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- When N first encounters the legendary dragon at the top of Dragonspiral Tower.
- Going across the Skyarrow Bridge for the first time. It WILL bring you to tears, especially if you're a long-time fan. The World Is Just Awesome doesn't begin to describe it.
- The music that plays on Skyarrow Bridge definitely adds to its awesomeness.
- It gets even better because on the other side of that bridge is Castelia City, the biggest and most complex city in Pokémon history as of then with music as awesome as the architecture.
- Whenever you've fought the Gym Leader down to his/her last Pokémon, and an awesome remix of the main theme starts up. It will make you want to kick butt that much more.
- Brycen spotting hidden Shadow Triad outside his Gym like it was nothing. Mind you, they're more or less ninjas, so spotting them isn't easy.
- And then he goes and helps you and Cheren against Team Plasma, despite the fact that this is immediately after your gym battle (and he and his team would logically need a break after that). The gym leaders are just awesome in this game.
- You've finally earned all eight badges and now head to the Victory Road where at it's peak is the Pokémon League. But before that, you need to pass through gates locked by badges you've earned on your journey to be the champion. Not only that, the music slowly builds as you go through each checkpoint! You're almost there, don't give up!
- And it only starts when you've passed the first gate - when you first enter the area, it is in complete silence. It feels almost mystical. Kind of like Mount Silver in HGSS or Mt. Coronet in DPPt.
- One of the most awesome things in this part? The things that the NPCs guarding the badge check gates say:Trio Badge Check Gate: "Oh, holder of the Trio Badge! Challenge all that you face!".
Basic Badge Check Gate: "Oh, holder of the Basic Badge! Show the knowledge you've obtained!".
Insect Badge Check Gate: "Oh, holder of the Insect Badge! Fight valiantly like an insect!".
Bolt Badge Check Gate: "Oh, holder of the Bolt Badge! Unfurl a shocking battle!".
Quake Badge Check Gate: "Oh, holder of the Quake Badge! Make your foes' hearts tremble!".
Jet Badge Check Gate: "Oh, holder of the Jet Badge! Blast ahead with tremendous force!".
Freeze Badge Check Gate: "Oh, holder of the Freeze Badge! Show the sharp edge of an icicle!".
Legend Badge Check Gate: "Pass through Victory Road, which lies beyond here, and head for the Pokémon League! Prove that you, too, can be a legend!".
- The entire endgame is just a series of CMOAs, really.
- Each of the Elite Four no longer just resides in a blank room. Getting to them involves traversing a room styled to their type specialization, and it's a sight to behold when compared to the previous games.
- After you defeat the Elite Four, you prepare to face the Champion, only to find that N has already defeated him. What happens next is jaw-dropping — In the words of Marriland, "he raises his hand and sends forth a WICKEDLY AWESOME CUTSCENE of an ENORMOUS CASTLE SHOOTING WAY UP FROM THE SANDS AND STABBING THE POKEMON LEAGUE WITH STAIRS!! There's no better way to capture the enthusiasm than with CAPS, trust me. It's very cool."
- When the Plasma Sages ambush you in N's Castle, you're tired. You've just dealt with four of the toughest Pokémon League appointed trainers, and hope seems quite lost. That's when the last 8 Gym Leaders show up: Lenora, Burgh, Elesa, Clay, Skyla, Brycen, Iris, and Drayden. Just goes to show that those guys really do do more than just sit around, occasionally battling trainers after all! Talk about Big Damn Heroes.
- Give Bianca credit. She went all over Unova and performed a Gondor Calls for Aid to get them there.
- When you get to the end of the castle, N calls forth his dragon, who bursts through the wall behind the throne (the hole this makes being the one they exit through at the end) and releases a massive burst of energy which vaporizes the water at the bottom of the room. The player's stone reacts, starts pulsing with energy and then turns into a curled-up dragon. And then its eyes open, and you know stuff is about to get real. The game says it's "absorbing the atmosphere" which suggests that, even asleep, your dragon recognizes its opposite number and wakes up specifically to kick some ass.
- The final battle against N, where he leads off with his dragon and so do you. The music is awesome, too.
- Just prior to this moment, you're forced to catch your version's legendary dragon to proceed. Rather than immediately send it off to a Box, the game asks you if you want to add that Olympus Mons to your party instead. If you do, it is automatically placed at the top of your party, so that both you and N will lead off with the cover legendaries. The developers are plenty aware of the Cool vs. Awesome factor in this climactic battle.
- Conversely, if you forgo using your shiny new dragon, you have your usual party to rely on, and likely one that you have traveled the region with and taken the time to raise. Taking out N's legendary with a Com Mon like Gigalith or Excadrill is IMMENSELY satisfying — you're proving to N that the bonds between Pokémon and their trainers can surpass that of an Olympus Mons, and dismantling his belief that people and Pokémon should be separated.
- Right after the final showdown with N, Ghetsis finally shows his true colors, sends N into broken silence, and prepares to fight the player character. And then you go and you beat the everloving heck out of him and his for messing with your new friends. And it is one of the most badass fights in the game (if not the most difficult), and one of the most satisfying Pokémon battles in the entire series when you drive him into a Villainous Breakdown.
- Finally, when he's decided to go on a journey to live his own life, N jumps out the hole in the wall of the top of his castle. Instant cut to the best end credit music you'll ever hear, with the 3D model of the version legendary people playing the other version will see at the title screen. Later into the credits, you see N riding that Pokémon across the skies.
- More gameplay based, but for the first time in the series you can encounter a Psuedo Legendary, Dragonite, out in the wild and actually capture it. Many Pokémon which earlier weren't catchable in wild, now are. You don't have patience (or resources) to grind up that Dratini? Go fish in rippling water at Dragonspiral Tower, it's 1 in 100 for Dragonite, 9 in 100 for Dragonair, 3 in 10 for the rare variant of Basculin and 3 in 5 for Dratini. You plan to use the Fire Stone on something else than Vulpix? Don't worry about it, you can find Ninetales in Abundant Shrine's rustling grass. Yeah, most times it's Audino (which is EXP Cow anyway), but it's bound to appear eventually. This "tradition" carries over to the sequels.
- From this generation onwards, heavier Pokémon produce a resounding thud, complete with a cloud of dust, upon landing on the ground when sent out. It really communicates the power behind some of them.