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Bonus Boss is a disambiguation


* OneSceneWonder: Myrkul can only be spoken to in one scene, plus an optional BonusBoss encounter. It's one of the most famous scenes in the game.

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* OneSceneWonder: Myrkul can only be spoken to in one scene, plus an optional BonusBoss OptionalBoss encounter. It's one of the most famous scenes in the game.
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Rated M For Manly is about masculine works as a whole, not specific characters


* SelfFanservice: While Bishop ''is'' MrFanservice, under his [[PermaStubble grizzled]] exterior his model has a [[PrettyBoy boyish, almost androgynous]] feel. (Especially his [[https://lparchive.org/Neverwinter-Nights-2/Update%2031/ concept art]]). Yeah... good luck finding any fan art that reflects this. You'll be hard-pressed to find fan art that ''doesn't'' play up his [[PermaStubble stubble]], [[HeroicBuild muscles]], [[CoveredWithScars scars]], or [[CarpetOfVirility grizzled exterior]] for all they're worth, to make him look RatedMForManly bordering on TestosteronePoisoning.

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* SelfFanservice: While Bishop ''is'' MrFanservice, under his [[PermaStubble grizzled]] exterior his model has a [[PrettyBoy boyish, almost androgynous]] feel. (Especially his [[https://lparchive.org/Neverwinter-Nights-2/Update%2031/ concept art]]). Yeah... good luck finding any fan art that reflects this. You'll be hard-pressed to find fan art that ''doesn't'' play up his [[PermaStubble stubble]], [[HeroicBuild muscles]], [[CoveredWithScars scars]], or [[CarpetOfVirility grizzled exterior]] for all they're worth, to make him look RatedMForManly manly, bordering on TestosteronePoisoning.
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* EventObscuringCamera: The game has many camera modes, but they will all inevitably give you unwanted objects or someone in your sights.

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* BlindIdiotTranslation: The Polish translation gives us a few gems:
** For some reason, the silver shards that once comprised the blade of the Sword of Gith were translated into "silver crumbs". Yes, the same kind of "crumbs" as in "breadcrumbs". It's as silly as it sounds.
** There's also a case later in the game where a Githyanki who both sounds and looks male addresses himself with female pronouns. Keep in mind, this game received an official Polish dub, meaning that the people behind the dub had the actor use those female pronouns while speaking in a distinctly male voice, and at no point did anyone decide to question this. How that kind of mistake happens is a mystery for the ages.


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* ObviousBeta: Obsidian has a well-deserved reputation for this. Despite not looking much better visually than ''KOTOR'', ''[=NWN2=]'' is somewhat of a hardware hog, and it suffered from memory leak issues and a lack of polish. Then both expansions managed to [[GameBreakingBug break the previous campaign]] on release.
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* ComplacentGamingSyndrome: Regardless of alignment, Suppression playthroughs are a lot more common than Devour playthroughs, as Suppressing is a lot easier to pace, regardless of alignment (just summon a few elementals and cast it once per day), while Devour can practically hit SpeedRun territory at times. Also, bar Spirit Gorge, most of the benefits to Devouring are [[AwesomeButImpractical not that useful]]. This in itself makes One-of-Many, the Devour-focused companion, rather uncommon.

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* ComplacentGamingSyndrome: Regardless of alignment, Suppression playthroughs are a lot more common than Devour playthroughs, as Suppressing is a lot easier to pace, regardless of alignment (just summon a few elementals and cast it once per day), while Devour can practically hit SpeedRun speedrun territory at times. Also, bar Spirit Gorge, most of the benefits to Devouring are [[AwesomeButImpractical not that useful]]. This in itself makes One-of-Many, the Devour-focused companion, rather uncommon.
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** The description of the Mirror Image spell says it conjure illusory images of yourself. However, in the game, it's a bunch of spheres that spin around you real fast.

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** The description of the Mirror Image spell says it conjure illusory images of yourself. However, in the game, it's a bunch of spheres that spin around you real really fast.
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Dewicking as Static Character is now Definition Only.


** Qara's conflict with [[KnightTemplarParent Jochris]] drops off and is never mentioned again. In the Orc Caves she can discover the bodies of her fellow students, even some she almost liked, being raised as experimental zombie mages and vow to fight and destroy the one who did that to them, but somehow that ends up as a BizarroEpisode in an otherwise unflattering career. She remains the same {{Static Character}} she starts out as and doesn't even get a decent personal questline to make up for it. Maybe people wouldn't hate her so much if they had found a way to give her more closure or character growth?

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** Qara's conflict with [[KnightTemplarParent Jochris]] drops off and is never mentioned again. In the Orc Caves she can discover the bodies of her fellow students, even some she almost liked, being raised as experimental zombie mages and vow to fight and destroy the one who did that to them, but somehow that ends up as a BizarroEpisode in an otherwise unflattering career. She remains the same {{Static Character}} person she starts out as and doesn't even get a decent personal questline to make up for it. Maybe people wouldn't hate her so much if they had found a way to give her more closure or character growth?
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* HilariousInHindsight: Nearly fifteen years after ''Mask of the Betrayer'' involved the PC in an interplanar war and potentially [[spoiler:allowed the player to become an EldritchAbomination]], and ''Storm of Zehir'' did so much SquareRaceRoundClass with the PlayerParty, ''VideoGame/PathfinderWrathOfTheRighteous'' got in on them both. It even has a half-orc paladin as a major character (Irabeth Tirabade) and a NeutralEvil aasimar as a party member (Daeran Arendae).

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* HilariousInHindsight: Nearly fifteen years after ''Mask of the Betrayer'' involved the PC in an interplanar war and potentially [[spoiler:allowed the player to become an EldritchAbomination]], and ''Storm of Zehir'' did so much SquareRaceRoundClass with the PlayerParty, ''VideoGame/PathfinderWrathOfTheRighteous'' got in on them both. It even has a half-orc paladin as a major character (Irabeth Tirabade) and a NeutralEvil Neutral Evil aasimar as a party member (Daeran Arendae).



* StrangledByTheRedString: Casavir, if the PC is female, will ''always'' try to start a romance, regardless of how close the two of you are or what your personality is. It's at least possible to turn him down, but the [[https://www.deviantart.com/art/Charname-loves-Casavir-92950056 surrealness]] of him trying to propose to, say, a ChaoticEvil [[BlackKnight blackguard]] of a completely different species who's openly ignored everything he suggests is more than enough to put him here.

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* StrangledByTheRedString: Casavir, if the PC is female, will ''always'' try to start a romance, regardless of how close the two of you are or what your personality is. It's at least possible to turn him down, but the [[https://www.deviantart.com/art/Charname-loves-Casavir-92950056 surrealness]] of him trying to propose to, say, a ChaoticEvil Chaotic Evil [[BlackKnight blackguard]] of a completely different species who's openly ignored everything he suggests is more than enough to put him here.



** Speaking of the orcs, their involvement in the plot is pointless and generic. They and Casavir are reduced to a cliched LawfulGood vs. ChaoticEvil conflict where the orcs are waging war over land, resources or just for the hell of it (no one really knows why) and Casavir is trying to stop them because of his ChronicHeroSyndrome. Even the "Katalmach" label of "[[HeWhoFightsMonsters one who loses himself in battle]]" is misplaced -- it turns out, Casavir only got involved out of compassion and generic good-guy-ness, and even has it in his heart to feel pity for the orcs. And when it's over, the whole thing is referenced again only once -- during the player's trial in Act II as an example of their good character. The whole affair reeks of {{padding}} and undeveloped opportunities.

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** Speaking of the orcs, their involvement in the plot is pointless and generic. They and Casavir are reduced to a cliched LawfulGood Lawful Good vs. ChaoticEvil Chaotic Evil conflict where the orcs are waging war over land, resources or just for the hell of it (no one really knows why) and Casavir is trying to stop them because of his ChronicHeroSyndrome. Even the "Katalmach" label of "[[HeWhoFightsMonsters one who loses himself in battle]]" is misplaced -- it turns out, Casavir only got involved out of compassion and generic good-guy-ness, and even has it in his heart to feel pity for the orcs. And when it's over, the whole thing is referenced again only once -- during the player's trial in Act II as an example of their good character. The whole affair reeks of {{padding}} and undeveloped opportunities.
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Flame Bait and lacks the context to convert it to the correct You'd Expect/Instead format


** Sand. Proponents say he is a very useful wizard with a knack for crafting magic items and an endless stream of witty one-liners. Detractors complain about his [[SquishyWizard fragility]], his WhatAnIdiot decision to betray you if you have more influence with Qara than him and that his [[SmallNameBigEgo constant arrogance]] is at least as annoying as that of Qara, if not moreso.

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** Sand. Proponents say he is a very useful wizard with a knack for crafting magic items and an endless stream of witty one-liners. Detractors complain about his [[SquishyWizard fragility]], his WhatAnIdiot stupid decision to betray you if you have more influence with Qara than him and that his [[SmallNameBigEgo constant arrogance]] is at least as annoying as that of Qara, if not moreso.



* WhatAnIdiot: Turning against the player because you think Qara is a bigger threat to the world than the army of shadow-infused undead currently in the process of destroying it? Not your brightest moment, Sand.

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* WhatAnIdiot: Turning against the player because you think Qara is a bigger threat to the world than the army of shadow-infused undead currently in the process of destroying it? Not your brightest moment, Sand.
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* FanNickname: The player character is often called [=KC=] by fans, which has the advantage of being an abbreviation for both titles by which characters frequently refer to them in the first campaign (Kalach-Cha and Knight Captain).
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TRS cleanup


** Likewise, while Qara is [[TheScrappy often quite hated]], she does have some supporters who appreciate her [[GlassCannon raw damage potential]], think TheyWastedAPerfectlyGoodCharacter by leaving the vast bulk of her content DummiedOut due to time constraints or simply enjoy her ability to inflict ActuallyPrettyFunny barbs on other party members.

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** Likewise, while Qara is [[TheScrappy often quite hated]], she does have some supporters who appreciate her [[GlassCannon raw damage potential]], think TheyWastedAPerfectlyGoodCharacter by leaving the vast bulk of her content DummiedOut due to time constraints or simply enjoy her ability to inflict ActuallyPrettyFunny funny barbs on other party members.
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* DesignatedVillain: In city of Neverwinter, there is a Tomb of Betrayers, the resting place for Neverwinter's worst traitors. Yet your character encounter and fight the revenant of Fenthick from the original game, who at worst was a HorribleJudgeOfCharacter and UnwittingPawn, and not the actual villains of that game, like Desther, Maugrim , Aribeth, or Morag.
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* HilariousInHindsight: Nearly fifteen years after ''Mask of the Betrayer'' involved the PC in an interplanar war and potentially [[spoiler:allowed the player to become an EldritchAbomination]], and ''Storm of Zehir'' did so much SquareRaceRoundClass with the PlayerParty, ''VideoGame/PathfinderWrathOfTheRighteous'' got in on them both. It even has a half-orc paladin as a major character (Irabeth Tirabade) and a NeutralEvil aasimar as a party member (Daeran Arendae).
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* CrazyAwesome: Ribsmasher is back, and continues to practice his ribsmashing-focused fighting style.

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* CrazyAwesome: %%* Crazy Awesome: Ribsmasher is back, and continues to practice his ribsmashing-focused fighting style.
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* AngstWhatAngst: The player doesn't get a lot of chances to be overly concerned about Elanee or Casavir, if you romanced them, [[spoiler:who are now presumed dead]]. In fact, all things considered they move on astonishingly quickly.

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* AngstWhatAngst: The player doesn't get a lot of chances to be overly concerned about Elanee or Casavir, if you romanced them, [[spoiler:who are now presumed dead]]. In fact, all things considered they can move on with Safiya or Gann astonishingly quickly.
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* AngstWhatAngst: The player doesn't get a lot of chances to be overly concerned about Elanee or Casavir, if you romanced them, [[spoiler:who are now presumed dead]]. In fact, all things considered they move on astonishingly quickly.
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* SelfFanservice: While Bishop ''is'' MrFanservice, under his [[PermaStubble grizzled]] exterior his model has a [[PrettyBoy boyish, almost androgynous]] feel. (Especially his [[https://lparchive.org/Neverwinter-Nights-2/Update%2031/ concept art]]). Yeah, good luck finding any fan art that reflects this. Rare is the fan art that ''doesn't'' play up his [[PermaStubble stubble]], [[HeroicBuild muscles]], [[CoveredWithScars scars]], or [[CarpetOfVirility grizzled exterior]] for all they're worth to make him RatedMForManly bordering on TestosteronePoisoning.

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* SelfFanservice: While Bishop ''is'' MrFanservice, under his [[PermaStubble grizzled]] exterior his model has a [[PrettyBoy boyish, almost androgynous]] feel. (Especially his [[https://lparchive.org/Neverwinter-Nights-2/Update%2031/ concept art]]). Yeah, Yeah... good luck finding any fan art that reflects this. Rare is the You'll be hard-pressed to find fan art that ''doesn't'' play up his [[PermaStubble stubble]], [[HeroicBuild muscles]], [[CoveredWithScars scars]], or [[CarpetOfVirility grizzled exterior]] for all they're worth worth, to make him look RatedMForManly bordering on TestosteronePoisoning.



** One notable LP pointed out that the game has a number of interesting stories running through it (the Watch/Thieves conflict, the politics between Neverwinter and Luskan, the Githyanki hunting the protagonist, the Jerro family), but they all ultimately tie back to the King of Shadows and Black Garius plot, which is easily the most cliched and uninteresting, and end up fighting for room. The biggest one is likely the Crossroad Keep arc, a deep and intricate minigame with a lot of interesting things to do, from training up soldiers to rebuilding defenses... but its only impact is making the Garius siege missions easier, and adding a line in the ending about how Crossroad Keep is doing well.

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** One notable LP pointed out that the game has a number of many interesting stories running through it (the it: The Watch/Thieves conflict, the politics between Neverwinter and Luskan, the Githyanki hunting the protagonist, the Jerro family), but family, etc. But they all ultimately tie back to the King of Shadows and Black Garius plot, which is easily the most cliched and uninteresting, and end up fighting for room.uninteresting. The biggest one is likely the Crossroad Keep arc, a deep and intricate minigame with a lot of interesting things to do, from training up soldiers to rebuilding defenses... but its only impact is making the Garius siege missions easier, and adding a line in the ending about how Crossroad Keep is doing well.
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Added Qara as entry under The Scrappy to elaborate on the link under Base Breaking Character.

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** Qara, depending on the player's familiarity with Dungeons & Dragons on the whole. For Tabletop fans, it's because [[UnskilledButStrong Sorcerers]] of the 3.5 generation are notoriously weaker on the whole when compared to [[WeakButSkilled Wizards]] in the meta-game. Additionally, [[KillItWithFire Qara and her AI tend to favor overlapping raw damage spells]] to the exclusion of any other utility... which is a notoriously bad strategy in the Tabletop meta-game. As a result, Qara can come across as the mage equivalent of Leeroy Jenkins, with only herself (and [[IdiotBall Sand]]) not being in on the joke.
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* TheyWastedAPerfectlyGoodStory: The setup of being stranded in Samarach; a very xenophobic and corrupt country, and trying to climb in the social and political ladder is very strong and could have been the main hook of the expansion. However, almost immediately the Yuan-Ti conspiracy takes over the story and you are forced to leave Samarach in disgrace to go to the familiar Sword Coast where thr plot is reduced to just doing favors for info and following leads to the Cult of Zehir.

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* TheyWastedAPerfectlyGoodStory: TheyWastedAPerfectlyGoodPlot: The setup of being stranded in Samarach; a very xenophobic and corrupt country, and trying to climb in the social and political ladder is very strong and could have been the main hook of the expansion. However, almost immediately the Yuan-Ti conspiracy takes over the story and you are forced to leave Samarach in disgrace to go to the familiar Sword Coast where thr the plot is reduced to just doing favors for info and following leads to the Cult of Zehir.

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* SoOkayItsAverage: The overall fan consensus of the expansion if you go looking for reviews and opinions in forums. While the idea was great, many felt that the story and exploration were dull and uninspired, and the engine was clearly not made with this kind of retro CRPG-style game in mind due to LoadsAndLoadsOfLoading.
* TheyWastedAPerfectlyGoodStory: The setup of being stranded in Samarach; a very xenophobic and corrupt country, and trying to climb in the social and political ladder is very strong and could have been the main hook of the expansion. However, almost immediately the Yuan-Ti conspiracy takes over the story and you are forced to leave Samarach in disgrace to go to the familiar Sword Coast where thr plot is reduced to just doing favors for info and following leads to the Cult of Zehir.
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** Elanee, for the [[JailBaitWait creepiness]] of her romance plot, her stick-in-the-mud attitude, and being [[CantARGUEwITHeLVES an elf]] eager to serve up the obligatory GreenAesop. In perhaps a concession to this, she's the only party member to be killable before the final area.

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** Elanee, for the [[JailBaitWait creepiness]] of her romance plot, her stick-in-the-mud attitude, and being [[CantARGUEwITHeLVES [[CantArgueWithElves an elf]] eager to serve up the obligatory GreenAesop. In perhaps a concession to this, she's the only party member to be killable before the final area.
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** Elanee, for the [[JailBaitWait creepiness]] of her romance plot, her stick-in-the-mud attitude, and being [[OurElvesAreBetter an elf]] eager to serve up the obligatory GreenAesop. In perhaps a concession to this, she's the only party member to be killable before the final area.

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** Elanee, for the [[JailBaitWait creepiness]] of her romance plot, her stick-in-the-mud attitude, and being [[OurElvesAreBetter [[CantARGUEwITHeLVES an elf]] eager to serve up the obligatory GreenAesop. In perhaps a concession to this, she's the only party member to be killable before the final area.
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* ClicheStorm: It's a game where the main character is an orphan who grew up in a small town, which is attacked near the beginning of the game by the forces of evil, gives its main villains names like [[ObviouslyEvil Black Garius and The King of Shadows]], and later becomes a quest for a mystical InfinityPlusOneSword. Most of the companions also fall into this ([[OurDwarvesAreAllTheSame aggressive dwarf who likes ale and fighting,]] [[OurElvesAreBetter preachy elf]] [[InHarmonyWithNature with nature abilities]], [[OurGnomesAreWeirder comic-relief gnome bard]], [[UnskilledButStrong impulsive fire sorcerer with hidden power]], [[GoodIsBoring stick-in-the-mud paladin]] [[ToBeLawfulOrGood who occasionally struggles with the code]]).

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* ClicheStorm: It's a game where the main character is an orphan who grew up in a small town, which is attacked near the beginning of the game by the forces of evil, gives its main villains names like [[ObviouslyEvil Black Garius and The King of Shadows]], and later becomes a quest for a mystical InfinityPlusOneSword. Most of the companions also fall into this ([[OurDwarvesAreAllTheSame aggressive dwarf who likes ale and fighting,]] [[OurElvesAreBetter [[CantArgueWithElves preachy elf]] [[InHarmonyWithNature with nature abilities]], [[OurGnomesAreWeirder comic-relief gnome bard]], [[UnskilledButStrong impulsive fire sorcerer with hidden power]], [[GoodIsBoring stick-in-the-mud paladin]] [[ToBeLawfulOrGood who occasionally struggles with the code]]).
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** AI is much, much smarter. It's still overall bad, but you have limited control over some of its decision making process, it doesn't randomly stop moving or randomly run off to the other side of the map, and, if all else fails, you can manually take control of everyone in your party.

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** The AI is much, much smarter. It's still overall bad, but you have limited control over some of its decision making process, it doesn't randomly stop moving or randomly run off to the other side of the map, and, if all else fails, you can manually take control of everyone in your party.

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