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* ChestMonster: Royal Crypt and the final dungeon contain Door Mimics, which look like locked doors but will fall on top of Link if he approaches them.



* MookBouncer: Both the Wallmaster and the Floormaster.

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* MissingSecret: You can only find homes for two of the three Oracles from Gorman. In the European version, Gorman even says that he can build a third house south of the library if he could get rid of the stray cats on the lot. The cats disappear late in the game, but so does Gorman.
* MookBouncer: Both the Wallmaster and the Floormaster.Floormaster will take Link to the beginning of the dungeon if they grab him.
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** Strangely, Vaati doesn't do a whole lot of this. [[AllThereInTheManual ''Hyrule Historia'']] finally explains this as Vaati no longer remembering being a Minish, and so used his new form to become a wind sorcerer.

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** Strangely, Vaati doesn't do a whole lot of this. [[AllThereInTheManual ''Hyrule Historia'']] ''Literature/HyruleHistoria'' finally explains this as Vaati no longer remembering being a Minish, and so used his new form to become a wind sorcerer.

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* DarkReprise: A minor version of Zelda's theme plays in the aftermath of the battle with Vaati, emphasizing the extent of the destruction and the lives lost.
** And of course, the Dark Hyrule Castle theme is one of these to the original Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast LTTP]]''.

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* DarkReprise: A minor version of Zelda's theme plays in the aftermath of the battle with Vaati, emphasizing the extent of the destruction and the lives lost.
**
lost. And of course, the Dark Hyrule Castle theme is one of these to the original Hyrule Castle theme from ''[[VideoGame/TheLegendOfZeldaALinkToThePast LTTP]]''.A Link to the Past]]''.


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* DualBoss: The Gyorg Pair, the boss of the Palace of Winds, with the twist that you have to jump between the larger and smaller flying creatures. Also, the Temple of Droplets has you fight two Madderpillars (the MiniBoss of the first dungeon) at once.


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* OnlyIdiotsMayPass: Link can't get the Pegasus Boots until trying and failing to wade through the muck of Castor Wilds. Also, the Hyrule Town library doesn't open until a [[{{Lilliputians}} Minish]] tells Link about the Minish elder who lives there.
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* BittersweetEnding: Vaati is defeated by Link, the curse on Ezlo is broken, and Zelda restores Hyrule to normal. However, Link must say goodbye to Ezlo and he will never see the Minish again due to the door connecting their worlds opening every one hundred years. Ezlo is kind enough to leave Link with his own hat as a way of remembering Ezlo and the Minish.
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** The Moblin figurine and Swordsman's Newsletter both claim they mostly appear in Minish Woods. They actually appear in ''Western'' Woods.

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** The Moblin figurine and Swordsman's Newsletter both claim they mostly appear in Minish Woods. They actually appear in ''Western'' Woods.Wood.
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* AnonymousBenefactor: It's revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them for humans they love to find.

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* AnonymousBenefactor: It's revealed in this game, This game reveals the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. world: The Forest Picori Minish leave them for humans they love to find.find, because making humans happy gives them energy.
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* ChainReactionDestruction: That's what bosses are designed to do when they're defeated.
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* HerdingMission: In what is probably the most elaborate version in the series, Link has to help Anju gather up her Cuccos scattered across Hyrule Town within a time limit a total of ten times. It isn't even possible to complete the higher levels without some later game equipment.
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Crosswick


* PermanentlyMissableContent: If you don't save a certain NPC early on, you can never get the Light Arrows.

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* PermanentlyMissableContent: Crosses over with NeglectedSidequestConsequence. If you don't save a certain NPC early on, you can never get the Light Arrows.
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An online UsefulNotes/AdobeFlash demo for the game can be found [[http://skelux.net/flash/zeldaminishcap/ here]].

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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BubblyClouds: [[ExactlyWhatItSaysOnTheTin Cloud Tops]], several layers of clouds that can be walked on and even dug through with the Mole Mitts in places. The Palace of Winds is a five-story dungeon floating above a tower built on the highest of these cloud decks. And as if that isn't high enough, the boss battle appears to take place a very long distance above the dungeon. [[WhyDidItHaveToBeSnakes Also, Ezlo is afraid of heights.]]


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* LevelInTheClouds: [[ExactlyWhatItSaysOnTheTin Cloud Tops]], several layers of clouds that can be walked on and even dug through with the Mole Mitts in places. The Palace of Winds is a five-story dungeon floating above a tower built on the highest of these cloud decks. And as if that isn't high enough, the boss battle appears to take place a very long distance above the dungeon. [[WhyDidItHaveToBeSnakes Also, Ezlo is afraid of heights.]]
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Added an example from the trope page.

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* FineYouCanJustWaitHereAlone: Upon arriving at the first dungeon, the Deepwood Shrine, [[ExpositionFairy Ezlo]] remembers earlier information about there being monsters inside, and says he'll wait for Link at the entrance. The very next snippet has Ezlo retracting that and saying he won't let Link leave him all alone.
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An online UsefulNotes/AdobeFlash demo for the game can be found [[http://origami64.net/flash/zeldaminishcap/ here]].
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* NormalFishInATinyPond: [=ChuChus=] are among the first {{Mooks}} you encounter in the game, and they go down in a few sword swings. A lone [=ChuChu=] serves as a boss in Deepwood Shrine, but because you traverse through the dungeon while tiny, this normally non-threatening {{Mook}} becomes a dangerous GiantMook that's harder to take down.
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* DemotedToExtra: To date, this is the only game in the series where Epona appears (hitched to a cart and politely asking Link to purchase milk from Malon)) but cannot be ridden.

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* DemotedToExtra: To date, this is the only game in the series where Epona appears (hitched to a cart and politely asking Link to purchase milk from Malon)) Malon) but cannot be ridden.

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* MythologyGag: Since this game was developed by Creator/{{Capcom}}, by the same team that developed [[VideoGame/TheLegendOfZeldaOracleGames the Oracle games]], we see the three Oracles from those games as {{NPC}}s in town.

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* MythologyGag: MythologyGag:
**
Since this game was developed by Creator/{{Capcom}}, by the same team that developed [[VideoGame/TheLegendOfZeldaOracleGames the Oracle games]], we see the three Oracles from those games as {{NPC}}s in town.town.
** Syrup's figurine mentions how she's looking for an apprentice, referencing her granddaughter Maple (also from the Oracle games).
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* SpringySpore: The game features both the traditional bouncy type that breaks Link's fall when he shrinks down to Minish size as well as elastic ones that he (or the Gust Jar) can pull on to slingshot himself across gaps.

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* SpringySpore: SpringySpores: The game features both the traditional bouncy type that breaks Link's fall when he shrinks down to Minish size as well as elastic ones that he (or the Gust Jar) can pull on to slingshot himself across gaps.
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* SpringySpore: The game features both the traditional bouncy type that breaks Link's fall when he shrinks down to Minish size as well as elastic ones that he (or the Gust Jar) can pull on to slingshot himself across gaps.
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** Later, in Melari's mines, one of the Minish tells you that "the mine belongs to Melari and us, his seven apprentices", the seven miners being reminiscent of the [[Literature/SnowWhiteAndTheSevenDwarfs seven dwarfs]].

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** Later, in Melari's mines, one of the Minish tells you that "the mine belongs to Melari and us, his seven apprentices", the seven miners being reminiscent of the [[Literature/SnowWhiteAndTheSevenDwarfs [[Literature/SnowWhite seven dwarfs]].
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ymmv per TRS


* SequelDifficultyDrop: Compared to the [[Videogame/TheLegendOfZeldaOracleGames previous installment on a handheld console]], this game feels ''much'' easier. In fact, it might be one of the easiest games in the entire franchise (not to mention one of the shortest, if you decide to ignore its many sidequests).
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* NonstandardGameOver: [[spoiler:At the end of the game, if Link can't get to Vaati before the three bells ring, Vaati will have taken all of the Light Force from Zelda, killing her and making Vaati invincible. Ezlo states that it's all over and you see the Game Over screen.]]

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* NonstandardGameOver: [[spoiler:At the end of the game, if Link can't get to Vaati before the three bells ring, [[https://youtu.be/6LGAwr0vpoM?t=113 Vaati will have taken all of the Light Force from Zelda, Zelda]], killing her and making Vaati invincible. Ezlo states that it's all over and you see the Game Over screen.]]
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Moving to Accidental Innuendo under YMMV as I doubt it was intentional.


* DoesThisRemindYouOfAnything: When Zelda gets hit by a Deku Shrub on the way to the Picori Festival.
-->'''Zelda:''' If only we had some way to defend against ''those nuts of his''.

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%%* MacGuffin: The Light Force.

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%%* * MacGuffin: The Light Force.Force, within Princess Zelda, which Vaati wants so he can ascend to even greater heights of power than his already-considerable level. For Link, it's the Picori Blade/[[spoiler:the Four Sword]], which will allow him to fight off Vaati's curses on everyone.



%%* TempleOfDoom: The Temple of Winds.

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%%* * TempleOfDoom: The Temple Fortress of Winds.Winds, which is located in an obscure corner of Hyrule and full of functioning traps.



* UniqueEnemy: There is only one Blue Tektite.

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* UniqueEnemy: UniqueEnemy:
**
There is only one Blue Tektite.Tektite. He hops around Mt. Crenel same as the red ones, albeit more aggressively.



* YouHaveResearchedBreathing: One of the hidden sword skills allows Link to... break pots with his sword. Sure, the technique itself is called the Rock Breaker and it also allows the ability to break rocks, but it doesn't explain why he can't just do what other Links have been able to do without training. The ''Oracle'' games and ''Link's Awakening'' required Link to have a level 2 sword to smash pots, so it seems to be thematically tied except that the Rock Breaker doesn't increase the amount of damage Link deals.

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* YouHaveResearchedBreathing: One of the hidden sword skills allows Link to... break pots with his sword. Sure, the technique itself is called the Rock Breaker and it also allows the ability to break rocks, but it doesn't explain why he can't just do what other Links have been able to do without training. The ''Oracle'' games and ''Link's Awakening'' required Link to have a level 2 sword to smash pots, so it seems to be thematically tied except that the Rock Breaker doesn't increase the amount of damage Link deals.deals (though the sword he uses does, and it's required to learn the technique).

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* AdiposeRex: King Daltus had a large belly, and is nice and cheerful (when not possessed by the villain).
* AlertnessBlink: When characters wake up, often '''!''' with a sound effect is seen.

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* AdiposeRex: King Daltus had a large belly, and is nice and cheerful (when not possessed by the villain).
villain). As King Gustaf uses the same character model as a ghost, it can be reasonably assumed he was the same.
* AlertnessBlink: When characters wake up, often '''!''' with a ''clink!'' sound effect is seen.



* AnonymousBenefactor: It's revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them, for humans they love to find.

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* AnonymousBenefactor: It's revealed in this game, the reason why Link always finds helpful items and Rupees under grass and rocks all over the world. The Forest Picori leave them, them for humans they love to find.



%% * CaptainObvious: Ezlo, though not as much as [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi the Fairy.]]

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%% * CaptainObvious: Ezlo, though not as much as [[VideoGame/TheLegendOfZeldaOcarinaOfTime Navi the Fairy.]]]] He'll usually mix in some snarky dialogue or insight as well, but it mostly serves to bring the player up to speed after loading a save, in case it's been a while and the player needs to remember where they were at.



** A musical one. The [[http://youtu.be/sGZBmVe8foI Mini Boss-battle theme]] is actually a remix of the [[http://youtu.be/MaJBwbXVWUk Normal Battle-theme]] of the Japanese version of ''VideoGame/ZeldaIITheAdventureOfLink''.

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** A musical one. Musical ones:
***
The [[http://youtu.be/sGZBmVe8foI Mini Boss-battle theme]] is actually a remix of the [[http://youtu.be/MaJBwbXVWUk Normal Battle-theme]] of the Japanese version of ''VideoGame/ZeldaIITheAdventureOfLink''.''VideoGame/ZeldaIITheAdventureOfLink''.
*** Up on the rainy half of Mt. Crenel, it plays the "Rainy Night" theme from ''VideoGame/TheLegendOfZeldaALinkToThePast'', as well as the Hyrule Castle theme later in the game. Buried in the sound files is the ALTTP opening fanfare too.



* CatsAreMean: Unlike the friendlier dogs and birds, cats will actively attack you while in Minish form. You can still Kinstone fuse with some of them.

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* CatsAreMean: Unlike the friendlier dogs and birds, some cats will actively attack you while in Minish form. You can still Kinstone fuse with some of them.



-->[[LampshadeHanging "It suits you, little hero!"]]



* DemotedToExtra: To date, this is the only game in the series where Epona appears but cannot be ridden.

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* DemotedToExtra: To date, this is the only game in the series where Epona appears (hitched to a cart and politely asking Link to purchase milk from Malon)) but cannot be ridden.



%%* FromNobodyToNightmare: Vaati.

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%%* * FromNobodyToNightmare: Vaati.Vaati. From adorable Minish apprentice to Ezlo, to Wind Sorcerer trying to extract the Light Force from Zelda.



%%* MouseWorld: Where the Minish live.

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%%* * MouseWorld: Where When Link is small, the world is explicitly portrayed as such, with the Minish live.living in the rafters of buildings, out of sight of humans.



%%* StartOfDarkness: For Vaati.

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%%* * StartOfDarkness: For Vaati.Vaati put on a wishing cap, wished to be a powerful sorcerer, and turned his mentor into a living hat.
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* JourneyToTheSky: Link has to climb to the top of the Veil Falls to find a tornado that takes him to the Cloud Tops. There, he has to traverse thrugh a maze-like area (and hovering from one part to another with mini-tornadoes in the process) to find another big tornado and reach the Palace of Winds, where the last PlotCoupon (the Wind Element) can be found.
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* FrigidWaterIsHarmless: The Temple of Droplets is an icy dungeon that has pools of water Link can swim in safely. In fact, Link has to [[IncredibleShrinkingMan shrink]] to enter that dungeon, so he should be freezing even more quickly than he would at normal size.
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* PurpleIsTheNewBlack: Vaati is described by an [=NCP=] as being dressed all in black, even though his clothes are purple.

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* PurpleIsTheNewBlack: Vaati is described by an [=NCP=] [=NPC=] as being dressed all in black, even though his clothes are purple.
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* PurpleIsTheNewBlack: Vaati is described by an [=NCP=] as being dressed all in black, even though his clothes are purple.
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* ForHappiness: It's revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives due to their love for humans.

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* ForHappiness: It's revealed the Picori/Minish [[HumansAreSpecial adore humans]] and delight in making them happy, for it gives them energy to help make their lives ''even happier''. Many have moved from their native home-world to Hyrule to be closer to them, and those from the Minish Village also moved to Hyrule Town to help them in their daily-lives daily lives due to their love for humans.

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