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Trope was cut/disambiguated due to cleanup
Deleted line(s) 21 (click to see context) :
* DropTheHammer: Rudy's weapons are hammers and maces. One of his special attacks involves a HyperspaceMallet.
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''Pier Solar and the Great Architects'' is an EasternRPG developed and published by [=WaterMelon=], chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis (a few games were published on it after 2000, like the ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
Afterward, it received an [[UpdatedRerelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne, and [[UsefulNotes/MicrosoftWindows Windows PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
Afterward, it received an [[UpdatedRerelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne, and [[UsefulNotes/MicrosoftWindows Windows PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
to:
''Pier Solar and the Great Architects'' is an EasternRPG developed and published by [=WaterMelon=], chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis Platform/SegaGenesis (a few games were published on it after 2000, like the ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
Afterward, it received an [[UpdatedRerelease HD remake]], which was ported toUsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne, Platform/PS3, Platform/PS4, Platform/WiiU, Platform/XboxOne, and [[UsefulNotes/MicrosoftWindows [[Platform/MicrosoftWindows Windows PC]] through UsefulNotes/{{Steam}} Platform/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast Platform/SegaDreamcast version was released as well.
Afterward, it received an [[UpdatedRerelease HD remake]], which was ported to
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** You can find ingame Mega Drive/[[UsefulNotes/SegaGenesis Genesis]] cartridges of ''VideoGame/AlienSoldier'' and ''VideoGame/PhantasyStarIV''.
** At some point in the game, if you play with the cartridge inserted into a UsefulNotes/Sega32X, someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as an EasterEgg.
** At some point in the game, if you play with the cartridge inserted into a UsefulNotes/Sega32X, someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as an EasterEgg.
to:
** You can find ingame Mega Drive/[[UsefulNotes/SegaGenesis Drive/[[Platform/SegaGenesis Genesis]] cartridges of ''VideoGame/AlienSoldier'' and ''VideoGame/PhantasyStarIV''.
** At some point in the game, if you play with the cartridge inserted into aUsefulNotes/Sega32X, Platform/Sega32X, someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as an EasterEgg.
** At some point in the game, if you play with the cartridge inserted into a
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Trope was cut/disambiguated due to cleanup
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* BonusBoss: Defeating [[spoiler:Ryan the lion in Assac's arena]] is hard and optional but gets you some always-useful cash and more importantly, an item that opens late-game access to a unique piece of equipment.
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* OptionalBoss: Defeating [[spoiler:Ryan the lion in Assac's arena]] is hard and optional but gets you some always-useful cash and more importantly, an item that opens late-game access to a unique piece of equipment.
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Whip It Good has been disambiguated
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* WhipItGood: Zellini's weapons are whips.
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None
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Afterwards, it had received an [[UpdatedRerelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
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* AdamSmithHatesYourGuts: Played straight with better weapons, armors, accessories and medicines. A stay at the inn is always 10 gold coins though.
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* AdamSmithHatesYourGuts: Played straight with better weapons, armors, accessories armor, accessories, and medicines. A stay at the inn is always 10 gold coins though.
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* BlindIdiotTranslation: Roberto Bechtlufft of ''Gagá Games'' fame translated most of the game to portuguese, but had to leave the project and someone else (who isn't credited) finished the job. To his surprise, a few awkward portuguese spelling errors appeared and he had to [[http://www.gagagames.com.br/?p=26419 explain what happened.]]
to:
* BlindIdiotTranslation: Roberto Bechtlufft of ''Gagá Games'' fame translated most of the game to portuguese, Portuguese, but had to leave the project and someone else (who isn't credited) finished the job. To his surprise, a few awkward portuguese Portuguese spelling errors appeared and he had to [[http://www.gagagames.com.br/?p=26419 explain what happened.]]
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* CompetenceZone: Averted. While Hoston, Alina and Edessot are teens and often considered as children, they are accompanied by adults who are more able due to their higher starting level only. It evens out during play.
to:
* CompetenceZone: Averted. While Hoston, Alina Alina, and Edessot are teens and often considered as children, they are accompanied by adults who are more able due to their higher starting level only. It evens out during play.
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* DistressBall: Subverted. Early in game, Alina leaves to go forth on her own, but Hoston and Edessot quickly catch her up, and she did not need to be rescued either.
* DropTheHammer: Rudy's weapons are hammers and maces. One of his special attacks involve a HyperspaceMallet.
* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. The portuguese translation names her Miki, because "Mikomi" sounds like the portuguese words for [[AccidentalInnuendo "eat me"]].
* DropTheHammer: Rudy's weapons are hammers and maces. One of his special attacks involve a HyperspaceMallet.
* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. The portuguese translation names her Miki, because "Mikomi" sounds like the portuguese words for [[AccidentalInnuendo "eat me"]].
to:
* DistressBall: Subverted. Early in the game, Alina leaves to go forth on her own, but Hoston and Edessot quickly catch her up, and she did not need to be rescued either.
* DropTheHammer: Rudy's weapons are hammers and maces. One of his special attacksinvolve involves a HyperspaceMallet.
* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. Theportuguese Portuguese translation names her Miki, Miki because "Mikomi" sounds like the portuguese Portuguese words for [[AccidentalInnuendo "eat me"]].
* DropTheHammer: Rudy's weapons are hammers and maces. One of his special attacks
* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. The
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* ElementalPowers: Enemies and characters alike can have elemental (fire, water, earth and air) attacks, magics and/or resistances. Typically, Hoston's and Rudy's attacks are earth-based, Alina's water-based, Edessot's and Zellini's fire-based, and Kruller's air-based. Equipping accessories can give elemental resistance, while only enemies can have elemental weaknesses.
to:
* ElementalPowers: Enemies and characters alike can have elemental (fire, water, earth earth, and air) attacks, magics and/or resistances. Typically, Hoston's and Rudy's attacks are earth-based, Alina's water-based, Edessot's and Zellini's fire-based, and Kruller's air-based. Equipping accessories can give elemental resistance, while only enemies can have elemental weaknesses.
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* {{Hammerspace}} (Game type) : This is where your inventory is stored, although you're limited in number of DIFFERENT items you can have. Edessot seems to have his own hammerspace (basic type) as well to store his recon robot Lossa.
* GadgeteerGenius / ScienceHero : Edessot, who lives in a workshop, assembles and disassembles robots, can repair trains, and fights with tools.
* GlobalCurrency: Gold seems to be that : merchants accept it everywhere, enemies carry gold coins, while chests can contain gold coins, block, bars... or "metal coins" (no amount stated), worth... ONE gold coin!
* GadgeteerGenius / ScienceHero : Edessot, who lives in a workshop, assembles and disassembles robots, can repair trains, and fights with tools.
* GlobalCurrency: Gold seems to be that : merchants accept it everywhere, enemies carry gold coins, while chests can contain gold coins, block, bars... or "metal coins" (no amount stated), worth... ONE gold coin!
to:
* {{Hammerspace}} (Game type) : type): This is where your inventory is stored, although you're limited in the number of DIFFERENT ''different'' items you can have. Edessot seems to have his own hammerspace (basic type) as well to store his recon robot Lossa.
* GadgeteerGenius /ScienceHero : ScienceHero: Edessot, who lives in a workshop, assembles and disassembles robots, can repair trains, and fights with tools.
* GlobalCurrency: Gold seems to bethat : that; merchants accept it everywhere, enemies carry gold coins, while chests can contain gold coins, block, blocks, bars... or "metal coins" (no amount stated), worth... ONE gold coin!
* GadgeteerGenius /
* GlobalCurrency: Gold seems to be
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* InexplicableTreasureChests: Of course, there are treasure chests hidden in forests, jungles, mountains, etc. And their content will never be spoiled or rotten either, however long they've be stored there...
to:
* InexplicableTreasureChests: Of course, there are treasure chests hidden in forests, jungles, mountains, etc. And their content will never be spoiled or rotten either, however long they've be been stored there...
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* PamphletShelf: Book shelves are neither overly common nor contain lengthy texts, but they may be critical to the plot's advancement. Some spell books can be bought in stores, read, then sold.
to:
* PamphletShelf: Book shelves Bookshelves are neither overly common nor contain lengthy texts, but they may be critical to the plot's advancement. Some spell books can be bought in stores, read, then sold.
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** Zellini's ''Bright Mind'' spell is learnt by reading ''Slade's Guide'', which is a reference to Slade, the thief who started the plot in VideoGame/ShiningForceII.
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame/PhantasyStarII''. [[DevelopersForesight The portuguese version of the line uses what Tectoy did when they translated that game.]]
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame/PhantasyStarII''. [[DevelopersForesight The portuguese version of the line uses what Tectoy did when they translated that game.]]
to:
** Zellini's ''Bright Mind'' spell is learnt learned by reading ''Slade's Guide'', which is a reference to Slade, the thief who started the plot in VideoGame/ShiningForceII.
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame/PhantasyStarII''. [[DevelopersForesight Theportuguese Portuguese version of the line uses what Tectoy did when they translated that game.]]
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame/PhantasyStarII''. [[DevelopersForesight The
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* SideQuest: There are some of them in the game, with varying degree of complexity. Examples include delivering a letter, grabbing bunnies in [[spoiler:Reja forest]], collecting some stuff for a bounty hunter, fighting a lion for a prize in an arena, and navigating a maze in [[spoiler:Ludon city]].
* SteamPunk: Steam boats, trains, robots, and 19th-century-style factories in a swords and bows world.
* TraumaInn: Usually one per village. Some other places also allow you to rest, either one time or at will (e.g. the Goaman's hut, a given spot while climbing up Meho moutains, or the Ice Castle), while some others do NOT have any while you could really use one (Hunting Lodge anyone?). Sleeping at or visiting the inn is sometimes needed to advance into the plot.
* SteamPunk: Steam boats, trains, robots, and 19th-century-style factories in a swords and bows world.
* TraumaInn: Usually one per village. Some other places also allow you to rest, either one time or at will (e.g. the Goaman's hut, a given spot while climbing up Meho moutains, or the Ice Castle), while some others do NOT have any while you could really use one (Hunting Lodge anyone?). Sleeping at or visiting the inn is sometimes needed to advance into the plot.
to:
* SideQuest: There are some of them in the game, with varying degree degrees of complexity. Examples include delivering a letter, grabbing bunnies in [[spoiler:Reja forest]], collecting some stuff for a bounty hunter, fighting a lion for a prize in an arena, and navigating a maze in [[spoiler:Ludon city]].
* SteamPunk:Steam boats, Steamboats, trains, robots, and 19th-century-style factories in a swords and bows world.
* TraumaInn: Usually one per village. Some other places also allow you to rest, either one time or at will (e.g. the Goaman's hut, a given spot while climbing up Mehomoutains, mountains, or the Ice Castle), while some others do NOT have any while you could really use one (Hunting Lodge anyone?). Sleeping at or visiting the inn is sometimes needed to advance into the plot.
* SteamPunk:
* TraumaInn: Usually one per village. Some other places also allow you to rest, either one time or at will (e.g. the Goaman's hut, a given spot while climbing up Meho
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Simple Staff has been disambiguated
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* SimpleStaff: Mohu's weapon is a staff. Kruller's weapons are staves too, although his fighting animation shows him using juggling balls.
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* NoExportForYou: Zigzagged - the planned Japanese version was eventually not released because of the lack of Japanese translators to proof-read it, however the game exists in English, French, German, Spanish and Portuguese, runs on all Japanese, American and European consoles, and can be bought from anywhere in the world.
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None
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''Pier Solar and the Great Architects'' is an EasternRPG, chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis (a few games were published on it after 2000, like the ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
to:
''Pier Solar and the Great Architects'' is an EasternRPG, EasternRPG developed and published by [=WaterMelon=], chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis (a few games were published on it after 2000, like the ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
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** Kruller's ''Wind of Change'' spell is a reference to {{Music/Scorpions}}.
to:
** Kruller's ''Wind of Change'' spell is a reference to {{Music/Scorpions}}.Music/{{Scorpions|Band}}.
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None
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* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. The portuguese translation names her Miki, because "Mikomi" [[UnfortunateNames sounds like]] the portuguese words for [[AccidentalInnuendo "eat me"]].
to:
* DubNameChange: The game has a reference to ''Phantasy Star'''s Gamer Miki in the form of a character named Mikomi. The portuguese translation names her Miki, because "Mikomi" [[UnfortunateNames sounds like]] like the portuguese words for [[AccidentalInnuendo "eat me"]].
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None
Changed line(s) 57 (click to see context) from:
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame.PhantasyStarII''. [[DevelopersForesight The portuguese version of the line uses what Tectoy did when they translated that game.]]
to:
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame.PhantasyStarII''.''VideoGame/PhantasyStarII''. [[DevelopersForesight The portuguese version of the line uses what Tectoy did when they translated that game.]]
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None
Changed line(s) 59 (click to see context) from:
** At some point in the game, if you play with the cartridge inserted into a [[UsefulNotes/OtherSegaSystems Sega 32X]], someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as an EasterEgg.
to:
** At some point in the game, if you play with the cartridge inserted into a [[UsefulNotes/OtherSegaSystems Sega 32X]], UsefulNotes/Sega32X, someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as an EasterEgg.
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* CrushKillDestroy / KillerRobot : You'll have to fight one in [[spoiler:one of Timpo's factories]].
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''Pier Solar and the Great Architects'' is an EasternRPG, chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis (a few games were published on it after 2000, like the''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
Afterwards, it had received an [[UpdatedRelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
Afterwards, it had received an [[UpdatedRelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
to:
''Pier Solar and the Great Architects'' is an EasternRPG, chiefly notable for being the only game so far that was developed in the 21st century for UsefulNotes/SegaGenesis (a few games were published on it after 2000, like the''VideoGame/BeggarPrince'', the ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
Afterwards, it had received an[[UpdatedRelease [[UpdatedRerelease HD remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released as well.
Afterwards, it had received an
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Added release dates.
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''Pier Solar and the Great Architects'' is a Creator/{{SEGA}} Mega Drive/[[UsefulNotes/SegaGenesis Genesis]] {{eastern RPG}} published in 2010.
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
A HD remake has been released for Steam and other platforms, with a Dreamcast version on the way.
----
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
A HD remake has been released for Steam and other platforms, with a Dreamcast version on the way.
----
to:
''Pier Solar and the Great Architects'' is a Creator/{{SEGA}} Mega Drive/[[UsefulNotes/SegaGenesis Genesis]] {{eastern RPG}} published in 2010.
It is to datean EasternRPG, chiefly notable for being the biggest {{RPG}} and only game so far that was developed in the 21st century for this system (other UsefulNotes/SegaGenesis (a few games have been were published on it after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', 2000, like the''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey'').''VideoGame/StarOdyssey'', but all of them started development in the 1990s). It was originally planned to be released in 2008 for the Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
A Afterwards, it had received an [[UpdatedRelease HD remake has been remake]], which was ported to UsefulNotes/PS3, UsefulNotes/PS4, UsefulNotes/WiiU, UsefulNotes/XboxOne and [[UsefulNotes/IBMPersonalComputer PC]] through UsefulNotes/{{Steam}} in 2014. A UsefulNotes/SegaDreamcast version was released for Steam and other platforms, with a Dreamcast version on the way.
----as well.
It is to date
----
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Formatting
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* NoExportforYou: Zigzagged - the planned Japanese version was eventually not released because of the lack of Japanese translators to proof-read it, however the game exists in English, French, German, Spanish and Portuguese, runs on all Japanese, American and European consoles, and can be bought from anywhere in the world.
to:
* NoExportforYou: NoExportForYou: Zigzagged - the planned Japanese version was eventually not released because of the lack of Japanese translators to proof-read it, however the game exists in English, French, German, Spanish and Portuguese, runs on all Japanese, American and European consoles, and can be bought from anywhere in the world.
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None
Changed line(s) 61 (click to see context) from:
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame.PhantasyStarII''. [[TheDevTeamThinksOfEverything The portuguese version of the line uses what Tectoy did when they translated that game.]]
to:
** One familiar merchant says “Later, ace!” when the party leaves, referencing ''VideoGame.PhantasyStarII''. [[TheDevTeamThinksOfEverything [[DevelopersForesight The portuguese version of the line uses what Tectoy did when they translated that game.]]
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** At some point in the game, if you play with the cartridge inserted into a [[UsefulNotes/OtherSegaSystems Sega 32X]], someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as TheDevTeamThinksOfEverything.
to:
** At some point in the game, if you play with the cartridge inserted into a [[UsefulNotes/OtherSegaSystems Sega 32X]], someone will give you [[spoiler:Franchise/{{Sonic|TheHedgehog}}'s Shoes]]. Doubles as TheDevTeamThinksOfEverything.an EasterEgg.
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None
Changed line(s) 3,6 (click to see context) from:
''Pier Solar and the Great Architects'' is a Creator/{{SEGA}} Megadrive/[[UsefulNotes/SegaGenesis Genesis]] {{eastern RPG}} published in 2010.
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for the Megadrive's 20th anniversary, but development issues postponed its release to December 2010.
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for the Megadrive's 20th anniversary, but development issues postponed its release to December 2010.
to:
''Pier Solar and the Great Architects'' is a Creator/{{SEGA}} Megadrive/[[UsefulNotes/SegaGenesis Mega Drive/[[UsefulNotes/SegaGenesis Genesis]] {{eastern RPG}} published in 2010.
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for theMegadrive's Mega Drive's 20th anniversary, but development issues postponed its release to December 2010.
It is to date the biggest {{RPG}} and only game developed in the 21st century for this system (other games have been published after year 2000 but were developed during the 90s, namely ''VideoGame/BeggarPrince'', ''VideoGame/LegendOfWukong'' and ''VideoGame/StarOdyssey''). It was originally planned to be released in 2008 for the
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** You can find ingame Megadrive/[[UsefulNotes/SegaGenesis Genesis]] cartridges of ''VideoGame/AlienSoldier'' and ''VideoGame/PhantasyStarIV''.
to:
** You can find ingame Megadrive/[[UsefulNotes/SegaGenesis Mega Drive/[[UsefulNotes/SegaGenesis Genesis]] cartridges of ''VideoGame/AlienSoldier'' and ''VideoGame/PhantasyStarIV''.
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* BiggerOnTheInside: Typical for an {{eastern RPG}}.
to:
* BiggerOnTheInside: Typical for an {{eastern {{Eastern RPG}}.
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* LostForever: What can happen for some items if you're not careful enough, as several places can only be visited once and/or before a certain point in the plot. Made worse by the fact that some chests can only be opened by backtracking to them much later in the game once you have the necessary skill/key to open them... and they contain some of the most important treasures.
* MightyGlacier / TheBigGuy (Class 2): Rudy.
* MightyGlacier / TheBigGuy (Class 2): Rudy.
to:
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* PermanentlyMissableContent: Some items can't be gotten past a certain point if you're not careful enough, as several places can only be visited once and/or before a certain point in the plot. Made worse by the fact that some chests can only be opened by backtracking to them much later in the game once you have the necessary skill/key to open them... and they contain some of the most important treasures.