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Removed: 43

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Not enough context (ZCE), Trope was cut/disambiguated due to cleanup


* BonusBoss: At the end of the Master Cave.



* DamageSpongeBoss: While most bosses are of the [[PuzzleBoss puzzle]] variety, the BonusBoss is this.

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* %%* DamageSpongeBoss: While most bosses are of the [[PuzzleBoss puzzle]] variety, the BonusBoss OptionalBoss is this.



* FlunkyBoss: Masked Ruby and the BonusBoss spawn enemies occasionally, but spawning stuff is basically the entire strategy of the FinalBoss.

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* FlunkyBoss: Masked Ruby and the BonusBoss OptionalBoss spawn enemies occasionally, but spawning stuff is basically the entire strategy of the FinalBoss.



* FullFrontalAssault: The BonusBoss, thankfully featureless.

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* %%* FullFrontalAssault: The BonusBoss, OptionalBoss, thankfully featureless.



* KingMook: [[spoiler:[[BonusBoss Ultra Fishbunjin 3000]]. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did."]]

to:

* KingMook: [[spoiler:[[BonusBoss [[spoiler:[[OptionalBoss Ultra Fishbunjin 3000]]. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did."]]

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Paragraph removed per wick cleanup.


%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.



* InterfaceSpoiler: If you pay close attention to the cards that you're collecting, [[spoiler: they all have Itan describing the island's creatures.]] More importantly, though, is the [[spoiler: Pancake card which says "Why did I even create... uh... I mean..."]]

to:

* InterfaceSpoiler: If you pay close attention to the cards that you're collecting, [[spoiler: they [[spoiler:they all have Itan describing the island's creatures.]] More importantly, though, is the [[spoiler: Pancake [[spoiler:Pancake card which says "Why did I even create... uh... I mean..."]]



* KingMook: [[spoiler: [[BonusBoss Ultra Fishbunjin 3000]]. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did."]]

to:

* KingMook: [[spoiler: [[BonusBoss [[spoiler:[[BonusBoss Ultra Fishbunjin 3000]]. As the card puts it: "Fishbuns usually don't exercise nor enjoy a balanced diet. Unfortunately for you, this one did."]]
Tabs MOD

Removed: 40

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trope is renamed Prefers Going Barefoot. Dewicking old name


* DoesNotLikeShoes: Ittle runs barefoot.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: The Jenny Foxes hurl axes at you every two seconds.
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None

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* EmergencyWeapon: Ittle carries a stick at the start of the game that serves as a backup whenever she loses her Fire Sword.


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* NoGearLevel: Each of the three item dungeons causes you to lose everything besides your [[EmergencyWeapon stick]] and [[HeartContainer paper]] when you first enter them.
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* YouGottaHaveBlueHair: The various Jennies have all sorts of different hair colours.

to:

* YouGottaHaveBlueHair: The various Jennies have all sorts of different hair colours.
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None


* TheDogWasTheMastermind: [[spoiler:That quirky merchant you met at the beginning of the game? Yeah, he turns out to be the FinalBoss, and is the reason the island is filled with dungeons and puzzles]].

to:

* TheDogWasTheMastermind: [[spoiler:That quirky merchant you met at the beginning of the game? Yeah, he turns out to be the FinalBoss, and is the reason the island is filled with dungeons and puzzles]].puzzles in the first place]].
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None

Added DiffLines:

* TheDogWasTheMastermind: [[spoiler:That quirky merchant you met at the beginning of the game? Yeah, he turns out to be the FinalBoss, and is the reason the island is filled with dungeons and puzzles]].

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Crosswicking.


* SomeDexterityRequired: The more fiendish puzzles in the Master Cave require teleporting moving objects or teleporting while objects move, sometimes with really unforgiving timing.



* SomeDexterityRequired: The more fiendish puzzles in the Master Cave require teleporting moving objects or teleporting while objects move, sometimes with really unforgiving timing.

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* SomeDexterityRequired: StatusInflictionAttack: The more fiendish puzzles in Ice Wand applies HarmlessFreezing to those the Master Cave require teleporting moving objects or teleporting while objects move, sometimes with really unforgiving timing.attack hits.
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None


''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Creator/{{Ludosity}}.

to:

''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Creator/{{Ludosity}}.
Creator/{{Ludosity}}, and the first game in the ''VideoGame/IttleDew'' series.
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This is in the sequel, so adding it there.


* NoPartyLikeADonnerParty: At the end of the first game, Ittle and Tippsie leave the island aboard a new raft, taking [[spoiler:Itan Carver]] along with them. In the sequel's trailer, the raft now carries a sick-looking Ittle and Tippsie, along with a human skull.
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* OneGenderRace: The Jennies, which raises quite a few questions given the only males on the island before Itan Carver showed up were the turnips.

to:

* OneGenderRace: The Jennies, which raises quite a few questions given the only males on the island before Itan Carver showed up were the turnips. A poster of a boy band containing a Jenny in ''Ittle Dew 2'' does hint that there may be male ones, however.
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None

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* OneGenderRace: The Jennies, which raises quite a few questions given the only males on the island before Itan Carver showed up were the turnips.
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None


* GettingCrapPastTheRadar: Tippsie seems to enjoy her *ahem* [[FrothyMugsOfWater Health Potions.]]

to:

%% * GettingCrapPastTheRadar: Tippsie seems GettingCrapPastThe Radar: Due to enjoy her *ahem* [[FrothyMugsOfWater Health Potions.]]overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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Date down.


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.

to:

The game is was made available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), UsefulNotes/{{Steam}}) on 23 Jul, 2013, and Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android).Android) a bit later. A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.

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Ittle Dew herself, Jenny Fox, Masked Ruby and [[spoiler:Ultra Fishbunjin 3000]] all return in ''Videogame/SlapCity'' as playable characters (and barriers make a cameo).

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Ittle Dew herself, Jenny Fox, Masked Ruby and [[spoiler:Ultra Ultra Fishbunjin 3000]] 3000 all return in ''Videogame/SlapCity'' as playable characters (and barriers make a cameo).



* CharacterTitle / PunBasedTitle: "Ittle Dew" is the name of the main character, and also a nod to the game's ''Zelda'' influences (It's not Zelda, but it'll do).


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* PunBasedTitle: "Ittle Dew" is a nod to the game's ''Zelda'' influences (It's not ''Zelda'', but it'll do).

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''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Ludosity.

to:


''Ittle Dew'' is an ActionAdventure game developed by Swedish developer Ludosity.
Creator/{{Ludosity}}.



* CatchingSomeZs: Ittle Dew is sleeping on her raft in the opening cutscene, shown with Zs coming from her mouth and fading away.



* DrunkOnMilk: It seems that health potions are rather intoxicating.

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* DrunkOnMilk: It seems that health potions are rather intoxicating.intoxicating, according to Tippsie.



* FlamingSword: Likely the first weapon the player will pick up.

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* FlamingSword: Likely A sword that is constantly on fire is likely the first weapon the player will pick up.

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Crosswicking.


The game is heavily influenced by the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage {{speed run}}ners and {{sequence break|ing}}ers. One of the draws is that you only require 2 of the 3 items to finish the game so you're encouraged to find different ways to get to the end goal using different load-outs. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.

to:

The game is heavily influenced by the ''[[Franchise/TheLegendOfZelda Legend of Zelda]]'' ''Franchise/TheLegendOfZelda'' series, with Ittle using her weapons to solve puzzles and search for hard-to-reach treasure. It's much shorter and simpler than a typical Zelda adventure, with three different tools and a ton of shortcuts to encourage {{speed run}}ners and {{sequence break|ing}}ers. One of the draws is that you only require 2 of the 3 items to finish the game so you're encouraged to find different ways to get to the end goal using different load-outs. The island is also sprinkled with smaller dungeons to test the player's puzzling prowess, as well as a "Master Cave" for even harder puzzles.


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* TechnicalPacifist: The [[TeleportGun Portal Wand]] can defeat certain enemies without directly harming them, either by [[HoistByHisOwnPetard using their own projectiles against them]] or dropping them onto {{spikes|OfDoom}} for a OneHitKill.

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The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017. Ittle Dew herself and Jenny Fox both return in ''Videogame/SlapCity'' as playable characters.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017. 2017.

Ittle Dew herself and herself, Jenny Fox both Fox, Masked Ruby and [[spoiler:Ultra Fishbunjin 3000]] all return in ''Videogame/SlapCity'' as playable characters.
characters (and barriers make a cameo).
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None


The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.

to:

The game is available for purchase on Windows, Macintosh and Linux computers (via UsefulNotes/{{Steam}}), Ouya, Wii U, and smart devices ([=iPhone=], [=iPod=], and Android). A sequel, ''VideoGame/IttleDew2'', was released on November 15, 2016 for PC and Mac (via Steam), [=PS4=], and Xbox One, with a Nintendo Switch port in 2017.
2017. Ittle Dew herself and Jenny Fox both return in ''Videogame/SlapCity'' as playable characters.
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None

Added DiffLines:

** The Jenny Rich monsters are all a play on "generic".
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* EspeciallyZoidberg: Iran Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish.

to:

* EspeciallyZoidberg: Iran Itan Carver claims to have carved everything he sells in his shop. Even the real-looking swordfish. Especially the swordfish.

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