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* AdaptationalPersonalityChange: The Piraka, while very much still legitimate threats in ''BIONICLE Heroes'', are much more wackier and stupid than their more serious and darker canon counterparts.



* SequelHook: ''The Legend of Mata Nui'' would have ended with a shot of a Bohrok sleeping in its cocoon.

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* SequelHook: SequelHook:
**
''The Legend of Mata Nui'' would have ended with a shot of a Bohrok sleeping in its cocoon.cocoon.
** ''Heroes'' ends with a shot of a whirlpool forming in the sea, hinting at the 2007 storyline in Mahri Nui.


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* StealthPun: Avak, the Piraka of '''''Stone''''', has '''''rock''''' music as his {{Leitmotif}}.

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* ButtMonkey: The Piraka in ''BIONICLE Heroes''. Big time.

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* WindmillScenery: A windmill can be found in the Le-Wahi jungle in ''The Game'', most likely due to the region's association with the air element. It serves no known functional purpose as a windmill, although Lewa grabs uses it to reach higher ground.


* AfricanChant: The music of Zaktan's Jungle in ''BIONICLE Heroes'' features tribal chanting that evokes African singers.



* BravingTheBlizzard: In the ''Mata Nui Online Game'', Takua travels through The Wastes in Ko-Wahi in search of Matoro when a blizzard occurs. Takua braves through as the blizzard increases until he falls unconscious and is rescued by Matoro.

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* %%* BravingTheBlizzard: In the ''Mata Nui Online Game'', Takua travels through The Wastes in Ko-Wahi in search of Matoro when a blizzard occurs. Takua braves through as the blizzard increases until he falls unconscious and is rescued by Matoro.

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* BravingTheBlizzard: In the ''Mata Nui Online Game'', Takua travels through The Wastes in Ko-Wahi in search of Matoro when a blizzard occurs. Takua braves through as the blizzard increases until he falls unconscious and is rescued by Matoro.





* BearTrapBed: In the Piraka Playground in ''BIONICLE Heroes'', a Piraka can try to relax on a lawnchair, only for the chair to suddenly fold in half with him trapped inside.


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* MurphysBed: In the Piraka Playground in ''BIONICLE Heroes'', a Piraka can try to relax on a lawnchair, only for the chair to suddenly fold in half with him trapped inside.


** In ''BIONICLE Heroes'', most of the dialogue is delivered through grunts, laughs, and pantomime. Occasionally subverted when a character says something intelligible, like Vezok saying "[[OhCrap Uh, oh...]]" or Brutaka saying "Come on!"

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** In ''BIONICLE Heroes'', most of the dialogue is delivered through grunts, laughs, and pantomime. Occasionally subverted when a character says something intelligible, like Vezok saying "[[OhCrap Uh, oh...Uh-oh...]]" or Brutaka saying "Come on!""[[BringIt Come on!]]"



* ThirdPersonShooter: {{Enforced|Trope}} with the PC and console versions of ''BIONICLE Heroes''. According to developers, they decided to go for this camera angle because the ''BIONICLE'' character models have a high level of detail that they felt would be wasted if players did not get to see them up-close all the time.

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* ThirdPersonShooter: {{Enforced|Trope}} with the PC and console versions of ''BIONICLE Heroes''. It [[https://www.youtube.com/watch?v=-q0rXCT80gI started]] as a FirstPersonShooter, but this was changed due to concerns that it would be [[UsefulNotes/EntertainmentSoftwareRatingsBoard rated T or M]], which would've been too high for a Franchise/{{LEGO}} game (ironically, this didn't stop the DS version, which received a T rating). According to developers, they decided to go for this camera angle because the ''BIONICLE'' character models have a high level of detail that they felt would be wasted if players did not get to see them up-close all the time.


* OhCrap: In ''BIONICLE Heroes'', once a boss has been reduced to their last hit point, a cutscene shows them reacting in a way that can best be summed up as this trope. Vezok, in particular, says "uh, oh" once his legs have been blown off.

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* OhCrap: In ''BIONICLE Heroes'', once a boss has been reduced to their last hit point, a cutscene shows them reacting in a way that can best be summed up as this trope. Vezok, in particular, says "uh, oh" "uh-oh" once his legs have been blown off.


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* OrchestraHitTechnoBattle: A lot of the battle music from ''The Legend of Mata Nui'', such as [[https://www.youtube.com/watch?v=op0JQBCfs3g Gali Theme]] and [[https://www.youtube.com/watch?v=PcdM5vsYH_U Makuta Theme]], could work just as well as techno dance music.


*** Both builds contain audio for cutscenes of Gali diving and Pohatu meeting Kopaka, neither of which appear in finished form in either build.

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*** Both builds contain audio for cutscenes of Gali diving and Pohatu meeting Kopaka, neither of which appear in finished form in either build. Modders even managed to get [[https://www.youtube.com/watch?v=vKnFnSSe-yg a working version of the latter.]]


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* DreamMatchGame: Creator/TravellersTales put RuleOfFun before canonicity when developing ''BIONICLE Heroes'', and therefore they brought back tons of characters from the franchise's history (including Bohrok, Rahkshi, Vahki, Nidhiki, Krekka, Sidorak, and Roodaka) who would have no place on Voya Nui in the canonical storyline.


** Nui-Jaga: Giant Scorpion

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** Nui-Jaga: Giant ScorpionScorpion[[note]]only in alpha v0.006[[/note]]



** Given that the alpha v0.006 build of ''The Legend of Mata Nui'' is very unfinished, there are plenty of game files that are unused in the game itself. For a more traditional example of this trope, three unused sound files for Kopaka's level (dcsnowwind.wav, Iceman.wav, and Melting.wav) are clearly temp tracks that were left in the game data. Each one is a recording of a man's voice ("[[UnsoundEffect Snowy wind!]]", "Come here, Kopaka... I'm going to kill you... Kopaka...", and "Oh, no! I'm melting!"), complete with {{corpsing}} and someone coughing in the background.

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** ''The Legend of Mata Nui'':
***
Given that the alpha v0.006 build of ''The Legend of Mata Nui'' is very unfinished, there are plenty of game files that are unused in the game itself. For a more traditional example of this trope, three unused sound files for Kopaka's level (dcsnowwind.wav, Iceman.wav, and Melting.wav) are clearly temp tracks that were left in the game data. Each one is a recording of a man's voice ("[[UnsoundEffect Snowy wind!]]", "Come here, Kopaka... I'm going to kill you... Kopaka...", and "Oh, no! I'm melting!"), complete with {{corpsing}} and someone coughing in the background.background.
*** The beta build still contains the sound files for removed cutscenes from the alpha build, such as Onua meeting Nobua; Onua using the Kanohi Pakari to push blocks; Onua entering Onu-Koro; the full-length version of Pohatu riding a Kane-Ra; and each Toa performing their respective Takara dance. There is also audio for what seems to be an alternate version of Makuta splitting apart the Toa Kaita, and [[https://cdn.discordapp.com/attachments/436496766146314241/444685878867263528/image.png unused text]] for Makuta's level.
*** Both builds contain audio for cutscenes of Gali diving and Pohatu meeting Kopaka, neither of which appear in finished form in either build.


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* ElementalEmbodiment: The elementals that would have appeared in ''The Legend of Mata Nui'' are beings embodying each element. The Stone Elemental is a RockMonster, the Air Elemental is a living tornado, etc.


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* OxygenatedUnderwaterBubbles: In ''The Legend of Mata Nui'', Gali can only survive underwater for prolonged periods by breathing air bubbles. This is no longer necessary once she acquires the Kanohi Kaukau and gains SuperNotDrowningSkills... but even then, she has to continue collecting energy spheres to keep the Kaukau active, so this energy ends up serving the same purpose as air bubbles.


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* UselessUsefulSpell: ''The Legend of Mata Nui'' would have sadly been plagued by this trope.
** Although Tahu will have access to all thirteen Kanohi by the end of his level, only a select few will ever be useful to him. The majority of Kanohi (Pakari, Rau, Kaukau, Komau[[note]]Lewa only uses it in a cutscene[[/note]], Matatu, Mahiki, Hau, and Vahi) are only used for a few puzzles in the level that you find them in, and then are rendered completely obsolete once the next level begins. The Ruru and Akaku are used outside their original levels, but are so limited in use that they'll never be used outside these puzzles. The only masks that are truly useful throughout the game are the Huna, Kakama, and Miru, and even then only the Miru is required in a later level. Adding insult to injury, no Kanohi masks may be used during elemental boss fights, really limiting the creative potential that could've been used.
** Each Toa unlocks a unique elemental power to stun enemies and solve puzzles. Problem is that these elemental powers are acquired so late in each level that they see very little practical use. You're never required to use Gali's Tsunami, Kopaka's Hail Storm, and Lewa's Hurricane. While Pohatu's Stone Rain was needed to fight the Stone Elemental in alpha v0.006, a GameBreakingBug prevents this strategy from working in the beta, therefore rendering it useless. Tahu's Volcano is only used to begin the Fire Elemental battle. Onua's Earthquake is able to be effectively applied against the Earth Elemental Vatuka-Nui, but even then it still suffers from being restricted to the very end of the level.


** The Mangaia, as seen in ''The Legend of Mata Nui'' alpha v0.006, would have been included six short platforming challenges aesthetically modeled after each of the six regions of Mata Nui.

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** The Mangaia, as seen in ''The Legend of Mata Nui'' alpha v0.006, Nui'', would have been included six short platforming challenges aesthetically modeled after each of the six regions of Mata Nui.


Later that same year, ''The Legend of Mata Nui'' was intended to be released on PC. As a direct follow-up to ''Quest for the Toa'', this game would have starred the six Toa Mata as playable characters as they traveled across the island of Mata Nui in search of the Kanohi masks, eventually teaming up in the Mangaia to confront Makuta. Unfortunately, development was riddled with major bugs that were unable to be solved before the projected release date, prompting LEGO to [[{{Vaporware}} quietly cancel the game]]; many of its story elements eventually worked their way into other media, such as ''Mata Nui Online Game''. An anonymous source known as "Deep Brick" recorded footage of a beta build of the game, which was uploaded to [[https://www.youtube.com/playlist?list=PL2B50A911B653F0BC MarkOfMoD's YouTube channel]] in 2010. In 2018, an earlier alpha build of the game was uploaded onto the [=BioMedia Project=] by another anonymous source; a few months later, the last known beta build of the game surfaced as well.

to:

Later that same year, ''The Legend of Mata Nui'' was intended to be released on PC. As a direct follow-up to ''Quest for the Toa'', this game would have starred the six Toa Mata as playable characters as they traveled across the island of Mata Nui in search of the Kanohi masks, eventually teaming up in the Mangaia to confront Makuta. Unfortunately, development was riddled with major bugs that were unable to be solved before the projected release date, prompting LEGO to [[{{Vaporware}} quietly cancel the game]]; many of its story elements eventually worked their way into other media, such as ''Mata Nui Online Game''. An anonymous source known as "Deep Brick" recorded footage of a beta build of the game, which was uploaded to [[https://www.youtube.com/playlist?list=PL2B50A911B653F0BC MarkOfMoD's YouTube channel]] in 2010. In 2018, an earlier alpha build of the game was uploaded onto the [=BioMedia Project=] by another anonymous source; a few months later, the last known beta build of the game surfaced as well.
well. ''Game History Secrets'' extensively covered the game's history in a video [[https://www.youtube.com/watch?v=ThpxKCT6EL0 here]].



* GiantEnemyCrab: The Manas and Mana Ko would have appeared in a prerendered cinematic in ''The Legend of Mata Nui'', which also featured smaller enemy crabs that were still large enough to be the same size as Matoran.



* InstantAwesomeJustAddDragons: Aside from rare appearances by Hikaki dragon-lizards, dragons were never really a part of the ''BIONICLE'' mythos in 2001. Still, the fact that they're so awesome is probably the reason why the Fire Elemental in ''The Legend of Mata Nui'' appears with a very dragon-like design.



* PrimalStance: In the beta build of ''The Legend of Mata Nui'', Lewa stands with a hunched posture, giving him a monkey-like stance to fit his treetop-dwelling character.



* ShoutOut: In ''BIONICLE Heroes'', if the player decides to shoot Vezon before he sinks into the lava, he reenacts [[Film/Terminator2JudgmentDay the T-800's famous "thumbs up" death]].

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* ShoutOut: ShoutOut:
** In ''The Legend of Mata Nui'', one of Turaga Matau's lines is "[[Film/ApocalypseNow I love the smell of Kewa bird in the morning!]]"
**
In ''BIONICLE Heroes'', if the player decides to shoot Vezon before he sinks into the lava, he reenacts [[Film/Terminator2JudgmentDay the T-800's famous "thumbs up" death]].



* SuddenlyVoiced: Turaga Nuju, who is normally [[TheUnintelligible communicating through whistles and clicks]], is voiced for the first (and, as a Turaga, the only) time in ''The Game''.

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* SuddenlyVoiced: Turaga Nuju, who is normally [[TheUnintelligible communicating through whistles and clicks]], is voiced for the first (and, as a Turaga, the only) time in ''The Game''. He also speaks normally in ''The Legend of Mata Nui'', although that does not necessarily count since it was never released.



* UnderwaterRuins: ''The Legend of Mata Nui'' would have included Gali swimming through the ruins of an underwater temple to collect the Whirlpool Glyph.

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* UnderwaterRuins: ''The Legend of Mata Nui'' would have included Gali swimming through the ruins of an underwater temple to collect the Whirlpool Tsunami Glyph.



* {{Vaporware}}: ''The Legend of Mata Nui'' was to be released in September 2001, as part of LEGO's multi-media promotional push for their then-new toy franchise. It was advertised with screenshots, concept art and the intro video in catalogs, magazines, LEGO instruction booklets and on promo [=CDs=], and LEGO even forbid their writer from concluding the story in the comic series, because they wanted to tell it via the game. It never came out, although a number of beta disks are still floating around, and a decade after its cancellation, some gameplay footage was released on Website/YouTube. The likely reasons for its canning are the bugs (the first level cannot be completed, for one), general gameplay and design issues, and probably the lack of budget and a rushed schedule which the infamous Maori lawsuit[[note]]some Maori people were giving LEGO legal trouble for making money off words from their language[[/note]] had a large hand in. Allegedly, the game also had trouble running on most [=PCs=] of the time. For years, fans have tried to acquire the beta disks from their owners, even contacting the current right-holder of the game, to no avail... until an early alpha build was finally leaked onto [=BioMedia=] Project in February 2018.

to:

* {{Vaporware}}: ''The Legend of Mata Nui'' was to be released in September 2001, as part of LEGO's multi-media promotional push for their then-new toy franchise. It was advertised with screenshots, concept art and the intro video in catalogs, magazines, LEGO instruction booklets and on promo [=CDs=], and LEGO even forbid their writer from concluding the story in the comic series, because they wanted to tell it via the game. It never came out, although a number of beta disks are still floating around, and a decade after its cancellation, some gameplay footage was released on Website/YouTube. The likely reasons for its canning are the bugs (the first level cannot be completed, for one), general gameplay and design issues, and probably the lack of budget and a rushed schedule which the infamous Maori lawsuit[[note]]some Maori people were giving LEGO legal trouble for making money off words from their language[[/note]] had a large hand in. Allegedly, the game also had trouble running on most [=PCs=] of the time. For years, fans have tried to acquire the beta disks from their owners, even contacting the current right-holder of the game, to no avail... until an early alpha build was finally leaked onto [=BioMedia=] Project in February 2018.2018, followed by the last known beta build in May 2018.
* VineSwing: Lewa's platforming levels in ''The Legend of Mata Nui'' and ''The Game'' both prominently feature him swinging between vines.


Later that same year, ''The Legend of Mata Nui'' was intended to be released on PC. As a direct follow-up to ''Quest for the Toa'', this game would have starred the six Toa Mata as playable characters as they traveled across the island of Mata Nui in search of the Kanohi masks, eventually teaming up in the Mangaia to confront Makuta. Unfortunately, development was riddled with major bugs that were unable to be solved before the projected release date, prompting LEGO to [[{{Vaporware}} quietly cancel the game]]; many of its story elements eventually worked their way into other media, such as ''Mata Nui Online Game''. An anonymous source known as "Deep Brick" recorded footage of a beta build of the game, which was uploaded to [[https://www.youtube.com/playlist?list=PL2B50A911B653F0BC MarkOfMoD's YouTube channel]] in 2010. In 2018, an earlier alpha build of the game was uploaded onto the [=BioMedia Project=] by another anonymous source.

to:

Later that same year, ''The Legend of Mata Nui'' was intended to be released on PC. As a direct follow-up to ''Quest for the Toa'', this game would have starred the six Toa Mata as playable characters as they traveled across the island of Mata Nui in search of the Kanohi masks, eventually teaming up in the Mangaia to confront Makuta. Unfortunately, development was riddled with major bugs that were unable to be solved before the projected release date, prompting LEGO to [[{{Vaporware}} quietly cancel the game]]; many of its story elements eventually worked their way into other media, such as ''Mata Nui Online Game''. An anonymous source known as "Deep Brick" recorded footage of a beta build of the game, which was uploaded to [[https://www.youtube.com/playlist?list=PL2B50A911B653F0BC MarkOfMoD's YouTube channel]] in 2010. In 2018, an earlier alpha build of the game was uploaded onto the [=BioMedia Project=] by another anonymous source.
source; a few months later, the last known beta build of the game surfaced as well.



** Makuta in ''The Game''. He was also presumably intended to be the final boss of ''The Legend of Mata Nui'', though this has never actually been confirmed.

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** Makuta in ''The Game''. He was also presumably intended to be the final boss of ''The Legend of Mata Nui'', though this has never actually been confirmed.



* NoNameGiven: Even in the final beta build of ''The Legend of Mata Nui'', all elementals (except the Vatuka-Nui) are left unnamed.



* TheUnfought: Despite being the GreaterScopeVillain in the Nintendo DS version of ''BIONICLE Heroes'', Makuta is content to watch the final battle from the background and then simply vanishes after the Piraka are defeated.

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* TheUnfought: TheUnfought:
**
Despite being the BigBad, Makuta is never fought in the last known beta build of ''The Legend of Mata Nui''. [[https://cdn.discordapp.com/attachments/436496766146314241/444685878867263528/image.png Unused text]] indicates that he would have been "defeated" by each Toa completing their platforming puzzle challenges.
** When he appears as
the GreaterScopeVillain in the Nintendo DS version of ''BIONICLE Heroes'', Makuta is content to watch the final battle from the background and then simply vanishes after the Piraka are defeated.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/bioniclegames.png]]


* SuddenlyVoiced:
** Nuju is voiced for the first (and, as a Turaga, the only) time in ''The Game''.
** Balta is the only fully-voiced character in ''BIONICLE Heroes''.

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* SuddenlyVoiced:
** Nuju
SuddenlyVoiced: Turaga Nuju, who is normally [[TheUnintelligible communicating through whistles and clicks]], is voiced for the first (and, as a Turaga, the only) time in ''The Game''.
** Balta is the only fully-voiced character in ''BIONICLE Heroes''.
Game''.

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