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* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], Battle Axe, [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).

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* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], Battle Axe, [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer [[CarryABigStick mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).



** Season 1 BigBad Nox once fashioned dual wakfu [[DropTheHammer war-hammers]] for his battle with the dragon Grougaloragran.

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** Season 1 BigBad Nox once fashioned dual wakfu [[DropTheHammer [[CarryABigStick war-hammers]] for his battle with the dragon Grougaloragran.
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* ''VideoGame/HomeWorld'' most commonly has Ion beams as the main energy weapon, however fighter-sized bombers will drop plasma bombs which is just vented plasma according to the manual rather than an actual physical bomb that explodes into plasma.
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* ''VideoGame/XComUfoDefense'' had your forces capable of independently researching laser weapons and eventually using and manufacturing the aliens' own plasma weapons. With X-Com being such an influential game, many SpiritualSuccessor games will have the humans start with 20th/21st century firearms then upgrading to lasers (or some other native experimental technology) before incorporating alien energy weapons.
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* ''VideoGame/FuryUnleashed'' is a game that's a nod to NinetiesAntihero comics. While the staple trope for this type of character are oversized machine guns (especially emphasizing the bullet casings flying out ), the large PlasmaCannon etc. is common too. So Fury is no exception and with a massive assortment of them such as Tesla rifles, Dark Energy guns, Soul guns, Laser and Plasma guns etc. there may actually be more energy weapons than projectile guns in the game.
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* ''VideoGame/{{Fallout}}'': This is a specific kind of skill in all games of the series. Laser and plasma weapons are generally more powerful than conventional guns, with the tradeoff of less available ammunition. ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only weapons besides [[StuffBlowingUp explosive]] that can't be silenced.

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* ''VideoGame/{{Fallout}}'': ''Franchise/{{Fallout}}'': This is a specific kind of skill in all games of the series. Laser and plasma weapons are generally more powerful than conventional guns, with the tradeoff of less available ammunition. ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only weapons besides [[StuffBlowingUp explosive]] that can't be silenced.
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* As a "Star Afflatus", Mr. [=APPLe=] of ''VideoGame/Reverse1999'' fights by shooting magical beams of light at his enemies. His Ultimate Incantation has him summoning a cosmic prism, a device used to diffuse white light into other colors.
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* ''Literature/{{Tides Of Protomis}}'': Paritcle beams are used in conjuction with railguns, and produced by "Sigma Particles". But require powerful reactors, so they are used for vehicles.
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* ''Zegapain'' not only has weapons made from light, but also armor made from light. Result: a cool-looking glow on the mechs.

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* ''Zegapain'' ''Anime/{{Zegapain}}'' not only has weapons made from light, but also armor made from light. Result: a cool-looking glow on the mechs.
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* SolarPoweredMagnifyingGlass

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* The Third Angel (Sachiel) in ''Anime/NeonGenesisEvangelion'' came equipped with what was essentially an energy ''spear''. The Fourth Angel (Shamshiel) had energy whips in place of "arms". In a typical ''Evangelion'' subversion, the Evas themselves had nothing but giant-sized versions of mundane weapons to work with -- and even then, no swords, only knives (sonic knives, though), spears (The Lance of Longinus, to boot) and guns (really big guns, larger than your average ship based artillery cannon). The only time an Eva got to wield an Energy Weapon, it was a [[{{BFG}} monstrous particle beam sniper rifle]] that sucked down the entire power output of Japan to fuel a single shot.
** There is actually a second version, designed specifically to be used by an Eva mentioned as not being powerful enough to damage the 5th Angel. The only time it sees use is against the 15th Angel... right before it {{Mind Rape}}s Asuka making the few shots she does get off go wildly astray.

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* ''Anime/NeonGenesisEvangelion'':
**
The Third Angel (Sachiel) in ''Anime/NeonGenesisEvangelion'' came equipped with what was essentially an energy ''spear''. The Fourth Angel (Shamshiel) had energy whips in place of "arms". In a typical ''Evangelion'' subversion, the Evas themselves had nothing but giant-sized versions of mundane weapons to work with -- and even then, no swords, only knives (sonic knives, though), spears (The Lance of Longinus, to boot) and guns (really big guns, larger than your average ship based artillery cannon). The only time an Eva got to wield an Energy Weapon, it was a [[{{BFG}} monstrous particle beam sniper rifle]] that sucked down the entire power output of Japan to fuel a single shot.
** There Another is actually a second version, designed specifically to be used by an Eva mentioned as not being powerful enough to damage the 5th Angel. The only time it sees use is against the 15th Angel... right before it {{Mind Rape}}s Asuka making the few shots she does get off go wildly astray.astray.
* ''Anime/PatlaborTheTVSeries'': Only one Labor type ever uses one, and it's quickly abandoned by the corporation building them because they're too expensive and not as effective against cannons and good old-fashioned pummeling as they thought. It was likely deemed AwesomeButImpractical, as we only see it fighting the AV-98s.

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* The Eridian Cannon and Mega Cannon from VideoGame/{{Borderlands}}
** All Eridian weapons fire energy projectiles (with infinite ammo). One can argue that electrical damage weapons are also energy weapons, but those consume "normal" bullets, so who knows.
** ''Videogame/{{Borderlands 2}}'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.

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* The Eridian Cannon and Mega Cannon from VideoGame/{{Borderlands}}
''VideoGame/{{Borderlands}}'':
** All Eridian weapons fire energy projectiles (with infinite ammo). One can argue that electrical damage weapons are also energy weapons, but those consume "normal" bullets, so who knows.
** ''Videogame/{{Borderlands 2}}'' ''VideoGame/Borderlands2'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.



** In ''Videogame/Borderlands3'', all Maliwan weapons are now energy weapons that fire out balls of energy.
* In ''Franchise/{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, The Vampire Killer's true form is shown in ''VideoGame/CastlevaniaBloodlines'', where, when powered up to its full potential, it manifests as a light whip.

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** In ''Videogame/Borderlands3'', all ''Videogame/Borderlands3'': Maliwan weapons are now energy weapons that fire out balls of energy.
* In ''Franchise/{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, ''Franchise/{{Castlevania}}'': The Vampire Killer's true form is shown in ''VideoGame/CastlevaniaBloodlines'', where, when powered up to its full potential, it manifests as a light whip.



* The ''Franchise/{{Disgaea}}'' series tends to include some of these, like the Beam Javelin, Laser Axe, and Energy Blade.

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* The ''Franchise/{{Disgaea}}'' series tends to include some of these, like the Beam Javelin, Laser Axe, and Energy Blade.



* ''[[VideoGame/ExtrapowerStarResistance EXTRAPOWER Star Resistance]]'': Forcestar's primary attack is launching a beam [[HandBlast out of his hand]]. A weaker attack than other characters', it penetrates enemies and widens at every power up.

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* ''[[VideoGame/ExtrapowerStarResistance EXTRAPOWER Star Resistance]]'': ''VideoGame/ExtrapowerStarResistance'': Forcestar's primary attack is launching a beam [[HandBlast out of his hand]]. A weaker attack than other characters', it penetrates enemies and widens at every power up.



* This is a specific kind of skill in all games of the ''VideoGame/{{Fallout}}'' series. Laser and plasma weapons are generally more powerful than conventional guns, with the tradeoff of less available ammunition. ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only weapons besides [[StuffBlowingUp explosive]] that can't be silenced.
* A rather unique example from ''VideoGame/FreeSpace''. The [[OmnicidalManiac Shivans]] appear to have [[LaserBlade Laser Blades]] mounted on their forelegs and a DeathRay on their backs. The latter weapon appears to be a part of the Shivan anatomy, but we don't know enough about the Shivans themselves to know for sure.

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* ''VideoGame/{{Fallout}}'': This is a specific kind of skill in all games of the ''VideoGame/{{Fallout}}'' series. Laser and plasma weapons are generally more powerful than conventional guns, with the tradeoff of less available ammunition. ''VideoGame/FalloutNewVegas'' presented a different tradeoff; in exchange for ammo that could be very easily found and converted using the game's crafting system, the tradeoff became the loss of stealth ability; energy weapons are the only weapons besides [[StuffBlowingUp explosive]] that can't be silenced.
* ''VideoGame/FreeSpace'': A rather unique example from ''VideoGame/FreeSpace''.example. The [[OmnicidalManiac Shivans]] appear to have [[LaserBlade Laser Blades]] mounted on their forelegs and a DeathRay on their backs. The latter weapon appears to be a part of the Shivan anatomy, but we don't know enough about the Shivans themselves to know for sure.



* ''VideoGame/{{Gift|2001}}'': Lots of, and usually they are moving. Some are deadly and some are detector beams which activate or deactivate mechanisms.
* In ''VideoGame/{{Intrusion 2}}'' The blaster is a laser rifle and the machine gun and double rifle may be some sort of plasma gun. Maku wields a large laser cannon, and MACE shoots lasers out of its eyes.
* In ''VideoGame/KaijuWars'', two of the experimental anti-kaiju weapons you can build are the [[FreezeRay Freezer]] and the Maser Cannon.
* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', the [[{{Magitek}} Guardians]]' primary weapon is a bright blue laser beam that can create explosions, start fires, and can inflict devastating, [[OneHitKill potentially fatal]] ([[EarlyGameHell especially early in the game]]) damage in a single shot. The smaller Guardian Scouts have smaller lasers that are not as damaging, but can be fired in rapid succession.

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* ''VideoGame/{{Gift|2001}}'': ''VideoGame/Gift2001'': Lots of, and usually they are moving. Some are deadly and some are detector beams which activate or deactivate mechanisms.
* In ''VideoGame/{{Intrusion 2}}'' ''VideoGame/Intrusion2'': The blaster is a laser rifle and the machine gun and double rifle may be some sort of plasma gun. Maku wields a large laser cannon, and MACE shoots lasers out of its eyes.
* In ''VideoGame/KaijuWars'', two ''VideoGame/KaijuWars'': Two of the experimental anti-kaiju weapons you can build are the [[FreezeRay Freezer]] and the Maser Cannon.
* In ''VideoGame/TheLegendOfZeldaBreathOfTheWild'', ''VideoGame/LoversInADangerousSpacetime'': The main guns fire sprays of small pink lasers, while the Yamato cannon fires a sustained burst of powerful energy projectiles. Upgrading them with beam gems causes the main guns to fire more powerful lasers in short bursts and the cannon to produce either a single steady laser beam (when upgrade with a single gem), a trio of moving lasers (two gems), or a wide spray of energy blasts (a beam gem and a power gem).
* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': The
[[{{Magitek}} Guardians]]' primary weapon is a bright blue laser beam that can create explosions, start fires, and can inflict devastating, [[OneHitKill potentially fatal]] ([[EarlyGameHell especially early in the game]]) damage in a single shot. The smaller Guardian Scouts have smaller lasers that are not as damaging, but can be fired in rapid succession.



* All of Zero's weapons in the ''Videogame/MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.

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* ''Videogame/MegaManZero'': All of Zero's weapons in the ''Videogame/MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.
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Having trouble finding such an anecdote about Movie Optimus' sword being originally planned as energy swords, so removing until a reputable citation could be found.


** The tradition continues in ''WesternAnimation/TransformersAnimated'' with Prime's energon axe (but rocket-powered this time!), Sentinel Prime's energon ''lance'' and ''shield,'' and Jazz's [[RuleOfCool energon Nunchuks]]. Interestingly, these weapons all have physical components that spread out and so do not touch when the weapon is "turned on", and are only held together by PureEnergy. RuleOfCool, again.[[note]]Interestingly, [[Film/{{Transformers}} the 2007 movie]] Prime was supposed to have an energy sword, but the CGI model looked for all intents and purposes like a superheated/molten metal blade.[[/note]]

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** The tradition continues in ''WesternAnimation/TransformersAnimated'' with Prime's energon axe (but rocket-powered this time!), Sentinel Prime's energon ''lance'' and ''shield,'' and Jazz's [[RuleOfCool energon Nunchuks]]. Interestingly, these weapons all have physical components that spread out and so do not touch when the weapon is "turned on", and are only held together by PureEnergy. RuleOfCool, again.[[note]]Interestingly, [[Film/{{Transformers}} the 2007 movie]] Prime was supposed to have an energy sword, but the CGI model looked for all intents and purposes like a superheated/molten metal blade.[[/note]]
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Dewicking disambig


* ''Franchise/LyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].

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* ''Franchise/LyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], whips, energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].
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* The ''VisualNovel/{{Sunrider}}'' series has Laser and Pulse weapons, which respectively fire continuous slower-than-light beams and staccato energy bullets. The former have significantly greater range and damage, while the latter fire significantly more shots per attack. Both types of weapons are mitigated by the target's DeflectorShields. Then there is the Vanguard Cannon, a WaveMotionGun powerful enough to punch through multiple capital ships in a row.
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* In ''VideoGame/KaijuWars'', two of the experimental anti-kaiju weapons you can build are the [[FreezeRay Freezer]] and the Maser Cannon.
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Dual Tonfas is no longer a trope


** The most notable are the Eliatropes, with TheHero Yugo able to form [[LaserBlade swords]], shields, and even DualTonfas. His brother Qilby prefers using a wakfu SinisterScythe [[spoiler:as if he wasn't trying to show off how evil he had become even more]].

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** The most notable are the Eliatropes, with TheHero Yugo able to form [[LaserBlade swords]], shields, and even DualTonfas.tonfas. His brother Qilby prefers using a wakfu SinisterScythe [[spoiler:as if he wasn't trying to show off how evil he had become even more]].
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An Axe To Grind is no longer a trope


* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).

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* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], Axe, [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).

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Alphabetized the page, added a notice for it, fused dupe examples, and commented out a ZCE.


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* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. When they modernise their organisational structure and uniform, they also modernise their techniques and weapons. With the exception of the [[GoodIsOldFashioned Ishida family]], they fight with any weapon that suits their personality rather than using bows. However, they can still fire arrows from their weapons, even if it's a sword or an axe or something else.
* ''Anime/CodeGeass''
** Kallen Kozuki's [[AceCustom Guren]] has an arm-mounted gauntlet outfitted with a Radiant Wave Surger, a microwave-esque weapon that causes affected Knightmares to swell and explode. While designed originally as a melee weapon, later upgrades allow Kallen to focus and extend the range of the weapon, turning it into a WaveMotionGun.
** Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.



* ''Franchise/LyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].
%%* ''Megazone 23''



* ''Manga/{{Yaiba}}'' features several of these, especially during the Pyramid Arc. Unlike other examples, they're often totally made of energy.



* ''Megazone 23''
* ''Franchise/LyricalNanoha'' has [[SinisterScythe energy scythes]], [[WhipItGood energy whips]], energy swords, energy daggers, and who knows what else. Of course, they're also [[{{Magitek}} magical]].
* ''Anime/CodeGeass''
** Kallen Kozuki's [[AceCustom Guren]] has an arm-mounted gauntlet outfitted with a Radiant Wave Surger, a microwave-esque weapon that causes affected Knightmares to swell and explode. While designed originally as a melee weapon, later upgrades allow Kallen to focus and extend the range of the weapon, turning it into a WaveMotionGun.
** Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.
* ''Manga/{{Bleach}}'': Traditionally, Quincies are archers made famous by their mastery of the EnergyBow, which either functions as HardLight or, with advanced training, can become such condensed energy they look completely solid. When they modernise their organisational structure and uniform, they also modernise their techniques and weapons. With the exception of the [[GoodIsOldFashioned Ishida family]], they fight with any weapon that suits their personality rather than using bows. However, they can still fire arrows from their weapons, even if it's a sword or an axe or something else.
* ''Manga/{{Yaiba}}'' features several of these, especially during the Pyramid Arc. Unlike other examples, they're often totally made of energy.



* ''Series/{{CSINY}}'' had an episode with a James Bond-type car that was equipped with laser beams strong enough to cauterize the wounds they caused.
* ''Series/DoctorWho'': Most alien weapons seem to be energy weapons, with the most famous example being that of the [[DeathRay Dalek organ-scrambling beam]], or the Time Lord Staser weapons.



* ''Series/DoctorWho'': Most alien weapons seem to be energy weapons, with the most famous example being that of the [[DeathRay Dalek organ-scrambling beam]], or the Time Lord Staser weapons.

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* ''Series/DoctorWho'': Most alien ** Starships primarily use phaser and disruptor weapons seem to be against each other.
** Most advanced infantry will use some kind of
energy weapons, with the most famous example being that of the [[DeathRay Dalek organ-scrambling beam]], or the Time Lord Staser weapons.weapons against each other, rather than more conventional armaments.



* ''Series/{{CSINY}}'' had an episode with a James Bond-type car that was equipped with laser beams strong enough to cauterize the wounds they caused.
* Energy weapons are the staple weapons of ''Franchise/StarTrek'':
** Starships primarily use phaser and disruptor weapons against each other.
** Most advanced infantry will use some kind of energy weapons against each other, rather than more conventional armaments.



* ''TabletopGame/BattleTech'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, powerful, and do not carry ammunition when compared to ballistic/missile weaponry; hence giving them a major edge in the logistics department and allowing mechs to last longer in extended combat. However, they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]]. There are some certain mechs that are equipped with energy weapons as their only means of primary armaments; examples being the ''Flashman'' and the ''Nova'', though in the latter's case, it is a Clan [=OmniMech=] that can have its original weaponry swapped for a more specialized role.
* ''TabletopGame/DungeonsAndDragons'':
** Brilliant energy weapons ignore armor bonuses to AC because they pass through armor, but they cannot hurt undead, constructs, or objects.
** Certain editions feature energy firearms, either as "[[ClarkesThirdLaw magic]]" weapons found in certain adventures or examples in chapters about varying the setting from the default-assumed norm of vaguely medieval-ish -- for example, ''3.5'' has rules for laser pistols/rifles and antimatter rifles.
** The BreathWeapon of mercury dragons is a laser-like beam of burning, concentrated light.
* ''TabletopGame/{{GURPS}}'' has lasers (UV, IR, blue-green, X-ray, gamma-ray, polychromatic), masers, force blades, force glaives, force whips... Their defining feature, in rules terms, is that the skill to use them is Beam Weapons, whereas projectile weapons use Guns.
* ''TabletopGame/{{Pathfinder}}'' is mostly the same quasi-medieval tech level as ''D&D'', but there are exceptions, especially in the nation of Numeria, site of a truly massive crashed starship. For the ''Iron Gods'' adventure path set in that nation, an entire sourcebook was written full of rules for advanced technology, including many flavors of energy weapon.
%%* ''TabletopGame/RocketAge'': Ray and Disintegrator Guns count along with Ray Swords.



* ''TabletopGame/BattleTech'' has a whole class of Energy weapons. They come either as lasers or particle projectile cannons (ppc). Energy weapons are very accurate, lightweight, powerful, and do not carry ammunition when compared to ballistic/missile weaponry; hence giving them a major edge in the logistics department and allowing mechs to last longer in extended combat. However, they generate ''massive'' amounts of heat in the mech, so a mech that carries around a lot of lasers is going to [[ExplosiveOverclocking explode]] if it [[AlphaStrike fires them all]]. If a mech is armed with only energy weapons, they require lots of heat sinks to keep themselves from [[{{Overheating}} overheating]]. There are some certain mechs that are equipped with energy weapons as their only means of primary armaments; examples being the ''Flashman'' and the ''Nova'', though in the latter's case, it is a Clan [=OmniMech=] that can have its original weaponry swapped for a more specialized role.
* ''TabletopGame/DungeonsAndDragons'':
** Brilliant energy weapons ignore armor bonuses to AC because they pass through armor, but they cannot hurt undead, constructs, or objects.
** Certain editions feature energy firearms, either as "[[ClarkesThirdLaw magic]]" weapons found in certain adventures or examples in chapters about varying the setting from the default-assumed norm of vaguely medieval-ish -- for example, ''3.5'' has rules for laser pistols/rifles and antimatter rifles.
** The BreathWeapon of mercury dragons is a laser-like beam of burning, concentrated light.
* ''TabletopGame/{{GURPS}}'' has lasers (UV, IR, blue-green, X-ray, gamma-ray, polychromatic), masers, force blades, force glaives, force whips... Their defining feature, in rules terms, is that the skill to use them is Beam Weapons, whereas projectile weapons use Guns.
* ''TabletopGame/{{Pathfinder}}'' is mostly the same quasi-medieval tech level as ''D&D'', but there are exceptions, especially in the nation of Numeria, site of a truly massive crashed starship. For the ''Iron Gods'' adventure path set in that nation, an entire sourcebook was written full of rules for advanced technology, including many flavors of energy weapon.
%%* ''TabletopGame/RocketAge'': Ray and Disintegrator Guns count along with Ray Swords.



* The Eridian Cannon and Mega Cannon from VideoGame/{{Borderlands}}
** All Eridian weapons fire energy projectiles (with infinite ammo). One can argue that electrical damage weapons are also energy weapons, but those consume "normal" bullets, so who knows.
** ''Videogame/{{Borderlands 2}}'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.
** ''Videogame/BorderlandsThePreSequel'' has Laser guns that either fire out a continuous stream or blasts of energy bolts.
** In ''Videogame/Borderlands3'', all Maliwan weapons are now energy weapons that fire out balls of energy.
* In ''Franchise/{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, The Vampire Killer's true form is shown in ''VideoGame/CastlevaniaBloodlines'', where, when powered up to its full potential, it manifests as a light whip.
* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).
* ''VideoGame/ClusterTruck'':
** There is a complete world dedicated to them. Naturally, touching one of them is an instant death.
** One of the chat options when using the Twitch integration is "Lasertrucks", which gives each truck a laser beam at their rear.
* ''VideoGame/{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are {{hitscan}}, unlike the "lasers".



* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor.



* All of Zero's weapons in the ''Videogame/MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.
* ''VideoGame/SuperSmashBrosBrawl'' has Zero Suit Samus's energy whip, because the Paralyzer from ''VideoGame/MetroidZeroMission'' wasn't [[RuleOfCool cool enough]] before. Unlike most of the whip examples on this page, this one's actually made of energy, not just coated in it.
* ''VideoGame/PhantasyStarOnline'' used what was known as Photon weapons. What this meant is that every weapon in the game had a glowing Lightsaber-like part on it. Even the ''guns''.
** Of course, the ''VideoGame/PhantasyStar'' series as a whole, with its sci-fi setting, had several breeds of "laser" weapons, notably swords, knives, slicers, claws, and axes. Though stuff made out of [[{{Unobtainium}} laconia]] managed to be superior.
* ''VideoGame/CityOfHeroes'' has unlockable skins for most of the weapon powersets based on this trope. The Talsorian blades, available from Vanguard, are tintable blades of energy available for [[CoolSword Broad Sword]], [[KatanasAreJustBetter Katana]], [[AnAxeToGrind Battle Axe]], [[DualWielding Dual Blades]], and Archery (and TrickArrow) powersets. Yes, there's a Talsorian ''bow''. But '''not''' a [[DropTheHammer mace or hammer]], for stylistic reasons (which the developers have justified with self-aware {{Technobabble}}).
* In ''Franchise/{{Castlevania}}'', the Vampire Killer is often lampooned by cynics for its ability to destroy vampires (among other evil creatures), in spite of the fact that it is only a whip/long morningstar (depending on game and power level). However, The Vampire Killer's true form is shown in ''VideoGame/CastlevaniaBloodlines'', where, when powered up to its full potential, it manifests as a light whip.
* ''VideoGame/{{Descent}}'' has most of its primary weapons consist of energy weapons that draw from your ship's energy banks, which can be recharged at certain areas. However, the truly damaging GameBreaker weapons [[KineticWeaponsAreJustBetter tend to be kinetic]], partially because they AREN'T {{Painfully Slow Projectile}}s and are {{hitscan}}, unlike the "lasers".



* Some of the additional graphics in the ''VideoGame/NeverwinterNights'' Community Expansion Pack allow you to have bladed weapons with lightsaber-like blades, including laser spears, laser halberds, and laser ''battleaxes'' in addition to the ubiquitous laser sword.



* Many of the weapons in the ''VideoGame/{{Unreal}}'' series shoot plasma or nondescript energy rounds.



* The Eridian Cannon and Mega Cannon from VideoGame/{{Borderlands}}
** All Eridian weapons fire energy projectiles (with infinite ammo). One can argue that electrical damage weapons are also energy weapons, but those consume "normal" bullets, so who knows.
** ''Videogame/{{Borderlands 2}}'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.
** ''Videogame/BorderlandsThePreSequel'' has Laser guns that either fire out a continuous stream or blasts of energy bolts.
** In ''Videogame/Borderlands3'', all Maliwan weapons are now energy weapons that fire out balls of energy.

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* The Eridian Cannon and Mega Cannon from VideoGame/{{Borderlands}}
** All Eridian weapons fire energy projectiles (with infinite ammo). One can argue that electrical damage weapons are also energy weapons, but those consume "normal" bullets, so who knows.
** ''Videogame/{{Borderlands 2}}'' introduces E-Tech weapons, guns made via the Eridian tech above. Depending on what type of gun, they either fire off plasma blasts, lasers or blobs of energy.
** ''Videogame/BorderlandsThePreSequel'' has Laser guns that either fire out a continuous stream or blasts of energy bolts.
** In ''Videogame/Borderlands3'', all Maliwan weapons are now
''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam weapons. Lasers are {{hitscan}} weapons that fire charge up by running engine power through a system of laser "pumps" and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators to shoot out balls highly deadly elementary particles near the speed of energy.light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.
* ''VideoGame/{{Gift|2001}}'': Lots of, and usually they are moving. Some are deadly and some are detector beams which activate or deactivate mechanisms.



* ''VideoGame/{{Strider}}''
** Plasma-based weaponry became some sort of vogue in ''[[VideoGame/StriderArcade Strider 2'', as a lot of enemies use them. Types range from huge plasma cannons to smaller portable guns and even melee weapons like a ''plasma lance''.
** [[TheMentor Xi Wang Mu]] from ''VideoGame/Strider2014'' uses a pair of knuckles which can generate pure energy constructs of any weapon she desires. In gameplay, however, this is limited to the three weapons used by her students.



* All of Zero's weapons in the ''Videogame/MegaManZero'' series are energy melee weapons, with the Z-Buster being the exception (it's a ''ranged'' energy weapon). The Rod series of weapons were the most bizarre, as they started off with an energy spear, then an energy whip (which also doubled as a grappling device), then an energy ''tonfa'', finally ending up with an energy '''fist'''.



* ''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam weapons. Lasers are {{hitscan}} weapons that charge up by running engine power through a system of laser "pumps" and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators to shoot out highly deadly elementary particles near the speed of light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.
* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor.

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* ''Videogame/FromTheDepths'' features both directed energy weapons (lasers) and particle beam ''VideoGame/PhantasyStarOnline'' used what was known as Photon weapons. Lasers are {{hitscan}} What this meant is that every weapon in the game had a glowing Lightsaber-like part on it. Even the ''guns''.
** Of course, the ''VideoGame/PhantasyStar'' series as a whole, with its sci-fi setting, had several breeds of "laser" weapons, notably swords, knives, slicers, claws, and axes. Though stuff made out of [[{{Unobtainium}} laconia]] managed to be superior.
* ''VideoGame/{{Strider}}''
** Plasma-based weaponry became some sort of vogue in ''[[VideoGame/StriderArcade Strider 2'', as a lot of enemies use them. Types range from huge plasma cannons to smaller portable guns and even melee
weapons that charge up like a ''plasma lance''.
** [[TheMentor Xi Wang Mu]] from ''VideoGame/Strider2014'' uses a pair of knuckles which can generate pure energy constructs of any weapon she desires. In gameplay, however, this is limited to the three weapons used
by running engine power through a system her students.
* ''VideoGame/SuperSmashBrosBrawl'' has Zero Suit Samus's energy whip, because the Paralyzer from ''VideoGame/MetroidZeroMission'' wasn't [[RuleOfCool cool enough]] before. Unlike most
of the whip examples on this page, this one's actually made of energy, not just coated in it.
* Some of the additional graphics in the ''VideoGame/NeverwinterNights'' Community Expansion Pack allow you to have bladed weapons with lightsaber-like blades, including
laser "pumps" spears, laser halberds, and can either be continuous or pulsed, while [=PBWs=] use massive particle accelerators laser ''battleaxes'' in addition to the ubiquitous laser sword.
* Many of the weapons in the ''VideoGame/{{Unreal}}'' series
shoot out highly deadly elementary particles near the speed of light and if damaged [[HoistByHisOwnPetard can shoot particles through your own vehicle]]. Bonus points for a high-rate of fire, low accuracy PBW turning into a pseudo-LightningGun.
* ''VideoGame/{{EVERSPACE}}'' has many energy-based weapons. They are usually more useful against shields than armor.
plasma or nondescript energy rounds.



* ''VideoGame/{{Gift|2001}}'': Lots of, and usually they are moving. Some are deadly and some are detector beams which activate or deactivate mechanisms.
* ''VideoGame/ClusterTruck'':
** There is a complete world dedicated to them. Naturally, touching one of them is an instant death.
** One of the chat options when using the Twitch integration is "Lasertrucks", which gives each truck a laser beam at their rear.



* ''WebAnimation/DSBTInsaniT'': Amber can fire a beam of gamma ray energy.



* ''WebAnimation/DSBTInsaniT'': Amber can fire a beam of gamma ray energy.



* When the WebAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills. [[spoiler:Beth's father's sticker summons a copy of the ''Aeon Worm''.]]
* Hank's [[EnergyBow bow]] from ''WesternAnimation/DungeonsAndDragons1983'' could not only fire energy bolts, but even fire "energy arrows" that could ''wrap around'' foes.



* Hank's [[EnergyBow bow]] from ''WesternAnimation/DungeonsAndDragons1983'' could not only fire energy bolts, but even fire "energy arrows" that could ''wrap around'' foes.
* When the WebAnimation/BravestWarriors rub heat-sensitive stickers on their armor, they summon their animal-themed energy weapons: Danny's Dog Sword, Beth's Cat Lashes, Wallow's Falcon Ax, and Chris's...Bee With Excellent Leadership Skills. [[spoiler:Beth's father's sticker summons a copy of the ''Aeon Worm''.]]
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* In ''Film/{{Bruiser}}'', Henry kills [[spoiler:Miles Styles]] by hoisting him into the air and shooting him in the head with an industrial laser.

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* In ''Film/{{Bruiser}}'', ''Film/{{Bruiser}}'': Henry kills [[spoiler:Miles Styles]] by hoisting him into the air and shooting him in the head with an industrial laser.



* ''Franchise/StarWars'' isn't limited to [[LaserBlade lightsabers]]. For instance, "light whips" -- which make a bit more sense than a lightsaber, as the "energy" tendrils actually have a solid metal core.

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* ''Franchise/StarWars'' isn't limited to [[LaserBlade lightsabers]].lightsabers]] and [[RayGun blasters]]. For instance, "light whips" -- which make a bit more sense than a lightsaber, as the "energy" tendrils actually have a solid metal core.



* In ''Literature/{{Voidskipper}}'' these are portrayed in the realistic sense of lasers and highly relativistic particle beams. The shots travel at or very near lightspeed, they're effectively invisible until they hit, and the weapons have smart targeting systems that mean they almost never miss when used against terrestrial targets.

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* In ''Literature/{{Voidskipper}}'' these ''Literature/{{Voidskipper}}'': These are portrayed in the realistic sense of lasers and highly relativistic particle beams. The shots travel at or very near lightspeed, they're effectively invisible until they hit, and the weapons have smart targeting systems that mean they almost never miss when used against terrestrial targets.
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Added the weapons from Star Trek, since almost all of the weapons used are energy weapons. Doctor Who was also added, since the Dalek Death Ray appears to be an energy weapons. Also added No Mans Sky, where most multi-tool and starship weapons are energy weapons.

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* ''Series/DoctorWho'': Most alien weapons seem to be energy weapons, with the most famous example being that of the [[DeathRay Dalek organ-scrambling beam]], or the Time Lord Staser weapons.


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* Energy weapons are the staple weapons of ''Franchise/StarTrek'':
** Starships primarily use phaser and disruptor weapons against each other.
** Most advanced infantry will use some kind of energy weapons against each other, rather than more conventional armaments.


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* ''VideoGame/NoMansSky'': Most weapons, both starship, and multi-tool weapons are energy weapons, with only a small handful, like Boltcasters, that use more conventional projectiles.
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Crosswicking

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* ''VideoGame/MarioParty6'': The minigame Ray Of Fright has a character operating a two-sided laser cannon, while the other three characters are around them. The objective for the solo player is to shoot slow-moving beams from both sides of the cannon to hit the other characters; for extra help, the two beams can ricochet from the borders' walls. The solo player wins if they manage to hit all three rivals, but the trio will win instead if at least one of them survives during 30 seconds.
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Contrast to KineticWeaponsAreJustBetter, which is when the fiction uses weapons just like or similar to RealLife Weapons despite the tech level of the story. For various [[{{Technobabble}} technobabbly]] reasons, when two energy weapons meet, LikeCannotCutLike.

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Contrast to KineticWeaponsAreJustBetter, which is when the fiction uses weapons just like or similar to RealLife Weapons despite the tech level of the story. Compare to WeWillUseLasersInTheFuture when the story setting has energy weapons as the best weapons or have great advantages. For various [[{{Technobabble}} technobabbly]] reasons, when two energy weapons meet, LikeCannotCutLike.
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* BeamSpam

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* In ''Anime/CodeGeass'', Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.

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* In ''Anime/CodeGeass'', ''Anime/CodeGeass''
** Kallen Kozuki's [[AceCustom Guren]] has an arm-mounted gauntlet outfitted with a Radiant Wave Surger, a microwave-esque weapon that causes affected Knightmares to swell and explode. While designed originally as a melee weapon, later upgrades allow Kallen to focus and extend the range of the weapon, turning it into a WaveMotionGun.
**
Luciano Bradley's [[HumongousMecha Knightmare]] wields an arm-mounted energy [[ThisIsADrill drill]], essentially a weaponized version of the DeflectorShields seen at the start of the series.
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* ''VideoGame/AnnoMutationem'' has the "Stormram" particle cannon. After a brief charge-up, it fires a large, powerful beam of concentrated energy that pierces through enemies and can travel from all the way from one end of the screen to the other.
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* ''[[VideoGame/ExtrapowerStarResistance EXTRAPOWER Star Resistance]]'': Forcestar's primary attack is launching a beam [[HandBlast out of his hand]]. A weaker attack than other characters', it penetrates enemies and widens at every power up.
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* Parodied in the webcomic ''Webcomic/{{Isometric}}'', where a villain facing defeat proclaims himself inventor of the electric whip when the hero corners him, only for the hero to point out that he had merely pulled electric cables out of the wall.
* ''Webcomic/{{Unordinary}}'': Blyke can create energy from his hands that he fires as laser beams at his enemies.
** Later on, he gains the ability to fire off a burst of energy off his body that causes everyone around him to get knocked back.

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* Parodied in the webcomic ''Webcomic/{{Isometric}}'', where a villain facing defeat proclaims himself inventor of the electric whip when the hero corners him, only for the hero to point out that he had merely pulled electric cables out of the wall.
* ''Webcomic/SleeplessDomain'': Laser Thrash's {{magical girl}} power is to control a pair of flower-shaped {{Attack Drone}}s that can open to shoot beams of light on command. She can also control the size and intensity of the drones -- for training with her fellow club members, she summons a pair of miniature, nonlethal drones called "Stinger Mode".
*
''Webcomic/{{Unordinary}}'': Blyke can create energy from his hands that he fires as laser beams at his enemies.
**
enemies. Later on, he gains the ability to fire off a burst of energy off his body that causes everyone around him to get knocked back.






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** Brilliant Energy weapons ignore armor bonuses to AC because they pass through armor, but they cannot hurt undead, constructs, or objects.

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** Brilliant Energy energy weapons ignore armor bonuses to AC because they pass through armor, but they cannot hurt undead, constructs, or objects.


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** The BreathWeapon of mercury dragons is a laser-like beam of burning, concentrated light.
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* EyeBeams

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