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* Most of ''Film/{{Avalon}}'', a film about a virtual reality {{M|assivelyMultiplayerOnlineRolePlayingGame}}MORPG in a dystopian future, is deliberately shot in [[https://www.youtube.com/watch?v=8TTgzumaI0w murky sepia]]. The movie switches to normal color and lighting at the end, when [[spoiler:the protagonist arrives in the level "class real", which looks much like our world]].
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* Most of ''Film/{{Avalon}}'', ''Film/Avalon2001'', a film about a virtual reality {{M|assivelyMultiplayerOnlineRolePlayingGame}}MORPG in a dystopian future, is deliberately shot in [[https://www.youtube.com/watch?v=8TTgzumaI0w murky sepia]]. The movie switches to normal color and lighting at the end, when [[spoiler:the protagonist arrives in the level "class real", which looks much like our world]].
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added example(s)
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* ''Film/{{Godzilla Minus One}}'' will be getting a black-and-white release in Japan, titled ''Godzilla Minus One/C''[[note]]Minus Color[[/note]].
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* Music/FleetwoodMac: The album covers of ''Music/{{Rumours}}'' and ''Music/{{Tusk}}''.
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* Music/FleetwoodMac: The album covers of ''Music/{{Rumours}}'' and ''Music/{{Tusk}}''.''Music/{{Tusk|1979}}''.
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* In the short film ''WesternAnimation/OnceUponAStudio'', is WesternAnimation/OswaldTheLuckyRabbit shown entirely in black-and-white compared to the rest of Disney characters as a reference to his origins from his black-and-white cartoons.
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* In the short film ''WesternAnimation/OnceUponAStudio'', is WesternAnimation/OswaldTheLuckyRabbit is shown entirely in black-and-white compared to the rest of Disney characters as a reference to his origins from his black-and-white cartoons.
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* In the short film ''WesternAnimation/OnceUponAStudio'', is WesternAnimation/OswaldTheLuckyRabbit shown entirely in black-and-white compared to the rest of Disney characters as a reference to his origins from his black-and-white cartoons.
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* In the short film ''WesternAnimation/OnceUponAStudio'', is WesternAnimation/OswaldTheLuckyRabbit shown entirely in black-and-white compared to the rest of Disney characters as a reference to his origins from his black-and-white cartoons.
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Oswald the Lucky Rabbit was shown in pure black-and-white in Once Upon a Studio: https://twitter.com/NC_DisneyTVA/status/1730430303057928548
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* In the short film ''WesternAnimation/OnceUponAStudio'', is WesternAnimation/OswaldTheLuckyRabbit shown entirely in black-and-white compared to the rest of Disney characters as a reference to his origins from his black-and-white cartoons.
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* ''WesternAnimation/BlueEyeSamurai'', while normally animated with full color, had [[https://youtu.be/Za2Z_JRxCuk?si=TZXHyZc0o8N5mqy0 a "Special Edition" version of Episode 6]] released on Website/YouTube. Unlike the original episode, it's in black and white except for some bits of red and blue, like blood and Mizu's distinctive blue eyes.
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* ''Film/LaHaine'': This French movie by Mathieu Kassovitz. The scenes shot in the inner city of Paris were originally intended to be shot in colour, to create a more stark contrast with the black and white scenes shot in ''les banlieues'', but the budget wouldn't run to it.
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* ''Film/LaHaine'': This In this French movie by Mathieu Kassovitz. The Creator/MathieuKassovitz, the scenes shot in the inner city of Paris were originally intended to be shot in colour, to create a more stark contrast with the black and white scenes shot in ''les banlieues'', but the budget wouldn't run to it.
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* ''Series/WheelOfFortune'': The Halloween Week 2023 episodes briefly go black-and-white at the beginning to emulate the look of a scary movie from the black-and-white era.
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moved to Black & White subsection
* ''VideoGame/NoUmbrellasAllowed'': The ending card of Ending 7-1 is entirely in grayscale to show [[DownerEnding how depressing your situation has become]] after [[spoiler:being [[EmotionSuppression Fixed]] with pension.]]
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* ''VideoGame/NoUmbrellasAllowed'': The ending card of Ending 7-1 is entirely in grayscale to show [[DownerEnding how depressing your situation has become]] after [[spoiler:being [[EmotionSuppression Fixed]] with pension.]]
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I know it doesn't have a page yet, but still
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* ''VideoGame/NoUmbrellasAllowed'': The ending card of Ending 7-1 is entirely in grayscale to show [[DownerEnding how depressing your situation has become]] after [[spoiler:being [[EmotionSuppression Fixed]] with pension.]]
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added Minit, Gato Roboto and Downwell
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* ''VideoGame/GatoRoboto'' is white sprites on a black background. Color palettes can be unlocked that change these 2 colors to different ones.
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* ''VideoGame/{{Minit}}'' and its spin-off ''Minit Fun Racer'' are entirely black and white. Not even shades of gray: Just those two colors.
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* ''VideoGame/{{Downwell}}'' has four colors, the default theme using white, red and blue on a black background. 4-color palette swaps can be unlocked.
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Fits Splash Of Color better.
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* ''VideoGame/AlterEgo2018'': The game is completely in black and white except for the butterflies because they are meant to be a stylized Shiny/ Sense of sorts to highlight the next thing to tap.
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[[folder:Roleplay]]
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* In ''VideoGame/{{Aether}}'', each planet begins in black-and-white and as you go on your adventure they get filled with more and more colour. [[spoiler: And as it gets more bright and coloured, the Earth progressively shrinks, until it completely disappears by the end of the game. This is meant as a metaphor for protagonist's fantasy world overtaking his real life.]]
* In ''VideoGame/TheAngryVideoGameNerdIIAssimilation'', the first two [[BigBoosHaunt "Monster Madness"]] stages are in black and white, being an homage to vintage horror films, although the second has switches to temporarily activate the color, while [[TheVeryDefinitelyFinalDungeon "Virtual Insanity"]] is black and red in the style of the UsefulNotes/VirtualBoy.
* In ''VideoGame/TheAngryVideoGameNerdIIAssimilation'', the first two [[BigBoosHaunt "Monster Madness"]] stages are in black and white, being an homage to vintage horror films, although the second has switches to temporarily activate the color, while [[TheVeryDefinitelyFinalDungeon "Virtual Insanity"]] is black and red in the style of the UsefulNotes/VirtualBoy.
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* In ''VideoGame/{{Aether}}'', each ''VideoGame/{{Aether}}'': Each planet begins in black-and-white and as you go on your adventure they get filled with more and more colour. [[spoiler: And as it gets more bright and coloured, the Earth progressively shrinks, until it completely disappears by the end of the game. This is meant as a metaphor for protagonist's fantasy world overtaking his real life.]]
*In ''VideoGame/TheAngryVideoGameNerdIIAssimilation'', ''VideoGame/AlterEgo2018'': The game is completely in black and white except for the butterflies because they are meant to be a stylized Shiny/ Sense of sorts to highlight the next thing to tap.
* ''VideoGame/TheAngryVideoGameNerdIIAssimilation'': The first two [[BigBoosHaunt "Monster Madness"]] stages are in black and white, being an homage to vintage horror films, although the second has switches to temporarily activate the color, while [[TheVeryDefinitelyFinalDungeon "Virtual Insanity"]] is black and red in the style of the UsefulNotes/VirtualBoy.
*
* ''VideoGame/TheAngryVideoGameNerdIIAssimilation'': The first two [[BigBoosHaunt "Monster Madness"]] stages are in black and white, being an homage to vintage horror films, although the second has switches to temporarily activate the color, while [[TheVeryDefinitelyFinalDungeon "Virtual Insanity"]] is black and red in the style of the UsefulNotes/VirtualBoy.
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Added Kokoro No Doki Doki Senpai.
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* Mokuyoubi from ''VisualNovel/KokoroNoDokiDokiSenpai'' is completely black and white save for her hair ribbons [[spoiler:and underwear]].
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* ''VideoGame/GreyArea2023'': The titular Grey Area is entirely monochrome (hence the name). Hailey and [[spoiler:the Goddess of Ichor's true form]] are the few sources of color in this area. When Hailey returns to the real world in Chapter 4, she'll point out that "at least it's not grey anymore." In Chapter 5, [[spoiler:parts of the real world also become monochrome [[WhenDimensionsCollide when the Grey Area starts merging with it]]]].
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** ''Garfield: Babes and Bullets'', a noir spoof that features colors only when Garfield is out of his fantasy.
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** ''Garfield: Babes The first scenes of ''WesternAnimation/GarfieldInTheRough'' were deliberately on Black and Bullets'', White and it even started with a noir spoof that features colors only when Garfield is out of his fantasy.warning telling the viewers not to adjust the TV's color set.
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** The first scenes of ''Garfield in the Rough'' were deliberately on Black and White and it even started with a warning telling the viewers not to adjust the TV's color set.
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** The first scenes ''WesternAnimation/GarfieldsBabesAndBullets'', a noir spoof that features colors only when Garfield is out of ''Garfield in the Rough'' were deliberately on Black and White and it even started with a warning telling the viewers not to adjust the TV's color set.his fantasy.
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* Everything in ''VideoGame/SundayNightSuicide'' is rendered in black-and-white, emulating the subject short of its [[WebOriginal/SuicideMouse origin]].
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* Everything in ''VideoGame/SundayNightSuicide'' is rendered in black-and-white, emulating the subject short of its [[WebOriginal/SuicideMouse [[Fanfic/SuicideMouse origin]].
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* ''Film/ARoomInTown'' has the workers, their wives, and the police initially filmed in black-and-white until the riot breaks out, at which point it switches to color.
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* ''WesternAnimation/BooBoomTheLongWayHome'': The PreviouslyOn segments at the start of each episode are animated to resemble a 1940s'era sepia colored film.
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page has been moved
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* ''WebAnimation/Musophobia2012'': The NightmareSequence is done in black and white, barring the glowing yellow eyes of the rodents and the flashes of intense cyans and magentas throughout the scene.
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* ''WebAnimation/Musophobia2012'': ''WebAnimation/{{Musophobia}}'': The NightmareSequence is done in black and white, barring the glowing yellow eyes of the rodents and the flashes of intense cyans and magentas throughout the scene.
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Crosswicking Musophobia 2012 and fixing a minor alphabetization error.
* In ''WebAnimation/BravestWarriors'', the afterlife mall, all its deceased residents, and the bus that ferries the dead to said mall, are all black and white.
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* In ''WebAnimation/BravestWarriors'', the afterlife mall, all its deceased residents, and the bus that ferries the dead to said mall, are all black and white.
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* In ''WebAnimation/BravestWarriors'', the afterlife mall, all its deceased residents, and the bus that ferries the dead to said mall, are all ''WebAnimation/Musophobia2012'': The NightmareSequence is done in black and white.white, barring the glowing yellow eyes of the rodents and the flashes of intense cyans and magentas throughout the scene.
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[[folder:Visual Novels]]
* ''VisualNovel/{{Misericorde}}'': Apart from the title screen, which has a tiny bit of color, the entire game is rendered in black and white. [[spoiler:The secret scene unlocked after you beat the game averts this trope by being in full color.]]
[[/folder]]
* ''VisualNovel/{{Misericorde}}'': Apart from the title screen, which has a tiny bit of color, the entire game is rendered in black and white. [[spoiler:The secret scene unlocked after you beat the game averts this trope by being in full color.]]
[[/folder]]
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* The 2016 Australian production of ''Theatre/LittleShopOfHorrors'' starts out with all sets, costumes, and props (and even Audrey's ''hair'') in black-and-white -- with the exception of Audrey II. As Seymour's life improves (and Audrey II's influence grows), more color appears, until it ends in full color.
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* The Season 3 finale of ''Series/QueerAsFolk'' uses this device, contrasting a B&W police-occupied Liberty Avenue to its truer colorful and celebratory self (a rainbow flag being waved is the first item to regain color).
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* The Season 3 finale of ''Series/QueerAsFolk'' ''Series/QueerAsFolkUS'' uses this device, contrasting a B&W police-occupied Liberty Avenue to its truer colorful and celebratory self (a rainbow flag being waved is the first item to regain color).
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[[caption-width-right:345:[[SincerityMode Believe it or not]], [[http://www.cracked.com/article_18444_17-more-images-you-wont-believe-arent-photoshopped.html this wasn't photoshopped.]]]]
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[[caption-width-right:345:[[SincerityMode Believe it or not]], not,]] [[http://www.cracked.com/article_18444_17-more-images-you-wont-believe-arent-photoshopped.html this wasn't photoshopped.]]]]
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* ''VideoGame/IslandSaver'': Bankimals are presented this way at first as it's explicitly stated that the pollution on the islands has stripped them of their colour. They regain their colour once they are healed.
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See also {{Retraux}}, RealIsBrown, and ColorFailure. A MonochromePast is this trope limited to a {{flashback}}. Compare {{Colorization}}.
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See also {{Retraux}}, RealIsBrown, and ColorFailure. A MonochromePast is this trope limited to a {{flashback}}. A MonochromaticImpactShot is limited to a strong (often lethal) blow. Compare {{Colorization}}.
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* ''VideoGame/{{Skully}}'' has a monochrome character, Brent, who appears as a black-and-white figure 24/7. Justified since he's an air elemental who's made of clouds.
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* While ''VideoGame/FobiaStDinfnaHotel'' is in colour, occasionally during the Pianist boss fight the screen will turn greyscale when she pounces upon you. None of the boss, or levels in that matter, have this effect.