YMMV: Street Fighter X Tekken

See also:
  • Broken Base: If you think fans were bitchy with Street Fighter IV and Marvel vs. Capcom 3, that's nothing compared to the flak this game has gotten.
    • Mere days after the Comic Con conference, there were already those who bemoaned the game because it wasn't a straight up Namco vs. Capcom and/or uses the same graphical engine as Street Fighter IV. The first is somewhat understandable for those who missed out on the Japan-only Namco x Capcom. This also has a remarkable parallel to complaints over Capcom vs. SNK, due to it being basically "Street Fighter vs. The King of Fighters."
    • The graphics of Street Fighter and Tekken are vastly different. Some Tekken fans do not like the Tekken characters' being rendered in the Street Fighter style, and the same is sure to be heard in reverse when Tekken X Street Fighter is finally released.
    • On the Namco side of things, fans were cautious about whether on not the game will be released everywhere, based on Namco's tendency to invoke No Export for You on their involvement with games, such as said Namco x Capcom and most games in the Tales series.
    • The teaser of Mega Man had fans enraged. Partially because of the character getting passed over for the roster of Marvel vs. Capcom 3, but mostly because the teaser image was the "Bad Box Art" version of the character from the old NES games as opposed to the actual character himself.
    • On the subject of the guest fighters themselves, they attracted a lot of bile:
    • The 360 version does not have pair play, despite being described as having it in the manual, and Capcom has no plans on patching it. This is also true for PC owners.
    • Mega Man. When he was teased, people were at once excited and weary, as his silhouette was far more humanoid than usual. Then they revealed that it was basically the Mega Man from the infamous cover of the NES original, with a description disturbingly similar to MegaMan Volnutt. Fans were either amused or insulted.
    • With the DLC characters, lack of features, and many other things, rumors have started going down that when Microsoft failed to capitalize on things like pair play and having Master Chief or Marcus Fenix as potential exclusives, Sony decided to take advantage and screwed not only 360 owners, but their own PS3 base as well out of the aforementioned features just so they could promote the Vita.
    • Capcom Europe posted some heinous info regarding the game: it was released at basically 70% completion. That's right, Capcom rushed the game out just so they could make their fiscal year. The post, unsurprisingly, was taken down a while later.
      • It just keeps on going... As of Patch 1.04, when they fixed all the infinites and bugs from before, they added in a new glitch involving Rolento that freezes the game whenever his Stinger knives collide with another projectile. The obvious jokes have already been made.
    • Remember when hackers found the data for, and actually used, Mega Man and Pac-Man on 360? The data is going to remain locked Capcom announced that those two are PS3 exclusive and will never, ever, come to the 360.
    • Street Fighter X Tekken will be returning for EVO 2013. And it's the patched version coming out at the end of January. Needless to say, a lot of people who felt that there were more "worthy" games to choose from are pissed.
    • In short, the fandom is now split between those who believe that people aren't giving the game a fair chance, even after the patch, and those who believe it will always be a steaming pile of crap no matter what Capcom does to it, and that even if it's fixed it will still be a DLC scam and never be a good game compared to Super Street Fighter IV and Ultimate Marvel vs. Capcom 3.
  • Critical Dissonance: The game was critically acclaimed by mainstream reviewers upon release with 9s and 8s across the board, but fan reception... well, the above section about sums it up. Even after the initial release has passed and there's been time for fans to cool off, Street Fighter X Tekken is generally considered the black sheep of the Capcom crossover fighters.
  • Designated Hero: Kazuya is the character most seen representing Tekken in official promos, and stands up against Ryu as his rival. However, Kazuya's motives for Pandora and battle quotes are Obviously Evil. Not helped by the fact that he hasn't been in a heroic light since the first Tekken game, and even then it was a hoax.
    • Designated Villain: Jin serves as the penultimate boss for Street Fighter characters and his counterpart is none other than M. Bison. However, he has a much more noble reason to go after Pandora than both Bison and Kazuya. Not to mention the fact that he has served as the main representative for Tekken in other crossovers.
    • Jin's partner, Xiaoyu, teamed up with him because she cares about him and wants to make sure his journey to cure his Devil Gene ends with him safe and sound; Capcom takes it to the next level considering that Xiaoyu becomes a Violently Protective Girlfriend, but still. Nina teams up with Kazuya because she's a mercenary, and despite knowing how horrible Kazuya's intentions are, business is business. Kazuya and Nina are considered the protagonists of the Tekken side. She does attempt to stop Kazuya in the ending, which makes up for it a bit, but still.
  • Ensemble Darkhorse: King. He was, according to one report, the most played character behind Ryu and Kazuya (surpassing even Ken) during the Captivate 2011 play-testing, and is seemingly popular enough to account for his buddy Marduk as well.
    • Poison as well, seeing as how this is the first time she's been in a bona-fide fighting game since Final Fight Revenge, as well as the reaction from fans from her announcement.
  • "Funny Aneurysm" Moment: Dan getting smacked through the door of Ryu's temple by Kazuya in the trailer has become one as Dan's been confirmed to have died at Kazuya's hands from said beating.
    • Bad Box Art Mega Man was apparently suggested by Inafune himself, but his unveiling came right off the heels of Inafune leaving, two cancelled Mega Man games, and Mega Man getting shafted twice in Marvel vs. Capcom 3 (he did make an appearance in the form of a cameo, however).
  • Harsher in Hindsight: The use of Rise Against's "From Heads Unworthy" for the final trailer, where Jin finally receives Kazuya's message about Ryu from the first cinematic trailer. The song was released in 2008, and the first lines sound like a summary of the very, very strained relationship between Kazuya and his son:
    We are the children you reject and disregard.
    These aching cries come from the bottom of our hearts.
    You can't shoot us down, we are your own flesh and blood.
    And we don't disappear just because your eyes are shut.
  • Hilarious in Hindsight:
  • I Knew I