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YMMV: Godhand
  • Anti-Climax Boss: After so many challenges the final boss comes out as an easy opponent that repeats a selection of highly-telegraphed attacks over and over. He even spawns enemies who die in two or three basic attacks each, and drop power ups on death. The only difficulty is the fact it has the two life bars.
  • Awesome Music: Pretty much all of it. Masafumi Takada knows his business.
  • Big Lipped Alligator Moment: Every mini boss you fight (with the exception of The Three Evil Stooges and Azel) comes out of nowhere, has nothing to do with the "plot", and are never mentioned ever again after you beat them.
  • Breather Boss:
    • Dr. Ion is noticeably simpler than the rest of the bosses in the game, telegraphing every attack and failing to block. In-Universe, everyone notes that Dr. Ion is worthless before and after the fight, and he really just serves as an easier boss before Azel at the end of Stage 4.
    • Ravel is a Dreadful Musician with a very damaging long range combo, but with the lowest health of any boss and an exceedingly easy to dodge knockback move, the fight is pretty much over the second you manage to get in melee range. The rematch is only slightly harder because you have to learn the moves of Debussy, an equally long-ranged fighter, but a God Hand release and adequate pressure can knock them down without even letting them fight back.
    • The Mad Midget Five. They're a lot easier than the other bosses in the game, even ones before them. Interestingly, this may have been done on purpose; they scream in a comical fashion when hit with a strong enough attack, they all have high-pitched voices, and their unique stun attack lodges them in the floor (which is really entertaining). In short, they're really fun to beat on. Also, they show up again later in the game, between some actually challenging bosses.
  • Breather Level: Level Six.
  • Ear Worm: Even the terrible IGN review had enough sense to note that the soundtrack kicked ass. Particular favorites include Smoking Roll, Top of the Humans, Be Ready For It, and of course, the hilarious credits music.
  • Evil Is Cool: Azel.
  • Evil Is Sexy: Azel and Shannon. The latter... Just look at the flyer she leaves for Gene while he's out:
    "Join us for Masochysteria! Take part in the world's most famous S&M show! Beginners more than welcome!"
  • 8.8: The infamous IGN review that gave the game a 3.0 score is generally regarded as the worst piece of writing to ever be posted up and part of the reason the game flopped despite having such a cult following. Problems include complaining about things that aren't in the game and saying it's bad because it's too hard, finding the sense of humor to be weak, and other issues that make it seem like they hadn't played the game for more than a few hours. The review itself was also poorly written with multiple spelling errors that have gone unfixed to this day.
  • Good Bad Bug: It's possible to get the Great Sensei into a stun loop.
    • The same could be said about the Trident Demon. All you have to do is use the default sweep kick after doing your Square combo. Do note that he has to be carrying his trident in order for this to work. So it is actually better to not "pummel" him when he's dizzy, because if he drops the trident his attack pattern changes entirely (plus it's even more aggressive than before). See it in action
  • Memetic Mutation: The God Hand comic, quoted above, created by an imageboard regular based on his own experiences with the game, which spawned numerous imitations based on other games. God Hand itself also qualifies to an extent.
    • Also, a quote from a review: "It's a game about punching people."
    • There are a few photoshops of characters from other games pulling out a God Reel.
    • The Bragging Theme Tune played during the credits reel, particularly lines such as "Dragon Kick your ass into the Milky Way!" and "God power keeps my pimp hand strong!"
  • Moral Event Horizon: For Azel, killing his entire clan for the Left God Hand and using his fiancÚ, Olivia, as a sacrifice for resurrecting Angra.
  • So Bad, It's Good: The voice acting, filled with Narm Charm and ridiculously bad lines at point. However, it fits the game's wacky premise perfectly and just works so well.
  • That One Boss: All of them can be, but Demon Elvis and the Mad Midget Five are especially painful.
    • And the Great Sensei. Even in this game, this fight is typically a HUGE speed-bump.
  • That One Level: Level Five makes many players want to cry. Get past that and Level Seven's "The Flying Pyramid" will make you wish for Level Five again.
    • Level Eight is absolutely brutal, and the area just before the tower is one of the most soul-crushingly difficult levels in existence.
  • What an Idiot: Gene's first encounter with Bruce; after hitting the big lug several times with no effect, Bruce responds with this:
    Bruce: "What do the five fingers... uhhh... say... to the face?"
    Gene's reaction? Look confused.
    Bruce: "SLAP!!!" And then Gene gets his arm cut off.
  • What Do You Mean, It's Not Symbolic?: Asuras? Devas?
  • Woolseyism: As ridiculous as the ending theme is, it is very accurate to the original Japanese.

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