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Woobie / Deltarune

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Somehow, you remembered the characters that populated the beautiful world of Deltarune, and realized some of their lives have been just pitiful... the power of despair shines down within you.

WARNING: Due to the nature of the game, all spoilers are unmarked. You Have Been Warned.


Straight Woobie

  • Noelle Holiday is undoubtedly the biggest example. She already has many problems from the get go: her father, Rudy, is hospitalized for unknown reasons that are implied to be terminal and Noelle visits his room everyday; her mother is the mayor of Hometown but is always too busy to spend time with Noelle and is strict to boot (whether or not to abusive levels being left up to interpretation); and she is smothered by her co-dependent study classmate, Berdly. Not to mention, Noelle is described by her father to be afraid of lots of things, and due to his seemingly terminal condition, he is afraid he won't be able to be there for her.
    • If you thought Chapter 1 was tearjerking, Chapter 2, aside from making Noelle a major character, kicks up the ante to Trauma Conga Line levels. She reveals she had an older sister, Dess, who is no longer with their family and is implied to have either died or disappeared prior to the events of Deltarune. A flashback narrated by Berdly also reveals Noelle froze up in despair in a Spelling Bee contest when she had to spell the word "December". Her room in the Dark World is filled with calendars set to December 25th, as a result of Noelle repeatedly searching the internet for "December Holiday", which has very strong implications about her sister Dess. Additionally, while she's in the Dark World, she also has to deal with both Queen, who wants to roboticize her head (or at least brainwash her), and Berdly, who is working with Queen. Thank the heavens she is finally thrown a bone and (sort of) grows a spine at the end of the chapter despite everything she goes through.
    • However, the Weird Route takes the trauma from 10 to 100: after making a "truce" with Kris so they can get out of the Dark World, she is gaslit into becoming a killing machine under Kris' (read: your) command under the pretense "she is becoming stronger" and, despite attempting to warn him to run away, is coerced into using her ice powers to kill Berdly. She becomes traumatized by the experience, afraid of Kris' very presence, and if not for the fact Susie quickly intervenes, could be pushed even further over the edge at the hospital in the Light World if you either reveal to her that it wasn't a dream or move during the same scene (while in the dark, no less) while she's composing herself... poor, poor Noelle.
  • Despite being a pampered Royal Brat, Lancer's life has been spectacularly crappy up to this point. His father hates that he sympathizes with the Lightners and isn't above threatening to throw the poor kid off the roof to force his friends into retreating. Besides that, he had no friends before he met Susie, and since Susie wrongly suspects him to have betrayed her and the others, he ends up in a fight, taking a great deal of damage. After he imprisons his own father for his hate crimes, one has to wonder how he manages to stay relatively mentally stable, even if his newfound friends and subjects now respect him.
  • Ralsei, regardless of his Ambiguous Innocence, gets a free ticket to Woobieland in Chapter 2 as well. As soon as Kris and Susie return to the Dark World at the start of the chapter, he is ecstatic to see his friends again. The reasons to it come afloat at the swan ride in Queen's castle: prior to meeting Kris and Susie, Ralsei never had any real friends, and he always wanted to know the feeling of having them. The arrival of Kris and Susie teach Ralsei a lot — he futilely tries to convince Susie to change her ways and is a firm believer of sparing everyone through Mercy, until the battle with King teaches him otherwise. Susie pulling Ralsei to the Cyber City's back path fortunately brings both much closer, as both learn from each other, with Ralsei learning it's okay to just Be Yourself. Finally, he really loves Kris (the extent to which is unknown), seems to know about them very much, and holds them in high regard due their apparent willingness to help, which says a lot about him.
    • If you buy the implications that Kris is actually not fond of Ralsei at all, it takes a different, tearjerking turn. Several of the responses Kris can take towards Ralsei include throwing the Manual to the floor "hard" in Chapter 1 (which prompts Ralsei to remark he could always "make a better one next time"), or Flipping the Bird at the camera during the aforementioned swan ride in Chapter 2. Likewise, if Kris drinks from the Tea items, they will recover 120 HP from Susie's tea, 70 HP from the Noelle Tea... and a mere 60 HP from Ralsei's tea. With this in mind, one could argue the only reason why Kris is ever nice towards Ralsei is because of the SOUL's (read: your) actions, and that Kris probably sees Ralsei as little more than a stranger, or worse, a grim reminder of someone they miss horribly (Asriel) to the point that, if Kris really wanted to, they could lash out at Ralsei through no fault of his own. Poor fluffy boy.
      (Upon Kris drinking the Ralsei Tea)
      Ralsei: (I'm happy!)
      Susie: (...no reaction?)

Jerkass Woobie

Stoic Woobie

  • Perhaps surprisingly, Seam the shopkeeper. They run a shop selling items that they admit they have no personal connection to, is the retired court magician, and had to lock up their only friend, Jevil, for the safety of everyone else. Some of what Jevil told them certainly stuck with them about being a fictional video game character, and despite their composure it's quite clear Seam is beyond the Despair Event Horizon. But the worst part? They don't seem to care anymore whatsoever, and hide it all beneath a cynical facade. All of this and their mangled, worn toy appearance gives them a pretty sympathetic side.
  • Also quite surprisingly, Kris falls in this category too. Though their situation seems benign compared to the others (having a loving family, a nice home, and trusty friends), they've had troubles interacting with others in the past because they were the only human in a town full of monsters — they are able to do it only because they became the puppet of an indifferent player through a SOUL (a hard truth they discover while fighting Spamton NEO) and this also prevents them from playing the piano, a true nightmare for any instrument players. If you decide to follow the Weird route, Kris also loses one of their only friends and they become shocked (as described by Susie and Ralsei) after doing everything that happens afterward, all because of you. This is all, however, without mentioning how much it's implied Kris misses Asriel, who apparently was an amazing brother towards Kris. Several of Kris' responses towards events that involve Asriel are tearjerking, with the biggest offender being the "hot chocolate" at the family diner; upon drinking the cocoa cup, Kris' throat tightens... Yikes.

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