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Immersion is a Web Original series created by Rooster Teeth Productions. In it, Burnie Burns determines that many things that are taken for granted in Video Games - gaming's own tropes, if you will - simply don't work in real life.Or do they? With the help of his set- and costume-designer friend Griffon Ramsey, he decides to go and test scientifically if some of the things in video games are in fact possible, like a gamer's MythBusters.Their first season consists of nine episodes:
"Video Game Car": In games like Grand Theft Auto, you drive a car in third-person, with the camera about 10 feet behind. Could that possibly work in real life?
"Online Gaming Distractions": In Call of Duty and other online shooters, some of the more rude players can be quite distracting. But would a real combat specialist be distracted by random sexual and ethnic slurs?
"Fighting Girl Clothes": In a lot of Japanese fighting games like Soul Calibur, the women's clothing can be pretty scanty. Just how practical would it be to fight in that kind of clothing?
"Side Scrolling": It's strange how people can seem to orient themselves so well in side-scrolling games like Super Mario Bros.. It must be easy to do it in real life then, right?
"Video Game Inventory Systems": In Doom, your character carries a shotgun, rocket launcher, BFG and many other guns - all at once. How would a real person cope with this?
"Video Game Food": In games, whenever your character is hurt the only thing that makes them feel better is food. Would that work in real life?
"Zombie Headshots": In comparison to zombie games like Left 4 Dead, would it really be that easy for an average person in real life to just pick up a firearm and be able to shoot zombies in the head?
"Food Special": A special episode shown at PAX East 2011, which has no video game tie-in. We all know that artificial flavoring doesn't taste like real fruit, but if you put purple flavor into a grape, would anyone notice?
"Horde Mode RTX Special": Geoff and Gus have already shown their relative ability to face off with Zombies. It gets moved to practical application when they are on the receiving end of a Zombie Apocalypse.
Often features Griffon's husband Geoff Ramsey and his friend Gus Sorola, also both longtime members of Rooster Teeth Productions and cast of Red vs. Blue, usually getting themselves hurt somehow.Find it here.In a visit to Supanova with Gavin Free, Burnie confirmed that they would be shooting a new season in late 2012/early 2013... and the people in the driving seats will be Gavin himself, as well as Michael Jones. Shooting was confirmed to have started in Spring 2013, for a presumed summer release.Season 2 commenced on May 22, 2013, with the release of the episode "Simulation Racer", before settling into a regular schedule in April 2014. The season concluded almost a year after its start, on May 29, 2014, with the "Trials Fusion" episode.
Chekhov's Gun: A cross-video series one. The "Mario Kart" episode of Season 2 reveals that they had everyone in the RT office eating bananas for a week to get enough peels for the experiment. So anytime in the past year you saw a RT staff member eating a banana in videos - this episode is probably why. Heck some of the clips they show to prove this have bananas in places that won't even help the peel-count, such as on shirts or in the Animated Adventures!
Demoted to Extra: In season 2, since Gavin and Michael are the new test subjects, Geoff and Gus are no longer needed to reprise their previous roles. Gus seems to have joined the experiment team with actually setting up (or at least explaining) the tests, and Geoff doesn't appear at all.
Dropped a Bridge on Him: Gus trips on his first step in "Inventory Systems" and never completes the obstacle course.
Fake Difficulty: Burnie likes to add extra things to the experiments to make them more difficult, whether or not such additions make sense, mostly just to torture the lab rats for fun. Most examples are justified, however:
In the pilot episode Video Game Car, he has Monty and Frank attack Geoff and Gus as they make their way to the car. Somewhat justified as, in games like Grand Theft Auto, AI characters will try to attack you as you get into cars.
In Video Game Foods, the main experiment was to see if eating food could heal Geoff and Gus's hangovers and tiredness. However, in order to make this test more true to the games where said food is often found randomly on the ground and such, the food is made to taste and even smell disgusting, which just makes the two of them sick. Justified since, after all, that is usually how food is found.
In Zombie Headshots, Geoff uses a shotgun and Gus uses a pistol despite them both having experience with the opposite gun and, as Geoff points out, both are available. Justified since the test was about whether or not someone could pick up a gun they've never used before and shoot zombies perfectly, so Burnie made them use the gun type they weren't as familiar with.
Simulation Racer had Gavin and Michael being force-fed cheese puffs and milk during pit stops. Unlike other examples listed above, this seems to have no justification whatsoever; cheese puffs and milk are far from commonly-used pit stop food (Terry himself says during the video that he'd never eat that during a race), and only the lab rats get fed instead of Terry as well. The result of this is Michael throwing up and Gavin nearly doing so on several occasions, hindering their progress.
Foregone Conclusion: All the episodes basically amount to "Would this video game idea work just as easily in real life?", and considering the insane topics (healing from old food, becoming a ninja by playing a video game, etc.), you can safely assume the answer is "no" just based on the introduction.
Some exceptions occur, however; in Online Gaming Distractions, Shane aims better when being jeered than when not (though it does still lead to him being distracted and pausing longer between shots). Geoff completes the Inventory Systems challenge, though he was in the military and even he had difficulty carrying all that stuff. And both Geoff and Gus do well in the Zombie Headshots episode, though both have used firearms before; Griffon, who's never shot a gun before, took three shots to kill one zombie.
The Cameo: The introduction to the second episode of Season 2, an episode dealing with Split Screen and screen looking in real-life has Caleb steal the end of Burnie's last line.
Vitriolic Best Buds: Half of the premise is the interaction between mad scientist Burnie and his test subject friends.
Vomit Discretion Shot: Well, you don't see the puke, but you can hear it pretty easily in "Video Game Food".
Vomit Indiscretion Shot: When Michael throws up in the car, we see a bag full of his liquid vomit. He then tries throwing it to Gavin, who almost gags and loses control of the car he's driving virtually. Twice, he flips the video game car due to this.
Worth It: Gus can be heard to claim that being humiliated in his attempt to carry 200lb of weapons at once was worth it for a single beer.