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This is a "Wild Mass Guess" entry, where we pull out all the sanity stops on theorizing. The regular entry on this topic is elsewhere. Please see this programme note.
Yume Nikki

Yume Nikki

TRIGGER WARNING

Madotsuki was raped sometime before the events of the game took place.
It's come up before, and it seems to be prevalent, so let's look at the evidence.
  1. Possibly the biggest clue is within the 'Kyukyu-kun' room, here (ignore the commentary) — after entering the room, she sees a happy, smiling, phallic-looking rainbow thing rubbing the railing, looking for all the world like an unassumingly friendly creature. When Madotsuki enters the next room, she is confronted by a menacing, aggressive-looking face and immediately wakes up from the dream world. Whether it's a coincidence or has some underlying meaning has been argued about a lot. It is, however, worth noting that FACE is the one and only thing that wakes Madotsuki up that isn't caused by Madotsuki herself. It also doesn't help that the door leading to the Kyukyu-kun room looks a lot like a zipper.
  2. There are a few places in the game where some of the items or areas look like vaginas — bleeding orifices (like the door to the Kyukyu-kun room, which has to be knifed open, leaving a bizarrely hymenal opening); and the tunnel into the forest has these floating, multicolored creatures that look suspiciously like uteruses. With eyes.
  3. Also, there are lots of hands throughout the game; the staircase to the poop-hair room is lined with them, and there's also the medamaude room where they're sticking up from the ground (and there are bodiless legs wandering around - would those fit into it all?). Unwanted touching, perhaps?
  • Perhaps she's not only been raped, but is also pregnant. One room has figures full of figures with huge, bloated abdomens. Another room (the room with the pitcher NPC who spills blood from his head, and the pool of blood) features a poster on the wall of what appears to be sperm surrounding an egg.
    • More evidence: The place Uboa transports you to. The creature in the back palming huge bits of the landscape looks vaguely like a nightmarish, distorted incident of groping.
      • Not only that, but you're shoulder-deep in thick, sticky white fluid...
  • After crash-landing on Mars, Madotsuki can descend into a volcano. Inside is a boiler room, inhabited by an enormous, one-eyed, constantly crying creature. Given that it's phallic, it could suggest that the rape took place in the boiler room of her school—a janitor or teacher, perhaps? Under this logic, Masada, who has "sensei" in his full name, may have been a sympathetic music teacher that suspected what was going on, but was never able to prove it. In her dream, he leads her to her assailant so she can accept the trauma. Stabbing the creature changes his eye from a malicious red to a clear blue—perhaps a suggestion that her striking out against him opened his eyes to how much he hurt her. The constant weeping may suggest remorse over his actions, or it could just be...maybe it's time to stop now.

Madotsuki achieves a happy ending
After fighting through her inner demons, and collecting her thoughts, Madotsuki realizes that she's still trapped - the "dream diary" is a dream diary indeed, and she never really was awake. In order to confront her own fear of the outside world, she has to symbolically destroy her old self, and end the dream in a suitably cathartic way. She doesn't die, she just wakes up in the real world, untrammeled by her psychological issues and ready for the outside world.
  1. When inside the dream, you can still go to sleep and enter a new dream. In one area, you even have to go to bed a total of three times.
  2. The object that appears on the balcony at the end out of nowhere... appears out of nowhere. It couldn't fit through the front door, which is somewhat suspicious
  3. In a semi-hidden area, the witch power can be used to fly. Canceling it mid-air causes Madotsuki to leave the dream and fall out of bed.
  4. The bloodstain seen after her presumed suicide looks like a keyhole turned on its side.
  5. The last characters you see in the game alongside the bloodstain are dream-denizens: the onion/garlic-headed pink things.
  6. Not to mention that her eyes are always closed, "awake" or otherwise.

Something even worse than the dreams is going on in the real world
The evidence is Madotsuki's reaction if you try to open the door in the real world - she shakes her head. It seems that she has no trouble with any of the creepy inhabitants of her dreams, but she doesn't want to face whatever's going on in the real world.
  • And note that the TV in her (real-world) room shows nothing but a test pattern. What is happening with all the transmitters in the world? This Troper believes that the game takes place After The End, where most of Earth has been destroyed by some terrible cataclysm, and Madotsuki does not want to live in a barren, barely inhabited world. She does not leave her room because of what's beyond the door - the horribly charred corpses of her family, a horde of zombies, etc.
  • Notice also the rather barren-looking landscape that is visible from the balcony.
    • And the fact that there is no building behind her balcony? The entire building- some kind of tower if the view is to be believed- is no wider than her room. That's just wrong.
      • That makes me realize something: Perhaps she doesn't want to leave her room because if she did she would plummet to her doom. The reason she jumped off the balcony is that she thought she was still dreaming.

Building off the After The End theory; The world has ended and Madotsuki is the last person on Earth. But she has a mission to complete.
More specifically, she's The Messiah. With the destruction of the world, a new world has begun to appear; a world ruled by demons and manifestations of fear, evil, primal emotions and memories, etc. However this world doesn't technically exist yet, it resides inside Madotsuki's head, since she's The Chosen One. She must enter this world and conquer it by facing these manifestations and collecting the Effects, which are whatever she wants them to be, because she's a God-in-Training. What's most important though is what she does with them in the Hub, or the Center of the "New World", at the end... She places the effects in the Center of the New World and they become Eggs. Now finally Madotsuki goes back to the Old World one last time... to leap off her building. By doing this she leaves the Old World behind, and Ascends To A Higher Plane Of Existence as the God of the New World. The Eggs hatch, banishing all the demons and horrible things in the New World and purifying it so life can begin again. The blood stain left behind doesn't represent Madotsuki dying, but instead the death of the Old World, which no longer exists.

Madotsuki doesn't want to be a female
The phallic symbolism in her dreams is her penis envy, the uteruses in the forest leading to a man lying in blood symbolizes her masculine self dead in a pool of menstruation (her becoming a woman physically), and she has no problem using the men's portable toilet in the block world. She tries to force herself to be a girl mentally but she can't, which is why she leaves her gained effects in her mind (her charades) and commits suicide.
Madotsuki is a male to female transsexual
The phallic multi-colored creature followed by a disturbing image is her rejection of her masculine side. She can barely interact with any of the female characters, and those who can be interacted with seem to be rejecting of her. The piano man seems to be trapped on a space ship with no control over it, and is overall a lonely looking person. When the ship crash lands on the strange planet, he seems sadder and reacts in surprise beforehand when the sirens are going off. This can indicate a masculine part of Madotsuki she is trying to send away. The orifices and uterus-like symbolism are her womb envy. This all can indicate that she is a male-to-female transsexual who has given up on trying to live in a world that would have trouble understanding her.
  • As an addition to both of the above theories, note the blue creatures wandering around the area after the flower corridor—one shaped like an X chromosome, one shaped like a Y chromosome, and one seemingly a mutated amalgam of the two. They could suggest gender issues in either direction.

Madotsuki was Dead All Along
She's a ghost trapped in the room she was raped and murdered in. The things in her mind are trying to help her forget her violent, untimely death, but only by accepting it and leaving the toys/effects they gave her behind does her gateway to the afterlife appear, manifesting as the stairs on the balcony.

Madotsuki is a lucid dreamer
Madotsuki is actually exploring her broken, twisted dream world for a source of amusement. After finding herself in her room, an obvious dream sign occurs, her video game console is gone. When turning on the TV, she can find another dream sign; an eye or unusual pattern appears. Finally, she does something that she normally wouldn't do in real life; she walks out the door. The door room may be willed every time, and when she enters a door she takes a few moments to visualize the world she is entering. Inside the dream world, she seeks out as many fun abilities as possible that she can use. None of this would be normal behavior in a usual dream, as people generally behave as they would in an everyday environment, and Madotsuki would never decide to walk out of her apartment.

Madotsuki is a lonely, latchkey, "normal", depressed girl on the cusp of puberty
Rape, rape, rape rape, rape. No woman who has never been raped can be depressed, can they? Madotsuki is just depressed in a society that is kind of in love with suicide. All the phallic and menstural imagery could simply be a child afraid of growing up and going through puberty. She is probably a Hikkikomori or an autistic girl who only seems to be able to live in her dream world. Once she has seen all there is to see in her dreams, she feels that her life is over. So she ends her life. I do not know what the creatures at the end are supposed to mean. I think the creator of this game just wanted to creep people out and has not really established a solid narrative for this game.
  • Way to suck the fun out of Wild Mass Guessing, guy. :(
    • I'm not your guy, friend!
    • Taking into account the other stuff on this page, this really would be a wild guess.
  • Given Kyukyu-kun's rubbing gesture and dildo-like appearance, he seems more like a metaphor for masturbation than rape.
  • Adding to the "latchkey" theme, the broken town might be a telling area. All those shadows living in a slum, making happy noises that don't reach their faces...and you see them in the sewers, too, mucking through the filth. To this troper, it suggests that Madotsuki lives in a bad neighborhood, and her parents are probably away a lot trying to make a living at crappy jobs—wading through shit for it. She probably hasn't really ridden her bicycle outside in a long time, maybe since she moved here, so it's precious to her in her dreams, and thus one of the few useful effects. Although, the "bad neighborhood" theory could also suggest a higher incidence of crime, and thus of rape or molestation.
    • Or at the very least, a potential fear of it; maybe that's why she hasn't ridden her bike lately? ("If you go out by yourself, then... 'bad things' might happen to you," and we know that modern kids have at least vague ideas about what those 'bad things' are.) She doesn't necessarily have to have suffered rape/molestation herself, but if the area she lives in is really the 'bad part of town,' which seems likely given the above WMG, then maybe her hikkikomori nature is the natural result of becoming too scared (of rape/molestation, harrassment, crime, ect) to go outside anymore?

Madotsuki is/was a budding serial killer
Either that, or she's not as sympathetic as everyone's making her out to be. A few of her abilities are pretty manipulative. (The knife...well, it kills things. And the cat ability makes others come towards her, and the stoplight makes things stop.) Madotsuki's a girl who's been bullied and wishes for revenge, but she's gone a bit insane, and therefore became a Hikikomori, and realizes she has a world that's in her control; her dream world. She then dedicates her life to discovering how much power she can have over her dream world, and at the end when she realizes that she's found everything she can and can't control anything further, she, well...you know. I'm sorry if this is a stupid theory, I'm just tired of people characterizing Madotsuki as The Woobie. The kid's messed up. And not in a sympathetic way, in my opinion.
  • And no, I don't hate Madotsuki. This is just an Alternate Character Interpretation.
    • I definitely see where you're coming from, but even in her budding serial killer-ness, there could be something to sympathize with. (She is probably still just a child, after all.) Like you said, maybe she's just a shy bullied kid in her waking life, the world in her mind is her own sanctuary of control that she can retreat to, and things she does in her dreams are manifestations of repressed feelings that will never emerge as actions in her waking life. But I don't see how she could ever run out of things to dream up and control. Maybe she just "you know"'ed after realizing that her dream life was just a big lie, and her real life would always intrude at some point?
  • Alternately, she's awake all the time. The dream world is her after her antipsychotics wore off, and she doesn't want to go outside and face reality. Pinching herself is actually popping an antipychotic and running home. Going to sleep just lets her sleep through the time until the antipsychotics wear off.

Madotsuki is living in the Dennou Coil universe
She's somehow getting pulled into the Coil domain when she sleeps (a similar thing happens in the show). Observe the similarities between the world behind purple door and the abandoned space in Dennou coil [1] . The effects? Metabugs!

This is what really happens in the ending.

Uboa looks like Che Guevara
Compare this to this. He does. (Hey, if WALL-E can have a WMG just saying he looks like E.T...)

Madotsuki has severe hypertropia
Hypertropia is, essentially, googly eyesin real life. (Not, as you might imagine, a condition forcing obsessive additions to this wiki.) Due to the way Japanese society works, her eye problems would draw a lot of attention and probably discrimination, leaving her a Hikiko Mori and always keeping her eyes closed so it's not noticeable. The googly eyes that are more or less everywhere (including the place where Uboa appears) are her psyche reminding her of the fact. The black-and-white areas, which seem to represent her younger years judging by their art syle, have occasional googly eyes in them as well. Masada, the most obvious example of googly eyes, is usually determined to be some part of Madotsuki's mind that she's trying to send off - in this case, her hypertropia and possible other mental problems (see: autism; autistic people do not interact with other people very well, and are often precocious in areas such as piano-playing). In fact, there are eyes everywhere, googly or no; the unsettling sequence in the refugee town where Madotsuki walks past a long row of shack with eyes on them, staring at her, might represent her issues about eyes, or maybe feeling like she's being put on a pedestal to be examined and ultimately judged.

Why can she see fine, despite her eyes not pointing in the right direction? It's a dream, that's why.

Madotsuki is actually one of Itoshiki Nozomu's students
I mean, just think about it; the Meaningful Name, the fact that she has a rather quirky personality + a bunch of psychological problems, just like all of Itoshiki's students (except, of course, for "normal girl" Nami Hitō), and just compare Monoko and Monoe with the girls in Itoshiki's class - the resemblance is uncanny.

In fact, the presence of Monoko and Monoe in Madotsuki's dreams could very well be the result of memories of her classmates resurfacing in her dreams.

Madotsuki's mind is the second Matrix
Confounded by the fact that humanity couldn't accept a truly perfect world, the creators of the Matrix created a world based on the deepest insecurities, fears, hatreds and pains of a young girl with some kind of trauma in her past. However, the result wasn't pretty- only the original girl could deal with the traumatic world around her. The rest became mindless denizens of various parts of her mind, so traumatised by fear and sadness that they can now hardly think, let alone move, or became desperate to end their world by forcing her to wake up. Scattered throughout this new Matrix are beings who can impart some small bit of knowledge to her- the ability to change her form, bring death to others, and otherwise alter the world around her in small, significant ways. Only through the collection and rejection of these abilities- and symbolically, the rejection world they came from- can humanity be free again.
  • By causing instrumentality

Masada is also from the white desert
I'm not really going on anything other than his lack of color. But when you think about it, doesn't it seem likely that he's the same "race" as Monoe and Monoko? Looking at things from a psychological point of view, perhaps he lived in that area of Madotsuki's mind before something made her want to send him off.

Uboa is Nyarlathotep
I know this is a current joke in the Wild Mass Guessing, but is make sense. One of Nyarly's avatar (The Haunter in the Dark) can possess people, but it reveal his real form in the darkness. To put it simple, Poniko is possessed by Nyarlathotep.
  • Does this mean that Che Guevara is Nyarlathotep?

Poniko is an Arrancar.
Most of the time she looks fairly normal, but if you piss her off too much she turns into a huge monster. Since said monster looks like a really messed up black-and-white face, there's a certain resemblance to a Hollow mask.

The Devil's Machine is an eyeball with Ness's face on it, and it teleports you to a nightmarish realm with red horrors in the background. Sound familiar? Furthermore, the game is full of Earthbound shout outs, and what better honor than to include the game's iconic final boss?
  • Does this mean that Che Guevara is the Devil's Machine? Also, how is Uboa an eyeball with Ness's face on it?

Madotsuki needs to get laid
She's too hikikomori to do anything in real life. In dreams, of course, it's not a problem. Cat effect? Drawing things toward her? That's just suspicious. Uboa represents a penis. KyuKyu-kun is a giant dick. Masada? Attractive male with a dick, of course. Knife? Phallic imagery!
  • ...Wait, how does Uboa represent a penis? Because it suddenly appears at random when you turn off the light? And Masada actually seems pretty androgynous ...
    • Exactly. And you obviously haven't seen enough porn involving Masada.
  • Do does that mean that Che Guevara represents a-* shot*

Madotsuki, after committing suicide, is reborn as sinbound Haibane.
  • It actually makes a bit too much sense. Madotsuki is perfect Haibane material: not only did she die when she was young and, as you see above, rife with mental issues, she even commits suicide!

Madotsuki lives in a crazy, mixed-up Fantasy World.
The room is her dream. In her dreams, the door fills her with fear, of things that have happened in her nightmares. Nothing in the real world can do anything worse than knock her out, and safety measures mean that anyone who is unconscious is immediately transported to their home, so they can be not-lost and fed or watered as necessary. Madotsuki is taking advantage of that by using some sort of Vulcan Death Grip Pinch to knock herself out and save the effort of going home under her own power. Some things scare her enough that she faints, instead of waking up as players assume. The end of the game is her trying to find a way to escape the room in her recurring dream without having to go through the door.

Masada and Uboa used to be the same.
Twins, Separated At Birth, two aspects of the same being, maybe even Comedy and Tragedy. They look sort of similar, the face scheme anyway, but act in different but possibly related ways. Uboa stands there and never does anything to harm the player; all he does is transport you to a nightmare realm you can't escape without waking, and his happysad expression falls and becomes completely sad if you touch him and get transported there. He could just want a hug, but is too afraid to hug Madotsuki in case he transports her to the other realm like he does everyone else, and can't do otherwise. Masada runs from you if you have the knife equipped, but other than that he seems to be a nice, if shy person. It's difficult to tell with the lack of dialog. Uboa doesn't seem to be much different, except that his mask (if it is a mask) covers his whole body (perhaps in hopes that it can keep people from being transported if they only touch the mask?) The differences could be that Uboa is used to hurting (or at least inconveniencing) anyone who gets close, and Masada may be used to being hurt, or, after being separated from Uboa, having his one defense taken away (even if it did stop anyone getting close). (Oh, yeah, this also goes with the perfectly sane and not at all wild guess that Uboa isn't evil. This Troper just sees sad, and never would have guessed that Uboa was thought to be malevolent if not for TV Tropes.)
  • Does this mean that Che Guevara is...oh never mind.
    • Yes, yes it does (for once. Che Guevara does look more like Masada than Uboa, in this troper's opinion).
      • Masada is the real-life photograph Che. Uboa is the stylised pop-art version.
  • Uboa and Masada are the same. They "both" raped Madotsuki.

Poniko isn't a character.
That girl? That's just Uboa wearing a "skin".
  • Alternately, Uboa is Poniko wearing a costume.

Uboa is hips.
As one user on Uboachan painstakingly pointed out, Uboa looks very similar to the ... curve of hips and thighs...
Madotsuki is a sleepwalker
The first place Madotsuki visits whenever she goes into her dreamworld is a replica of her apartment(minus the famicom). The Nexus is the area immediately surrounding her building, and the other areas she visits are real places, albeit heavily distorted since she views them through the lens of her subconscious mind. The Effects are(mostly) real objects she picks up and uses when necessary.
  • But that would mean when she stabs something...oh dear.

Madotsuki is insane.
Everything in this game is a vision of her own insanity, including her death which could represent that she completely lost her mind, everything that she obtains during the game could represent the phases of her life, the bike could represent riding through the park, the fat could represent her being overweight at some point, at some point, she probably could not handle life when she tried to keep up with everyone, and the knife could represent her going over the edge to make sure she doesn't have to keep up with them, only staying in front of them, placing her in mental care, with the room representing the only safe place in her mind, with the people waiting at the door being the reason she won't open her door, and when she goes asleep, they leave her alone, letting her leave the room to find parts of her life that she knows, and at the end, she simply accepts it's all hopeless, and just dies, her sanity along with it.
  • She may have been losing a bit of her benevolence (Childhood innocence and all that), because in one of the areas, there is a fire, meaning she did not just use knives to kill people, but also killed them with more practical means, she also didn't seem to care about other innocents, just as long as she could stay ahead of all of them.
  • She may have become very anti social, because everybody was ahead of her.
  • Possibly, the effects also represent other things like emotion (Umbrella=Sadness), ways she mercilessly killed her friends (Headless=Head cut off), as well as the desire to be noticed.

This is discussed over on Homestuck's WMG page.

Madotsuki is depressed because she accidentally killed someone, possibly Poniko.

One of the biggest clues that she had killed someone is where you get the stoplight itself; on the path, there's a messy crime scene in the street, with the splattered remains of a man all over the road. While this may hint that the dead person is perhaps Masada or the proposed rapist in some of the entries, there's also hints with Poniko/Uboa herself, who's trapped in a room that outlooks a snowy land, and randomly turns into a horror who pulls Madotsuki into a hellscape when she turns out the lights.

She blames herself for the death (by knocking her into traffic or causing some other similar accident on the road). Most, if not all, of the items that Madotsuki ends up finding pertains to something that was involved in the incident.

  • The blond hair and long hair both connect to Poniko. The Cat item (draws people to you, perhaps anagulous to being just a popular person or likable in general) can also connect, but this is just speculation to me.
  • The hat and scarf, Yuki-Onna, and Snow items all connect to the weather on the day that Poniko died: cold, wet, winter day. It's a good chance the car involved in the accident couldn't stop or skidded out of control when it hit Poniko. The neon and lamp items also play into this as well, with the accident happening at night, at a place where neon lights are very common.
    • Given what the Stoplight does, I'd go one step further here - there was a red light, and the car should have stopped, but slid on the wet road. Perhaps they were roughhousing while crossing the street at a red light. So the Stoplight in her dreams does what the real one was supposed to do - it makes things stop, freezing them in place. But it also shows the mutilated body.
  • Judging by the severed head and Medamaude items, as well as the massive amount of disembodied body parts and creatures that are just a collection of body parts in random assortments, the car hit Poniko with such a force she was decapitated and lost an arm in the process. Even the Nopperabou plays into this, with having the effect of the head detaching from the shoulders and spinning wildly.
  • The triangle kerchief item is pretty obvious as far as items go: it's a Japanese symbol for ghosts. The towel (which goes over Madotsuki's head and entire body) can also be a shorthand symbol for ghosts, or could just be another sign of the weather on the day when the death happened. This could be a reference to just Poniko being dead, and therefore a ghost, or be dark foreshadowing to the end and imply that Madotsuki wishes it had been her who died.
  • Demon, Poop Hair and Witch items are just how Madotsuki views herself now: a horrible, hateful person. A demon, a witch, just filth with a face and eyes. The knife also plays into this, but in a slightly more cruel way. It allows Madotsuki to kill in her dream world, stabbing everything to death possible. By gaining the knife, she can just call herself a murderer. Adding to this, I think Poniko is the only creature in Madotsuki's dreams that has a realistic scream when she kills her. Perhaps this is the same scream Poniko made when she had fallen into traffic.
  • Buyo-Buyo, Fat and Midget all involve what caused the accident in the first place. Poniko called her these things, and probably jiggled her belly a bit while making the buyo-buyo noise, probably while in the middle of a playfight.
  • And here's the two big items that play the biggest part into everything. The bicycle and the stoplight:

The accident happened at a stoplight, on a snowy, slushy day. Madotsuki and Poniko had been both riding bicycles, on their way to someplace (oh hell, let's say someplace that sells frogs and flutes, so we can add the last two items into this list), when Poniko teased her friend about being fat and short. When she poked Madotsuki in the stomach, Madotsuki became angry and shoved her. Unfortunately, she shoved her a little too hard and pushed her into traffic, specifically into the way of an oncoming truck. A few seconds later, Poniko was nothing more than a mess of body parts, leaving Madotsuki in a state of horror and shock at what she had done. After this, she ends up falling into a deep depressing, repressing the memory of the accident and going into a hikkikomori state since she can't bear to join the world where she had killed her best friend.

It's only when you collect all of the items together that her memory is clear. By doing this, you have pretty much doomed the game to a Downer End. All Madotsuki can do now is kill herself, by flinging herself off of her balcony. She had this plan for some time and only now had the ability to do it, since the balcony is the only place in the real world that Madotsuki will actually go to, and it's only at the end of the game where she has the tools (IE the step-stool, a representation of her memories) to enact it.
  • The theory makes sense, but I think you have the wrong victim. Monoko, when shown the stoplight, grows arms in places that could imply a traumatized impression of injuries, particularly the one sticking out of her head. What if Poniko were Monoko's sister or other relative (Theme Naming, you see) and is therefore angry at Madotsuki for causing the accident, resulting in the fear that transforms her into Uboa in Madotsuki's mind? Note that this interpretation isn't entirely mine; I found the bit about Monoko and the stoplight implying an accident elsewhere (though I can't remember exactly where) and went from there.
    • I think that Poniko, whether victim or just horribly shocked by the accident, was held in a special place in Madotsuki's heart. The place Poniko is found is in the most peaceful world, which can almost be described as beautiful. The sub world where she is found contains light pastel colors and is actually genuinely enjoyable to look at. The island where Poniko's house is in has a very atypical amount of symmetry in it, almost as if that place was particularly made to be a shrine to Poniko. Although there are some uncertainties of exactly who Poniko is in relation to Madotsuki. Mother? sister? relative? close friend? secret crush? not so secret crush? Whatever happened, Uboa is probably some form proof that whatever their relationship used to be, it is no more. Whether because she's six feet under, hates Madotsuki, Madotsuki hates herself too much to allow herself to see Poniko anymore, or they just plain drifted apart over time; Madotsuki clearly blames herself for the entire ordeal.
    • Based on all theories under this header, I concluded that Poniko and Monoko are two dream versions of the same real-life (dead) person. Poniko is the idealized girl in Madotsuki's heart, and Monoko is the girl's corpse, a "zombie". The name "Poniko" is probably what Madotsuki used to call her, as it does not sound like a real name.

All of the dream world is based on Madotsuki's memories
My first thought came when I was reading a thread about Yume Nikki mass guessing on the forums where someone mentioned that area in the Number World with the calm Toriningen, the beds, and the closets. If anyone can recall that certain room that's guarded by a green.. monster, I guess, that's in the upper left corner of the Number World (if I even remember correctly), it is filled with a bunch of those purple-ish monsters that have a single eye on them. Connecting this with AC's theory about that room with the Toriningen being like an orphanage, the "Killing Room" I'll call it, might have been connected to her childhood as well. If I can recall, the room was guarded by a green thing and the inside consisted of only the purple, moving things along with that one blue face on the floor. As far as my imagination go and piecing together some other ideas in my mind; that could have been the site of a rape and/or mass murder area, similar to the Wineville Chicken Coop Murders. The blue face on the floor was most likely the rapist/murderer, whom was defeated by Madotsuki stealing his weapon and using it against him in her own defense. She could have been afraid of the other victims or just plain whacked up already because by the time she realized what was going on, Madotsuki has stabbed and killed all of the people in that room. Soon she fled the area, looking around and killing people she got overly close to(Poniko, Masada, etc.) but then accidentally slipped up and got caught by the police after the incident represented by the dead (male) corpse that you get the stoplight effect from. This then explains why she was running from the Toriningens and why they locked her up in an inescapable place which is similar to a jail cell. She grew older while spending most of her life running, but finally found shelter in a small apartment room, probably in the middle of no where. It is a clear explanation to why she refuses to go outside, since she doesn't want to be caught by the police and questioned of the murders, possibly to the point of receiving beatings. But hey, it's just Wild Mass Guessing, right?

All the dream worlds are distorted representations of places and things she knows in her real life.

The Forest World is a road she usually travels by bus, the Block World is her school, the White Desert is the first complex dream-world she ever developed and is based on her childhood doodles and pen-drawings (white paper, black ink, nothing else), the Neon World is a video arcade, the numbers world is a train or subway station, and so on. (I haven't played it in awhile, that's all I remember immediately.)
  • I think the subway world is the subway system- note the vague people that do some sort of dance in the background while you walk- and that the numbers world is her opinion of computers or mathematics- but yeah, this works pretty well...

Yume Nikki is but one of Kikiyama's dream

My theory is that the guy was once depressed and had this really scary dream, and he couldn't explain any of the stuff that happened in the dream, so he wrote it all in his diary before he forgot it. People gave him different intrepetations to his dreams, which he didn't like completelly. He kept getting other meaningless dreams, which he also compiled in a twisted storyline with no base. He turned his dreams into a game, in hopes that an extremelly savvy bunch once joined forces to unravell the meanings of it all, if there ever was one.

Yume Nikki is but one of Kikiyama's trap

Alternately to the other above, Kikiyama never got any speciific reason to do the game. He just wanted to mess with the minds of people by making a game with no background storyline, and full of different details that could be intrepeted differently by people that suffered different traumas (Like blood. People always maake a big fuss around blood, but not all the same way). As long as no answer was good enough, he'd be happy to know the game was scaring people enough while leaving them clueless. This page shows that people are trying to unravell a mistery that never existed, thus, being proof that they got severely affected by the game and want to know the reasoning behind several points in it. If you agreed even in the slightest to any of the above theories, then you have fallen for his trap too.

NASU is a metaphor for Just One More Level, turned Up To Eleven like many of the other things in Yume Nikki.
Because some versions of the game have a glitch that makes it impossible to leave NASU without exiting Yume Nikki, but it's also an Interface Screw because it's so freakin' addictive for such a simple game-within-a-game.

Uboa is the father of Arakune.
Compare this to this.

She's suffering an existential crisis due to a recent trauma so she's trying to find herself via lucid dreaming or something. The aztec monkey that shows up in the background of a few areas is her spirit animal, and the creatures and worlds are all other aspects of her psyche; the 'graffiti world' is her artistic side, whereas the 'number world' is her mathematical side (since the number world seems to have more doors than the other worlds, this might mean that she's better at logic and math).

The trauma might have been seeing someone she loved getting hit by a car (the dead body on the road), a rape (or alternatively, being raped and becoming pregnant), or having a fight with her friend that ended in her being attacked by that friend (Poniko turning into Uboa).

At the end she doesn't like what she finds, so she commits suicide.

Madotsuki is Lain
After the events of Serial Experiments Lain, something corrupted her, causing erratic effects on the world. Determined to settle the issue, Lain changed her name to match a fake ID and locked herself in a rented room while she sorted things out. her dream world is an interpretation of the corrupted connections to the wired that requires fixing. When they were all fixed, she tested for proper connection by synthesizing a staircase on the balcony, which she used to initiate the changes (sort of like rebooting a computer.) and cease the erratic behavior in the real world. The true ending of the game is Madotsuki paying a months rent, and going on her way.

Yume Nikki actually takes place in a Sugar Bowl in disguise.
Sure it looks creepy and weird to us, but it's not as bad as it looks. There's never any real danger, just some strange scenery and teleportation. Many of the residents, from Masada-sensei to those people in the desert town make happy little noises when you talk to them - the Neon World in particular is even a perpetual party! Masada-sensei looks alone, but he has two chairs set at the table, like he's expecting a guest. Even when he crash lands, UF Os can be summoned - probably his friends to rescue him. The Toriningen? Just playing tag with Madotsuki, sending her to "base" when she gets tagged. Monoe and Kyukuy-kun smile at seeing you, and Monoko dances and spins when you talk to her in her true form. Even Uboa always has a smile on her face (though she looks bemused when you run into her, for good reason) and never tries to hurt Madotsuki; if not that, then Uboa could be Poniko with a costume to give Madotsuki a safe scare. Of course, Madotsuki could be something of a Nightmare Fuel Station Attendant because of the bloodier aspects, but Nightmare Fuel is in the eye of the beholder, right?.

Madotsuki is Haruhi if Kyon had died at the hands of Ryoko
N-Now hear me out before dismissing this as another OMG HARUHI WMG... In an alternate continuity or somesuch, Ryoko actually manages to kill Kyon, and Haruhi becomes depressed and slightly insane. The dream-characters are her trying to reunite with her friends in a world where everything is "all right" again, but slowly her depression twists things around.
  • Monoko could be how she eventually sees Mikuru. A girl with a twisted, unnatural body, as opposed to the Moe light she used to be seen in.
  • Shitai is, of course, Kyon. Dead body with scraggly brown hair, found in a saddening area, etc.
  • Monoe is Yuki. Distant, seemingly benign, etc.
  • Itsuki is Masada. H-He just is.
  • And finally, Poniko/Uboa is/are Ryoko. Seemingly innocent, but with a definite "evil" side to them. The place Uboa sends you to is sort of Haruhi re-imagining what happened that day, and the dark "world" Ryoko drove her into.

Almost all the characters are friends/acquaintances of Madotsuki. (And she also had a really crappy childhood.)
Building upon some of the other WM Gs above, and said elsewhere...
  • Monoko is (Or represents) one of her first friends. She was killed in front of Madotsuki's eyes when they were playing near a traffic light, and she got hit by a truck. Being young, Madotsuki didn't really understand what she saw, hence why Monoko is represented as a mutated girl, rather than a mangled corpse. Madotsuki feels guilty over this, and blames herself a fair bit.
  • Monoe was another friend of hers who drifted away. Either she moved, or simply made other friends, hence why she fades away.
  • Masada was her music teacher with a lazy eye. while all the other students mocked him, she enjoyed him and his classes. Perhaps she learned to really harness her imagination with him, telling her about various books that really opened her eyes. Presumably, he got transferred to another school.
    • Any explanation for why he runs from you if you have the knife, then?
      • The original teacher was always quite shy, and a bit nervous and cowardly. Perhaps he wasn't transferred as much as quit after being threatened by a student in an act that stuck in Madotsuki's mind.
  • Toriningen are how Madotsuki saw other girls. Being short for her age, she saw them all as tall, and bizarre looking with their makeup and weird hairstyles, clucking away about things she didn't understand. Either they ignored her (And had fun without her, hence the Toriningen picnic she can't get to) or they mocked and bullied her, hence the psycho Toriningen.
    • What about the friendly Toriningen in the Numbers World?
      • Those fit under 'ignoring her.' Those Toriningen don't actually help her, they just leave her alone. it's not like every girl in school picked on Madotsuki. Hence why some are just weird looking, while some are malicious. As for the Toriningen in the department store who changes your menu, I'd say that represents one time when she recognized a girl that picked on her at school working at a store she was shopping at with her parents one day. The dissonance between this girl she thought was nasty, and seeing them be a polite server, made her confused.
      • This theory would indicate that Madotsuki had bigger problems than just being lonely or emotionally repressed; it's likely that the horrific death of her friend stunted her maturity as well as her ability to relate normally to others. Being 'confused' by one's school facade vs. their job facade is something that would happen to a young child; in order for one of Madotsuki's classmates to be working at a store, they'd have to be at <i>least</i> in junior high, more likely in high school— Long after Madotsuki should be able to comprehend such things without such confusion. We might be surprised that the bitchy girl at school could seem so polite and friendly at work, but we'd accept it without more than a second thought.
  • Now, the big one. Poniko was the last friend Madotsuki had. Poniko seemed to be a kindred spirit, somebody who didn't talk much and didn't have any friends. Indeed, it wasn't much of a friendship, as Madotsuki simply hung around Poniko, but Poniko mostly took advantage of, if not completely ignoring, her. Still, Madotsuki, emotionally repressed as she was, thought it was a friendship.
    • This all changed after months, or years, of this supposed friendship. What happened? Poniko raped, or tried to rape, Madotsuki. This is where Uboa comes in, representing how that girl Madotsuki thought she knew very well became a monster. Madotsuki tried to defend herself, and ended up grabbing a knife, killing Poniko. Utterly horrified at having who she thought was a friend attack her, yet also killing her, sent her over the edge, and she became a shut-in.
      • Or maybe Madotsuki got too close or clingy and Poniko (perhaps callously) told her to back off. Madotsuki, already sensitive from loneliness, takes this the worst way. After all, Uboa will transport Madotsuki if she just runs into Uboa: the knife isn't required.
      • That works quite well, actually. I suppose I was just trying to find a reason for the knife and all the supposed sexual imagery. But just being told to eff off by one you thought was a friend would be devastating to somebody as screwed up as Madotsuki. (As one Troper above said, who says she's completely innocent amid all this? The gal's messed up.)

Madotsuki met The Grinch at some point, and cracked when he gave her a First Class Grinching. She relives the experience in her nightmares.
Because that one Mind Screw Surreal Horror scene from Halloween Is Grinch Night looks a lot like what would have happened if all the artwork in Yume Nikki was drawn by Dr. Seuss.

Poniko is a revolucionary.
Inspired by the awfulness of Madotsuki's dream world, and not even her No-face pajamas bringing her emotional comfort, she decides to steal one of the TARDIS beds, come to the "real" world to get her medical license, and help the tormented souls, such as a hand-ectomy for Monoko that would not require bringing her to the shovel-beam. However, the rampant poverty inspired her to use a Latex Perfection mask or Magic Plastic Surgery to revolutionize oppressed and third-world companies, starting with Cuba.
  • My joke is slowly ascending to meme-status. Wow.

Madotsuki is a serial killer.
She's not a hikkikomori. She's under house arrest. The dream characters and places represent her victims or aspects of her insanity.
  • The Toriningen are her murderous urges. The Lunatics send her to an inescapable room—allegorical for how giving into her insanity landed her under house arrest.
  • Monoko was the first of her victims—a little girl Madotsuki babysat and brutally murdered and mutilated. The fact that she's perfectly normal until Madotsuki uses the stoplight effect on her symbolizes that she was the weakest of Madotsuki's victims—she had tried to run, but all it took was for Madotsuki to say "Stop", and her fate was sealed.
    • Monoe was Monoko's older sister and a former classmate of Madotsuki's. She was the only one who knew who killed her little sister, so she had to die as well. She teleports Madotsuki away because she doesn't want her killer anywhere near her.
  • Masada was Madotsuki's piano teacher, who she was very close to and eventually developed a crush on. When he rejected her advances, she decided If I Cant Have You and killed him.
  • Poniko was her most recent victim, and the one Madotsuki feels most guilty over. The two were the best of friends in the past, but Poniko grew distant and started ignoring Madotsuki. At this point, Madotsuki had figured out that her victims were appearing in her dreams, and so killed Poniko in order to keep her forever.
  • Uboa represents Death. He periodically appears in Poniko's place to remind Madotsuki that, although her victims may be alive and (relatively) well in this world, they're still dead at Madotsuki's hands in the real world.
  • The Number World and Block World both represent prison. The Number World normally has small, one-digit numbers (years in her various sentences, perhaps?), but also a few absurdly long numbers (prisoner numbers?). The blocks, obviously, are cells/cellblocks.
  • Madotsuki's killings generally happened on winter (Snow World) nights (Dark World/Candle World), and, of course, the most frequent weapon was a knife.
  • The Cat effect symbolizes that all of Madotsuki's victims were close to her. A child she babysat, a classmate, a teacher, a friend. Never strangers.
  • Shitai-san (the corpse you get the Stoplight effect from) might be another victim, or just a symbol of what Madotsuki did with the bodies of her victims—left them in the middle of the road in order to make it look like they had been hit by a car.

Madotsuki's suicide is her atonement for her killings. Either that, or she wishes to "join" her victims and be with them without the guilt of being the reason for their deaths.

Madotsuki cannot control her dreams.
But she remembers every detail; wandering through places that are twisted and wrong, an overwhelming sense of dread, every seemingly friendly face turning twisted and frightening for no reason; and, worst of all, that she frequently just isn't herself. She just gets worse and worse each night. By the time the game starts, she's to terrified, and her sense of what's real is so damaged, she won't leave her room. In the end, she takes the only route she can to escape her dreams.

Madotsuki is an E.V.O.
The effects you gather are her E.V.O abilities. The effects you haven't collected yet are actually abilities she possesses, but can't yet control. Need more proof? Look at Breach and Monoko.

Madotsuki is a Narcoleptic
Narcolepsy is a disorder where the sufferer randomly falls asleep and is unable to control it. Another symptom is vivid hallucinations. Narcopleptics are often unable to lead normal lives because their sleep pattern interferes with regular activities like attending lessons and hanging out with friends because there's a chance they'll pass out and injure themselves. Madotsuki became a hikkomori (and eventually became depressed) because she was frustrated with her condition. This also explains why the city looks so empty when you stand on your balcony. It's the middle of the day and all the 'normal' people are at work or school.
Mars-San is the Last Of His Kind.
Some sort of an apocalypse took place on his planet and only he survived by taking shelter in the boiler room. He's crying because he misses his friends and family.
  • And his baby son was sent to Earth Kal-El style and now resides in a puddle near the Witch effect tree, and only comes out once in a while.
Uboa is indeed female.
Uboa's face seems to be a extremely warped noh mask. Noh is a type of traditional, musical theater in Japan and the mask is usually worn for a female role. (It can represent a youngster, old men, or nonhuman characters. Although the third option is the most likely case here.) Since the house Uboa appears in is inhabited by a woman (Poniko), it might mean Uboa is female.
Uboa looks like a melted Buzz Lightyear head
The light switch in Poniko's house is an eversion point.
Well, it makes as much sense as anything else. Something perfectly innocent gets turned nightmarish by pressing a button in an otherwise innocent place... ... yeah, I got nothing.
Madotsuki is actually obsessed with Earthbound
The NASU game is her only other game, which came from the system. She is currently grounded because she played Earthbound too much, and that is why she won't leave the room ("I can't, or the game will be kept from me for another week!"). Eventually, this, let's say, month long grounding with nothing but NASU to play drives her insane, and she commits suicide. Her parents, of course, are shocked, and start convincing people to boycott Earthbound. Word of the boycott and the reason behind it reaches the states, and No A decides that such an addictive game should never come to North America. The end result? We get stuck without an export because Madotsuki is an addict.
Yume Nikki is linked to the recent movie Inception
Many concepts from Inception, including dream/subconscious exploration and reality confusion, are comparable to directly assumable theories made about Yume Nikki. For example, Cobb's dream, with the different floors of an elevator leading to different parts of his memory and subconscious is parallel to Madotsuki's dream world, with the different doors. In addition, Mal's confused thoughts on reality that caused her to commit suicide by jumping out a window could be similar to the end of the game when Madotsuki too commits suicide by jumping off her balcony, assuming Madotsuki had similar intentions. That last event in Yume Nikki can also be compared to when Ariadne and Fischer Jr. had to jump off of the building in limbo in order to awaken in the last level. The scenery on Madotsuki's balcony is also very similar to the eroded city in "Inception"'s limbo aswell.
  • Wut? I just saw Inception, and I swear, I was JUST about to post this. Thanks for making me feel even more inadequate, tvtropes! But it's ok, because no theory can top this....
Every single theory is true and interconnected, but with a slight twist...
Well, this is quite obviously going to get a bit crazy, but just hear me out. So, Madotsuki is an insane, depressed young tranny (tomboy / intersexed individual / insert unusual gender-related issue-thing here) dealing with being raped while suffering through puberty in a post-apocalyptic world. ...No, wait! Come back! I swear it gets better! Alright, so she (he? For the sake of argument, we'll stick with she) is going through life as usual (y'know, the whole "not gonna go outside" thing, the dreaming, bemoaning her terrible life) when she comes to the conclusion that the only way to "fix" everything is to go back in time and alter her future by both killing her rapist and acting as a new friend for herself so younger Madotsuki won't be so depressingly lonely. She realizes, however, that she probably cannot allow her younger self to know who she is, she decides to disguise herself as an attractive young blonde woman under the name "Poniko", believing that if she disguises herself as someone she would find attractive (yes, she's a lesbian), she'd be more likely to form a friendship with her.

She goes back in time to her old school, only to see herself from a year or so (perhaps a few months) ago socializing with Monoe and her younger sister Monoko, two girls she suddenly remembers from her childhood. Recalling the tragic chain of events leading up Monoko's death at the hands of a speeding driver, causing Monoe to run away, never being found, Madotsuki (A.K.A. "Poniko") rushes over and introduces herself to the trio, hoping to befriend them all and hopefully prevent Monoko from getting killed. They all become close friends, hanging out all the time and sharing some of their best moments together. They even enroll in a piano class together, the four of them becoming very fond of their teacher, a sentimental young man named Komuro "Michael" (as his pale skin, hair and ability to moonwalk flawlessly reminded many of Michael Jackson) Sakamoto Dada Sensei, often called Masada-Sensei. He cared for the girls as if he was their older brother, becoming an honorary fifth member of their "clique". Other than the girls, his biggest pleasure (not like that you pervs D:<) in life was the piano. That and drugs, of course. One day, he crashed, leading to him getting fired, causing him to fall into a deep depression. He withdrew himself, shutting himself in his house and locking out all outside life. Madotsuki and "Poniko", wanting to cheer up their friend and teacher, tried to go to his place and do something for him. Unfortunely, they ended up getting lost in a dark forest near his house, where they encountered and seemingly friendly man offering them colorful candy if they let him "rub" them. After their refusual, he turned violent (as indicated by the menacing and somewhat phallic expression on his face), attacking and raping Madotsuki. "Poniko" tried helping before the man pulled out a knife and slashed at her, creating a deep wound on her abdomen (which she covered up with heavy turtleneck sweaters from that day forth). Madotsuki managed to yell out "Run Poniko, save yourself!" before the man slit her throat and left her in the forest to die.

Frantic, "Poniko" found the man's car, with the key still in the ignition, and drove off, going as fast as possible, eventually losing him but driving on out of fear and guilt. Accidentally running a red light, she doesn't notice Monoe and Monoko speaking with Masada-Sensei and his gay lover, the girls (and his lover) somehow having managed to get Masada out of his house. Poniko plows through Monoko and Masada's lover, freaking out Monoe and Masada-Sensei. Jumping out of the car, "Poniko" notices the body, taking in the bones sticking out of Monoko's arms, the pool of blood and brain matter around her head, the trail of drool hanging out of her mouth and the single tear gliding down her pale face. Looking to her friends, her heart sinks as Monoe's ever-present smile fades as she runs off (disappears). Masada locks himself up in his house once more, the once tenacious, outgoing man becoming silent and gloomy. "Poniko", now harboring an intense hatred for herself, goes home and kills herself.

Madotsuki, barely alive, manages to go home and treat her wounds, healing completely but still emotionally and mentally disturbed from both the even and the news of Monoko's death, Monoe's disappearance and Masada's self-induced seclusion. She decides to go to "Poniko's" house for support. Noticing how, for whatever reason, "Poniko's" house looked especially peaceful that day, Mado enters using the key she had made, only to discover her friend half dead on the floor, smiling intently at Mado, who responds by recoiling in terror. "Poniko", who had failed in killing herself... somehow... shuffles over to Madotsuki and begins babbling incoherently about Cuban revolutionaries before confessing her love to Madotsuki and asking her to "join her", saying it will "ease the pain". Madotsuki admits to loving "Poniko" back, but states that she is confused as to what joining her would entail. Without warning, "Poniko" attacks Mado, who manages to escape the other girl's violence before watching her fall to the floor and die, her blood and vomit contrasting with the upbeat, girly interior of her home. The sun sets, giving the scene an eerie quality that sends Mado running home, where she pulls a Masada-Sensei and locks herself in her room, never leaving. After a while, she begins having odd dreams representing the events of her life, before finally choosing to end it all by jumping off of the balcony to commit suicide. Unfortunately for her, she finds out that she was still dreaming (although the events prior, as in Monoko's death and it's causes were real) and decides to take action, going back in time both to clear her mind (and dreams) and to right the wrongs caused by the well meaning "Poniko", all while dressed as her so it as if she is correcting her own wrongs.
  • This theory ties in with many other aspects of the game, but I can't list them all here (too lazy, not enough space), so feel free to PM me for the rest if you feel like it. Also, sorry if it's too... well, stupid.

Madotsuki and Ness from Earthbound are somehow related
  • Ness is able to communicate telepathically.
  • Giygas is inspired by a rape scene... its dialogue in the final battle comes from a rape victim's point of view.
  • There are obvious shoutouts to Earthbound in Yume Nikki
  • Assuming Madotsuki was raped (as there appears to be quite a bit of evidence suggesting that), and assuming some Earthbound WM Gs are valid (Itoi himself said the final scene is open for any interpretation), Madotsuki was calling out to Ness telepathically, causing the final battle in Earthbound to take the form it did.
  • This brings another WMG to mind...

Giygas and Uboa are the same entity
  • This kind of backs up an earlier WMG about Poniko being the one who raped Madotsuki. Bear with this scenario for a minute...
    • Madotsuki and Poniko have been friends for a while... Madotsuki would always stay the night with Poniko... Until one night, when the lights went out, Poniko locked the door and became a monster in Madotsuki's eyes... trapping her... hence the realm Madotsuki is teleported to if you touch Uboa.
    • Uboa is how Madotsuki remembers the rape, and Giygas is how Madotsuki's vision came across to Ness.

Madotsuki is much more intelligent then the average teenager
  • For one, Madotsuki is ambidextrous, which is a sign of intelligence (she can hold the knife in both hands). She also seems clever enough to get around, figure things out and survive in a world filled with monsters even if it is just a Dream World. Next, depression/suicide is known to run highly amongst teens with high intellegence. I would take this a step further and say she might even have Asperger's Syndrome, but I'm not familiar enough with the syndrome myself to make a proper theory.

Certain things Madotsuki finds in her dreams aren't native of her mindworld.
This explains the Mesoamerican-looking entities' presence in her dreams despite Madotsuki being a Japanese hikikomori (it is unlikely she knows much about Mesoamerican cultures unless she has Internet or a bookshelf, but we don't see these in her room). Those entities are spirits and demons that found it confortable inside her disturbed psyche and are responsible for some of her problems. These demons are so powerful that Madotsuki´s censors are unable to kick them out from her system, only managing to imprison them in dark corners of her mind (the Aztec Rave Monkey for instance is trapped inside a small box and can only be seen when Madotsuki takes a peek in it, though parts of it are sealed in the background, along with the other Mayincatec invaders). Over time, these entities would break free and materialize in physical form thanks to their nourishment of negative emotions (which Madotsuki offers in heaping amounts) and prove a great threat towards the world. Madotsuki doesn't know this, but her room has actually been perfectly replicated inside a containment facility at the SCP Foundation in case these demons manage to escape.

Madotsuki is an Angsty Surviving Twin.
Some people have speculated that twins form a strong bond with each other in the womb, and that when one of the twins dies early on (miscarriage, stillbirth, etc.) the survivor may experience a kind of non-specific grief throughout their life, often saying that they're searching for "something" that they've lost but can't quite name or describe. Assuming there is some truth to this notion, it seems to me that many aspects of the game and the above theories suggest that Madotsuki was conceived as a twin, but born alone.

Most of the gameplay consists of wandering around an unsettlingly empty dreamscape, alone and hopelessly lost, without any clearly-defined goals other than looking for "effects," whatever THOSE are; the instructions provided in the intro screen are decidedly vague and unhelpful. In addition to all the obvious womb imagery, notice that the effects appear as eggs- symbols of fertility and gestation- when dropped in the Nexus. Perhaps the effects are nothing more than decoys; they only vaguely resemble the true object of Madotsuki's wanderings, but in the end, she discovers they can never be a suitable replacement for what she ultimately longs for. After finding (and rejecting) some two dozen bogus womb-mates, she finally breaks under the sheer weight of her own loneliness and turns to the only option left to her.

The much-discussed gender ambiguity could indicate that Madotsuki's twin would have been a boy, so she feels that her "other half" is male. On the other hand, there's Poniko, who is probably the most obvious and likely candidate to fill this role. She lives alone in a shrine-like structure that Madotsuki's subconscious has clearly decided is a Very Important Place; the interior somewhat resembles Madotsuki's room, suggesting (as someone else pointed out) that Poniko and her room may have originated as an early draft of Madotsuki and hers; Poniko does not respond to Madotsuki's presence in any way (Knife and Cat notwithstanding), perhaps because unbeknownst to the latter, she's already passed away; and when Madotsuki attempts to get her sister's attention by repeatedly flicking the lights on and off, Poniko finally does respond- in a rather nightmarish and traumatizing way. Insert your own joke involving Che Guevara and dead fetuses here.

Madotsuki is an Assassin.

Madotsuki is an assassin in training that Aspergo kidnapped for information regarding a Mayan Piece of Eden, but they find out too late that she is for some reason incompatable with the device. As a result of this, all her ancestor's memories overlap and mutate when she uses the machine. The Templars decide to let her continue to use the machine in the hope that they may still be able to gain some hint as to the artifact's location despite the incompatability. At the end of the game, she finally manages to gain enough knowledge from the bleeding effect to know how to do a leap of faith from the top of the building, landing in a bale of hay and walking away unharmed.
  • Then what's with the pool of blood at the end?
    • She then stabbed a guard from the pile of hay.

The game was never meant to be this cryptic or subject to interpretation.

The current release of the game is 0.10, meaning it's not even close to finished (and at this point, likely won't ever be). It's possible Kikiyama originally planned to add context, backstory, dialogue, etc. that would have Jossed 99% of this page, but only got as far as a very elaborate tech demo before abandoning the project. YMMV on whether or not this is for the best.


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