- Jossed. According to Word of God, the Scare Chord indicates a large, dark space nearby, whether or not you can see it from your POV.
- Alternatively, the Scare Chord plays each time you get closer to the Void (AKA beneath bedrock). Or you are going insane.
- I mean, it could be that whenever the scare chord plays a "Herobrine"-like entity appears behind you, but only in first person so you can't really prove its existence.
- Jossed. While the native creatures are all naturally mono-gender, Word of God has confirmed that Steve and Alex are male and female, respectively. They are also the only humans in the world.
- The Ender-Dragon is also a girl.
- Maybe Piglins and Hoglins used to be regular pigs then?
- Or they used to be normal villagers/pillagers.
- Alternately, Wither Skeletons are the bodies of players who were evil enough to be sent to hell. Soul sand is where their spirits are, hence the screaming faces. Uniting three wither heads with soul sand effectively fuses them together, creating a supremely powerful being driven mad by its time in the nether. Slaying it drops the Nether Star, which is their souls, finally liberated from existence.
- ... Until you take those souls and trap them in a prison of obsidian and glass just so you can get a few buffs.
- They send beacons of light to the heavens. It figures that it was just souls ascending and the buffs were simply a thank-you.
- ... Until you take those souls and trap them in a prison of obsidian and glass just so you can get a few buffs.
- Well, it would definetly explain why they drop Music Discs... Disc 11, anyone?
- Obsidian is a kind of crystal, actually, and has nothing to do with the Nether except for the portals. Also, netherrack is sometimes described as "meaty".
- Venus IS incredibly hot. Perhaps whatever it's made of after the rift has been softened by the heat and Steve? is clearly resistant to heat far beyond an ordinary human (surviving in submerged in lava for like 5 seconds unprotected). As for the obsidian, perhaps in the rift, particles from Venusian lava was switched with particles from earthling lava and lighting the obsidian made from this on fire shocks them into trying to correct this, creating a portal.
- So Alex is... a villager?
- Except Herobrine doesn't exist in Minecraft, the Far Lands were removed, and Endermen did not live there.
- Herobrine was just a Creepy Pasta, though.
- Creative Mode is straight up dream control. You can fly, make anything, spawn anything, and go anywhere, even through freaking bedrock in an instant.
- Survival Mode Is a comatose fantasy. When you go to bed, it is your minds attempts to wake up. However, you can't, so it makes a reality for you. The enemies are because your mind knows it's at risk of death and needs some reason for it. The good mobs are so that you don't completely succumb to loneliness.
- Hardcore Mode is an experimental dream test, such as The Matrix. If you die there, you die for real. The virtual reality is still buggy, so it tries to kill you.
- Alternatively, since the world must be deleted after death, you could just wake up with no recollection.
- The Overworld is your ordinary dream place. It is your minds closest simulation of reality, and is generally not good or bad.
- The Nether is your nightmares. It is hell, full of dark, twisted things and disturbing landscapes. It is accessed by a portal, a certain event in the dream with unwanted consequences. You can turn it into a kingdom though, as you manage to overcome what's in your nightmares.
- The End is your mind facing the possibility of death. It is a lifeless world with a great monster, the enderdragon. If it wins, you fall into infinite void of death, and all is lost. You reawaken in the overworld, because your mind is shielding itself from the terror of death. If you kill the enderdragon, you are free. You can finally wake up from your coma, and live again. You return to the overworld by choice, because of what you created there in your coma. But now, you can leave when you want.
- The Void Is where your repressed experiences are. It is empty because your mind doesn't want to face what is in there, and it kills you and sends you away to keep you from experiencing it. You can build in the nether's void because your mind is so rattled by the nether's terror that t forgets to kill you and send you away.The bedrock seal is the wall around your repressed experiences.
- The mobs are all different incarnations of your fear of death:
- Creepers are the fear that death will be painful, like being blown up. They represent fear of dying itself.
- Skeletons are fear of what you become after death. You wonder whether you will become a lifeless shadow of what you once were, just a mindless death machine.
- Zombies are fear of what will happen to those you care for in life. How will they fare if you are gone? Zombies are fear that your death will severely negatively affect those you care about.
- Slimes are your fear of the inevitability and eternity of death. They multiply when you attempt to kill them,and they can see you through solid blocks. They're your fear of the fact that you cannot escape death.
- Magma Cubes are worse versions of slimes- they come right out, screaming you're going to die.
- Ghasts are your terror of what happened to your deceased loved ones. You fear whether they will still know you, or if they really did go to a better place.
- Blazes are fear of what creatures you will encounter in the afterlife. You've heard a lot about Fire and Brimstone Hell, and are afraid that that is what awaits you.
- Spiders are fear that after death will be a bad place. Spiders trap their prey and eat them painfully. It is your fear that the afterlife is painful and trapping.
- Alternately, spiders are fear of being trapped between life and death. Spiders trap and suck out their prey, so you feel similarly trapped, being comatose and helpless against death.
- Spiders could also be the fear of being trapped in death with no way out. Prey also gets stuck to their webs with now way out. You fear that you will be stuck in the dead forever.
- Endermen are simply your fear of the cold, hard reality and risk you are facing: DEATH.
- Alternately, Endermen are the fear of the power death can have even while still alive. You try to avoid contemplating your own death, because the knowledge that you will die eventually may rob you of the joy and meaning in the life you're living now.
- Shulkers are the fear of sudden, unexpected death that could come from anywhere.
- The Wither is your nightmares, all compressed into one horrific being that seeks nothing short of a total and painful end of existence.
- Herobrine is simply the embodiment of all your negative feelings and violent urges. He seeks nothing but your death.
- Mods are the fact that this dream is your dream
- In Survival and Creative, whenever you die, you just come back to life later on. When you die in a dream, you just wake up, and you live to keep dreaming, as Steve does whenever he "dies" and respawns.
- The new Guardian monsters are the fear that death will come out of something completely alien and unexpected, like a temple at the bottom of the ocean. Ry'leh?
- Alternatively, they are simply fear of the alien and unknown.
- Wardens are the fear of way more powerful, undiscovered beings. You belive death might come from another race of beings. Say, coming from an underground city made of a blue sludge.
- Wouldn't that mean that when you die, you wake up?
- No, because when you dream too deep and die you wind up IN Limbo. Dying in Limbo returns you to Limbo.
- No, killing yourself in Limbo does wake you up, but the only time we see people die in Limbo in the movie is when they know they are in Limbo. We don't, so we don't wake up.
- *head asplodes*
- No, because when you dream too deep and die you wind up IN Limbo. Dying in Limbo returns you to Limbo.
- The monsters are all projections that can tell that you are the architect messing with their subject's dream world. Who is the subject? Herobrine.
Creeper: Boomer. you can tell this one pretty easily.Skeleton: Smoker. Long range, really skinny.Enderman: Witch. Normally harmless, but can be agitated at the drop of a pin.Zombie. Common infected.Silverfish: Jockey. Smaller than the rest, don't do much damage, but can move you around easily.
Now run! Make up your own!
- Spider: Hunter. It tries to jump on you in a manner similar to the Hunter's parkour techniques.
- Is the Nether the interior of the sun?
- Also, when the Far Lands were fixed, everything that was once there is now in the nether/hell, and they are waiting to kill you the moment you step through that portal.
Your character is part of a newly evolved human race, back after following the same path as before, but now with even greater strength and resilience than their predecessors, considering that they can punch down trees with their bare hands. It would also explain the creepers, flora that evolved the ability to walk around.
Or it's set in the prehistoric times.
- Fossils and shipwrecks debunk the Prehistoric times theory while reinforcing the Far Future one.
As for why they are zombies is anyone's guess, perhaps they tried to eke out a living in the Nether, and over the generations were reduced to beings of simple intelligence, with any knowledge of the world outside lost as they changed physically due to the influence of the alien energies that flow through the nether. Perhaps they banded together to fight one last time against their foe, forming a small army in the nether, they died to the last and rose where they fell, forever doomed to wander in their small groups holding desperately on to their weapons from life. We will never know.
Naturally, the player will encounter this being (or beings), expect things to get worse from there.
- The Nether is hyperspace. It lets you travel... eight times faster. Granted, it's not very hyper, but that's just a matter of scale.
- Eight times faster is a lot considering there is no upper speed limit in the Minecraft verse so you could be traveling a billion trillion miles per hour in the nether and it would actually travel eight billion trillion
- Builds into a surreal realization when you enter The Nether, which is said to be below the world.
- The fact that Netherrack, the stone found in the Nether, is flesh-like, partnered with the above, could lead to the conclusion that the Nether is inside of the creature.
- Or it IS the creature...Gliv
- The cavernous Nether is the creature's bloodstream. Lava is blood, ghasts are the white cells, and Zombie Pigmen are carrying oxygen. NOW YOU CAN'T STOP THINKING ABOUT IT.
- What are the lava slimes and blazes then? Viruses?
- The Lava Slimes (actually known as "Magma Cubes") are red blood cells (which, appropriately, are smaller than white blood cells), and the Blazes are part of the digestive system (They burn down the food he eats).
- The cavernous Nether is the creature's bloodstream. Lava is blood, ghasts are the white cells, and Zombie Pigmen are carrying oxygen. NOW YOU CAN'T STOP THINKING ABOUT IT.
- Another troper expanding on this idea: As time has gone on since the Minecraft alpha, more players have joined, and, more holes in the bedrock have been found.
- Endermen can manipulate blocks and are hostile if the player so much as looks at them. What if they are the next step in the plan of the Eldritch Abomination puppetmastering the whole world? They can manipulate blocks just like the player, and their hostility upon being seen could be interpreted as a feeling of inherent superiority. Their purpose is to kill off the player and begin to break through the bedrock with greater efficiency.
- ENDERMEN CAN PICK UP BEDROCK BLOCKS. YOU'RE RIGHT.
- As of 1.8.1, Endermen can no longer pick up bedrock. However, there is a new biome with a gray grass that you can't plant anything on except mushrooms.The Corruption is spreading to the overworld.
- Adding on to the above theory, The Eldritch Abomination is a mushroom Hive Mind, and Creepers are its army.
- Considering how The Void recently went from a mostly-white featureless mass to a void of pure darkness, which lets off the same particles as the Endermen, who appeared at the same time as said change, the above WMG is pretty much confirmed. Something very, very bad is down there. And it wants to get out.
- What if the Endermen are, in fact, meant to keep whatever is down there sealed up by plugging holes in the bedrock?
- Maybe looking at them somehow reveals your (unwitting) purpose to them so they attack you to protect the prison's integrity. They stare at you when you're around because they realize something's not quite right about you; making eye contact creates some sort of psychic link and confirms it for them.
- What if THE PLAYER is the eldritch abomination? The player visited a world before and devastated it, sapped it of all resources and even removed the sky. It became the End. The endermen moved the player and put it in an uninhabited world (using the portal in the fortress, which they then deactivated to be safe), they mined down leaving strongholds and abandoned mineshafts in order to somehow create the bedrock layer. The zombies, creepers and skeletons are things the Endermen put in the world to keep the player busy and distracted. The endermen know that the player is dangerous and don't want to engage it when they visit the prison to check on it, but if they are looked at they loose their cool and go into a vengeful rage and attack the player. Think about it; the most powerful creature in the Minecraft universe is the player: it's resourceful enough to make practically anything and is capable of defeating every other mob. And is perpetually reborn (except in hardcore mode). Don't know how the Nether fits into this, though.
- I'm thinking the Nether is a side part of the player's overworld, something the player got about halfway through destroying a bit after the world itself tried to stop them, the Endermen, mourning their pigmen allies who the world got to the point of manufacturing its own monstrosities the endermen could not control, the Endermen all said "This is unstoppable, retreat to new world" due to the fact Nether portals can be made easier than End portals, they cut it a bit, and in respect for their now zombified pigmen allies they stay away from there like it's water, which is not water itself but some form of failed player-killing experiment.
- Adding on to the original theory, Herobrine is a shell that the beast created to still be able to affect the world. However, it's incomplete in its power and connection to his creator, causing Herobrine to seek you out and kill you, rather then try to release his actual form.
- Adding to the above trooper's theory: what if Herobrine is the player's power separated from it's body by the Endermen. They already have the technology to make themselves transport. They separate their bodies from the world and put it back somewhere else. And since the player completely destroyed their world, they would want him to remain as powerless as possible for however long it would last. So they took the God-esque power from the player and the disembodied power manifested itself as Herobrine. Herobrine goes after the player because he knows that the only way for the player to reach it's Godlike status is for them to become one again!
- What if the increase in height limit was a result of whatever's behind the Bedrock being forced back?
- And the fact that Endermen are no longer able to pick up bedrock like in the pre-release is also part of that. The real question now is, What's pushing it back?
- Another thing I thought up: The End just wants to kill humans. The only reason it destroyed the Nether was because it was in between them. And that's why it morphed The Nether into looking like Hell: It's playing on our human fears.
- Also, what if The End and The Void are the same thing? The island of The End is just REALLY far down, and the damage has been disabled so the Endermen and Dragon could survive. The End island is also the Eldritch Abomination, but it lies dormant. The reason The Nether looks like something's bloodstream is because The End was somehow able to convert it into another beast, which is halfway awakened (Much larger than the sleeping End, but still unable to invade other dimensions as shown by the lack of hostile Nether mobs in the overworld) In addition, the race that sealed away the bedrock is not an ancient race. They still exist, but have managed to hide away from Steve? and all the other mobs. The reason Minecra''Minecraft''t crashes if you somehow survive the Void damage long enough is because of the ancient race somehow stopping Steve? from reaching The End and awakening the horror. So, if the End is located in the Void, why doesn't the alien race kill Steve? as soon as he gets there? Well...
And as for the ending, it's the alien's last ditch effort to stop you from going back into the end: To confuse you into thinking it was a dream.
- You mean, like the Wither? I mean, it was added after the Enderdragon, so perhaps.
- If you dig up in the nether, you hit bedrock. It's just a traditional hell.
- Or Is It? The Bedrock layer might serve as a border between different levels of reality, with the Nether being the one closest to the Devourer Entity. When it gets hungry, it sends its agents [You. Endermen. The Seven Dwarves. Who knows] to try and open cracks in the bedrock seal till it weakens enough for it to break through and feed in the very substance that makes up that reality. When it "ascends" from one layer to the one directly up, the one directly above it, which would be the real world, is exposed to a greater amount of its power and starts decaying till it turns into a new Nether, while the Sky Dimension starts to lose astral energy, which "leaks" to the now astral energy-empty Nether through natural cracks on the bedrock, and turns into the Real World. Perhaps all other layers above the Sky Dimension are also sky dimensions, explaining where they come from.
- What about the Void?
- The Void is either the creature itself, whose form is so unnatural that your character can't comprehend it at all, or, more likely the areas of reality so close to it that it has devoured already. Which means that when you stare at the blackness of it, something down there might just as well be staring back at you.
- I think the endermen are trying to save the world from the terror within. The Void was one of the most powerful and evil of their species, so they sealed him away in Minecraftia. Upon hearing of Steve?'s bedrock shenanigans, they sought to find him and kill him. Endermen are powerful psychics, but weak with most senses, so they only sense you when your mind thinks of them. Of course, by killing them you only sooner his glorious release. All Hail the Nether!
- Once the creature has consumed the Nether entirely, the End is the broken husk left over. It is far, far smaller than any other dimension and contains a very limited scope of blocks and mobs. The Endermen, who as described above are trying to save the world from the Void, colonize this broken world and, using their abilities of teleportation collectively, raise the End until it is above the current Sky Dimension. Although the current Sky Dimension is losing life energy because the creature has recently fed, there is still enough to eventually energize the End until it is another Sky Dimension. Therefore the worlds are in an endless loop of being energized, losing energy, being consumed, and becoming re-energized. The Enderdragon is a physical manifestation of the creature whose purpose is to hinder the Endermen in their task to re-energize the End. This explains why, when diving for the player (it attacks the player because the Enderdragon is an imperfect manifestation of the creature whose only goal is killing, and it makes no attempt to differentiate between enemies and allies), the Enderdragon will strike Endermen in its way, and why the Endermen will attack the dragon in retaliation. Ender Crystals contain the life energy sapped from the worlds, and by passing near them the Enderdragon is able to consume that energy and replenish its own. By destroying the crystals, the player achieves two effects: one of the Enderdragon's food sources is cut off, and the destruction of the crystal releases the life energy locked within, speeding up the re-energization of the End. This puts the player in a strange position; he is trying to break the bedrock to release the creature underneath, but by destroying the Enderdragon, he is preventing that same creature from rising, and he is unaware of both. World seeds can be explained as follows: Let's say a given Sky Dimension -> Overworld -> Nether -> End cycle is given the number 0. Cycles before this one are given negative numbers, and cycles after this one are given positive numbers. As each world is changed drastically in each cycle, every number leads to a different set of worlds. This number is the seed of the world, controlled by the Endermen so that the player ends up in a specific cycle where he can (unwittingly) aid the Endermen the most in stopping the Void. Now when you consider the immense values of most of the seeds...
- The new 1.9 update looks like it's going to alter the End to be, essentially, a withered mirror of the Sky Dimension, consisting of an endless expanse of Endstone islands dotted with End Cities shaped like upside-down ziggurats and covered with forests of strange Chorus Trees. Building on this, when the world-eating entity is done eating the Nether, the End is left behind, with the Endstone being composed of indigestible waste material (so, yes, it’s basically cosmic excrement). The Endermen colonize this wasted world, and proceed to turn it into a new Sky Dimension: besides stealing blocks from the Overworld (which has the minor if beneficial side-effect of denying them to the entity), they plant the End with Chorus Trees, which are essentially bio-engineered terraforming plants (pun intended). The natural side processes and waste products of the Chorus Trees taking root and growing rejuvenate Endstone into the variety of blocks all minecrafters know and love. The End Cities serve as control centers for the whole process, with the shulkers being security. By the time the creature consumes the new Nether, and the Overworld and Sky Dimension collapse and move down a space in the Layered World, the Endermen have finished rejuvenating the End and set it up as a new Sky Dimension. They then move to the new End, plant new groves of Chorus Trees, build new End Cities, and the process begins anew.
- So it's Left 4 Dead meets Fallout meets The Perfect Storm meets Inception?
- Now the question is why the pigmen are sent there.
- The pigmen are yet to actually exist. The nether sees anything that isn't passive or neutral as hostile. Kinda like a "guilty until proven innocent" thing.
Oh, and Bedrock? Does the word Absolutely Safe ring a bell?
- Don't forget, one staple enemy of the Mother series is a tree that inexplicably explodes when you kill it. And Creepers are possibly plants, because they're green and taste like leaves.
- Taste? That doesn't sound right. And how would anyone know if...
- Word of god says they taste like leaves.
- Taste? That doesn't sound right. And how would anyone know if...
- Putting this theory side to side with the one above that the Bedrock level is actually a seal for something that is not very nice, the Entity locked under the world might, possibly, be Pokey. Which, depending on how much time has passed since the Dark Dragon awakened, and taking in account how much malice, hate, and despair he might have gathered by now, is now in a power level rivaling Giygas.
- Yes! Steve? is actually a Forerunner! And the world is actually a Shield World or Micro Dyson Sphere! That would explain why bedrock is impenetrable: it's the outer crust of the Sphere/ Shield World. But, as in Halo Wars, the Flood found your world and the rest of the inhabitants were infected (zombies). Then the Flood started forming the calcium-based Pure Forms (skeletons). The Creepers are actually Carrier forms made from some unknown infected alien species, designed purely for offense, thus not actually carrying anything (which is why they explode when close to you). The Flood also infested the inner tunnels of the installation, which is why they're found in caves, and they screwed up the systems, making it so the installation shuts down periodically, during which times the security turns off and the Flood can roam free. But when the systems power up again, the security systems use nearly invisible concentrated lasers to burn away any Flood caught in the open. When you die, your memories are imprinted on a young Forerunner, who becomes your new incarnation, like in Cryptum.
- Endermen could be the shadow-demons that plague anyone afraid of the dark. A fear of the dark would also explain why mobs only spawn at night or in unlit caves.
- Yes, because the imagination of a six year old would think of creepers and ghasts. Exploding dicks are standard halloween monsters indeed.
- Maybe Ghasts are just normal ghosts and Creepers were from some monster movie the little kid accidentally saw?
- Kids that young make up some pretty outlandish and awesome stuff, you know.
- Maybe to add to that, the updates throughout the games development could be new ideas he comes up with as he grew older such as wool dyeing, pistons, wolves, the adventure update and soon the release of the game where he thought up of an ending to it. But it doesn't mean there couldn't be more to add...
- And even more: mods could be his friends thinking up things to add to it, such as one of his best friends inspiring pistons, and another thinking up an intricate one for The Aether.
- Maybe the kid is actually just scared of a lot of things, and the world of Minecraft is his/her way to make beauty and combat his/her fears. Skeletons and zombies may very well be average halloween monsters, or they may be a manifestation of the kid's fear of death. Spiders, cave spiders, and silverfish are a fear of insects. Creepers may be a secret self-loathing, wanting to destroy everything the kid made and eternally sad. Endermen are a manifestation of the kid's fear of darkness/absolute nothing. Same goes for the End and the Enderdragon, since the Enderdragon destroys almost EVERYTHING physical.
- This begs the question of just what the hell we did to turn Earth into The Nether.
- What DIDN'T we do?
- A new troper extrapolating: The blocky look of the Minecraft world is caused by an experiment in expanding the planet using the compressed minerals in the center of the planet to solve resource problems. Something went wrong, causing the decompressed minerals to form cubes, rather than curved surfaces. This process released Eldritch Abominations into the world, also affected by the "cubification", resulting in creepers, ghasts, and demonic spiders, with promises of immortality. The majority of Earth's now blocky population accepted without pause, suckered into the immortality without youth con. Only Steve and his brother Herobrine, leading scientists in the decompression project, were offered better deals, infinite resurrection for Steve and immortality with youth with invincibility for Herobrine. The majority that were tricked eventually went mad and became zombies over time, with smarter cases surviving the rotting process and becoming skeletons, their intelligence allowing them to craft bows. Steve and Herobrine collaborated for a time, sealing the former core of the planet, now the Nether, with adminite, trapping the ghasts, baited with pigs (which eventually turned into pigmen, also tricked into false immortality, resulting in zombie pigmen). Despite such a feat, making the world far safer in the process, the brothers still blamed the other for the apocalypse, eventually climaxing in a pseudo Cain and Abel situation, resulting in Herobrine's far more effective form of immortality allowing him to triumph over his brother, who is now terrified whenever he sees Herobrine, to the point of abandoning continents and braving vast storms that destroy all he brings with him. Herobrine wishes to apologize to his brother, resulting in new surroundings every few years for Steve, who is still trying to vainly rebuild civilisation, with the creation of vast structures, and the re-domestication of farm creatures and companions for his journey (wolves). The warped physics caused by the presence of the eldritch creatures allows Steve to shape simple tools via a combination of crude depictions of the desired item and willpower (alchemy eventually refined into Runecraft). Steve's scientific drive and the unstable nature of the warped planet result in occasional new discoveries in the creation of tools, his influence over the environment, and behaviour of the new world's inhabitants (updates), or near impossible environments (biomes without transition). Steve's forays into the Nether are attempts to stabilize the area enough for recompression. This has been happening for millennia and Steve has lost most of his former humanity, resulting in the creation of books without writing, and his reluctance to speak, even in the company of the docile zombie pigmen.
- More later, maybe.
- Or, building on the concept of a monster under the bedrock... what if it got out? The planet's core erupted from the sudden void, spewing lava and a dark stone across the land. However, a portal was created out of said rock and the humans fled to a new world. The fires grew, and the whole of our world was covered in lava, burning trees and turning all to ash. The survivors were transformed by radiation from the now-broken portal; spiders into Ghasts, humans into zombie-pigmen, and slimes into Magma Cubes. The blazes were formed from the fire itself. Hundreds of years later, a man named Steve? found the old portal, rebuilt it, and discovered the old world was still inhabitable. But none believed him...
- Building on this, Villagers are actually descendants of the magi. A small group of magi refused to cheat death like the others and lived their life normally. Supported by the fact the villagers seem to be just less pink pigmen with larger noses and crossed arms. They lived their life normally, but did not want to practice magic any more because of the event that caused the magi to fall. That, was them attempting to open a portal to another world. They already tried it with the nether and were successful, but when they tried to open a portal to the end, they unleashed the endermen. After the magi were wiped out, the surviving group learned to fight with physical weapons and fought their way back into the ruined strongholds to correct their failure. Again, successful, and they put the silverfish in the walls to stop someone reactivating the portal and releasing more endermen. Now, in the present day, magic use is all but completely forgotten to villagers, except to animate the iron golems. The player can do this because he has rediscovered magic, or at least the magical power of diamonds.
- Beating The Wither (a boss enemy that comes from The Nether (THE PAST)) gives you an achievement called The Beginning.
- No... if you fell through the Discworld, you would land on either one of the elephants or on A'tuin the Turtle. Second of all, the zombies on discworld are sentient and can't be killed with swords. As opposed to the romero-style zombies in Minecraft.
- No, for the reasons given above and more reasons having to do with the size of the Disc and the biomes (which could hypothetically be high-magic zones that affect the weather, if not for the world-size problems), but it could be the disc world seen in a cube-shaped universe in either Eric or Sourcery.
- Animals are normal animals.
- Villagers are a combination of human, dwarf, and goblin — all the sapient mammalian races got so mixed in the melting pot they became one species.
- Steve? is also a combination, having the adaptability of a human, the mining skills of a dwarf, and the quick learning of a goblin, but he has more human ancestry, which is why he looks different.
- The trolls remained a part of society too, as iron golems.
- Zombies and skeletons are ordinary Disc zombies, but since this takes place thousands, if not millions of years After the End, they've all gone insane from living so long, which is why they're homicidal. They've also degraded over time, which is how they can be rekilled.
- I'm not sure what creepers are yet ... maybe horrifically mutated wizards?
- Witches are still witches, but are even more territorial and hissy.
- Ghasts and zombie pigmen are just ordinary demons, since the Nether is hell.
- And Endermen ... think about them. They will fight you just for looking at you. They will steal everything that's not nailed down, and then steal the nails. And they have a mystical method of teleportation. They're Feegles! Specifically, Feegles doing the Totem Pole Trench, for safety and protection and better views.
How this works with being able to enter a level seed and spawn in a known relative location, not a clue. Maybe Contrived Coincidence keeps SSP players from seeing each other?
- Maybe it does take place on the same world, but people never meet because there worlds are separated by the Farlands, and who would be able to go more than ten minutes of walking in the Farlands?
- Well, until we get one of those government super computers to run Minecraft, we may never know.
- This theory may explain why Netherrack burns forever- it's constantly regenerating.
- The excess amount of lava indicates it could be the Nether's blood, although just very hot and dangerous, even to Ghasts and Zombie Pigmen.
- Magma cubes are red blood cells and forts are organs with blazes being microbes that help the organs! It all makes sense now!
- And the Enderdragons were once OPs.
- Oh my notch you're right. Nowadays, as soon as you enter the End, a boss health bar will appear on top of the screen (with the normal texture pack) and there will be an Enderdragon which you have to kill for a reward of a lot of exp, a dragon egg, and a way back out. Here's a gameplay for those interested.
- or the end is the future of minecraftia and the destruction was caused by the endermen coming back and taking blocks its a closed time loop
- Maybe Ghasts are souls of dead Illagers.
-The Creeper is Waspinator. It explains how they can blow up constantly and still come back.
-Spiders are Blackarachnia (Normal spider), and Tarantulas (Cave Spider), of course.
-Skeletons are Scorponok, simply because arrows remind me of his bee drones.
-Zombies are Inferno, because he's the last original Predacon left, besides Terrorsaur.
-Silverfish are some of Scorponok's aforementioned bee drones,namely the ones he doesn't use as arrows.
-Slimes and Magma Cubes are some of Tarantulas' demented science experiments.
The End is Beast Machines Cybertron, the Enderman are Vehicon drones and the Enderdragon is Megatron.
The Nether is Cybertron during the events of Transformers: Universe. Mobs are decepticons from other generations/universes.
-Zombie pigmen are Shattered Glass Decepticons. They are friendly to Autobots/Maximals, and only attack when provoked.
-Ghasts and Blazes are seekers and sweeps from Generation One, respectively.
This explains why Minecraft is so simple. The Blocks are individual molecules. Liquids are composed of plasma. The creatures are nanobots who deviated from their original programming.-Villagers are peaceful nanobots, who due to a glitch, lost the programming of their ulterior motive, but not their ability to build. So they build homes and food sources, as well as iron golems.
-Passive mobs lost their programming completely, and wander around consuming the resources.
-Violent mobs such as zombies have had their programming corrupted, and as such, hunt down their own kind. Creepers have faulty programming and as such, run into a Logic Bomb when they come close to enemies, which causes them to explode. Endermen are the purest remnants, able to carry out their original programming. But when you look at them, they detect you, and are stuck in an infinite loop in their AI until you look away...
-Steve? was an experimental model similar to the villagers, able to build on massive scales. He has forgotten his original programming and now runs amok, destroying his fellow nanobots and harvesting resources from their carcasses for special building projects, such as bows or TNT.
Long ago, the Overworld, so called because it is situated above the Void, whereas the Nether is situated below it, was home to a civilization of powerful mages who lived in Strongholds. They created a spell to return themselves to life, built the Iron Golems, and practiced necromancy so much that the lingering traces of their magic continues to create zombies and skeletons to this day. But then something happened. They began to hear the whispers of the End, and became consumed with the need to bring it about. The cultists called themselves Endermen, after their purpose. They learned of a powerful being at the center of the Void, and set about creating the means to enter it. The magic required items from both above and below the Void, and so they built Nether portals, and Nether Fortresses, with Blazes to guard them. When their work in the Nether was finished, they simply left. The completion of the Ender Portal, however, released a wave of magical energy so powerful that it transformed each and every one of the Endermen into living manifestations of the Void. However, there was one that was unaffected. Fearing this sort of backlash, one of the Endermen transformed himself into an unstoppable creature somewhat resistant to the magic of the Void, provided he was not directly exposed to it. In the process, his mind was shattered, but he retained some knowledge on a subconscious level. Without thinking, he casts the respawn spell every time he sleeps. Over time, he begins to remember. He recalls enchantment, alchemy, and how to create a Nether portal. Then, most importantly, he remembers The End. Enraged by the revelation, he slays some of his former brethren and rips out their corrupted hearts. He coats them in blaze powder to try and recreate some old alchemical recipe he half-remembers, and suddenly, this Eye of Ender pulls him to a stronghold his people once used. In it, he finds the accursed portal that caused this mess, and finds that the Eyes could reopen it, and bring him to the center of the Void. Perhaps for revenge, or perhaps to try and set things right again, he goes to The End and kills the Ender Dragon. Has he freed his friends' minds? Has he simply incurred the wrath of a greater master even deeper into the Void? Only time will tell.
The Endermen were the first culture in the Minecraft universe. They actually did not come from the End, but from the Far Lands (known to them as "Old End"). The Endermen created a vast, technologically and magically gifted empire on the surface world, and later discovered the Nether (which they also colonized), and actually created the End (known to them as "New End") for themselves as an artificial, transdimensional superfortress. They were responsible for creating the strongholds, dungeons, and Nether fortresses, and created the Enderdragon, creepers, magma cubes, blazes, and silverfish artificially, first by hand and later with miniature factories (mob spawners). They also first developed the arts/sciences of golem-crafting, potion making (hence the presence of netherwort in fortresses), enchanting, and, most importantly to them, personal artificial teleportation devices. They traded this technology with the humans from beyond their own homeland, making that society also technologically advanced and intelligent. But some sort of cataclysm occurred long before the events of the game, and destroyed the Enderman civilization. The surviving Endermen turned feral and lost most of their mental capacity, but not all of it. They can still manipulate simple materials, and will not attack unless provoked (they're easily provoked). Their structures fell into decay, in which they remain to the present.
The Pigmen were the native inhabitants of the Nether, descended from a common ancestor with the pigs (their species separated by a dimensional rift long ago), with a primitive hunter-gatherer society dependent on hunting ghasts and harvesting mushrooms. They were quickly subjugated by the Endermen, who introduced various technologies to them as well, such as gold swords (gold being unknown in the Nether). They became zombies, however, when the Endermen introduced the Zombie disease, to which the pigmen had no immunity (See the part on humans for more).
The Testificates (NB: I insist on calling them that) were the next culture to take root on the surface world. They actually arrived relatively recently, there being no major cultures in Minecraftia for hundreds of years after the fall of the Endermen. Although they are inferior to both (old) Endermen and humans in intelligence and level of technology, they have slowly regained some of the technology of the Endermen, such as iron golems, enchanting, and complex metallurgy. Though their culture varies from place to place (especially due to the natural environment), most Testificate villages are theocratic societies, illustrated by their rulers being priests and their most prominent buildings being churches. The specifics of Testificate religion are unknown. They were also responsible for the creation of the Jungle and Desert Temples to be added in 1.3, the former being one of their greatest technological marvels. Physically, they are quite unique, with a large nose and forehead and gray-brown skin. It should be noted that there are, indeed, male and female Testificates, but their secondary (or tertiary :P) sexual characteristics are often difficult to notice.
The first humans in the Minecraft universe came shortly before the players did. There homeland is unknown, probably one of the regions bordering Minecraftia. These early human settlers were responsible for building the mineshafts and introducing more-advanced technology to the Testificates. However, they greatly underestimated the savagery of this new world, and almost all of them were killed by monsters or turned into zombies and skeleton by infection with the same virus as the pigmen. The only surviving humans were assimilated into Testificate societies, where they intermarried or died off. Except for one, the last of these settlers, whose white-eyed, sleepless ghost still haunts the land...
The players are the second wave of human settlers in Minecraftia. Using ancient Ender technology as well as simpler methods like those of the Testificates, they have established a firm foothold in their new homeland. More humans move every day to innumerable colonies in this new world. Only time will tell what happens next.
Long ago, the Overworld was populated by Endermen. They lived in harmony with the planet and its inhabitants, et cetera et cetera. Then, the humans came. Logically enough, they started changing the planet to their liking — and that included getting rid of the aboriginals. The great war began — Endermen versus Humans, magic versus technology. Pretty soon the technology's advantage became apparent, and the Endermen were forced to flee from the planet to a separate dimension. But that wasn't the end of it. For some odd reason, Humans turned out to be inherently attractive to creepers. It wasn't uncommon during the war for whole packs of creepers to leave the endermen's settlements, where they lived as pets, and seek out the humans. The latter embraced their newfound companions, often going as far as to put a separate bed next to their own for a creeper to sleep in.
And the endermen took advantage of this. Just before they abandoned the planet, they performed a ritual which affected all of the creepers, implanting them with an explosive killswitch which activated when a creeper experienced affection. The humans never knew what hit them.
When the dust settled, the endermen sent a scouting party to the Overworld to assess the effects of their farewell gift. Almost immediately it became obvious that the curse worked to its fullest potential. Where there once were human settlements, there were now vast craters and ravines. The endermen started working to try and heal the wounds inflicted to the planet, hoping to reinhabit it once again.
Cue the appearance of a miraculous survivor, Steve At first, the endermen were thinking of disposing of him. But what harm could one puny human do? It's not like he can bring back the former glory of his kind. Not alone. Let him struggle. Let him fight for his survival in a world that is hostile only to him. Let him mine, and craft, and farm, all just to hold back his inevitable doom.
But there's one thing Endermen can't and won't forget. The way humans stole their beloved pets. And that's why, should Steve? look an enderman straight in the eye, they are immediately filled with burning hatred for the last spark of the flaming past, and the urge to extinguish it once and for all.
The original short ended with a bomb that completely transformed planet Earth and everything on it into cubes from the ground up, to the point that it turned into a giant black cube. Who's to say that people survived, and what we see in-game is the effects of that mass transformation? As such, humankind as we know it doesn't exist any more, so now life on Earth is this game.
The dragonborn joined the Vampire Lords and completed his mission to block out the sun successfully. Without the sun, the people began to starve and prayed to the gods for salvation. All this agony and destruction bought Alduin enough time to destroy the world and absorb the darkness, becoming the Enderdragon. But just in time, the gods heard the peoples prayers and turned them into creatures who could survive the floating island the world had become- the people became Endermen. The island floated in the void between dimensions for millenia until it stopped near Minecraftia. The endermen entered the world and began to build, thinking they had found a new home...
The Endermen have trapped the remnants of humanity in a virtual simulation in order to placate them after invading and conquering the earth. In the virtual simulation, humans are free to remake a virtual world as they see fit.
From time to time, Endermen will appear in the simulation to check on the humans. Since their appearance could belie the fact that the world in humans live in is a lie, they attack if they have been spotted.
Once the player finds, activates, and enters the End Portal, they awake from their entrapment in the real world, where they have to face off against the Endermen's leader, the Ender Dragon.
Killing the Ender Dragon doesn't actually kill it. Instead, it is reborn from the egg it drops, while the exit portal left by its body places the player back in the virtual simulation, with two Endermen telling the player a story to placate him while he is plugged back into his virtual prison...
The world as it is when you wake up has largely recovered and adapted since humanity's extinction. Many fauna and flora have stayed mostly the same (cows, chickens, pigs, horses, etc), but there are still countless leftover Zombies and Skeletons, Endermen still wander the Earth at night, and spiders evolved over tens of thousands of years to become much larger, and Creepers are a new lifeform altogether. The Villagers evolved to become the next sentient species inhabiting the planet that are currently in their own Iron Age, with their populations being limited to small villages due to constant attacks from the undead, Creepers, spiders, etc. It is entirely possible that the villagers learned to build Iron Golems based off of old technology left over from extinct humans.
SMP and Single Player take place in the same timeline, those in "SMP" are people who were lucky to be teleported together, while those in "Single Player" are those whom ended up being lost in transit.
Now, Steve has been using Ender for his own purposes, such as building portals, chests that link together, and teleporting around. Sometimes when he does this, an Endermite will spawn. The Endermites are small Enderdragons caused by a small Ender disturbance, the way the Enderdragon was caused by a large one.
The players are the descendants of the species. You just appear in the world, like teleporting. You’re from another dimension. You can create anything, from swords, railroads, to PORTALS TO ANOTHER DIMENSION. You know them all by heart because your from a advanced race. That’s why there’s no others like them in the game, except one. ZOMBIES. The rest of the species were turned into zombies. They’re not villagers because zombie villagers look different, but they look exactly like players. Maybe they and the nether realm went to war, making biological weapons using mob spawners and eggs like ghast, blaze and creepers. They even copyed each other, things like skeletons/wither and slime/magma cubes. until their ultimate weapon, the wither wiped them both out. Turning most of the players into zombies and the nether realmers into zombie pigmen
Over the course of the game, you picked up the pieces of you ancestors, until finally, you go back to the end, to reclaim your home.
The End is a Skyland, or some sort of heaven, that got corrupted by unknown reasons, that would explain why it looks unsettling and it may explain what is happening, the End Cities are corrupted houses that in Skyland Dimension are just a normal houses, the Sky Ships remained almost normal.
The Dragon Island is the core of Skyland, where there's a dragon too, but instead of attacking you, the dragon is pacific or just flying by her own, also that island is isolated because the Skyland Endermen wanted to give her space.
The Skyland Endermen are the civilization of the Sky, and they act normal, they don't have any weakness with water, nor teleportation abilities and they don't mind if you look at them, you know, a regular tall human from the sky.
[[WMG:Minecraft takes place in a holo-novel created by Dr. Bashir.Think about it: The player moves through a story, which is a forest of information planted by a man called Julian...
Perhaps the most significant of these advancements was the ability to dig through bedrock, and access the void beneath the world. They harvested the void's strange magic to advance themselves even further, creating teleportation devices that anybody could use for fast travel, which they called ender pearls. However, what they didn't realize was that the bedrock was never meant to be a barrier to keep them from entering the void. It was a barrier intended to keep something out. This something that they accidentally unleashed began to grow in power from the moment the very first piece of bedrock was opened up, and eventually manifested itself into a physical form known as The Ender Dragon.
The bedrock barrier fell, and the Ender Dragon began to rain its destruction on the Overworld. It even began spreading its own corruption, turning what little land survived into barren endstone. The few remaining human structures became what we now know as the End Cities, filled with the Ender Dragon's artificial lowly soldiers to patrol anyone inside: The Shulkers. They were some of the few structures inside to survive as well. The corruption also began to warp the bodies of the world's inhabitants into long, dark beings known as the Endermen: servants to do the dragon's bidding, who's minds were so badly damaged that merely looking into their eyes can cause them to lose their grip on their sanity. The Dragon used its new servants to construct obsidian pillars that constantly provide it with its life force, to ensure that any uprising against it would fail miserably. Some Endermen attempted to seek refuge in the Nether, but the Dragon's corruption seeped into there as well, destroying it outright, along with every dead soul inside with it, cutting off all Nether portals as well. The world was doomed, and they were truly in The End.
But there was one last solution for those brave enough: some Endermen decided to travel back in time to prevent this chaos, but nothing they could do could stop anything, as their warped bodies left them unable to speak with humans, and they were even mistaken for monsters, and driven out of their own towns. So instead, many sought refuge in the past, where it was safe. They built their strongholds underground, and shut off their portals, leaving their doomed future behind them. They explored the world once more, and some even made their homes in the Nether, away from human civilization altogether. They lived like this mostly peacefully, until one day, a human discovered one of their strongholds and accessed The End by reactivating one of their portals. Now that the corruption had finished spreading, this human was completely unaffected by it. This human was able to take down the Obsidian towers keeping the Dragon alive, and eventually ended up killing the dragon itself, freeing the Endermen, and allowing them to live freely once again, despite the damage done to themselves and their world.
In the events before that, there were still testificates, who had almost nothing left. They could not trade, and they had nothing left to do but watch the world decay more.
Before that, they were trying to maintain what was left of their culture. The only surviving types of villages were small and incomplex.
The End begins its collapse some time before this; its outer islands crumble into nothingness, leaving only the barren central landmass behind.
Before that, the Overworld's oceans become barren. Their once lush biomes vanish, leaving squid as the only surviving form of marine life.
Before that, only zombie pigmen are left. The piglins are since extinct, while the native biomes of the Nether vanish and leave behind only the barren Nether Wastes.
After going back enough updates, you can still see ruins of whatever civilization died before, and you can see more of them.
Every time you log in to your "singleplayer" Minecraft world, you're actually silently connecting to a multiplayer server in an infinite world. However, no-one notices because they spawn tens of millions of blocks apart and it'd take several months to find another player, even with speed-potions or elytra.
Mojang, in an attempt to cover this up, created the world border.