Follow TV Tropes

Following

WMG / Minecraft: The World

Go To

Every time the Scare Chord plays, Herobrine is right behind you.
Even though you can't see him, he's always there.
  • Jossed. According to Word of God, the Scare Chord indicates a large, dark space nearby, whether or not you can see it from your POV.
  • Alternatively, the Scare Chord plays each time you get closer to the Void (AKA beneath bedrock). Or you are going insane.
    • I mean, it could be that whenever the scare chord plays a "Herobrine"-like entity appears behind you, but only in first person so you can't really prove its existence.

Every species of mammal in the Minecraft universe, including humans, are hermaphroditic monotremes.
Any cow for example, can be mated to any other cow to produce baby cows, implying a distinct lack of gender differences. Any cow can also be milked, again, something only female mammals can do in real life. Finally, "spawn eggs" exist for every creature including cows, wolves, pigs, and even the villagers. The only conclusion that can be drawn from this is that mammals in the Minecraft universe are A. hermaphrodites having both male and female sex organs, and B, monotremes, or egg laying mammals like a platypus. This implies that the common ancestor of all these species had the same reproductive strategy.

The Nether was invaded by the Wither beings and turned into an Eldritch Location.
  • Maybe Piglins and Hoglins used to be regular pigs then?
    • Or they used to be normal villagers/pillagers.

Wither Skeletons are actually the souls of previous nether explorers possessed by Soul Sand.
This is why you require soul sand to summon the Wither.
  • Alternately, Wither Skeletons are the bodies of players who were evil enough to be sent to hell. Soul sand is where their spirits are, hence the screaming faces. Uniting three wither heads with soul sand effectively fuses them together, creating a supremely powerful being driven mad by its time in the nether. Slaying it drops the Nether Star, which is their souls, finally liberated from existence.
Soul Sand is Semi-Living and Withers are Made of It
The sand is in fact the remains of the souls of those who lost their lives exploring the Nether. After years of torture, these souls have gone insane or evil and eventually gathered up enough power to mass together into the Wither that spawns as the Nether boss. This in turn means that instead of being one entity, the Wither is actually a collective of souls. This explains why the Withers have many heads and why it attacks the player using Wither Skulls, which are really its composite souls attacking the player at the command of the "chief" souls, which are represented in the three heads.It attacks explorers of the Nether in order to have more souls to add to the collective.It also absorbs the life energy of the souls present in the Soul Sand strewn about the Nether, which is why it is able to heal quickly. The nether star that the Wither drops upon death contains the souls of those whom it killed who were not evil, set free at last.

The scary ambient cave noises are:
Recordings being played on jukeboxes by Wild Creepers in an attempt to scare you away.
  • Well, it would definetly explain why they drop Music Discs... Disc 11, anyone?

Steve is a Time Lord.
Ok, ok, hear me out.Far, far in the future, mankind has evolved into a race to three metre tall, slender black creatures with purple eyes, Homo Ultimatus. They created teleportation technology in the form of Ender Pearls. In his exploration of the Solar System, man discovered a race of Sulfur based life forms on Venus. A compound within the creatures known as Blazes supercharged the pearls and allowed them to rip through time. With the secrets of history now at their fingertips, these men traveled to all planes of history to learn all there was to know. In their travels, they picked up a man known as Markus Persson. Upon return to their time, he studied their time travel and teleportation techniques, later perfecting them in the form of his TARDIS — his blue jeans. The endermen also showed him the technology of shape shifting, allowing him to change his skin at will. What none of them anticipated was the strain they were putting on the space time continuum with their ripping of time. The Elder Gods eventually took notice of this, and Nyarlathotep took the form of a dragon with a damnably (Ender)human likeness. He devastated our earth, just as a temporal rift occurred, warping the very fabric of space-time and creating a massive world made entirely of cubes. The far lands were a huge part of this warping, and the Endermen made their home there, killing anyone who came near, and trying to figure out how to fix this madness. In the meantime, Markus, now calling himself Steve, awoke at a random point in this new world, and began carving out a life. In his TARDIS, he travels between realities, some which are destroyed when he "dies" and some in which he simply returns without any items. The earth has been slowly restoring itself, however, as the far lands disappeared and life slowly returned to the world. The Endermen scattered and attempted to kill Steve because he reminds them of their greatest failure. In the meantime, Steve began to uncover remnants of underground fortresses which contained replicated Enderpearl time travel technology. The Testificates had once occupied the castles, but were driven out by the silverfish.A while later, they began to rebuild civilization in the form of their villages. The Endermen, having seen the damage their pearls did, significantly reduced the power to only teleport over short distances. The "Supercharged" Pearls were reduced so a doezen of them could activate a portal back across time to Our original earth, which had been so perverted by Nyarlathotep that it had become nought but a few floating islands of mysterious white rocks. There, Steve has to take on Nyarlathotep in his dragon form to return home. Nyarlathotep's presence scrambles technology, so Steve couldn't get out with his TARDIS without killing him first.Steve also occasionally experiments with adding technologies to the world or adding creatures from other realities. Sometimes, multiple versions of him will meet in the same reality, either working together of against each other.Using some Rock that had been made from materials from Venus, he is also able to open a portal back there. To slay Ghasts and collect the supercharge compound from the blazes.All of this is made possible by his TARDIS, in which he can cross planes of reality to achieve whatever goal he is chasing at the time.
  • Obsidian is a kind of crystal, actually, and has nothing to do with the Nether except for the portals. Also, netherrack is sometimes described as "meaty".
  • Venus IS incredibly hot. Perhaps whatever it's made of after the rift has been softened by the heat and Steve? is clearly resistant to heat far beyond an ordinary human (surviving in submerged in lava for like 5 seconds unprotected). As for the obsidian, perhaps in the rift, particles from Venusian lava was switched with particles from earthling lava and lighting the obsidian made from this on fire shocks them into trying to correct this, creating a portal.
  • So Alex is... a villager?
Herobrine destroyed the far lands.
Steve?s mentally disturbed younger brother ran away from home one day and reached the edge of the world. There, his soul was removed by the endermen. Little did they know, the abomination they created would destroy their home and rampage. They kill you for looking at them because then they recognize you and blame you for Herobrine's disturbed mind.
  • Except Herobrine doesn't exist in Minecraft, the Far Lands were removed, and Endermen did not live there.

Reality is All Just a Dream being had by Steve.
However, our reality is so powerful and so populated that when Steve is awake, it can manifest itself in the form of Herobrine. The reason the manifestation of our universe wants to kill our creator is twofold. First, it's a amalgam of every living being, and many, many people on Earth are vicious and cruel, to the point where they outnumber the people who are not. Being that humans are one of the few species with personalities, Herobrine's personality is like them. Secondly, killing Steve? will set our reality free to exist outside of his dreams, becoming the real reality.

Minecraft takes place in a dream bubble.
Think about it. You've already hit your god tier, potentially Muse Of Space (creates space or through space, sound familiar). You stumbled across a dream bubble, and can't get out for some reason. Herobrine is you from a doomed timeline. Evidence? Characters in Homestuck who are dead have glowing white eyes. So does Herobrine.
  • Herobrine was just a Creepy Pasta, though.

The Minecraft world is All Just a Dream.
The end poem states "He dreamt he built. He dreamt he destroyed" among other dream-related things,saying that you are the dreamer. To elaborate:
  • Creative Mode is straight up dream control. You can fly, make anything, spawn anything, and go anywhere, even through freaking bedrock in an instant.
  • Survival Mode Is a comatose fantasy. When you go to bed, it is your minds attempts to wake up. However, you can't, so it makes a reality for you. The enemies are because your mind knows it's at risk of death and needs some reason for it. The good mobs are so that you don't completely succumb to loneliness.
  • Hardcore Mode is an experimental dream test, such as The Matrix. If you die there, you die for real. The virtual reality is still buggy, so it tries to kill you.
    • Alternatively, since the world must be deleted after death, you could just wake up with no recollection.
As for the places:
  • The Overworld is your ordinary dream place. It is your minds closest simulation of reality, and is generally not good or bad.
  • The Nether is your nightmares. It is hell, full of dark, twisted things and disturbing landscapes. It is accessed by a portal, a certain event in the dream with unwanted consequences. You can turn it into a kingdom though, as you manage to overcome what's in your nightmares.
  • The End is your mind facing the possibility of death. It is a lifeless world with a great monster, the enderdragon. If it wins, you fall into infinite void of death, and all is lost. You reawaken in the overworld, because your mind is shielding itself from the terror of death. If you kill the enderdragon, you are free. You can finally wake up from your coma, and live again. You return to the overworld by choice, because of what you created there in your coma. But now, you can leave when you want.
  • The Void Is where your repressed experiences are. It is empty because your mind doesn't want to face what is in there, and it kills you and sends you away to keep you from experiencing it. You can build in the nether's void because your mind is so rattled by the nether's terror that t forgets to kill you and send you away.The bedrock seal is the wall around your repressed experiences.
  • The mobs are all different incarnations of your fear of death:
    • Creepers are the fear that death will be painful, like being blown up. They represent fear of dying itself.
    • Skeletons are fear of what you become after death. You wonder whether you will become a lifeless shadow of what you once were, just a mindless death machine.
    • Zombies are fear of what will happen to those you care for in life. How will they fare if you are gone? Zombies are fear that your death will severely negatively affect those you care about.
    • Slimes are your fear of the inevitability and eternity of death. They multiply when you attempt to kill them,and they can see you through solid blocks. They're your fear of the fact that you cannot escape death.
      • Magma Cubes are worse versions of slimes- they come right out, screaming you're going to die.
    • Ghasts are your terror of what happened to your deceased loved ones. You fear whether they will still know you, or if they really did go to a better place.
    • Blazes are fear of what creatures you will encounter in the afterlife. You've heard a lot about Fire and Brimstone Hell, and are afraid that that is what awaits you.
    • Spiders are fear that after death will be a bad place. Spiders trap their prey and eat them painfully. It is your fear that the afterlife is painful and trapping.
      • Alternately, spiders are fear of being trapped between life and death. Spiders trap and suck out their prey, so you feel similarly trapped, being comatose and helpless against death.
      • Spiders could also be the fear of being trapped in death with no way out. Prey also gets stuck to their webs with now way out. You fear that you will be stuck in the dead forever.
    • Endermen are simply your fear of the cold, hard reality and risk you are facing: DEATH.
      • Alternately, Endermen are the fear of the power death can have even while still alive. You try to avoid contemplating your own death, because the knowledge that you will die eventually may rob you of the joy and meaning in the life you're living now.
    • Shulkers are the fear of sudden, unexpected death that could come from anywhere.
    • The Wither is your nightmares, all compressed into one horrific being that seeks nothing short of a total and painful end of existence.
  • Herobrine is simply the embodiment of all your negative feelings and violent urges. He seeks nothing but your death.
  • Mods are the fact that this dream is your dream
  • In Survival and Creative, whenever you die, you just come back to life later on. When you die in a dream, you just wake up, and you live to keep dreaming, as Steve does whenever he "dies" and respawns.
  • The new Guardian monsters are the fear that death will come out of something completely alien and unexpected, like a temple at the bottom of the ocean. Ry'leh?
    • Alternatively, they are simply fear of the alien and unknown.
  • Wardens are the fear of way more powerful, undiscovered beings. You belive death might come from another race of beings. Say, coming from an underground city made of a blue sludge.

The End is actually the Sky Dimension.
Well, in the code, the biome for The End is listed as Sky, referring to the Sky Dimension that was planned for 1.8. Who's to say that the Endermen didn't find it, and pervert it into the weird-ass landscape it is today?

The world of Minecraft is Limbo, as described in Inception.
Related to All Just a Dream above. Think about it, almost all the signs are there: More often than not, you start out somewhere near a beach, you're the only sentient being there, you have full control over the world, being able to build whatever you want, even being able to control the existence of monsters (the difficulty settings) and time passes faster.
  • Wouldn't that mean that when you die, you wake up?
    • No, because when you dream too deep and die you wind up IN Limbo. Dying in Limbo returns you to Limbo.
      • No, killing yourself in Limbo does wake you up, but the only time we see people die in Limbo in the movie is when they know they are in Limbo. We don't, so we don't wake up.
      • *head asplodes*
  • The monsters are all projections that can tell that you are the architect messing with their subject's dream world. Who is the subject? Herobrine.

The whole game is in the future of Left 4 Dead.
The World is set thousands, perhaps millions, of years after Left 4 Dead. Steve is a carrier and the mobs are evolved versions of the Infected. They also learned how to... umm... reproduce. My theories are below:

Creeper: Boomer. you can tell this one pretty easily.Skeleton: Smoker. Long range, really skinny.Enderman: Witch. Normally harmless, but can be agitated at the drop of a pin.Zombie. Common infected.Silverfish: Jockey. Smaller than the rest, don't do much damage, but can move you around easily.

Now run! Make up your own!

  • Spider: Hunter. It tries to jump on you in a manner similar to the Hunter's parkour techniques.

The End is the moon, and endermen are an alien race.
Think about it. The moon and end stone share textures and endermen return there once day approaches. Clearly they have powerful and portable teleportation technology in the form of the pearls that they carry around. Also, they are as afraid of you as you are of them, as they stare at you once you see them and are trying to defend themselves from what they view as a threat.
  • Is the Nether the interior of the sun?

The Far Lands are related to The Nothing, and they grow as more and more worlds are deleted.
The Far Lands are the embodiment of every single world you deleted, potential universes whose existence was cut short by nothing other than your whims, containing countless souls of pigs, chickens, cows, wolves and mobs you have killed the moment you clicked the "Delete World" button. And they are, ever so slowly, growing closer and closer to you...

Minecraft is set in the far... FAR future in a post-post-apocalyptic world.
Today's world is long gone... The world has been obliterated billions of years ago by nuclear war, pollution, or both, and the planet, which was left a desolate wasteland in the aftermath of the event, restored itself with plant life creating the endless, natural beauty of everything. The 1.8 update gives even more fuel for this theory, since no matter where you dig, you'll find abandonned mineshafts, even in the middle of the ocean, not to mention the amount of wear and tear on the strongholds, which in most worlds can be attributed to FAR more neglect than thousands of years.

Your character is part of a newly evolved human race, back after following the same path as before, but now with even greater strength and resilience than their predecessors, considering that they can punch down trees with their bare hands. It would also explain the creepers, flora that evolved the ability to walk around.

Or it's set in the prehistoric times.

  • Fossils and shipwrecks debunk the Prehistoric times theory while reinforcing the Far Future one.

The world of Minecraft is Creation.
The Far Lands are the Wyld.

The Nether was once something else.
The Nether was once a planet much like the one the player starts on; however, some form of apocalypse occurred and left the Nether a broken world. The Ghasts are a byproduct of this apocalypse, the zombie Pigmen are the descendants of the local sapients (or perhaps the world has been like this so long that the pigs themselves have evolved into the zombie pigmen)

Alternatively, the Nether is hyperspace.
In a similar fashion to the Warp from Warhammer 40K, or "Hell" from Event Horizon, the Nether is the Minecraft universe version of FTL, seeing how movement in the nether accounts for movement in the real world but over a larger distance. However, Hyperspace Is a Scary Place, and the Ghasts are the local wildlife. The zombie Pigmen are the descendants of, or possibly the original pigmen. This is why non-zombie pigmen are unused in Minecraft; they were a highly intelligent race that did discover the Nether, met a highly advanced, and very evil form of native life (a demon, or possibly a race native to the Nether) that the player is yet to encounter. It got worse from there, and before long, the Pigmen civilisation was reduced to scattered holdings in the Minecraft world, with many of them left trapped in the nether.

As for why they are zombies is anyone's guess, perhaps they tried to eke out a living in the Nether, and over the generations were reduced to beings of simple intelligence, with any knowledge of the world outside lost as they changed physically due to the influence of the alien energies that flow through the nether. Perhaps they banded together to fight one last time against their foe, forming a small army in the nether, they died to the last and rose where they fell, forever doomed to wander in their small groups holding desperately on to their weapons from life. We will never know.

Naturally, the player will encounter this being (or beings), expect things to get worse from there.

  • The Nether is hyperspace. It lets you travel... eight times faster. Granted, it's not very hyper, but that's just a matter of scale.
    • Eight times faster is a lot considering there is no upper speed limit in the Minecraft verse so you could be traveling a billion trillion miles per hour in the nether and it would actually travel eight billion trillion

The Bedrock Level is a seal devised to keep caged a terrible Eldritch Abomination or Eldritch Location and is keeping it from causing the Endof The World As We Know It
Think about it. A mysterious material which your character [which is able to carry LAVA around in BUCKETS] can't manipulate in any way, regenerating [since you can see small chips falling off when you mine it with your pickaxe], hidden deep in the bowels of the earth, which spans the whole underground world. When you manage to find a small opening in the Bedrock Shell, your character falls endlessly into a infinite void until his death. Truly, whatever is under that shell must be a truly powerful entity sealed eons ago by some ancient civilization, and the players [yes, all of them] are all being mind-controlled/influenced by it in order to look for breaches in its prison. That's why the player character is so adept at digging. The creature is giving him the tools and abilities which with search for ways to free its master, and more, having time-warping powers, the entity can ensure that there are hundreds of thousands of minions searching for such breaches across countless realities.
  • Builds into a surreal realization when you enter The Nether, which is said to be below the world.
  • The fact that Netherrack, the stone found in the Nether, is flesh-like, partnered with the above, could lead to the conclusion that the Nether is inside of the creature.
  • Or it IS the creature...Gliv
    • The cavernous Nether is the creature's bloodstream. Lava is blood, ghasts are the white cells, and Zombie Pigmen are carrying oxygen. NOW YOU CAN'T STOP THINKING ABOUT IT.
      • What are the lava slimes and blazes then? Viruses?
      • The Lava Slimes (actually known as "Magma Cubes") are red blood cells (which, appropriately, are smaller than white blood cells), and the Blazes are part of the digestive system (They burn down the food he eats).
  • Another troper expanding on this idea: As time has gone on since the Minecraft alpha, more players have joined, and, more holes in the bedrock have been found.
    • Endermen can manipulate blocks and are hostile if the player so much as looks at them. What if they are the next step in the plan of the Eldritch Abomination puppetmastering the whole world? They can manipulate blocks just like the player, and their hostility upon being seen could be interpreted as a feeling of inherent superiority. Their purpose is to kill off the player and begin to break through the bedrock with greater efficiency.
  • ENDERMEN CAN PICK UP BEDROCK BLOCKS. YOU'RE RIGHT.
    • As of 1.8.1, Endermen can no longer pick up bedrock. However, there is a new biome with a gray grass that you can't plant anything on except mushrooms.The Corruption is spreading to the overworld.
    • Adding on to the above theory, The Eldritch Abomination is a mushroom Hive Mind, and Creepers are its army.
  • Considering how The Void recently went from a mostly-white featureless mass to a void of pure darkness, which lets off the same particles as the Endermen, who appeared at the same time as said change, the above WMG is pretty much confirmed. Something very, very bad is down there. And it wants to get out.
  • What if the Endermen are, in fact, meant to keep whatever is down there sealed up by plugging holes in the bedrock?
    • Maybe looking at them somehow reveals your (unwitting) purpose to them so they attack you to protect the prison's integrity. They stare at you when you're around because they realize something's not quite right about you; making eye contact creates some sort of psychic link and confirms it for them.
  • What if THE PLAYER is the eldritch abomination? The player visited a world before and devastated it, sapped it of all resources and even removed the sky. It became the End. The endermen moved the player and put it in an uninhabited world (using the portal in the fortress, which they then deactivated to be safe), they mined down leaving strongholds and abandoned mineshafts in order to somehow create the bedrock layer. The zombies, creepers and skeletons are things the Endermen put in the world to keep the player busy and distracted. The endermen know that the player is dangerous and don't want to engage it when they visit the prison to check on it, but if they are looked at they loose their cool and go into a vengeful rage and attack the player. Think about it; the most powerful creature in the Minecraft universe is the player: it's resourceful enough to make practically anything and is capable of defeating every other mob. And is perpetually reborn (except in hardcore mode). Don't know how the Nether fits into this, though.

  • I'm thinking the Nether is a side part of the player's overworld, something the player got about halfway through destroying a bit after the world itself tried to stop them, the Endermen, mourning their pigmen allies who the world got to the point of manufacturing its own monstrosities the endermen could not control, the Endermen all said "This is unstoppable, retreat to new world" due to the fact Nether portals can be made easier than End portals, they cut it a bit, and in respect for their now zombified pigmen allies they stay away from there like it's water, which is not water itself but some form of failed player-killing experiment.
  • Adding on to the original theory, Herobrine is a shell that the beast created to still be able to affect the world. However, it's incomplete in its power and connection to his creator, causing Herobrine to seek you out and kill you, rather then try to release his actual form.
  • Adding to the above trooper's theory: what if Herobrine is the player's power separated from it's body by the Endermen. They already have the technology to make themselves transport. They separate their bodies from the world and put it back somewhere else. And since the player completely destroyed their world, they would want him to remain as powerless as possible for however long it would last. So they took the God-esque power from the player and the disembodied power manifested itself as Herobrine. Herobrine goes after the player because he knows that the only way for the player to reach it's Godlike status is for them to become one again!
  • What if the increase in height limit was a result of whatever's behind the Bedrock being forced back?
    • And the fact that Endermen are no longer able to pick up bedrock like in the pre-release is also part of that. The real question now is, What's pushing it back?
  • Another thing I thought up: The End just wants to kill humans. The only reason it destroyed the Nether was because it was in between them. And that's why it morphed The Nether into looking like Hell: It's playing on our human fears.
  • Also, what if The End and The Void are the same thing? The island of The End is just REALLY far down, and the damage has been disabled so the Endermen and Dragon could survive. The End island is also the Eldritch Abomination, but it lies dormant. The reason The Nether looks like something's bloodstream is because The End was somehow able to convert it into another beast, which is halfway awakened (Much larger than the sleeping End, but still unable to invade other dimensions as shown by the lack of hostile Nether mobs in the overworld) In addition, the race that sealed away the bedrock is not an ancient race. They still exist, but have managed to hide away from Steve? and all the other mobs. The reason Minecra''Minecraft''t crashes if you somehow survive the Void damage long enough is because of the ancient race somehow stopping Steve? from reaching The End and awakening the horror. So, if the End is located in the Void, why doesn't the alien race kill Steve? as soon as he gets there? Well...
The Enderdragon is a double agent.
It works with the ancient race from the other WMG. It took on a similar appearance and name to the Endermen so they would trust them. Because of this the alien race does not think it neccesary to kill Steve? because they think the Ender Dragon will.

And as for the ending, it's the alien's last ditch effort to stop you from going back into the end: To confuse you into thinking it was a dream.

The Enderdragon is the guardian who's trying to stop you.
By killing her, you have unleashed a horrible monster. Thanks.
  • You mean, like the Wither? I mean, it was added after the Enderdragon, so perhaps.

The Minecraft world is the food source of a reality-devouring Eldritch Abomination.
Building on the above WMG, there is a horrible Eldritch Abomination in the center of the Minecraft world, below the Nether. The general topology of the Minecraft universe goes like so (traveling inward): Sky Dimension -> Terrestrial World (where you spawn) -> Nether. The Sky Dimension is creation in its purest form, consisting of ethereal floating islands and full of life energy. The Terrestrial World is one that has lost a great deal of that energy and has been compressed into a continuous mass of land, but is still full of life. The Nether is a dying world which has lost almost all of its life energy and attracted Ghasts, which feed on negative energy. What's the implication of this? The Minecraft world is being continuously created and harvested by the unspeakable abomination at its core. Each layer of the world passes through its life cycle (Sky World -> Terrestrial World -> Nether) as it loses energy and collapses in on itself. Soon enough you, too, will be sucked down into the depths and consumed along with your beloved world.
  • If you dig up in the nether, you hit bedrock. It's just a traditional hell.
    • Or Is It? The Bedrock layer might serve as a border between different levels of reality, with the Nether being the one closest to the Devourer Entity. When it gets hungry, it sends its agents [You. Endermen. The Seven Dwarves. Who knows] to try and open cracks in the bedrock seal till it weakens enough for it to break through and feed in the very substance that makes up that reality. When it "ascends" from one layer to the one directly up, the one directly above it, which would be the real world, is exposed to a greater amount of its power and starts decaying till it turns into a new Nether, while the Sky Dimension starts to lose astral energy, which "leaks" to the now astral energy-empty Nether through natural cracks on the bedrock, and turns into the Real World. Perhaps all other layers above the Sky Dimension are also sky dimensions, explaining where they come from.
  • What about the Void?
  • The Void is either the creature itself, whose form is so unnatural that your character can't comprehend it at all, or, more likely the areas of reality so close to it that it has devoured already. Which means that when you stare at the blackness of it, something down there might just as well be staring back at you.
  • I think the endermen are trying to save the world from the terror within. The Void was one of the most powerful and evil of their species, so they sealed him away in Minecraftia. Upon hearing of Steve?'s bedrock shenanigans, they sought to find him and kill him. Endermen are powerful psychics, but weak with most senses, so they only sense you when your mind thinks of them. Of course, by killing them you only sooner his glorious release. All Hail the Nether!
  • Once the creature has consumed the Nether entirely, the End is the broken husk left over. It is far, far smaller than any other dimension and contains a very limited scope of blocks and mobs. The Endermen, who as described above are trying to save the world from the Void, colonize this broken world and, using their abilities of teleportation collectively, raise the End until it is above the current Sky Dimension. Although the current Sky Dimension is losing life energy because the creature has recently fed, there is still enough to eventually energize the End until it is another Sky Dimension. Therefore the worlds are in an endless loop of being energized, losing energy, being consumed, and becoming re-energized. The Enderdragon is a physical manifestation of the creature whose purpose is to hinder the Endermen in their task to re-energize the End. This explains why, when diving for the player (it attacks the player because the Enderdragon is an imperfect manifestation of the creature whose only goal is killing, and it makes no attempt to differentiate between enemies and allies), the Enderdragon will strike Endermen in its way, and why the Endermen will attack the dragon in retaliation. Ender Crystals contain the life energy sapped from the worlds, and by passing near them the Enderdragon is able to consume that energy and replenish its own. By destroying the crystals, the player achieves two effects: one of the Enderdragon's food sources is cut off, and the destruction of the crystal releases the life energy locked within, speeding up the re-energization of the End. This puts the player in a strange position; he is trying to break the bedrock to release the creature underneath, but by destroying the Enderdragon, he is preventing that same creature from rising, and he is unaware of both. World seeds can be explained as follows: Let's say a given Sky Dimension -> Overworld -> Nether -> End cycle is given the number 0. Cycles before this one are given negative numbers, and cycles after this one are given positive numbers. As each world is changed drastically in each cycle, every number leads to a different set of worlds. This number is the seed of the world, controlled by the Endermen so that the player ends up in a specific cycle where he can (unwittingly) aid the Endermen the most in stopping the Void. Now when you consider the immense values of most of the seeds...
    • The new 1.9 update looks like it's going to alter the End to be, essentially, a withered mirror of the Sky Dimension, consisting of an endless expanse of Endstone islands dotted with End Cities shaped like upside-down ziggurats and covered with forests of strange Chorus Trees. Building on this, when the world-eating entity is done eating the Nether, the End is left behind, with the Endstone being composed of indigestible waste material (so, yes, it’s basically cosmic excrement). The Endermen colonize this wasted world, and proceed to turn it into a new Sky Dimension: besides stealing blocks from the Overworld (which has the minor if beneficial side-effect of denying them to the entity), they plant the End with Chorus Trees, which are essentially bio-engineered terraforming plants (pun intended). The natural side processes and waste products of the Chorus Trees taking root and growing rejuvenate Endstone into the variety of blocks all minecrafters know and love. The End Cities serve as control centers for the whole process, with the shulkers being security. By the time the creature consumes the new Nether, and the Overworld and Sky Dimension collapse and move down a space in the Layered World, the Endermen have finished rejuvenating the End and set it up as a new Sky Dimension. They then move to the new End, plant new groves of Chorus Trees, build new End Cities, and the process begins anew.

The abomination is something achingly similar to Gohma Vlitra.
Again building on the above. Especially since the Gohma are magma creatures then the part about the Nether being part of it would make alot of sense.

Minecraft takes place in/is the world of Nod and players are Dreamers.

Minecraft Takes place in the same universe as the original Quake.
The basis being that the Hell-lookalike is known as the Slip, right? Therefore, the portals could technically be slip gates. The slip features space compression, a feature in FTL travel and teleportation. Thus, Minecraft takes place in the distant past, and then later on, Conveyors and portals are used to make mind-screwy dungeons. Remind you of anything? Fast forward a few centuries, The minecrafter makes a modernized installation with access to all the former constructions.

Minecraft is a thousand years after an apocalypse of some kind.
Thousands of years back in Minecraft history, Minecraft was the same as the real world. Somehow, a virus desecrated most of the population, except people securely waiting in vaults. After a thousand years, the vaults are opened. People exit the vaults, including you, and you sail to find land to settle on. However, a horrible storm destroys the boats, and the survivors of the hurricane are washed away, unconscious, to different lands. You then wake up. Since you were very bonked on the head, you now forget the vault and the boats, and just remember how to make tools.

The Nether IS Hell... for the mobs.
The brown blocks that slow you down appear to have the faces of Creepers on them. Ghasts are a mixture of spiders and skeletons. The zombie pigmen... well, the name speaks for itself.
  • Now the question is why the pigmen are sent there.
    • The pigmen are yet to actually exist. The nether sees anything that isn't passive or neutral as hostile. Kinda like a "guilty until proven innocent" thing.

The world underwent an apocalypse all right, but it wasn't zombies, it was CREEPERS.
So many people think that a zombie apocalypse is the reason you are alone. But that's not quite right. Zombies are just the first stage of a person's mutation into a creeper. Eventually, people will begin to grow the green outer casing, and eventually gain the ability to explode. However, people are conscious throughout most of the process, which is why Creepers have an eternal look of despair on their face, they realize what is happening to them, and eventually it drives them mad, but they still can't move anything but their legs. There are still people inside of the Creeper shell. And I Must Scream indeed. Skeletons are people who failed to undergo the creeper mutation, but were still infected. Whatever was keeping the zombies alive continues to sustain them, and allows them to maintain some of their intelligence.

This game is what happens if The Masked Man recreates the world in Mother 3
Itoi said that if a heartless person summons the dragon, life disappears. The Masked Man is commonly thought to be heartless — but near the end of the game, he is shown to have a shred of humanity left in him. Thus, if he recreates the world instead of Lucas, there is a single human alive. Barely any creatures remained, and among them are his allies, the reincarnated as Pigmen. Ghasts are the remains of Gigyas. As for the other animals and creatures that return — well, those may be his humanity returning or any number of things.

Oh, and Bedrock? Does the word Absolutely Safe ring a bell?

  • Don't forget, one staple enemy of the Mother series is a tree that inexplicably explodes when you kill it. And Creepers are possibly plants, because they're green and taste like leaves.
    • Taste? That doesn't sound right. And how would anyone know if...
      • Word of god says they taste like leaves.
  • Putting this theory side to side with the one above that the Bedrock level is actually a seal for something that is not very nice, the Entity locked under the world might, possibly, be Pokey. Which, depending on how much time has passed since the Dark Dragon awakened, and taking in account how much malice, hate, and despair he might have gathered by now, is now in a power level rivaling Giygas.

The Minecraft world(s) were created by the Forerunners.
Because it is awesome.
  • Yes! Steve? is actually a Forerunner! And the world is actually a Shield World or Micro Dyson Sphere! That would explain why bedrock is impenetrable: it's the outer crust of the Sphere/ Shield World. But, as in Halo Wars, the Flood found your world and the rest of the inhabitants were infected (zombies). Then the Flood started forming the calcium-based Pure Forms (skeletons). The Creepers are actually Carrier forms made from some unknown infected alien species, designed purely for offense, thus not actually carrying anything (which is why they explode when close to you). The Flood also infested the inner tunnels of the installation, which is why they're found in caves, and they screwed up the systems, making it so the installation shuts down periodically, during which times the security turns off and the Flood can roam free. But when the systems power up again, the security systems use nearly invisible concentrated lasers to burn away any Flood caught in the open. When you die, your memories are imprinted on a young Forerunner, who becomes your new incarnation, like in Cryptum.

The whole game is in the imagination of a little kid.
The reason the only animals running around in this world are from a barnyard? Well, do you expect a 6-year-old child to know of any other animals? What about zombies, skeletons, and spiders? Those are stereotypical Halloween monsters, right? Add to that the fantastic geography and the whole open-endedness of the game, and, well... a lot of things can be done with a bunch of LEGOs and an arts and crafts table, right?
  • Endermen could be the shadow-demons that plague anyone afraid of the dark. A fear of the dark would also explain why mobs only spawn at night or in unlit caves.
  • Yes, because the imagination of a six year old would think of creepers and ghasts. Exploding dicks are standard halloween monsters indeed.
    • Maybe Ghasts are just normal ghosts and Creepers were from some monster movie the little kid accidentally saw?
    • Kids that young make up some pretty outlandish and awesome stuff, you know.
    • Maybe to add to that, the updates throughout the games development could be new ideas he comes up with as he grew older such as wool dyeing, pistons, wolves, the adventure update and soon the release of the game where he thought up of an ending to it. But it doesn't mean there couldn't be more to add...
    • And even more: mods could be his friends thinking up things to add to it, such as one of his best friends inspiring pistons, and another thinking up an intricate one for The Aether.
    • Maybe the kid is actually just scared of a lot of things, and the world of Minecraft is his/her way to make beauty and combat his/her fears. Skeletons and zombies may very well be average halloween monsters, or they may be a manifestation of the kid's fear of death. Spiders, cave spiders, and silverfish are a fear of insects. Creepers may be a secret self-loathing, wanting to destroy everything the kid made and eternally sad. Endermen are a manifestation of the kid's fear of darkness/absolute nothing. Same goes for the End and the Enderdragon, since the Enderdragon destroys almost EVERYTHING physical.
The normal overworld isn't a post-apocalyptic Earth, the Nether is.
Fully generated, the overworld is about 8 times the size of the Earth. The Nether is 1/8th the size of the overworld.
  • This begs the question of just what the hell we did to turn Earth into The Nether.
    • What DIDN'T we do?
    • A new troper extrapolating: The blocky look of the Minecraft world is caused by an experiment in expanding the planet using the compressed minerals in the center of the planet to solve resource problems. Something went wrong, causing the decompressed minerals to form cubes, rather than curved surfaces. This process released Eldritch Abominations into the world, also affected by the "cubification", resulting in creepers, ghasts, and demonic spiders, with promises of immortality. The majority of Earth's now blocky population accepted without pause, suckered into the immortality without youth con. Only Steve and his brother Herobrine, leading scientists in the decompression project, were offered better deals, infinite resurrection for Steve and immortality with youth with invincibility for Herobrine. The majority that were tricked eventually went mad and became zombies over time, with smarter cases surviving the rotting process and becoming skeletons, their intelligence allowing them to craft bows. Steve and Herobrine collaborated for a time, sealing the former core of the planet, now the Nether, with adminite, trapping the ghasts, baited with pigs (which eventually turned into pigmen, also tricked into false immortality, resulting in zombie pigmen). Despite such a feat, making the world far safer in the process, the brothers still blamed the other for the apocalypse, eventually climaxing in a pseudo Cain and Abel situation, resulting in Herobrine's far more effective form of immortality allowing him to triumph over his brother, who is now terrified whenever he sees Herobrine, to the point of abandoning continents and braving vast storms that destroy all he brings with him. Herobrine wishes to apologize to his brother, resulting in new surroundings every few years for Steve, who is still trying to vainly rebuild civilisation, with the creation of vast structures, and the re-domestication of farm creatures and companions for his journey (wolves). The warped physics caused by the presence of the eldritch creatures allows Steve to shape simple tools via a combination of crude depictions of the desired item and willpower (alchemy eventually refined into Runecraft). Steve's scientific drive and the unstable nature of the warped planet result in occasional new discoveries in the creation of tools, his influence over the environment, and behaviour of the new world's inhabitants (updates), or near impossible environments (biomes without transition). Steve's forays into the Nether are attempts to stabilize the area enough for recompression. This has been happening for millennia and Steve has lost most of his former humanity, resulting in the creation of books without writing, and his reluctance to speak, even in the company of the docile zombie pigmen.
      • More later, maybe.
      • Or, building on the concept of a monster under the bedrock... what if it got out? The planet's core erupted from the sudden void, spewing lava and a dark stone across the land. However, a portal was created out of said rock and the humans fled to a new world. The fires grew, and the whole of our world was covered in lava, burning trees and turning all to ash. The survivors were transformed by radiation from the now-broken portal; spiders into Ghasts, humans into zombie-pigmen, and slimes into Magma Cubes. The blazes were formed from the fire itself. Hundreds of years later, a man named Steve? found the old portal, rebuilt it, and discovered the old world was still inhabitable. But none believed him...

Three-dimensional space and linear time do not normally exist in the Nether.
Rather, your character's perspective "freezes" the Nether into line with the normal world. As such, clocks and compasses spin around rapidly trying to make sense of the true reality of the Nether while your character notices nothing wrong. The zombie pigmen prefer this to the normal state of the Nether, whereas the Ghasts are not pleased by your alien intrusion into their reality.

Mob spawners are phylacteries.
The Minecraft world is all that remains of a civilization of magi gone horribly wrong. To become immortal, they bound their souls into machines that would make them new bodies when theirs grew old and decayed. But then their souls decayed, and their successive new bodies grew to match. The zombie pigmen in the nether are the calmest NPCs, and are probably the closest to what the ancients looked like long ago
  • Building on this, Villagers are actually descendants of the magi. A small group of magi refused to cheat death like the others and lived their life normally. Supported by the fact the villagers seem to be just less pink pigmen with larger noses and crossed arms. They lived their life normally, but did not want to practice magic any more because of the event that caused the magi to fall. That, was them attempting to open a portal to another world. They already tried it with the nether and were successful, but when they tried to open a portal to the end, they unleashed the endermen. After the magi were wiped out, the surviving group learned to fight with physical weapons and fought their way back into the ruined strongholds to correct their failure. Again, successful, and they put the silverfish in the walls to stop someone reactivating the portal and releasing more endermen. Now, in the present day, magic use is all but completely forgotten to villagers, except to animate the iron golems. The player can do this because he has rediscovered magic, or at least the magical power of diamonds.

The Nether is the future.
Species don't come ex nihilo. Therefore, the player must be from a species. The species lived in the future, evolved from pigs. Creepers evolved into ghasts, instead of exploding causing explosions. Eventually, an apocalyptic event caused the world to transform into a dystopia. All the humans went back in time (the current Minecraft world), into alternate universes, to reconstruct society and to ensure the survival of the species. Multiplayer mode is when humans come back together to meet and recreate worlds. A virus infected some humans that came to the world, causing them to mutate into skeletons and zombies. Otherwise, the other creatures are natural. Clocks function by noting the time of day, presumably through measuring the solar energy in the air. In the Nether, there is no day and night. Humans made a society advanced enough to rebuild your bodies when you die, which is the respawn technology. Compasses find your respawn point, but they cannot in the Nether, which exists in an alternate universe which is the future. The apocalypse caused a chemical reaction in most blocks, turning them into Netherrack. Other blocks melted into lava. Portals are time machines. The player has sufficiently advanced technology to be able to walk for miles without stopping, punching trees with his bare hands, and storing blocks in some alternate dimension. Humans went back in time en masse to recreate a universe, equipped with the most advanced technology. Zombies and skeletons, who are mutated humans, as I said, are able to follow your path, and have no reason to exist besides to kill you. Pigmen evolved from pigs, like humans, but evolved in a different path. The entire race zombified, but they're relatively docile until they smell the blood of one of their species, when their pheromones transform their brain psychology into that of a zombie.

The Nether is the past.
What if making a portal to The Nether sends you into the prehistory of the regular Minecraft world? The Nether is the Minecraft world before it shifts, forms, and molds into the world you have in the beginning. This might explain why the portals you make in The Nether end up with an Overworld equivalent. The portals are multiplied by 8 in horizontal distance because the shifting plates spread out all the terrain to an extreme amount.

  • Beating The Wither (a boss enemy that comes from The Nether (THE PAST)) gives you an achievement called The Beginning.

The Game takes place on the Discworld.
It makes sense! The World is flat, and that's why when you get past bedrock you fall forever and die! The only difference is thatthere is no hole in the center of the Disc. So it's more like a circle.

  • No... if you fell through the Discworld, you would land on either one of the elephants or on A'tuin the Turtle. Second of all, the zombies on discworld are sentient and can't be killed with swords. As opposed to the romero-style zombies in Minecraft.
  • No, for the reasons given above and more reasons having to do with the size of the Disc and the biomes (which could hypothetically be high-magic zones that affect the weather, if not for the world-size problems), but it could be the disc world seen in a cube-shaped universe in either Eric or Sourcery.

Working from the above, Minecraft takes place on the Discworld ... After the End.
Sometime after the hypothetical last Discworld book, a new threat appears on the Disc ... video games. But while some new technologies (trains, clackses) have been accepted, and others (gonnes, moving pictures, Music With Rocks In) have been quashed, this new technology wasn't accepted by the Discworld ... and the wizards didn't win. The Disc is remade by the Things from the Dungeon Dimensions, becoming larger (accounting for thie size issues), as well as blockier, since Disc videogames were in eight- or sixteen-ant. And civilization falls ... except for Ankh-Morpork, which lives on as the Village.Now, as for what the various mobs are ...
  • Animals are normal animals.
  • Villagers are a combination of human, dwarf, and goblin — all the sapient mammalian races got so mixed in the melting pot they became one species.
    • Steve? is also a combination, having the adaptability of a human, the mining skills of a dwarf, and the quick learning of a goblin, but he has more human ancestry, which is why he looks different.
  • The trolls remained a part of society too, as iron golems.
  • Zombies and skeletons are ordinary Disc zombies, but since this takes place thousands, if not millions of years After the End, they've all gone insane from living so long, which is why they're homicidal. They've also degraded over time, which is how they can be rekilled.
  • I'm not sure what creepers are yet ... maybe horrifically mutated wizards?
  • Witches are still witches, but are even more territorial and hissy.
  • Ghasts and zombie pigmen are just ordinary demons, since the Nether is hell.
    • Speaking of demons, you know how coal becomes diamonds under pressure? Redstone is what you get when that happens to imps. (Hey, imps are Disc Magitek, and redstone is Minecraft Magitek...)
  • And Endermen ... think about them. They will fight you just for looking at you. They will steal everything that's not nailed down, and then steal the nails. And they have a mystical method of teleportation. They're Feegles! Specifically, Feegles doing the Totem Pole Trench, for safety and protection and better views.

The Minecraft world is the result of a test of the genesis device.
The genesis device in Star Trek 2 and 3 is capable of rewriting an entire planet based on how it is programmed. The prototype caused the planet to eventually blow up because of the unstable protomatter used in its design but years after those films a new prototype was made that didn't use protomatter and was due to be tested on an uninhabited planet. Unfortunately it was accidentally shot at an inhabited planet. Glitches in the devices programming caused terrain oddities such as deserts lying right next to snowy forests and, while most plant and animal life survived mostly unchanged, all the humans on the planet got mutated into strange and hostile creatures (the zombie, skeleton and creeper (the spider is the result of normal spiders getting mutated)). Only one human survived (the player character) due to some genetic anomaly but he lost his memory and gained strange abilities like being able to punch through a tree or even solid rock. The final nail in the coffin though was that much further out from the point of impact (the mysterious Far Lands) the terrain was mangled and distorted in really odd ways. The incident was covered up and the planet was isolated.

Minecraft takes place in the far future of CthulhuTech.
The player is the only survivor of the human species after the Migou wiped them out and all the other horrors on Earth. The zombies are actually leftover, degraded Blanks, while the skeletons are husk-like abominations made from human skeletons by one of the other cults that began to run rampant before the Migou wiped them out. The Creepers are bombs created by the Migou. The spiders are migrants from another reality, redstone is detrius from the Aeon War, and the Portals to the Nether are successfully-created dimensional rifts. The Far Lands are the result of all the horrible reality warping that was done to Earth in the final stages of the war by the Migou, the NEG, and the various monsters.

All Minecraft games take place in the same world.
Players spawn all alone, with no one around. This is because their "entry" into the world (the level seed, a compressed set of XY coordinates) is randomized, and with the world being several times the size of the earth, you're very unlikely to encounter anyone else or their creations. In SMP, you all have the same spawn coordinates, so you find other players.

How this works with being able to enter a level seed and spawn in a known relative location, not a clue. Maybe Contrived Coincidence keeps SSP players from seeing each other?

  • Maybe it does take place on the same world, but people never meet because there worlds are separated by the Farlands, and who would be able to go more than ten minutes of walking in the Farlands?
    • Well, until we get one of those government super computers to run Minecraft, we may never know.

Going off the above WMG, the level seed determines where you spawn in the shared world.
It's a little hard to understand how you can extrapolate an (X, Y) number pair from a single number, but basically, a specific number determines where you spawn in the world. If two people put in the same number, they spawn in roughly the same area. (The exact location is always 0-25m off because of inconsistencies in the N->(X,Y) algorithm.) If a player doesn't input a number, or inputs non-numeric characters (Word of God says strings are hashed to create a usable number), the "teleporter" comes up with its own coordinates to send the player.

The Nether is a living organism.
The Ghasts are roughly analogous to white blood cells. When they attack the player, they are driving out a harmful foreign object that consumes the Nether's resources. Zombie Pigmen are benign organisms that live within the Nether, like the beneficial microbes that take up residence in humans. Glowstone could conceivably be energy in short-term storage, in lieu of glucose — thus, the release of light — and Soul Sand could act as a fat deposit for long-term storage of energy.
  • This theory may explain why Netherrack burns forever- it's constantly regenerating.
  • The excess amount of lava indicates it could be the Nether's blood, although just very hot and dangerous, even to Ghasts and Zombie Pigmen.
  • Magma cubes are red blood cells and forts are organs with blazes being microbes that help the organs! It all makes sense now!

Minecraft is the Dreamlands as described by H.P. Lovecraft.
Minecraft is a endless land filled with monsters and you can create entire kingdoms from scratch. As for the Nether? The Underworld of the Dreamlands is said to be dimly lit by a mysterious substance known as "deathfire" and is home to the ghasts (the work actually coined the word ghast).

The Void is the Nether.
If you manage to burrow through the bedrock, you find The Void. But Portals take you into another dimension in which The Void appears as The Nether, and The World above the bedrock becomes The Void instead. The Nether and The World are two conflicting forces that cannot exist in the same dimension at once.

The world is a reversed Dyson Sphere.
The overworld is eight times the size of the Earth, yet you aren't burdened by a massive force of gravity. This is because the world is hollow, and was built around a highly radioactive source of energy. The becrock blocks the radiation, but in doing so heats up. This provides energy to supplement that of the sun's. It also explains why you can run, swim and jump long distances continuously without tiring (in the low gravity it's as easy as walking) and why there is so little breatheable atmosphere (you start suffocating at 64 metres above sea level). The ability of Steve and the passive mobs to survive without food and heal wounds instantly is the result of genetic modification. The plants and passive mobs have also been give the ability to mature and reproduce at a massively accelerated speed. The zombies, skeletons, spiders and creepers were failed GM experiments as their ability to survive near the shell of the Dyson Sphere led to mutation due to radiation poisoning.

The world is what happens after a super powerful [[Video Game/Fallout G.E.C.K.
is used.]]There is some evidence. Humans can survive the aftereffects of an activated geck, but if caught in the blast they can possibly turn into agents for the plants. After all that time, a lot of the "spreaders" died, and that's why people can go outside without getting attacked every second. can, not don't. Creepers and zombies are the remains of the mutated "spreaders", and because there is such little interruption to the growth cycle, they took on survival evolution, and thus the creepers can explode, and like some other WMG, they spread parts of themselves that will take nutrients from whatever source is available, and the other creatures do this as well. To cope with survival for a while, they grew in darkness, not light. Other hostile mobs had a specific job as well. Skeletons were made from transformed Ghouls, and primarily absorbed radiation. Spiders and zombies were the attack force of the geck, zombies were bait to get hostiles to attack a seemingly unarmed target while being strong enough to defend themselves, and spiders where used to help clear out buildings by climbing through wreaked parts. Endermen were a desperate gambit, they were used so that they could open/make doors, as well as help spread the plants to other areas. It ended up being more deadly than expected, but also a lot more passive than the other creations, only attacking when attacked at first, but after enough sniping they developed the ability to sense when they are being looked at and thus were able to take care of snipers and ambushers. This caused the destruction of all the people, a combination of attackers and bioweapons, except those who were able to hide in a specially created vault. Eventually that vault got access to a teleporter, and sent people out to try and find out how the new world was. Because of the teleportation radiation access to underground, where self-intrested breeds went to reproduce,falling farther below the created world than the rest of the spreaders could, and eventfully became the opposite of the geck creatures in goal. Starting fires, and looking out only for it's self.

The End is literally the end.
Those portals are time machines. In the distant future, in an attempt to destroy the Creepers once and for all, the players of Minecraft modified their Avatars. But in doing so, they began to change. They grew taller, darker in color, more slender. Then their eyes began to glow...
  • And the Enderdragons were once OPs.

The game is actually a linear adventure game, and the End is The Very Definitely Final Dungeon
Let's look at what we can explore and what we will explore in the future updates... First, you have the Overworld, which you keep exploring and where you keep mining until you find diamond, the only material that allows you to collect obsidian. Obsidian, which is a necessary matter for building a Nether portal, accessible since the Halloween update. All nice and neat. Then, in 1.8, Notch added the Endermen and the possibility when creating a world to have abandonned strongholds... Which have at the moment non functionning portals to the End. When 1.9 will be released, we'll be able to complete those portals using materials exclusively found in the Nether and Ender Pearls left behind by slayed Endermen. But then, there would be no way out of the End besides dying.See the progression there ? The game is actually the story of a guy determined to go to the End for whatever reason (maybe because it's the source of all the mobs we fight, and he wants to destroy whatever inhabits the End for ending those neverending waves of monsters ?). He first has to explore his native world for finding the materials needed for going to the Nether, where he'll gather the materials then needed for repairing the broken portals to the End left behind by an ancient civilization. And why can't you exit the End? Because like in every RPG, when you enter The Very Definitely Final Dungeon, there is no turning back : you kill the final boss or you die.The big question is : what is hiding in the End that needs to be destroyed ?
  • Oh my notch you're right. Nowadays, as soon as you enter the End, a boss health bar will appear on top of the screen (with the normal texture pack) and there will be an Enderdragon which you have to kill for a reward of a lot of exp, a dragon egg, and a way back out. Here's a gameplay for those interested.

The Nether is actually seven-eighths of the way inside the radius of planet.
Because of the way portal distance physics work — one horizontal Nether meter is of equal distance to eight horizontal overworld meter. If this were the earth, it would place the Nether somewhere in the solid metal inner core. But the Nether is demonstrably supernatural — if it is in the inner core, it would necessarily have to be a pocket of low-pressure atmosphere inside an envelope of Netherrack, surrounded by bedrock. The bedrock at the top and bottom of the Nether must be a containment layer to keep out extremely higher-pressure core material.

The End is Yuggoth.
Lovecraft described Yuggoth as a dark place far from the sun, inhabited by creatures of terrible shape and power who need no light, and who live in tall towers of black stone- all of which apply to the End.

The End is a Dead World
The Endermen(and Ender Dragons) are the inhabitants of this world, but it was once very much like Minecraftia. However they stripped it down(IE: Consumed it's resources) to nothingness except for the Obsidian Towers, which Ender Dragons use as perches. Dark powers and the Enderdragons are now eroding the remnants of their lands, so they must invade your world stealing blocks in hope of rebuilding their own. However with each passing failure, they must return for more and more which will eventually lead to the destruction of both worlds.
  • or the end is the future of minecraftia and the destruction was caused by the endermen coming back and taking blocks its a closed time loop

The End is the product of a Eldrich Abomination sucking the life out of The Aether.
And you will get into his body that is disguised as floating islands in the End and kill it piece by piece until you find his core and destroy it and has to retreat. Soon after, the End will become slowly back into the Aether with full of life... that is it for the time being.

Minecraft takes place in the same world as the LEGO Adaptation Game series.
Along with Lego Battles. Think about it. Both games have similarly blocky characters and are set similar worlds. Character customization is oddly similar (Both arms and both legs must be mirrors of each other; bodies divided into hat, head, arms, body, legs). The Enemies in Lego Star Wars spawn in small, dark areas before coming out. The level creators are superflat creative worlds, and the story levels are adventure maps. The updated levels in Lego Star Wars: The Complete Saga are the result of updates to the adventure maps, and the Lego Indiana Jones levels (As well as the "Geonosis Arena" level in LSWIII) are the result of complete remakes. Objects that look different but function the same in each game? Each "theme" has it's own texture pack. Zombies in LSWIII and the zombie mannequins from Indiana Jones 2 function similarly to zombies in Minecraft, with the exception of not burning in sunlight. The near-useless bystanders you can find are similar in (non-)function to the villagers. Lego Battles (Which, for simplicity, and the fact that it shares a developer and gameplay elements, we'll consider a part of this series) gives even more examples. The villagers are friendly towards the pirates (Villagers in Minecraft and will not attack the player, even if you start killing them.), and their Tiki Golem is strangely evocative of the recently-added Iron Golem. The evil wizard uses skeleton archers that resemble the ones in Mineraft, only with snazzy helmets. The Wizard also has a dragon that vaguely resembles the Enderdragon. This, of course, is helped by the fact that Lego is now making Minecraft sets.

The Nether is the villager's version of Hell.
Many years ago, the villagers fought many great and terrible battles over land and resources, with countless casualties. On every side of the conflict, new weapons and magic were being researched, including the summoning of zombies and skeletons, the magical mutation of spiders, and turning ordinary shrubs into the exploding Creepers. One day, they learned of a dark and terrible realm filled with monsters, a realm called "The Nether". After many fruitless experiments, they finally opened a portal to the Nether, but once they arrive there, they were shocked to discover it was populated not just by monsters, but by the mindless, undying souls of their fallen brothers: the Zombie Pigmen. Only then did they realize that violence and bloodshed had doomed their souls to an eternity of wandering the endless wastes of the Nether, and if they continued their wars, it would only send more and more souls to the Nether. Thus, the conflict was ended, and peace was attempted for the first time in countless years. But the deep-rooted bitterness in their hearts drove them all away from one another, leaving them scattered aimlessly around the world in tiny, self-sustaining villages. Despite their seperation however, the villages were still plagued by the monsters left over from the war, but none wished to fight them in fear of tainting their souls through violence, and so to protect their villages they built warriors who had no souls- the Iron Golems- to protect their villages from danger.
  • Maybe Ghasts are souls of dead Illagers.

The Nether is a projection of Steve's fear.
The Nether is part of a vast, formless dimension, which-in true Eldritch Abomination style-feeds on sentient thought, also unintentionally moulding itself in the shape of said thoughts. Ask any seasoned Minecraft player what their two greatest fears are, and the answers will be "lava" and "Creepers". Lava is everywhere in the Nether, and what's the best way to make Creepers even more deadly? Make their explosions a ranged attack and voila! Ghasts! Blazes result from Steve's fear that, one day, what he creates may just rise up and turn against him. Magma Cubes result from Steve's fear that something might be able to resist lava and thus use one of his greatest fears against him. Zombie Pigmen resulted from Steve's questioning himself over what the animals and creatures he kills to survive feel when he does so-or what happens when they do something about it. The Nether's structure itself-a giant cavern composed almost entirely of one situationally-useful stone-is a despairful fear of Steve's; such a dangerous place with nothing that will help him to survive. Glowstone is, cheesy as it sounds, hope in physical form-the only "proper" light source in the Nether. But as it is in Minecraft, hope is hard to reach, and can only be obtained by building or digging.

The End is a former Overworld.
One where the player (or players; it may be a Multiplayer world, and the Endermen are players. See the many guesses below about Endermen or whomever being other players, or previous incarnations of the player) focused on emptying the world and creating oddities such as massive floating islands. It's possible that the Endermen see you as some sort of mob in their equivalent of The End (akin to how you see the Ender Dragon as a mob that only appears in your version of The End).

The world of Minecraft is really Beast Wars and Beast Machines
Steve/Player characters are maximals. They remain in their beast (Or, if you know your Transformers mythos, possibly Pretender) forms to protect themselves from the intense Energon radiation, as nobody ever becomes a Transmetal in this universe. They must eat because doing strenuous activities burns Energon, but the radiation is so strong the local edible mobs have become laced with Energon. The Hostile Mobs are Predacons:

-The Creeper is Waspinator. It explains how they can blow up constantly and still come back.

-Spiders are Blackarachnia (Normal spider), and Tarantulas (Cave Spider), of course.

-Skeletons are Scorponok, simply because arrows remind me of his bee drones.

-Zombies are Inferno, because he's the last original Predacon left, besides Terrorsaur.

-Silverfish are some of Scorponok's aforementioned bee drones,namely the ones he doesn't use as arrows.

-Slimes and Magma Cubes are some of Tarantulas' demented science experiments.

The End is Beast Machines Cybertron, the Enderman are Vehicon drones and the Enderdragon is Megatron.

The Nether is Cybertron during the events of Transformers: Universe. Mobs are decepticons from other generations/universes.

-Zombie pigmen are Shattered Glass Decepticons. They are friendly to Autobots/Maximals, and only attack when provoked.

-Ghasts and Blazes are seekers and sweeps from Generation One, respectively.

Not only does Minecraft take place After the End, it's history takes place After the End.
Confused? Here's how it works: in the 26th century Earth is the capital of a massive spacefaring empire when a hostile species destroys the Solar System using a weapon capable of making stars go supernova. Since every other planet that would've held Capital status had Earth been destroyed was in the Solar System, a new Capital had to be found, and none of the empire's colonies are willing to step up to the plate. Then, a megacorporation called Mine/Craft Company discovers an earthlike planet eight times the size of Earth and sends a team of Colonists, led by a man named Markus "Notch" Persson, to claim the world. This new colony is called New Earth and becomes the Capital of the empire. Fast forward hundreds of years, and Humanity has discovered the Nether and fought a war with the undead. Then, some explorers discover a Stronghold and an End Portal Frame, which they activate and enter (there were already Eyes of Ender in the frame), the result of which causes Humanity to wage war against the Endermen, who are the same species who destroyed Earth. They lose, and are almost completely wiped out in the process, while New Earth becomes desolate. However, one Human survived. You. The only thing hinting at your past is a paper with your name on it (you think), and there's not much else to work with—you've been wandering the planet for years. The thing is, You Are Not Alone. If you're lucky you'll find other Humans who survived the catastrophe. And although you might not be able to Set Right What Once Went Wrong, you can still find the Nether and the End and beat back the bad guys.

Minecraft is part of something greater...
The Overworld is part of a single floating dust particle, hurtling through the world on it's own. This explains daytime and nighttime, as you hurtle in circles. The stars are other molecules drifting through on wind currents.

This explains why Minecraft is so simple. The Blocks are individual molecules. Liquids are composed of plasma. The creatures are nanobots who deviated from their original programming.-Villagers are peaceful nanobots, who due to a glitch, lost the programming of their ulterior motive, but not their ability to build. So they build homes and food sources, as well as iron golems.

-Passive mobs lost their programming completely, and wander around consuming the resources.

-Violent mobs such as zombies have had their programming corrupted, and as such, hunt down their own kind. Creepers have faulty programming and as such, run into a Logic Bomb when they come close to enemies, which causes them to explode. Endermen are the purest remnants, able to carry out their original programming. But when you look at them, they detect you, and are stuck in an infinite loop in their AI until you look away...

-Steve? was an experimental model similar to the villagers, able to build on massive scales. He has forgotten his original programming and now runs amok, destroying his fellow nanobots and harvesting resources from their carcasses for special building projects, such as bows or TNT.

Minecraft takes place in the Fullmetal Alchemist universe.
"Redstone" is actually naturally occurring "Red Stones" that Steve can use to alchemically power his contraptions.

Endermen were a cult who worshipped the Ender Dragon, and Steve is a mage.

Long ago, the Overworld, so called because it is situated above the Void, whereas the Nether is situated below it, was home to a civilization of powerful mages who lived in Strongholds. They created a spell to return themselves to life, built the Iron Golems, and practiced necromancy so much that the lingering traces of their magic continues to create zombies and skeletons to this day. But then something happened. They began to hear the whispers of the End, and became consumed with the need to bring it about. The cultists called themselves Endermen, after their purpose. They learned of a powerful being at the center of the Void, and set about creating the means to enter it. The magic required items from both above and below the Void, and so they built Nether portals, and Nether Fortresses, with Blazes to guard them. When their work in the Nether was finished, they simply left. The completion of the Ender Portal, however, released a wave of magical energy so powerful that it transformed each and every one of the Endermen into living manifestations of the Void. However, there was one that was unaffected. Fearing this sort of backlash, one of the Endermen transformed himself into an unstoppable creature somewhat resistant to the magic of the Void, provided he was not directly exposed to it. In the process, his mind was shattered, but he retained some knowledge on a subconscious level. Without thinking, he casts the respawn spell every time he sleeps. Over time, he begins to remember. He recalls enchantment, alchemy, and how to create a Nether portal. Then, most importantly, he remembers The End. Enraged by the revelation, he slays some of his former brethren and rips out their corrupted hearts. He coats them in blaze powder to try and recreate some old alchemical recipe he half-remembers, and suddenly, this Eye of Ender pulls him to a stronghold his people once used. In it, he finds the accursed portal that caused this mess, and finds that the Eyes could reopen it, and bring him to the center of the Void. Perhaps for revenge, or perhaps to try and set things right again, he goes to The End and kills the Ender Dragon. Has he freed his friends' minds? Has he simply incurred the wrath of a greater master even deeper into the Void? Only time will tell.

History of the Cultures of Minecraft.

The Endermen were the first culture in the Minecraft universe. They actually did not come from the End, but from the Far Lands (known to them as "Old End"). The Endermen created a vast, technologically and magically gifted empire on the surface world, and later discovered the Nether (which they also colonized), and actually created the End (known to them as "New End") for themselves as an artificial, transdimensional superfortress. They were responsible for creating the strongholds, dungeons, and Nether fortresses, and created the Enderdragon, creepers, magma cubes, blazes, and silverfish artificially, first by hand and later with miniature factories (mob spawners). They also first developed the arts/sciences of golem-crafting, potion making (hence the presence of netherwort in fortresses), enchanting, and, most importantly to them, personal artificial teleportation devices. They traded this technology with the humans from beyond their own homeland, making that society also technologically advanced and intelligent. But some sort of cataclysm occurred long before the events of the game, and destroyed the Enderman civilization. The surviving Endermen turned feral and lost most of their mental capacity, but not all of it. They can still manipulate simple materials, and will not attack unless provoked (they're easily provoked). Their structures fell into decay, in which they remain to the present.

The Pigmen were the native inhabitants of the Nether, descended from a common ancestor with the pigs (their species separated by a dimensional rift long ago), with a primitive hunter-gatherer society dependent on hunting ghasts and harvesting mushrooms. They were quickly subjugated by the Endermen, who introduced various technologies to them as well, such as gold swords (gold being unknown in the Nether). They became zombies, however, when the Endermen introduced the Zombie disease, to which the pigmen had no immunity (See the part on humans for more).

The Testificates (NB: I insist on calling them that) were the next culture to take root on the surface world. They actually arrived relatively recently, there being no major cultures in Minecraftia for hundreds of years after the fall of the Endermen. Although they are inferior to both (old) Endermen and humans in intelligence and level of technology, they have slowly regained some of the technology of the Endermen, such as iron golems, enchanting, and complex metallurgy. Though their culture varies from place to place (especially due to the natural environment), most Testificate villages are theocratic societies, illustrated by their rulers being priests and their most prominent buildings being churches. The specifics of Testificate religion are unknown. They were also responsible for the creation of the Jungle and Desert Temples to be added in 1.3, the former being one of their greatest technological marvels. Physically, they are quite unique, with a large nose and forehead and gray-brown skin. It should be noted that there are, indeed, male and female Testificates, but their secondary (or tertiary :P) sexual characteristics are often difficult to notice.

The first humans in the Minecraft universe came shortly before the players did. There homeland is unknown, probably one of the regions bordering Minecraftia. These early human settlers were responsible for building the mineshafts and introducing more-advanced technology to the Testificates. However, they greatly underestimated the savagery of this new world, and almost all of them were killed by monsters or turned into zombies and skeleton by infection with the same virus as the pigmen. The only surviving humans were assimilated into Testificate societies, where they intermarried or died off. Except for one, the last of these settlers, whose white-eyed, sleepless ghost still haunts the land...

The players are the second wave of human settlers in Minecraftia. Using ancient Ender technology as well as simpler methods like those of the Testificates, they have established a firm foothold in their new homeland. More humans move every day to innumerable colonies in this new world. Only time will tell what happens next.

Minecraft takes place in a post-human-invasion alien world.

Long ago, the Overworld was populated by Endermen. They lived in harmony with the planet and its inhabitants, et cetera et cetera. Then, the humans came. Logically enough, they started changing the planet to their liking — and that included getting rid of the aboriginals. The great war began — Endermen versus Humans, magic versus technology. Pretty soon the technology's advantage became apparent, and the Endermen were forced to flee from the planet to a separate dimension. But that wasn't the end of it. For some odd reason, Humans turned out to be inherently attractive to creepers. It wasn't uncommon during the war for whole packs of creepers to leave the endermen's settlements, where they lived as pets, and seek out the humans. The latter embraced their newfound companions, often going as far as to put a separate bed next to their own for a creeper to sleep in.

And the endermen took advantage of this. Just before they abandoned the planet, they performed a ritual which affected all of the creepers, implanting them with an explosive killswitch which activated when a creeper experienced affection. The humans never knew what hit them.

When the dust settled, the endermen sent a scouting party to the Overworld to assess the effects of their farewell gift. Almost immediately it became obvious that the curse worked to its fullest potential. Where there once were human settlements, there were now vast craters and ravines. The endermen started working to try and heal the wounds inflicted to the planet, hoping to reinhabit it once again.

Cue the appearance of a miraculous survivor, Steve At first, the endermen were thinking of disposing of him. But what harm could one puny human do? It's not like he can bring back the former glory of his kind. Not alone. Let him struggle. Let him fight for his survival in a world that is hostile only to him. Let him mine, and craft, and farm, all just to hold back his inevitable doom.

But there's one thing Endermen can't and won't forget. The way humans stole their beloved pets. And that's why, should Steve? look an enderman straight in the eye, they are immediately filled with burning hatred for the last spark of the flaming past, and the urge to extinguish it once and for all.

The World of Minecraft is actually Earth, after the end of the original Pixels

The original short ended with a bomb that completely transformed planet Earth and everything on it into cubes from the ground up, to the point that it turned into a giant black cube. Who's to say that people survived, and what we see in-game is the effects of that mass transformation? As such, humankind as we know it doesn't exist any more, so now life on Earth is this game.

The End is Skyrim After the End.

The dragonborn joined the Vampire Lords and completed his mission to block out the sun successfully. Without the sun, the people began to starve and prayed to the gods for salvation. All this agony and destruction bought Alduin enough time to destroy the world and absorb the darkness, becoming the Enderdragon. But just in time, the gods heard the peoples prayers and turned them into creatures who could survive the floating island the world had become- the people became Endermen. The island floated in the void between dimensions for millenia until it stopped near Minecraftia. The endermen entered the world and began to build, thinking they had found a new home...

The End is the real world After the End, while the Overworld and Nether are part of a virtual simulation, similar to The Matrix.

The Endermen have trapped the remnants of humanity in a virtual simulation in order to placate them after invading and conquering the earth. In the virtual simulation, humans are free to remake a virtual world as they see fit.

From time to time, Endermen will appear in the simulation to check on the humans. Since their appearance could belie the fact that the world in humans live in is a lie, they attack if they have been spotted.

Once the player finds, activates, and enters the End Portal, they awake from their entrapment in the real world, where they have to face off against the Endermen's leader, the Ender Dragon.

Killing the Ender Dragon doesn't actually kill it. Instead, it is reborn from the egg it drops, while the exit portal left by its body places the player back in the virtual simulation, with two Endermen telling the player a story to placate him while he is plugged back into his virtual prison...

Minecraft takes place out in The Long Earth.
There are no other humans, and you can do everything you please to the world. Everytime you make a new Minecraft world, you're stepping.

Single Player is Multiplayer in the future.
The mobs you are facing are now are what the other players became After the End. Most if not all of the mobs fit into player archetypes. Lets have a look, shall we? Feel free to add your own. By the way, to explain mobs in SMP, these creatures did exist beforehand. You're just the last human left. Chronology of the game types:Classic Multiplayer: Before the full version SMP. No mobs, just humans chilling out. They didn't know they weren't alone.Survival Multiplayer: People start going missing. Mysterious slender dark creatures start showing up and taking them away. They become the monsters found in the Overworld. The Nether is discovered as well, but its creatures are native to it.LAN Singleplayer: You are part of a small group of the last few survivors.Survival Singleplayer: The Endermen are winning the war. You are the last human left alive, and have decided to stop the invasion by killing their master.Classic Singleplayer: You've won, and now the world is yours. But you're all alone...Now, the players become different monsters based on their play style. This is the list;Zombie: Basic survivor. Just trying to get by.Skeleton: PVPer. Most PvP players use ranged weapons to attack.Creeper: Griefer, obviously.Silverfish: Miners.Spiders: Parkour addicts.Cave Spiders: Explorers.Spider Jockey: PvP and Parkour expert.Villager: Survivors that escaped from the Enderman.Wither Boss: Admin griefer.

The Player is a time traveller, whom survived the extinction of humanity.
Humanity at an unknown point in history was hit hard with a reality cataclysmic event that caused the veil between our universe and others (The End and The Nether) to be torn. Humans and the Endermen fought a war to the death. The Endermen turned all of the fallen humans into zombies and skeletons to use against them, and eventually humanity was wiped out. Humanity's last hope was to send a handful of people[[into the far future Flinga Light Into The Future]], with The Player (aka you) being one of them. However, an unfortunate side effect of the time travel happened to be total amnesia, therefore when you wake up you forget everything about the past, but luckily you remember the training you received before you were sent ahead in time (explaining your ability to build, mine, farm, etc).

The world as it is when you wake up has largely recovered and adapted since humanity's extinction. Many fauna and flora have stayed mostly the same (cows, chickens, pigs, horses, etc), but there are still countless leftover Zombies and Skeletons, Endermen still wander the Earth at night, and spiders evolved over tens of thousands of years to become much larger, and Creepers are a new lifeform altogether. The Villagers evolved to become the next sentient species inhabiting the planet that are currently in their own Iron Age, with their populations being limited to small villages due to constant attacks from the undead, Creepers, spiders, etc. It is entirely possible that the villagers learned to build Iron Golems based off of old technology left over from extinct humans.

SMP and Single Player take place in the same timeline, those in "SMP" are people who were lucky to be teleported together, while those in "Single Player" are those whom ended up being lost in transit.

The Minecraft world is Kriemhild Gretchen's barrier.
Kriemhild Gretchen is described as wanting to create a paradise for everyone. Maybe wandering a seemingly-endless world and eventually building a home this was Steve?'s idea of heaven. The multiplayer is Kriemhild Gretchen allowing like-minded people to join him and the world has boundaries because while her power is incredible, it's also finite and she has to maintain everyone else's paradises. The Far Lands, when they existed, were Kriemhild Gretchen trying to keep the world from fraying at the edges while she assembled the rest of her barrier.

The End is our world, and endermites are baby Enderdragons.
I'll explain. Far into the future, humans evolved into Endermen, and they discovered that there was a magical energy called Ender everywhere. They built a reactor and began using it for their own purposes. Something went wrong with that reactor though, and the Endermen and their base of operations were teleported to a different universe(Minecraftia), just as a huge explosion devastated our own universe. With the little energy they had left, they built a portal back to our universe, which was now taking on the form of the End. They began to build Ender Pearls out of the few materials available, and used them to absorb more energy. They then left the End, knowing they could no longer live there. After they left, the large disturbance in Ender caused the void beast, also known as the Ender Dragon, to appear.

Now, Steve has been using Ender for his own purposes, such as building portals, chests that link together, and teleporting around. Sometimes when he does this, an Endermite will spawn. The Endermites are small Enderdragons caused by a small Ender disturbance, the way the Enderdragon was caused by a large one.

Minecraft takes place in a world destroyed by the Endermen.
The Endermen are Aliens who travel from planet to planet, Harvesting the Resources to Rebuild their Homeworld. Over time, the Endermen arrived in the Solar System where they harvested Mars and Venus, turning both planets into wastelands. soon after, the Endermen set up a base on the Earths moon to prepare for invasion, eventually gaining enough power to create their ultimate weapon: the Ender Dragon. however, the human military's are able to Stop the Enderman ground invasion, resulting in the Enderman creating the Zombie virus, and the Zombies are able to take out the humans better than the Ender military. eventually, the Humans discover that the Endermen are directly controlling the virus from the Moon, so they launch a massive attack on the moon. eventually, the leader of the attack force, Steve, ends up ordering a massive nuclear strike on the moon, destroying most of the moon and most of the Endermen. However, the Endermen eventually launch a Massive laser (using the Ender Crystals) to wipe out most of the earth. Steve goes into Cryo sleep and is sent back to earth where he remains for many years until he awakens. he decides to get revenge, building a Time machine, to go back in time to the direct aftermath of the Bombing, gathering fuel rods and other materials and then heading to the present to activate a Captured Ender Ship inside an abandoned military base. with this, he ends to the End (What is left of the moon) to exact his revenge.

The cave sounds are not real.
Steve? has been living in a world where many of the other inhabitants are out to kill him, so he has grown Properly Paranoid from this. The sounds are simply Steve? being self-deluded into thinking that there are more hostile mobs than there actually are. That's why they don't sound like any mob in the game, and Steve? is unable to actually find the source of the sounds...

THE ULTIMATE THEORY, ON THE ENTIRE MINECRAFT WORLD.
The end used to be the sky dimension and the sky dimension was originally in the overworld. until the ender dragon and endermen came from the farlands. They warped it into the end. The residents, the ones who built all the structures in the end escape to the overworld, banishing their old home into the void. But someone had to stay behind to close it. HEROBRINE. Being sent to the void corrupted him. Also the ship that sometimes spawns belonged to him, and it’s still there because he never escaped.in the overworld They created the strongholds and mineshafts. Maybe even the other temples and ocean monuments. They also created iron golem and villages to protect the more primitive species.

The players are the descendants of the species. You just appear in the world, like teleporting. You’re from another dimension. You can create anything, from swords, railroads, to PORTALS TO ANOTHER DIMENSION. You know them all by heart because your from a advanced race. That’s why there’s no others like them in the game, except one. ZOMBIES. The rest of the species were turned into zombies. They’re not villagers because zombie villagers look different, but they look exactly like players. Maybe they and the nether realm went to war, making biological weapons using mob spawners and eggs like ghast, blaze and creepers. They even copyed each other, things like skeletons/wither and slime/magma cubes. until their ultimate weapon, the wither wiped them both out. Turning most of the players into zombies and the nether realmers into zombie pigmen

Over the course of the game, you picked up the pieces of you ancestors, until finally, you go back to the end, to reclaim your home.

The End is a corrupted Skyland dimension.
It would explain why The End soundtrack gets glitched by purpose.

The End is a Skyland, or some sort of heaven, that got corrupted by unknown reasons, that would explain why it looks unsettling and it may explain what is happening, the End Cities are corrupted houses that in Skyland Dimension are just a normal houses, the Sky Ships remained almost normal.

The Dragon Island is the core of Skyland, where there's a dragon too, but instead of attacking you, the dragon is pacific or just flying by her own, also that island is isolated because the Skyland Endermen wanted to give her space.

The Skyland Endermen are the civilization of the Sky, and they act normal, they don't have any weakness with water, nor teleportation abilities and they don't mind if you look at them, you know, a regular tall human from the sky.

[[WMG:Minecraft takes place in a holo-novel created by Dr. Bashir.Think about it: The player moves through a story, which is a forest of information planted by a man called Julian...

The End is a doomed future of the Overworld, and the Enderman are future humans doing everything they can to save their world, to no avail. By killing the Ender Dragon, the player is actually saving the End.
Far into the future, civilization has grown to become incredibly advanced. Humans have been living around the world, instead of only in small, rural villages, cities have been constructed, and technology has advanced significantly.

Perhaps the most significant of these advancements was the ability to dig through bedrock, and access the void beneath the world. They harvested the void's strange magic to advance themselves even further, creating teleportation devices that anybody could use for fast travel, which they called ender pearls. However, what they didn't realize was that the bedrock was never meant to be a barrier to keep them from entering the void. It was a barrier intended to keep something out. This something that they accidentally unleashed began to grow in power from the moment the very first piece of bedrock was opened up, and eventually manifested itself into a physical form known as The Ender Dragon.

The bedrock barrier fell, and the Ender Dragon began to rain its destruction on the Overworld. It even began spreading its own corruption, turning what little land survived into barren endstone. The few remaining human structures became what we now know as the End Cities, filled with the Ender Dragon's artificial lowly soldiers to patrol anyone inside: The Shulkers. They were some of the few structures inside to survive as well. The corruption also began to warp the bodies of the world's inhabitants into long, dark beings known as the Endermen: servants to do the dragon's bidding, who's minds were so badly damaged that merely looking into their eyes can cause them to lose their grip on their sanity. The Dragon used its new servants to construct obsidian pillars that constantly provide it with its life force, to ensure that any uprising against it would fail miserably. Some Endermen attempted to seek refuge in the Nether, but the Dragon's corruption seeped into there as well, destroying it outright, along with every dead soul inside with it, cutting off all Nether portals as well. The world was doomed, and they were truly in The End.

But there was one last solution for those brave enough: some Endermen decided to travel back in time to prevent this chaos, but nothing they could do could stop anything, as their warped bodies left them unable to speak with humans, and they were even mistaken for monsters, and driven out of their own towns. So instead, many sought refuge in the past, where it was safe. They built their strongholds underground, and shut off their portals, leaving their doomed future behind them. They explored the world once more, and some even made their homes in the Nether, away from human civilization altogether. They lived like this mostly peacefully, until one day, a human discovered one of their strongholds and accessed The End by reactivating one of their portals. Now that the corruption had finished spreading, this human was completely unaffected by it. This human was able to take down the Obsidian towers keeping the Dragon alive, and eventually ended up killing the dragon itself, freeing the Endermen, and allowing them to live freely once again, despite the damage done to themselves and their world.

Minecraft updates are chronologically backwards.
In the end, the overworld is all that's left. There's almost nothing. Not even the other dimensions at this point.

In the events before that, there were still testificates, who had almost nothing left. They could not trade, and they had nothing left to do but watch the world decay more.

Before that, they were trying to maintain what was left of their culture. The only surviving types of villages were small and incomplex.

The End begins its collapse some time before this; its outer islands crumble into nothingness, leaving only the barren central landmass behind.

Before that, the Overworld's oceans become barren. Their once lush biomes vanish, leaving squid as the only surviving form of marine life.

Before that, only zombie pigmen are left. The piglins are since extinct, while the native biomes of the Nether vanish and leave behind only the barren Nether Wastes.

After going back enough updates, you can still see ruins of whatever civilization died before, and you can see more of them.

Soul Sand is made from the souls of dead illagers.
Because an illager is essentially a bad villager, and soul sand seems to have screaming faces in it, in addition to the "soul" in its name. Maybe being made into soul sand is some sort of divine retribution.

Every Minecraft world is connected at the world borders
This explains why there's unexplorable land beyond the borders: they're other players' worlds.

Every time you log in to your "singleplayer" Minecraft world, you're actually silently connecting to a multiplayer server in an infinite world. However, no-one notices because they spawn tens of millions of blocks apart and it'd take several months to find another player, even with speed-potions or elytra.

Mojang, in an attempt to cover this up, created the world border.


Top