Super Amazing Wagon Adventure is a retro-styled 2D shooter by Sparsevector. Parodying The Oregon Trail, right down to the retro graphics, the game has you controlling a wagon carrying a party of three migrants traveling west while Everything Is Trying To Kill Them.The main appeal of the game is its highly randomized nature and its comically absurd amount of anachronisms and fantasy elements. Besides having to deal with mundane things like disease, wild animals and fording rivers, you can also find yourself battling machine gun wielding bandits, Bigfoot, rogue satellites, and so on. All this with Nintendo Hard difficulty but with lots of Have a Nice Death to lighten the mood.Currently available on DESURA and Xbox LIVE Indie Games, and now on Steam as well.
Blessed with Suck/Cursed with Awesome: If a party member gets ill, their health drops to 1, which effectively makes them a One-Hit-Point Wonder. However, if you manage to keep them alive, they will heal back to full health regardless of how much health they had before getting ill.
Book Ends: The game begins and ends with a bandit attack.
Bullet Hell: Certain events will have high densities of things to avoid, ranging from bullets to buffalo to lava bombs. Unfortunately, your entire wagon is the hitbox, so you'll have to be really adept at dodging, or have a good weapon handy.
In one random event your party gets drunk, and have to battle some enemies. They will wobble and shift around during the event.
Another one has your oxen/horses eat strange grass which inverts the controls for the next few scenes.
One of your party members may accidentally damage your weapon by using it improperly. Jamming will mess up the firing rate, while bending the barrel means that the shots come out at an angle.
A random event has the game pretend to glitch out. It starts with encountering upside-down buffalo, and then the between-events narration displays random text, and finally you're battling some square-ish thing in a background composed of random pixels. After beating it, the game "reboots" and you're back on your adventure. You also unlock The Glitch by defeating this boss for the first time.
Imperial Stormtrooper Marksmanship Academy: Parodied in one event. The first bandits you face always shoot straight backwards. Sometimes, the narration will say "Some of the bandits could actually aim," and the next set of bandits will always aim for you.
Kill It with Fire: When you kill something with the flamethrower, the corpse are charred and blackened.
Luck-Based Mission: Due to the random nature of the game, it can feel like this sometimes. In one playthrough, you might get events you can handle well, and in another playthrough, you might get events that you can't get through without a massive loss of life.
Man on Fire: During certain events, flaming animals rushing out of the inferno become an obstacle.
More Dakka: The machine gun. Sometimes bandits will use a machine gun-mounted wagon against your party.
Mushroom Samba: The random event where a party member collects edible mushrooms.
Nintendo Hard: It's pretty easy to get wiped out due to fast homing animals or high densities of harmful things.
One-Hit Kill: Bandits with rocket launchers can one-shot your character if they hit you.
Random Event: The game largely consists of these. In one game, if you decide to swim through a river, you might have to survive a piranha and narwhal attack. In another game, you might wash ashore on an island after swimming through that river, and have to fend off buffalo, giant crabs, or possibly dinosaurs.
Retraux: Made in the 2010s, but has an Atari look to it. You can even choose to activate a CRT effect, rounding the edges, if you wish.
Serial Escalation: It starts off like a standard journey to the west... then you meet the machine gun bandits. Eventually, you could find yourself trying to survive rabid squirrels or outrunning a lava flow while flaming wolves erupt from it. It only gets crazier from there.
Smelly Skunk: One of the first obstacles you run into; shooting a skunk will create a barrier of fumes around it that harms you if you run into it.
Space Zone: A rare occurrence if you decide to jump over the river your party runs into.
Super-Persistent Predator: The wolves. Not only are they one of the enemy types who will give chase if they get behind you, and are fast enough to catch up, but certain events will note their continued persistence in chasing you.
Time Travel: This can occur late in a game, when your wagon enters a bright light, and faces "horseless wagons", better known as cars.