Predator: Concrete Jungle
is a 2005 videogame released on the XBox and Playstation 2 based on the Predator
The game follows a lone Predator, who, after failing a hunt in 1930's New Way City, is exiled by his clan to an alien planet, where he is left to survive on his own. A century later, the clan retrieves the Predator (now nicknamed "Scarface") and offers him a chance to reclaim his honor by going back to Earth and killing Hunter Borgia, the son of the leader of an Irish mob (who Scarface killed during the failed hunt) who has rewritten history by utilizing alien technology left behind during the previous hunt. Scarface must battle various mob factions and retrieve the lost technology as the player progresses through the game, as well as collect trophy skulls and complete optional missions. The game featured a number of unlockable items and costumes, as well as many references to the Alien
This game provides examples of:
- Alternate Continuity: The game is a What If? story that disregards the events of the films in favor of its own mythology.
- Continuity Nod: Lucretia Borgia is known by her codename, MOTHER, a reference to the computer system used in the original Alien.
- Cosmetic Award: Players can unlock various costumes by completing specific objectives in certain missions.
- Imported Alien Phlebotinum: In Scarface's equipment, which was accidentally left behind on Earth.
- The Man Behind the Man: Scarface starts out hunting street gangs before being led to their leader, Lucretia Borgia, who is being kept alive through the blood the Predator spilled on her way back in 1930, and then onto her son, Hunter.
- Super Drowning Skills: If you fall/jump/lean in the water you instantly die, only to reappear seconds later a few feet away from where you descended to a watery doom. Possibly Justified, since with his armor and all, the Predator weighs about half a ton.
- Timeline-Altering MacGuffin: In Concrete Jungle, Scarface leaves behind several pieces of his clan's technology during a hunt in New Way City. When he is recovered from the planet he was exiled to (a century later), he learns that he unintentionally kickstarted an entire technological revolution that has resulted in cyborgs, flying cars and much more.
- Twenty Minutes into the Future
- Video Game Cruelty Potential: Part of the game's charm is that you can do just about any move any of the titular creatures did in the films: taunt them from high-up ledges and watch as they freak out, execute any one of a dozen different finishing moves - while their teammates look on, hang bodies up to scare NPC's or pick off enemies before retreating and watching them freak.