If you reached this page looking for the mythological weapon, try Norse Mythology or Public Domain Artifact.The newest work by Sting Entertainment and published by Atlus, a Strategy RPG-ish game for the Playstation Portable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after Blaze Union. It is Episode IX of Dept Heaven. Gungnir was released in the summer of 2012 in North America, making it the first DHE game to escape No Export for You since the PSP remake of Knights in the Nightmare.The game's full title is Gungnir: Inferno of the Demon Lance and the War of Heroes, and the story dawns in the year 983, on an empire torn by conflicts between its two races, the noble Daltania and the "accursed" Leonica, who are badly oppressed by the nobility. The Leonica and a few sympathetic Daltania have formed a resistance known as Esperanza, but they're struggling to hold their own against the Imperial Army's greater force and skill.One day, fifteen-year-old Giulio Raguel—a low-ranking captain in Esperanza—and his men come upon a slave trader and "liberate" his captive, a beautiful girl named Alissa who (unbeknown to them) happens to be Daltanian. Giulio invites Alissa to join his cause with open arms, and although she has her worries, she accepts.Not long after this, in a battle so desperate that it looks like Giulio will be killed, he discovers the eponymous demonic lance Gungnir and takes it up, managing to turn the situation around. The resistance rejoices, but this marks the creaking of Destiny's cogwheels into motion. And remember: This is a Sting game. Destiny is a total douche.The game handles similarly to your garden-variety isometric SRPG such as Tactics Ogre or Final Fantasy Tactics, but is entirely linear in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where Weak, but Skilled units stay just as useful as powerful ones in the hands of a wily enough tactician.For more about the game's development, see this interview with the creators (SPOILERS!).Finally, as with many other games in the series, Atlus USA changed a number of characters' names in their localization. Since both sets of names are used throughout the wiki, you may want to consult the character sheet to see what everyone is called in both versions.
Alternate Character Reading: "Inferno" is spelled with the kanji for "war god", causing a number of title mistranslations until the Inferno were introduced on the official site. The game is rife with these; a few more examples are the Grim (the Spinner) and the Legia (demon mark).
Artificial Stupidity: Some enemies will (rarely) attack someone even if they have immunity to an attack. Even if the AI has a different move that will cause damage.
Becoming the Mask: Natalia is, at first, willing to use the Leonicans to get Alissa on the throne, under the pretense that it will be for the good of the Leonicans. By the end of the game, she's fighting for equal rights for all Leonicans.
Best Served Cold: Ragnus lost his father to Imperial troops as a little kid. He's been itching for revenge since.
Escort Mission: Before Alissa joins the active roster, there are two battles (one optional, one mandatory) where you must defend her from enemies while simultaneously trying to accomplish your objective. She's not a One-Hit-Point Wonder, but she's pretty close.
Guide Dang It: Want the A+ ending? Hope you know the specific conditions! note Have Alyssa participate in every possible battle she can from start to finish. This means she cannot fall in battle or retreat even once.
Hot-Blooded: Ragnus. He tries to leave his personal feelings out of his decisions as leader, but this doesn't work too well whenever the subject of his father's killer comes up. This is one of the many reasons he thinks Giulio would be a better leader than him.
Katanas Are Just Better: Averted. Katanas can only be used by a single class, and even then only to counter. This makes it worse than it sounds, due to the complicated countering mechanics.
Kick the Dog: The people of Espada, including those who joined Esperanza, have discriminated against Ragnus ever since he came to Espada as a little boy, and even now like to talk about how unfit he is to lead them compared to Giulio when they know he's in earshot. This is part of what leads to that character's behavior in scene 10, although Giulio (and hence the audience) doesn't learn about it until it's too late.
Lethal Joke Weapon: Some weapons in Nightmare (such as a broken sword and a rope) look useless (and indeed deal pathetic damage), but are very useful in dealing with the challenges given by Nightmare, due to having a secondary effect (usually triggered by Beat) that more than makes up for it.
Orcus on His Throne: Justified with Wolfgang's illness, the political spats between Zaird and Robertus, and the difficulty Zaird would likely have on a battlefield with uneven ground in his war wheelchair/personal chariot.
Spoiler Opening: The initial appearance of Gungnir is depicted, as is the final battle versus Isaveli and Ragnus, although it's not readily apparent that the latter is a spoiler.
Standard Status Effects: As well as some not-so-standard ones, such as Undead and Batrify note Changes the target to a skeleton or bat during the night, respectively. , as well as element-ism note Makes the target's affinity become a certain element, for starters.
Wutai Theft: Ragnus pulls it when the army retreats from Robertus and stays behind to help everyone else escape. Valerie pulls it later, but she comes back after strengthening Esperanza, subverting it.