History VideoGame / Gungnir

31st Jan '16 7:37:57 PM GrammarNavi
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The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
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The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' ''VideoGame/TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful as powerful ones in the hands of a wily enough tactician.
21st Sep '15 6:38:04 PM nombretomado
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If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology or PublicDomainArtifact.
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If you reached this page looking for the [[BladeOnAStick mythological weapon]], try NorseMythology Myth/NorseMythology or PublicDomainArtifact.
22nd Aug '15 6:13:36 PM Berrenta
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* DevelopmentHell: This game has been in the works for a whole two years now. Lampshaded by the cast in the attached image [[http://jajanote.blog5.fc2.com/blog-date-201102.html here.]]
22nd Aug '15 6:12:07 PM Berrenta
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Also, while I'm at it, will move a trope to Trivia.
* FailOSuckyname: Two names for generic enemy knight units are Leaflet and Knocker.

* FailOSuckyname: UnfortunateNames: Two names for generic enemy knight units are Leaflet and Knocker. Knocker.

* WhatCouldHaveBeen: Ragnus was originally supposed to be the protagonist. Giulio was chosen instead due to being less mature (and thus more prone to CharacterDevelopment).
25th Jun '15 6:12:20 PM nombretomado
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The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''.
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The newest work by Creator/StingEntertainment and published by {{Atlus}}, a StrategyRPG''[[GenreBusting -ish]]'' game for the PlaystationPortable. It was announced at the end of February 2011, and then released in Japan that May, almost a full year after ''VideoGame/BlazeUnion''. It is Episode IX of VideoGame/DeptHeaven. ''Gungnir'' was released in the summer of 2012 in North America, making it the first DHE game to escape NoExportForYou since the PSP remake of ''KnightsInTheNightmare''. ''VideoGame/KnightsInTheNightmare''.

* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.
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* ContinuityNod: All the mercenary generics you can hire are named after knights from ''KnightsInTheNightmare''.''VideoGame/KnightsInTheNightmare''.

* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...
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* DarkerAndEdgier: If you thought ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' and ''VideoGame/BlazeUnion'' were bad...

* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' had brightly colored characters and bullets.
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* RealIsBrown: ''Gungnir'' has the most subdued palette of any VideoGame/DeptHeaven game released thus far--even ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' had brightly colored characters and bullets.

* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.
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* XMeetsY: ''VideoGame/BlazeUnion'' meets ''KnightsInTheNightmare'' ''VideoGame/KnightsInTheNightmare'' on steroids. It's a Sting game. You know there's gonna be more to it than that.
16th Jun '14 3:24:07 PM thatother1dude
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The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful (and ''[[AwesomeYetPractical usable]]'') as powerful ones in the hands of a wily enough tactician.
to:
The game handles similarly to your garden-variety isometric SRPG such as ''TacticsOgre'' or ''FinalFantasyTactics'', but is [[AntiGrinding entirely linear]] in grand Sting tradition and includes a system that allows the player to completely ignore the established turn order for strategic purposes. This makes for a system where WeakButSkilled units stay just as useful (and ''[[AwesomeYetPractical usable]]'') as powerful ones in the hands of a wily enough tactician.
3rd Feb '14 8:27:35 PM Heartlesswithaheart
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* PrincessesPreferPink
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* PrincessesPreferPinkPrincessesPreferPink: Well, a redish colour.
22nd Jan '14 9:47:59 PM Heartlesswithaheart
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* BalefulPolymorph
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* BalefulPolymorphBalefulPolymorph: The Undead and Batrify status effects.

* FamousAncestor: Giulio and Fiona's ancestors were knights who protected the Leonica people. Ragnus, as the adopted son, has a bit of an inferiority complex over not being a "real" Raguel.
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* FamousAncestor: Giulio and Fiona's ancestors were knights who protected the Leonica Leonican people. Ragnus, as the adopted son, has a bit of an inferiority complex over not being a "real" Raguel.

* FamousAncestor: Giulio and Fiona's ancestors were knights who protected HealingFactor: In battle, Gungnir heals the Leonica people. Ragnus, as user by absorbing the adopted son, has a bit life force of an inferiority complex over not being a "real" Raguel.foes it damages.

* FamousAncestor: NoOneCouldSurviveThat: Giulio and Fiona's ancestors survives fatal wounds thanks to Gungnir. Though he would've died if Paulo were knights who protected the Leonica people. Ragnus, as the adopted son, has even a bit of an inferiority complex over not being a "real" Raguel.day later at arriving back at Espada.

* TryNotToDie
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* TryNotToDieTryNotToDie: Fiona says this to Ragnus and Giulio after they leave to the Gate of Lament. You can either promise to return alive or promise victory.

* WutaiTheft
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* WutaiTheftWutaiTheft: [[spoiler:Ragnus pulls it when the army retreats from Robertus and stays behind to help everyone else escape. Valerie pulls it later, but she comes back after strengthening Esperanza, subverting it.]]

Added DiffLines:
* WutaiTheftYouShallNotPass: [[spoiler:Ragnus]] pulls this to ''an entire army''. While he ultimately fails, he accomplished his goal.
22nd Jan '14 9:23:46 PM Heartlesswithaheart
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Added DiffLines:
** [[spoiler:Valerie states she would rather die than submit to Alissa]] in Ending A.
12th Jan '14 11:10:11 PM Heartlesswithaheart
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* MercyMode
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* MercyModeMercyMode: Though you're able to refuse it by choosing Restart over Retry.
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