Video Game: Gensou Shoujo Taisen

Gensou Shoujo Taisen ("Fantasy Maiden Wars") is a Touhou doujin game series in the spirit of the popular Super Robot Wars games, created by Sanbondo. The game is divided into four parts (three of which have been released so far), and loosely retells the story of every Touhou game from the 6th through the 12th, while attempting to create a more unified story between all of them.

The first part, Kou (Scarlet), retells the story of Embodiment of Scarlet Devil and has been translated into English by Deranged. The patch can be found here. The second part, You (Mystic), combines Mountain of Faith and Perfect Cherry Blossom, and the third part, Ei (Eternal), combines Imperishable Night with Subterranean Animism.

This series contains examples of:

  • Anti-Frustration Features: From You onwards, having allied units shot down no longer penalizes your acquired funds, after all, you're going to need every Point you can get.
  • Background Music Override: Like in SRW, bosses will always have their theme play during battle and certain stages play special music that continues over the regular battles. Also, certain attacks such as Reimu's Fantasy Seal or Marisa's Master Spark have their own themes that play over even boss themes.
  • Big Damn Heroes: Prevalent all throughout the games. In particular, the Scarlet Devil Mansion's inhabitants tend to show up as reinforcements during climactic battles. In Kou, Sakuya appears to assist you on Remila's orders when fighting Flan. In You, Patchouli and Koakuma show up to lend their aid against Sanae and in Ei, Remilia flies in to save Sakuya when fighting Eirin.)
  • Bittersweet Ending: How Ei ends. The heroines barely manage to stop a berserk Utsuho from razing the surface. However, the one responsible for the crisis in the first place is still unknown ( Yuuka knows, but she's not willing to share aside from hints). In addition, Koishi's memory appears to be getting worse, to the point that she doesn't know how to get home anymore.
  • The Cavalry: Mima appears to save Marisa in the Underground.
  • The Chessmaster: Kanako and Suwako appear only in cutscenes in Kou, seemingly planning their move for You.
  • Combination Attack: Marisa and Alice's Malice Cannon. You adds a Reimu/Marisa combination as well.
  • Combining Mecha: After being defeated individually, the Prismriver Sisters huddle together to become a single unit, which is treated mechanically like an SRW Combining Mecha. This results in the Three Fairies of Light deciding to "combine" as well... in a scene which parodies Tengen Toppa Gurren Lagann.
  • Continuity Porn: The game blends the story of the official Touhou games, including the PC-98 continuity, into one.
  • Cooldown Hug: Happens twice in Ei, first with Remilia hugging a berserk Flandre in a special attack-animation cutscene, and later with Rin and Utsuho, although the latter only partially succeeded because Utsuho's power was no longer under her control even after she regained awareness.
  • Cultural Translation: The subtitles "Kou", "You", and "Ei" come from "Koumakyou", "Youyoumu", and "Eiyashou", the Japanese parts of the first three Windows Touhou games' names (which are relatively obscure in the English fanbase). The Fan Translation renders them as "E" and "P", from their English portions, "Embodiment of Scarlet Devil" and "Perfect Cherry Blossom", which more closely fits the naming scheme of the Super Robot Wars games.
  • Defeat Means Friendship: A majority of your units are recruited only after you defeat them in battle.
  • Diabolus ex Machina: After taking down Utsuho and talking her out of her plans of world domination Shiro shows up with a swarm of Kedama, and attack Utsuho in order to get rid of the Yatagarasu. This causes Utsuho to lose control of her powers, threaten a nuclear meltdown.
  • Disc One Final Boss: Remilia in Kou. Kanako and Suwako in You. Eirin and Kaguya in Ei.
  • The Dreaded: Yuuka. And if you attack her, you'll see just why everyone is afraid of her.
    • If you're feeling gutsy, have Marisa attack her with Master Spark.
    • In Ei, the party has a similar reaction to Yorihime.
  • Dual Boss: Minoriko and Shizuha, Kanako and Suwako.
  • Eleventh Hour Ranger: Sakuya in Kou. Youmu in You. Both Rin and Nue in Ei, one of whom has a special ability specifically designed to counter the final boss.
  • Eleventh Hour Superpower: Reimu and Marisa Combination Attack in You is acquired two scenes before the last boss.
    • In Ei, Reimu acquires the new spellcard "Fantasy Nature" just in time to stop Yorihime from defeating the party.
  • Felony Misdemeanor: Sanae interrupts a party at the Hakurei Shrine to reveal a "shocking secret" about Reimu which will break everyone's trust in her forever. The reaction was not what she was expecting.
  • Final Boss: Flandre in Kou. Yukari in You. Utsuho in Ei.
    • Final Boss Preview: You meet Flandre as an NPC as Marisa. You can beat her, if you can take her down with Marisa only. You also meet a pre-powered up version of Utsuho as one of the weakest bosses in the game, to foreshadow her character development.
  • Leitmotif: Everyone has at least one. Sakuya, Nitori, Youmu, Aya and Sanae have different ones both as an enemy and as an ally. The three fairies gain one for their Combination Attack and another one in Combining Mecha form.
  • Hopeless Boss Fight: The fight with Yorihime in Ei, if you choose the dialog options that let her use her full power on you. She has enough evasion to dodge anything but an Always Accurate Attack, and can attack more than once per turn with attacks that exceed the game's accuracy limit. However, you can time out all her cards and beat the mission by running away.
  • Lightning Bruiser: Suika.
  • Lord British Postulate: In Kou, it's possible to defeat Sakuya in chapter 5 and Sanae in chapter 7 if you can reduce their HP to zero in one hit without going below a certain threshold beforehand. They'll still escape as per the story, but you'll get items and EXP and such for a boss kill.
    • In Ei, when you fight the protagonist you didn't choose, your objective is only to shoot down Reimu/Marisa; however, the more powerful characters such as Yukari and Yuyuko/Yuuka and Mima will sit in the back and not engage your units unless you pursue them.
  • Lord Error-Prone: Sanae, to a hilarious extent.
  • Medley: The last stage track in Kou contains fragments of every single stage theme from Embodiment of Scarlet Devil, plus the title screen theme.
    • The last stage of You does the same thing with songs from Perfect Cherry Blossom.
    • Similarly, the stage theme for the final battle of Eientei in Ei the stage themes of Imperishable Night. Though it's not the final stage this time.
  • Magikarp Power: Two examples in You
  • Mauve Shirt: Tengu A, Tengu B and Kappa C in You, three recurring enemies who are identical to standard Mooks of their species but have a few lines of dialogue and slightly higher stats. Kappa C stands out for also being red rather than blue like the other kappa, and claiming to be three times faster.
  • Midseason Upgrade: Nitori upgrades to Full Armor Nitori in You, which gives her More Dakka and a BFG Wave Motion Gun. The upgrades can be removed if you want Nitori to take up less space in your team.
    • Both Reimu and Marisa change sprites and movesets (and theme music) partway through Ei, just in time to use them against each other in the obligatory Let's You and Him Fight from Imperishable Night stage 4.
  • Nice Job Fixing It, Villain: In You, the heroes are gathering allies to help them against the forces of Yokai mountain, Reimu and Keine asking Mokou, and Marisa and Alice asking the Scarlet Devil Mansion. However, the tengu tailing them decide to attack and make the respective people change their minds.
  • Nintendo Hard: When its harder difficulty levels boast to have the same level of difficulty as the classic SRW games, you know you're going to catch hell. Also a partial case of Idiosyncratic Difficulty Levels
    • In contrast Easy and Normal compare themselves to more modern games, Alpha and Alpha Gaiden.
  • Readings Are Off the Scale: Any enemy unit whose current HP is exceeds 10,000 will have both their current and max HP values replaced with question marks. Their health bar still shows the percentage of their health, though.
    • Some of the older Super Robot Wars game did that too so it might have been done on purpose.
    • This happens in the plot as well when Keine measures Yorihime's spiritual energy after letting her use all her power.
  • Recycled In Space: Lampshaded in Ei, chapter 48, which is titled "Gensou IN SPACE". Naturally this chapter is when the party visits the moon.
  • Shout-Out: Tons, to Super Robot Wars itself as well as the countless mecha shows featured in the series, ranging from character dialogue, attack animations, to even musical nods.
  • The Stinger: You has one where Marisa helps Nazrin and Shou find the Palanquin Ship.
  • Suspiciously Similar Song: Much of the game's soundtrack consists of Touhou tracks mixed to sound like particular SRW or mecha anime tracks.
  • Unexpected Character: Elly and Kurumi. Shou and Nazrin in the second game.
  • Unwitting Instigator of Doom: In Ei, Reisen II (named Rabbit right now) meets up with Reisen first instead of Reimu like in S Si B, and attempts to get on her good side by claiming she's a fellow fugitive with lunar emissaries pursuing her. Instead, this freaks Reisen out, causing her to flee to Eirin and Kaguya to report to them, which leads into the IN part of the story.

Alternative Title(s):

Fantasy Maiden Wars