Video Game: Evoland

After centuries of peace, an ancient evil has finally resurfaced to threaten the world of Evolandia.

You are one of the few remaining members of the Order of the Dragon Knights, whose purpose is to travel the world to help the needy and fight evil.

Those centuries of peace clearly mean you haven't had a whole lot to do recently, but it looks like business is picking up again!

Evoland is a game developed by Shiro Games originally for Ludum Dare 24.note  An expanded and refined version was released on April 4th 2013.You can play the original game here.

The sequel, Evoland 2, has been released

The original version of Evoland contains examples of:

The enchanced version of Evoland contains examples of:

  • Art Shift: Expected when dealing with video game history.
  • Background Boss: The final battle with Zephyros.
  • Beef Gate: Past Aogai Village are enemies that only the most stubborn players can get past before Kaeris rejoins the party.
  • Big Bad: Zephyros.
  • Bonsai Forest: Trees and bushes aren't very tall, not even in 3D mode.
  • Bullfight Boss: Dopple.
  • But Thou Must: Lampshaded when you meet Kaeris for the first time.
    You got Forced Choice
    Looks like the scenario is lacking proper branching here...
  • Convection Shmonvection
  • Critical Annoyance: Also lampshaded at any point after you get the Life Hearts upon clearing the Crystal Caves.
    You got Annoying Sound
    When you have low life, the game will make sure you know!
  • Department of Redundancy Department: When Kaeris temporarily leaves your party to learn a new spell.
    You got Member Leave Party
    Being alone feels a bit lonely.
  • Deliberately Monochrome: At least until you unlock a more varied color palette.
  • The Dragon: The Undead King.
  • Evil Tower of Ominousness: The Black Citadel.
  • Expy:
    • Kaeris is one of Aerith with her pink outfit, staff and healing magic and plot demanded death.
    • Clink is also an expy of Cloud this time, complete with a buster sword you can pick up eventually. He is also one to Link, as his name already suggests.
    • Zephyros is one to Sephiroth.
  • Genre Shift: From Action Adventure to Role-Playing Game. The Ruins of Sarudnahk is a Diablo-style Hack and Slash.
  • Hello, Insert Name Here: You can name both the main character and the healer (and her uncle) whatever you want.
  • Hopeless Boss Fight: Part of the first battle against Zephyros.
  • Indecisive Parody: Starts out as a parody of old 2D adventure games, with some pretty clever puzzles. When the 3D comes into play, however, it abandons the clever puzzles and becomes a shallow RPG.
  • Insurmountable Waist-Height Fence:
    • Subverted with the Dimensional Stones. These impassable obstacles when in 2D turn out to be only a few inches tall when the game becomes three-dimensional.
    • Tree sprouts remain insurmountable in either mode, but they can be burned away by fire in 2D mode.
  • Interface Spoiler: In the Ruins of Sarudnahk, one chest is in the middle of an area that has been marked with a skull on the Minimap. You could see where that is going...
  • Item Get: A fanfare plays every time you open a chest, and the hero holds up said item if there is one.
  • Kamehame Hadoken: Zephyros does one during the first battle with him. He even cries out, "Ka... me... ha... me... HAAAAAAAAAAAAAAAAAAAAAAAAAAAA!"
  • Last of His Kind: Zephyros.
  • Loads and Loads of Loading: Parodied—in Aogai Village, screen transitions are padded with a loading screen until you buy the "Fast DVD Player" upgrade.
  • Mirror Match: The boss fight in Noria Mines is against Dopple, a shadow version of Clink.
  • Money Spider: All mobs in the Ruins of Sarudnahk drop gils when defeated.
  • My Name Is ???: Clink, Kaeris, and Zephyros all get this treatment.
  • No Ending: You defeat Zephyros. That's it. You do not get an epilogue of any sort.
  • 100% Completion: Of secret stars and duel monster cards.
  • Party in My Pocket: Kaeris spends most of the game in this state. In the Ruins of Sarudnahk, however, you have the choice of playing as her instead of Clink.
  • Prepare to Die: The Undead King says this right before you battle him.
  • Reference Overdosed: The amount of shout-outs wouldn't be a problem if their execution wasn't so uninspired, turning a video game which is meant to be an homage into a parody of other games (namely, Final Fantasy VII). It's difficult to tell whether/when it's an Affectionate Parody or a commentary on how top-down Role Playing Games have evolved, or both, really. It's quite easy to get the impression that they're taking the piss out of Final Fantasy and Diablo while also exposing their worst excesses.
  • Retraux: The early stages of the game.
  • Scripted Battle: The first fight against Zephyros.
  • Sdrawkcab Name: The Ruins of Sarudnahk, a hack'n'slash section of the game, is Khanduras, one of the kingdoms of Diablo, spelt backwards.
  • Sequence Breaking: Even if you manage to get past the Beef Gate between Aogai Village and the Ruins of Sarudnahk without Kaeris, you can still play as her in the hack 'n slash segment.
  • Shout-Out: OH so many. From The Legend of Zelda to Final Fantasy to Mario to Dragon Quest... Suffice to say, there's a lot.
  • Talk to Everyone: Getting the bombs requires talking to nearly every villager in Aogai Village.
  • Tennis Boss: The final boss' third form shoots projectiles that can be hit back to him with your sword.
  • Took a Level in Badass: During your first visit to Aogai Village, Kaeris decides that she shouldn't rely on Clink to protect her and proceeds to learn the X-Crystal spell while Clink goes looking for bombs.
  • You Have Researched Breathing: At first, you can only move in only one direction.

Evoland 2 contains examples of:

  • Affectionate Parody: To Video games in general and Chrono Trigger and the Zelda series in particular.
  • Anti-Frustration Feature: To help players deal with the different gameplay types, there are a lot of these, including: Save Points liberally scattered throughout the game(including before all boss fights) that hell you to full health, regenerating MP during the JRPG section(there are no items to restore MP in the game), party members killed in battle are restored automatically when you win, health-restoring hearts are relatively easy to find(and are sometimes dropped in boss fights), and money/experience is retained from when you last died(making it possible to eventually level your way past certain battles even if you lose each time). Justified as some of the gameplay changes are Nintendo Hard, especially for people playing without a controller.
  • Dark Is Not Evil: Menos and most other demons actually aren't evil, they just have a bad reputation among humans due to a lot of bad blood throughout history.
  • Fantastic Racism: Humans and demons mutually hate and fear each other.
  • Left Hanging: Despite having a much better put together story then the orignal, a fair number of plot threads are left unresolved, including: What was Ceres trying to accomplish? What was the guardian and why was it sitting at the bottom of the ocean for all of history?, Why did the PC detonate the weapon and why did he build it in the first place, as professor Giro?, and finally, what was the Anomaly and how was it created?
  • Save Point: Liberally scattered throughout dungeons as an Anti-Frustration Feature. They even fully heal you automatically.
  • Shout-Out: So many examples, including but not limited to:

  • Unexpected Gameplay Change: Might as well be called "Unexpected Gameplay Change: The Game", except for the fact the trailer makes it a selling point.