Ben and Dan's hand-drawn travels through the universe.
Ben There, Dan That is a point-and-click adventure that follows two intrepid explorers, the titular Ben and Dan, as they travel through various dimensions in a quest to return to their flat to watch Magnum, P.I.. A combination of brain-teasing puzzles and some far-out thinking sees the dynamic duo quip, steal and murder their way through alternate reality versions of London. Humorous and surreal, the story begins with Dan dead, a firework and one of his orifices... after which they are kidnapped by aliens, and Hilarity Ensues.It all makes sense when you play it …Sort of.There is a sequel called Time, Gentlemen, Please!note Not to be confused with the sitcom starring Al Murray. It expands upon the gaming hilarity and also becomes much more offensive in its own ways. After ruining the utopia they helped create at the end of the first game, Dan and Ben travel back in time to ensure that coat hangers are never invented.Seriously. There's other stuff, some Nazis, and loads of references to other games and genres. It also has a pretty sweet boss fight at the end.Both games are available on Steam for less than the price of a pint. Ben There, Dan That! is freeware. Time, Gentlemen Please! is not freeware, but is pretty cheap to buy.
Drinking Game: The three Britains in the authentic British pub The Limey in the Eagleland dimension play one: they finish their glass whenever someone says "Come on England!". However, since the only drink they can get is low-alcohol American ale, they don't get very drunk as a result.
Eagleland: One of the alternate Londons is part of a universe where America has turned the tables on Britain and annexed it as the 51st state. London has become a schlocky, tourist-trappy Americana version of itself. The "authentic British pub" has two things on tap: beer, and that stuff Americans drink instead.
Noodle Incident: Apparently, the adventure that preceded this one involved Dan getting kidnapped by an eagle, which somehow led to him being dead in the jungle, conveniently close to a Mad Scientist lair with a reanimation machine.
Sidekick: Dan. The stable of options you have for interacting with things even includes by default the option to inflict Dan upon it, ala Max from Sam And Max Hit The Road. This gets used once early on for a minor task, then lampshaded many times later on when Dan refuses to play ball.
Take That: The "authentic British pub" in the Eagleland alternate universe is basically a gigantic Take That at everything that is American drinking sensibilities. The barman will only serve the watery, soulless American "beer" unless you can provide multiple forms of ID, chastises the drunken louts watching (American) football for being too rowdy (and the poor fellows can barely even muster any kind of rowdiness for nancy American football, with all its padding and not being rugby), and threatens to storm out should anyone manage to get drunk enough to pass out (which he makes good on).
Noodle Incident: What does them preventing coat hangers from being invented cause Stupid Jetpack Hitler? Presumably it's a mix of everything they did back then (crushed butterflies in prehistory, trade a Tamagotchi for a backscratcher, etc.) but it's never clearly determined.
Too Dumb to Live: The main characters. Not only do they frequently nearly get them selves killed but their stupidity gets every one else but them killed, including the past Ben and Dan when they try to talk them out of killing the inventor of coathangers.
Unwinnable: Averted. Nothing you can drop into the exhaust port is necessary by that point.