Underwater Boss Battle
Water based levels
in games have an odd reputation. They can be the greatest thing ever, if handled well enough, or the worst possible
section(s) of a game. But in these levels, assuming the game itself generally has boss fights at all, the inclusion of water in the arena can radically change a boss battle and how it plays out. Nevertheless, underwater boss battles (or generally water based battles in general) have a LOT of different possible designs, and as can be seen via the examples below, have been a standard change to the traditional Boss Battle
formula since the beginning of gaming in general.
Underwater Boss Battle
The entire arena is underwater, and the boss (as you can probably figure out) is an aquatic creature that cannot survive on land. How good or bad this is depends on how the game handles underwater controls; if the player moves too sluggishly underwater it can make the battle quite a bit tougher than it needs to be. Common types of enemies for this are usually sharks, eels, various forms of octopus, etc.
- The Legend of Zelda:
- Morpheel from The Legend of Zelda: Twilight Princess.
- Angler Fish, the boss of the fourth dungeon in Link's Awakening, is an underwater sidescrolling boss.
- Plasmarine, the boss of the seventh dungeon in Oracle of Ages, is also fought underwater. The aforementioned Angler Fish also returns to serve as the mid-boss of this level, though for some weird reason even though the background suggests that you're underwater you control Link as if you were on land.
- Every boss in the Ecco the Dolphin series, but seeing as pretty much the entire game takes place underwater, this is hardly surprising.
- Castlevania: Portrait of Ruin has Dagon, some kind of weird reptillian... thing. You fight him underwater, and one of his attacks even involves taking away all the water temporarily in order to use it like a weapon.
- Jaws Unleashed for Xbox, surprisingly, the game only had a few bosses that actually were completely underwater. The most notable was the giant squid. The NES game has you fighting the shark underwater, like everything else.
- An Untitled Story features DeepDragon, a static, ice-breathing sea serpent.
- Shark from Clash At Demonhead. His base is underneath the sea on Route 22, which you'll need an Aqua Lung to reach (and survive).
Beat 'em Up
- Bomberman Hero featured some levels with Bomberman turning into a vehicle. One of these was the Bomber Submarine. Essentially crappy shoot-em ups, they featured simple bosses at the end. The bad part: well, the boss rush at the end features an underwater re-encounter with a stone lion for no real reason. The weird controls added to a grand total of 5 health units made this battle a living hell.
- Monster Hunter Tri is the first game in the series to add underwater fighting, and thus underwater boss fights. The final boss Ceadeus, the cause of the earthquakes, has no way to get onto land and is a giant, mobile monster on terms with the Jhen Mohran. The fight against it will only be under water, there is no active land to go on to, but there are some set up weapons to use against it. In Ultimate, Goldbeard Ceadeus is fought the same way, as well as Abyssal Lagiacrus, the game's final monster, fought in the same area.
- The Alien Queen in Episode 4 of Duke Nukem 3D. Not only is she 2000 hit points tougher than the other bosses, you have to fight her underwater, she can give you a nasty zap, and she keeps laying more enemies!
- The penultimate boss in Duke Nukem Forever, the Energy Leech. Easily falls under That One Boss thanks to Duke's slow swimming speed.
- Maws, from World of Warcraft, is summoned out in the sea. The raid composition determines whether he's fought at the water's surface or underneath
- Also from World of Warcraft is The Lurker Below, the second boss of Serpentshrine Cavern. While he's mostly fought on platforms (due to the fact that the water is hot and deals damage over time while you're in it), you're forced to go underwater every so often in order to avoid his Spout attack, which will knock you 100+ yards away into the boiling water, probably causing your death as you try and swim back to the platform.
- Post buff and pre nerf a dedicated Shadowpriest could keep it's section of a raid alive and underwater the entire fight thanks to Vampiric Embrace shenanigans.
- In AdventureQuest Worlds, you get to battle a Nessie as an underwater boss battle for the third boss fight in Arcangrove.
- Similarly, the Deep Dweller is another underwater boss battle that also serves as a third boss fight in a different area, this one in Etherstorm Wastes.
- Guild Wars 2 features a significant amount of underwater battles. A fight with a giant escaped shark being one of the earliest.
- Super Mario Bros.:
- Donkey Kong:
- The defence wall type minibosses from Wario Land: Shake It!.
- The Hulking Lungfish in Psychonauts is an underwater enemy whom you fight from within an air bubble. Since Raz can't swim, you have to figure out how to damage her without leaving the bubble. Eventually, though, she leaves the bubble and starts attacking you as normal.
- Banjo-Tooie has an anglerfish of the type 1 variety named Lord Woo Fak Fak. You can actually fight him as the submarine transformation in this level or as bear and bird.
- Mega Man:
- Many Robot Masters from the Mega Man (Classic) games, including the first-ever Robot Mistress, Splash Woman from Mega Man 9. Also Bubble Man from Mega Man 2 and Dive Man from Mega Man 4. Since the main effect of water is super-high jumping, they usually put insta-kill spikes on the ceiling.
- In Mega Man X, Launch Octopus and Tidal Whale are fought entirely underwater.
- In Mr. Nutz, the giant octopus boss is fought in an underwater room.
- Doujin game RosenkreuzStilette has you fight Trauare Wrede underwater or above water depending on which path you take in her stage.
- In Rayman 3: Hoodlum Havoc, the boss of The Land of the Livid Dead is a Hoodlum piloting a giant underwater mecha.
- A few examples from the Sonic series include:
- Sonic 1 (Game Gear/Master System), unlike the Genesis/Mega-Drive version, had its Labyrinth Zone boss fight completely underwater. And there were no rings. The game was kind enough to turn off drowning during that fight.
- Sonic CD's Tidal Tempest fight against Eggman's Eggmobile. Eggman is kind of gentle to be surrounded by bubbles Sonic can breathe through...
- Sonic The Hedgehog Triple Trouble's Tidal Plant Zone against Knuckles (!).
- Sonic Blast's fight against Robotnik's submarine in Blue Marine Zone. In order to get more air, Sonic or Knuckles must trick Robotnik into firing a harpoon at the ocean floor so an air bubble will appear from it.
- Sonic Rush's Water Palace with Eggman's Egg Turtle is another example where you actually can't drown, though occasionally the water level will drop.
- Sonic Colors's fight with Admiral Jelly in Aquarium Park.
- Draygon/Botwoon in Super Metroid and Alpha Blogg in Metroid Prime 2: Echoes. In the former, the Gravity Suit allows Samus to freely move as if she was on the surface.
- Ty the Tasmanian Tiger 3 has you battle a giant green mutated crab while underwater. Notably, your air meter is also your Life Meter, and both are replenished by surfacing or swimming into jets of bubbles. Since there are five such jets in the arena, it is literally impossible to lose.
- The hammerhead shark in Ristar. Hitting it would knock it into a cork which would lower the water level. After knocking out all the corks, all the water is drained and you win, but until that point it just gives you less room to swim around and dodge his attacks.
- Drawn to Life has an anglerfish boss that is fought entirely underwater.
- Kirby's Dream Land 3, Acro the orca starts off as a land-based boss until he destroys the floor and begins the second phase in an underwater arena. He also appears in Kirby 64, but this time the whole fight takes place underwater.
- The angler fish Sweet Stuff, from Kirby's Dream Land 2.
- In Kirby and the Rainbow Curse, the battle against Claykken and the rematch with Hooplagoon take place underwater.
Shoot 'em Up
- King Kuraselache (boss of the First Epoch) and King Rogon (one of the bosses of the Fifth Epoch) in E.V.O.: Search for Eden, a great white shark and a Gillman respectively.
- Kingdom Hearts had Ursula, an underwater battle.
- In Romancing SaGa, one of the Evil Minions of the Big Bad ambushes you after getting the Cosmic Keystone from the Underwater Temple
- In Romancing SaGa 2, you actually fight Subier either underwater or on a boat depending on your actions. Killing Master of Ocean will always net you his second form and immediately after clearing the shipwreck
- Final Fantasy VII has Emerald WEAPON, an optional boss who hangs out at the bottom of the sea. And you don't even fight him in your submarine. There's also a couple of underwater (though air-containing) areas.
- All of the boss fights in the Atlantis mission in the first Marvel Ultimate Alliance game, including Tiger Shark, Attuma, and the Kraken.
- The Giant Slaughterfish in The Elder Scrolls IV: Oblivion, which you encounter during the Thieves' Guild questline.
- Geosgaeno and Evrae Altana in Final Fantasy X.
- Monster Hunter Tri and 3 Ultimate have a number of bosses that call water their home, including the Lagiacrus, the Royal Ludroth, and the Gobul. In addition, the Plesioth, which can go underwater in previous-generation games that do not permit the player to dive into the water, can now be fought underwater. The Ceadeus and the Abyssal Lagiacrus, on the other hand, are fought in an entirely-underwater area with a one-way entrance. Fortunately, your Oxygen Meter is quite generous and can be refilled or extended in many different ways, or outright rendered a non-issue with the right skill points.
- Star Fox 64:
- The giant clam boss in Aquas, the underwater level, while piloting the submarine vehicle exclusive to the level.
- The boss of Zoness is a submarine, though battled at the water's surface while in the Arwing.
- Ultimate Crab Battle. The entire games takes place in a boss battle against a Giant Enemy Crab, who has a ridiculously high variety of special attacks mostly based on gadgets he pulls out of himself, hammerspace style.
- In the Hunt has five of its six boss battles like this. Then again, your character is a submarine, so it's not surprising.
Above Water Boss Battle
The player is on a platform or more above the water. Usually, the boss is either in the water and attacks from there, jumps out of the water at the player from under the floor or, in rare occasions, IS the water.
- The Legend of Zelda:
- Overlord has a large sea serpent that sticks its head out of the water and attacks you while you're on land.
- Shadow of the Colossus has 2 water-based colossi battles. One is the terrifying electric eel, and the other is a later fight with a colossus who walks around a lake. The first one is unique in that the boss itself is the only platform in the arena, and it tends to drag you underwater, too.
- Castlevania: Chronicles of Sorrow has an unusual case in the form of Rahab, a large fish of some type. The area where you fight him is a pool, and there are no platforms for your hero to stand upon(he instead floats on the surface of the water), but the boss will frequently leap out of the water to attack in one of three ways. Defeating it nets you the ability to move around underwater.
- Rahab from Legacy of Kain: Soul Reaver is a straight example. He swims around, Raziel jumps between 8 pillars while Rahab shoots water at him or tries to bite him.
- World of Warcraft:
- Maws is summoned out in the sea. The raid composition determines whether he's fought at the water's surface or underneath
- The Lurker Below in Serpentshrine Cavern, must be fished out of a pool of water (it's a gigantic sea monster sort of thing) to initiate the battle. The raid's preparation determines whether the water around it is filled with flesheating bastardly fish (bad) or boiling (not as bad), so it's generally advised to stay on the solid ring around the boss' pool.
Shoot 'em Up
- Cheepskipper from New Super Mario Bros.
- Kroctopus from Donkey Kong Country 3.
- Possibly Catbat from Wario Land 4.
- Metroid: Fusion has Serris. It jumps out of the water frequently, its entire attack pattern revolves around snaking in and out of the water while you either try and dodge from one of several platforms or hang on an overhead ladder on the ceiling and try and avoid from there.
- The second B.O.X fight - This time you're on a overhead ladder across the ceiling while it stays in the water, electrifying it, while occasionally jumping at you and shooting missiles.
- Nettori just kind of stands there above the water, but the water has deadly plants growing in there which eat you alive and make it difficult to get out of the water if you fall into it.
- The Chykka larva from Metroid Prime 2 swims around in toxic water while you stand on a platform. You can attack it while it's swimming, though it's very hard to hit. He does occasionally jump out of the water and also occasionally jump onto onto the platform partially to try to eat you.
- Fatty Whale from Kirby Super Star and its remake (Super Star Ultra) attacks either by bouncing atop the floating platform Kirby's standing on or by swimming around said platform while attack.
- The grotesquely hideous Jinmen-Gyo (Man-Faced Fish) from the 4th stage of Contra: Shattered Soldier. It attacks by jumping out of the water, trying to eat the player from one of three floating platforms, as well as sucking the platforms into his mouth in a bid to swallow the player alive.
- The Sonic series has examples of this type too.
- Sonic the Hedgehog 2 has two bosses like this, neither of which actually involve water:
- Chaos 4 in Sonic Adventure. Because it sometimes takes a while for him to pop out of the swamp, he can on occasion be one of the longest boss fights in the game.
- Planet Wisp's Rotatotron in the DS version of Sonic Colors is above water while you are too, but its major weak spots are underwater, only reachable by use of the drill wisp.
- The Stage 2 boss of Alisia Dragoon.
- Vamp in Metal Gear Solid 2, kind of. He'll swim through the water in the room, but only attack you when above it.
Boat Based Water Boss Battle
Your character is riding in a boat or similar vehicle on the surface of the water while the boss attacks from the actual lake/river/whatever type. Also counts any races or events against water based boss characters that involve said boat or vehicle usage on the surface.
- Bahamut from La-Mulana is of the boat-based variety, with the annoying caveat that you can fall out of the boat (which causes a lot of damage).
- The boss battle against "Sapientia" has Bayonetta surfing on a piece of scrap metal in the middle of the ocean while Sapientia tries to attack from underneath her. During the last section of the fight, the battle is fought in a giant whirlpool.
- Castle Crashers has the river rapids level where you surf on top of logs, rafts or even corpses against a giant Catfish.
- Donkey Kong 64 has the player, as Lanky Kong, motor around in a boat while navigating a maze of electrified bouys during the battle with a giant pufferfish.
- Diddy Kong Racing features a boss race against an octopus.
- The second boss of Super Ghouls 'n Ghosts, the Kraken, is fought from a tiny raft.
- Bug!! has the third boss, a swamp worm. You ride a platform floating on the water, once the boss takes enough damage, the platform sinks, and then you have to Goomba Springboard on the boss' body onto an even smaller platform. Getting hit once will probably result in Bug falling off and drowning instantly.
- Gears of War 2 features the Leviathan, a Kraken/piranha mix that tried to drag your boat down, then eat it whole.
Character in Water, Boss Above Water
Your character is in the water, the boss is above the water.
- Castlevania: Order of Ecclesia has a boss with waist/ankle deep water. The boss floats on top of the water, and attacks you, sometimes summoning giant tidal waves.
Shoot 'em Up
- Sonic the Hedgehog's Labyrinth Zone boss qualifies, though it is more of a race against rising water, so if you go fast enough, none of the battle will be spent underwater. Which is hard to do. Sonic the Hedgehog 4's Lost Labyrinth level, being based on the original Labyrinth Zone, also does this.
- Both Hydrocity Zone bosses in Sonic 3. For Act 1, the water is deep enough to drown in, and the boss stirs up the water to knock you off your feet. For Act 2, the water is waist-deep, and Robotnik uses it to try and pull you into a whirling propeller.
- Sonic Advance later featured a fight where most of the arena is filled with water and Robotnik hovers around the top of the screen, necessitating a stepping-stone strategy to reach him or simply catch a breath.
- Jet Stingray in Mega Man X 4.
- Mega Man 3 has a Mook Maker that drops turtles into the pool Mega Man is in. Destroying the turtles destroys the boss.
- The battle with Mega Water.S in Mega Man: The Wily Wars, though the opening of the battle gives you the impression that it would be a straightforward underwater fight.
- In the Hunt has a stationary robot boss that hung from the ceiling above the water in its first phase. Thing is, your character is a submarine that can only travel about the water, so you had to surface and use your anti-air weapon to damage the boss.
- In the battle against the Living Core in Cave Story, the water goes up and down.
- Octogon, the boss of the sixth dungeon in The Legend of Zelda: Oracle of Ages, moves its weak spot below the surface when hit from the platform and back above the surface when hit underwater.
- It's possible to fight Gyorg of Majora's Mask entirely underwater in Zora form, though you can also fight it from the platform in the middle of the arena. The 3DS remake adds a second phase in which the platform sinks, forcing you to fight it underwater.
- Demonic from Purple is normally a waterless battle, but he can raise water into the room in an attempt to electrify you.
- Sonic Rush Adventure's Coral Cave boss, the Ghost Kraken, is mostly above water, but sometimes it drags you and the platform down to fight you underwater for a bit. Like the Rush example above, you can't drown. Bizarrely, the first part of Sonic The Hedgehog Triple Trouble's first boss, the Grand Motobug, has you underwater and the turtle boss above water, but you can jump out to hit him.
- In Mega Man X7, both the player and Splash Warfly start off above water, but Splash Warfly's modus operandi is diving into the sea and reappearing from random locations to attempt a sneak attack. Trying to follow his example will get you killed.
- Bubble Crab from X2 will raise and lower the water level randomly, sometimes making it low enough to be nonexistent.
- In Rockman 4 Minus Infinity, the battle against Dive Man starts off this way, but he and Mega Man can jump up to the platform above the aquatic arena.
Wide Open Sandbox
- One of the early boss battles of Final Fantasy VI is against Ultros while riding a raft. The GBA remake also adds Leviathan as a Bonus Boss, who is fought underwater.
- Monster Hunter Tri has, barring the underwater-only bosses fought in the sunken ruins of Moga Village, aquatic monsters that can be fought underwater as well as on land, such as Royal Ludroth, Gobul, Plesioth (only present in Portable 3rd as a land monster and in Ultimate as both), and Lagiacrus.
- Averted in the battle with the Dragon King in Bookworm Adventures, Volume 2. The Super Sutra, which was earned in the previous level, allows Lex & his companions to breathe underwater, and thus there's nothing different about the level's dynamics.