Video Game / Sonic Blast

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Sonic Blast (AKA G Sonic in Japan) is a 1996 Game Gear Sonic the Hedgehog game, and the second-last game Sega released for that system, preceding The Lost World: Jurassic Park. (As usual, it was also converted to the Sega Master System for the Brazilian market.) Being released late in the console's lifespan, the game experiments with pre-rendered graphics Donkey Kong Country style, with a limited success given the reduced horsepower behind the system. The title allows the player to pick from Knuckles, with his signature gliding and climbing, or Sonic, who can double jump. An oddity of the game is the amount of rings one loses from a hit varies from 10 to 30 depending on the source of damage, as well as Dr. Robotnik only taking damage of he gets hit on the windshield of his Eggmobile.

The game can be found on Sonic Adventure DX and Sonic Mega Collection Plus, and as an unlockable demo on Sonic Gems Collection.

Not to be confused with Sonic 3D Blast (Sonic 3D: Flickies' Island) (although the two were marketed alongside each other). Nor Sonic Robo Blast 2. Nor Sonic Blast Man. Nor the NES hack Sonic 3D Blast 5.

Tropes:

  • Absentee Actor: One of a handful of games in the franchise (not counting games that predate him) where Sonic's sidekick, Tails, is completely absent.
  • Advancing Wall of Doom: At some parts of Silver Castle, spiked walls will chase after you.
  • Bee Afraid: The Buzz Bomber-esque Badniks from Green Hill.
  • Bonus Stage: Act 1 and 2 of each world have one, with the first act stage giving you a 1-up for beating it, while Act 2s bonus stages will give you a Chaos Emerald for beating them.
  • Boss-Only Level: As with the other Game Gear games, the third act of each Zone is a small platforming area and then a boss fight (this returns to the first game's MO by having Robotnik fights instead of his flunkies). The True Final Boss is a separate part of the game from the Silver Castle boss.
  • Collapsing Lair: Silver Castle crashes into the ocean in the ending.
  • Convection Schmonvection: Featured in Red Volcano.
  • Double Jump: Sonic has one in this game.
  • Eternal Engine: Silver Castle.
  • Everything's Better with Monkeys: The Coconut Badniks from Green Hill.
  • Golden Ending: While both endings are identical, the real ending doesn't show Robotnik escaping from the Silver Castle.
  • Hopping Machine: Robotnik/Eggman's device in the third act of Red Volcano is this coming off the bottom of the screen.
  • Kaizo Trap: If you run out of air during Blue Marine's boss encounter, you have to fight it all over again, even if you're in the victory pose.
  • Kill Sat: Silver Castle is presumably this, due to its similar appearance to the Death Egg.
  • One Hundred Rings: Collecting 100 rings gets you a free one-up...but immediately resets your ring counter back to zero.
  • Oxygenated Underwater Bubbles: In Blue Marine Zone.
  • Quicksand Sucks: Featured in Yellow Desert Zone Act 2.
  • Sprite/Polygon Mix: Pre-rendered 3-D models for Sonic, Knuckles and the Badniks, but 2-D sprites for everything else.
  • Tennis Boss: Silver Castle Zone.
  • Theme Naming: Each of the five worlds is named after a color: Green Hill Zone, Yellow Desert Zone, Red Volcano Zone, Blue Marine Zone, and Silver Castle Zone.
  • Timed Mission: Ten minutes for each act.
  • True Final Boss: Depending on whether you have all the Emeralds or not by the time you beat Silver Castle's boss, you immediately confront the real final boss.
  • Underwater Boss Battle: Blue Marine Zone. Extra air is only provided by the enemy striking the ground.
  • Video Game Settings:
  • Villain Exit Stage Left: Robotnik flees Silver Castle when it crashes into the ocean in the Bad Ending, but doesn't in the Good Ending.
  • Visual Pun: The true final boss is, of all things, a cracked egg.

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/SonicBlast