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Ochette

  • Near the end of Ochette's first chapter, Juvah says he "needs to rest" after the injuries he took from her first boss. Ochette becomes distressed, thinking he's speaking in metaphors and that he's actually dying. So why is this funny? Juvah literally meant that he needed to rest, and he even starts snoring. Ochette realizes she overreacted and complains about Juvah scaring her with his phrasing.
  • There's a slight Running Gag of characters unfamiliar with Beastlings assuming that Ochette is dressed up in some kind of costume. In the Cateracta route of her second chapter, a fisherman thinks there must be some kind of show going on. Meanwhile, in the Tera route, a villager in Crackridge asks her what kind of fur her tail is made out of. Ochette is just confused by this both times.
  • The main reason the boss fight with Tera even happens is because... Tera was grouchy after being woken up by Ochette. After he comes to his senses and sees that Ochette is a Beastling, Tera immediately realizes what's going on and agrees to come with her. Ochette says that she tried to explain that before he attacked her. Tera just tries to defend himself by saying it takes a while to wake up when you've been sleeping for decades. The fact that Ochette also fired an arrow to try to wake up Tera probably didn't help, though.
    • Even funnier is Tera's introduction, starting off as speaking like a being of legend, before changing to a shout of annoyance.
    Tera: Long and peaceful was my slumber...
    Ochette: Huh?
    Tera: ...until you woke me up!
    • Later, in Chapter 3, when Ochette summons Tera to help her fight against some larger shadow enemies, Tera also quickly becomes furious, and opens a huge fissure on the ground to defeat the enemies. Juvah is shocked that Tera's fury is causing more damage to the island than the enemies. note  Then Tera quickly calms down from his destructive state as Ochette thanks him for helping her, and the crew continues going forward. It's especially funny compared to other two legendary beasts' more serious ways of helping Ochette (building an ice bridge for Glacis, or becoming the same powerful sea serpent like Cateracta for Acta), or the fact that he is not able to use anything similar to properly fight against the Darkling later.
  • At the end of Chapter 2 - Glacis route, if Akala was chosen as the Animal Companion, he'll insist that he doesn't want to play in the snow. Ochette teases him a bit and says he needs to be more honest.
    • Earlier during this section, after Ochette captures Glacis, she abruptly asks Hieg if he died (as Glacis wounded him before her fight with Ochette). The suddenness of her question, combined with how bluntly she asks it, comes off as awkwardly hilarious.
  • When first encountering the Darkling, there's a moment where they dramatically face off as the pre-boss fight music crescendos...and then the Darkling smacks Ochette off the cliff.

Castti

  • It's extremely dark humor, but there's a case of this in Castti's final chapter due to how the boss mechanics work. If you get Trousseau low enough on health during his first phase and poison him, it's possible for him to immediately bite it from poison damage in his second phase, without even having to damage him during your turns! Even funnier is how he shouts about needing more poison, only to die from poison.

Throné

  • Throné's first chapter is mostly serious. However, there's one funny moment early on. Scaracci asks her to "give [him] a hand," causing her to get annoyed at the extremely obvious innuendo and retort that he should give himself a hand instead. Pirro joins in, noting that they can give him some privacy.
  • The vessel NPCs in Lostseed give incoherent "information" that are mostly disturbing when inquired/scrutinized/bribed/coerced, but if you use Castti's Inquire on them and have her politely say that this information is "very helpful," it can be quite hilarious to look at. Similarly, using Bribe on them is weirdly funny, since Hikari is paying them for these extremely bizarre descriptions.

Osvald

  • When wandering around the prison in Chapter 1, one of the prisoners you can talk to wonders how in the world Osvald manages to eat while muzzled. This goes completely unanswered until much later in a banter with Agnea.
  • Once he finally gets that muzzle off during his escape, Emerald thinks he'll probably be talkative on account of finally being able to talk again. He is mistaken. What's the first thing he says after being mute in a prison for several years, following a few seconds of expectant silence?
    Osvald: "...'s cold."
    • Emerald proceeds to snarkily comment on how he sees "why they had to muzzle [him]."
    • This gets a call back later in one of Throné's travel banters where she talks in length about her plan to kill Father in Winterbloom. When she asks him why he's quiet, he only says "'s cold" in response.
  • When Osvald and Emerald are hiding from the prison guards in Chapter 2, Emerald complains about how they need to hurry and come up with a plan, since he's "freezing [his] rocks off." This prompts Osvald to get the idea for the ice boats, and he congratulates Emerald on being helpful. Since he doesn't explain himself right away, Emerald is extremely confused, wondering how in the world his comment led to Osvald's inspiration.
  • During the final boss battle, Harvey's source of the One True Magic deals heavy damage to not only the entire party, but also himself. The potential result? Harvey reducing his own HP to 0 with his own attack. Even better? In the Japanese version, there's no mention that he survived the battle.
    • Harvey also has a skill that puts a party member to sleep. That skill? "Lecture."

Partitio

  • During Chapter 2, Will constantly refers to Partitio as "yellow guy."
  • When Partitio hears Alrond is apparently so rich he wipes his behind with silk handkerchiefs, Partitio's first question is if the handkerchiefs are for sale and that he'd even buy them used. A disguised Alrond is understandably Squicked out by this.
    • The fact that Alrond's response to Partitio's suggestion is a simple, flat "Ew" is hysterical in its own way.
    • When Alrond gives Partitio the check for 80 billion leaves, he jokingly offers to add in a few silk handkerchiefs.
  • Later, when Partitio goes to give his proposal to Alrond for the eighty billion, Alrond is impressed with Partitio’s charisma but states that it alone won’t be enough for him to invest. In response, Partitio asks Alrond if he wants him to take his shirt off. Alrond, clearly bewildered, blankly tells him to stay clothed.
  • During the Department Store's development, Ori pops out of seemingly-nowhere several times, startling Partitio each time.
  • When Ori and Partitio are caught sneaking into the Roque Company headquarters, Ori tells Partitio to run and leave the guards to her. It seems like she's about to make a Heroic Sacrifice, but instead she dramatically falls to the ground faking a stomachache to get out scot-free. She even gets to the demonstration just fine!
  • About halfway through the fight with Thurston, he'll use a move called New and Improved that revives his steam engine with 9 armor points instead of 7. The first thing it does? Blow up and kill both itself and Thurston.
  • It needs to be pointed out that Partitio's final chapter is set on Roque Island. The guy's got an Awesome Ego the size of an island! Even after Partitio's major plot line resolves and Partitio becomes the lead partner in the Partitio and Roque Company, the island is still named after Roque!
    • Pretty much every worker on Roque Island is unimpressed by the big news Roque plans to unveil at the press conference regarding his new steam engine. When spoken to, most of the workers just cite the fact he'll spend the entire conference bloviating about himself... and that's exactly what he does. The entire reason Partitio makes it in time to buy out the steam engine is because Roque spends the entire time it takes Partitio to navigate his factory floor and offices talking at length about all the hard work he did in his youth. You can even catch part of the speech while traveling between wings on the outdoor catwalk!
  • When Alrond sails in with the 80 billion leaves, he gives Partitio a casual, friendly greeting. Misha begs him not to make a scene (after they've already interrupted a press conference), but Alrond simply replies that making a scene is what he does, and he continues speaking in his usual overly-cheerful tone. You can feel Misha's embarrassment through the whole thing.
  • It's a really fun final boss, and the art is gorgeous, but it's difficult to look at the Steam Tank Obsidian's sprite and not chuckle a little, if only for Roque's big-as-life shit-eating grin. He's loving every second of the mayhem he's causing with that tank!
  • The price to hire Roque? A merchant with decades of experience, a captain of industry, a name recognizable worldwide? One leaf.

Agnea

  • While having breakfast with Pala, Agnea is wondering how she can get some of the townsfolk to help with the festival. In the Japanese script, Pala cheekily tells her to make use of her "peaches", and is clearly referring to her older sister's breasts. note  Agnea is shocked and embarrassed at Pala's insinuation.
  • After Agnea manages to defeat the duorduor (a giant, elephant-sized boar) that had previously taken a whole bunch of villagers to simply drive away from Cropdale, it turns out Pala wasn't even in danger from it and just shows up coming down the path Agnea and Gus had just taken. When she sees the downed boar in the background and learns Agnea took it down herself...
    Pala: D-did you do that, Agnie?! This li'l village really is too small for you...
  • In the opening of Agnea's chapter 5, she reaches Merry Hills, ready to perform... and is immediately accosted by two of La'mani's thugs, who attempt to kidnap her. The hilarity comes from the fact they loudly declare their intent to assault Agnea in broad daylight on a crowded street, and the crowd barely reacts to this. Making it better, they then actually assault Agnea... and turn out to be utter chumps. After sending them running for the hills, Agnea herself just shrugs the brazen attack on her person off and decides to go visit the theater.
    • In case there's any concern the thugs are actually a threat, it quickly becomes clear the only reason Agnea is worried about running into them is because their comedic incompetence simply runs the risk of Agnea being late to her show. When the specific duo that tried to kidnap her shows up again, Giselle's Troupe get a street performance going so no one notices Giselle's directing her bird to start pecking at them... which works and allows Agnea to keep going.
    • Later, Gil and Laila also comes to her aid when she is being tracked down by the duo again. Gil begins to play the piano in the middle of the street, actually attracting an audience and causing the duo to be unable to reach Agnea before she leaves. Laila even kicks the duo unconscious before apologizing for going too hard. Gil reassures her by cheerfully telling Laila that she's got some good moves.
  • Veronica gripes about Agnea being late to the show. Dolcinaea teases her a bit and asks if Veronica is a bigger fan to Agnea than her. This causes Veronica to awkwardly backpedal, and Dolcinaea admits that she was messing with her.
  • At the end of Agnea's path, she runs into La'mani again... and he says, slowly and with trepidation, that he has become her fan. It's the sheer horrified despair in his voice that really sells the bit, as well as Agnea slowly and awkwardly backing up at this proclamation.
    • Before this, he confronts her with how he almost died after his defeat at her hands… because he provoked a stray dog in a futile rage and was mauled by a pack. Then as he gears up for a rematch, Veronica lays him flat with a single punch.

Temenos

  • His laughter when he powers up during a fight is both funny and slightly creepy.
  • In his introduction as he recites the story of eight gods joining together to destroy an enemy god, he forgets a line at Aelfric's crucial moment to refuse to fall to the darkness. Aelfric is shown to struggle and the player cuts to Temenos in a schoolhouse teaching, where the kids mock his forgetfulness and provide the information.
    • Before the scenario is revealed to be a play, it looks like a suitably dramatic, epic, and stressful scene... until "Aelfric" forgets what he's supposed to say. It creates some rather hilarious Mood Whiplash.
      Aelfric: Burn bright, O Sacred Flame... From our hearts... From... our hearts... Hm? What was the next line?
    • This becomes a Running Gag, as every time he is asked to tell a story, he either forgets his lines or is cut off by something.
    • Even funnier when a tavern banter later reveals that Temenos writes all his paper plays. He's constantly forgetting lines that he wrote himself.
  • Temenos's nonchalant reaction to being held hostage by an insurgent shortly after Crick is introduced.
    Temenos: Oh dear... It seems I've been captured.
  • Literally every time Temenos makes fun of Crick, from the fact Temenos keeps calling him a wayward lamb, to essentially pointing out Crick is not a Guest-Star Party Member until told so.
    • If the player summons Crick before he becomes a proper party member, Temenos again calls him a lamb, which Crick immediately complains about.
  • Similarly, any time Temenos gets flippant about his faith. Crick is utterly baffled that someone like him has a high position in the church.
  • When Temenos scolds Crick for shouting about the book of scripture he took from the cathedral, you can see the cleric on duty in the library briefly look over at them.
  • In Chapter 1, Crick is rather confused when Temenos is wrapped up in figuring out how to get into the cathedral. By Chapter 2, however, he's already managed to catch on, and simply says that it seems familiar when Temenos starts working out why Lucian died.
  • Also in Chapter 1, Temenos starts to suggest that Crick can just break down the cathedral door with his sword. Crick is promptly horrified by this. However, breaking in is how they end up getting into Lucian's house in Chapter 2.
  • In Chapter 2, Temenos figures out that the assassin responsible for the Pontiff's murder is selecting his victims in the reverse order of a prayer to the gods, and that his next victim will be a dancer. The funny moment is when he and Crick arrive at the local tavern to intercept the assassin — Crick asks Temenos if he thinks the killer is in the audience, to which Temenos responds, "Very carefully hidden, yes." There are three blatantly suspicious figures dressed in black, hooded robes standing in the audience. What do you mean, the killer is very carefully hidden?
  • In the Crackridge route of Chapter 3, the Moonshade Order sends one of the villagers to get rid of Temenos. After he takes her a little ways out of Crackridge, she proceeds to try to pull a Honey Trap on him, asking if she can check out his "mighty staff" and saying that "sheathing his staff" sometimes would be good for him. Temenos instantly sees through this (having spotted her necklace earlier) and merely sounds mildly annoyed when he replies that staffs don't even need sheaths.

Hikari

  • After being freed from his cell by Kunzo, one of Rai Mei's followers, Hikari goes to confront her. When they meet, Rai Mei doesn't even pretend to be surprised by this turn of events, sounding more annoyed then angry, saying she'll have to give Kunzo a stern talking later on, acting as if he just left the door to the armory open instead of releasing a powerful prisoner to roam the halls.
  • When Kazan pulls off his plan to get into Ku by causing a sandstorm, Hikari calls him a "mad bastard," which sounds hilarious coming from Hikari of all people.

The Hunter & Apothecary

  • When they arrive in Cropsdale, Castti talks about all the fruit dishes the town is famous for. Ochette says she'd rather have meat. Castti gently scolds her on this and says she should eat better, prompting Ochette to complain that she sounds like her mother. She then calls Castti "ma" or "mama" for the rest of the side story.
    • When Castti asks her to interpret what the duorduor said after defeating it, Ochette tries to claim that it knows it's dying, so they should go ahead and eat it. Castti is annoyed by this and asks her to tell the truth. After finding the injured duorduor, Castti tries to calm it down, and Ochette tells the duorduor that Castti isn't scary unless she is made angry, and she's immediately sternly warned by Castti.
  • Just the fact that Castti comes up with a nickname for the duorduor, and how it's actually quite friendly when not angry. It's both cute and funny.
  • During the second part of the crossed path, Ochette and Castti run into a shadowy tentacle (and it's named ???, clearly suggesting that no one has any idea what it is), and Ochette tries to provoke it. When her animal companion asks her to be on her guard, Ochette begins to comment on how the tentacle can't be eaten. Akalā just says that Ochette is the same as ever, while Mahina literally freaks out at Ochette's most bizarre example of Skewed Priorities she's ever seen.

The Scholar & Merchant

  • In their side story, Osvald and Partitio find a starving man in the streets. After they give him some bread, the man happily tells them that this is the first meal he's had in "three days, nine hours, and twenty-three minutes!" Partitio is stunned at the precision of his statement given that the man said he was starving to death, but Osvald thinks it's perfectly reasonable, citing this as being in a scholar's nature.
    • When they first enter the city, Partitio exclaims that they could "trip over opportunity" in a place like this. Then Regulus shows up and collapses from hunger, prompting Osvald to dryly comment that he certainly tripped over something.
    • Regulus invites Partitio and Osvald to join him at the tavern for a meal. It turns out that he's flat broke and was hoping they'd pay the bill for him.
  • In the second part of the story, Regulus passes out from hunger again and gives another ludicrously-specific amount of time since his last meal, causing Partitio to be surprised again. And this time, it's been even longer since he ate!
    • Near the beginning of this half, Osvald and Partitio debate on the best way to drink coffee (Osvald likes it black, Partitio prefers it with some milk). This causes a Running Gag where they comment on whether to use sweetness or bitterness on the moneylender's thugs, right up to asking the moneylender himself whether he likes coffee.
    • Partitio initially tries to buy back the telescope from the moneylender. However, Osvald steps in to mug him instead... and Partitio actually lets this pass, despite how much he usually goes out of his way to be nice to antagonistic characters.

The Cleric & Thief

  • Temenos and Throné spend half their time trolling the heck out of each other. It makes them come off as Vitriolic Best Buds or Like an Old Married Couple.
    • A good example is when Throné admits to having stolen a gemstone at the start of the second part, only to get immediately poked by the mirror fragment Alpates gave them earlier. Temenos teasingly suggests this is her "punishment" for stealing.
  • In the first part, the carpenter Temenos has to guide to the cathedral pulls a line similar to Temenos's "May the Sacred Flame guide you, or... something like that."

The Warrior & Dancer

  • While Hikari and Agnea's crossed path is mostly serious, there's one funny part in the second half. Benkei keeps getting overly-excited about starting the festival, and Hikari constantly has to remind him that they still need some things. Benkei sheepishly admits that he's getting ahead of himself.

The Journey For The Dawn

  • The opening cutscene is full of funny moments that remind you that beyond the character and bar banter and Crossed Paths, these people have been journeying together and putting up with each other.
    • Partitio and Agnea start the story trying to light a campfire. Note they're the pair who gets their task done last, largely due to how inefficient their methods are. At one point, Osvald offers to use fire magic to do the task for them, but the pair are too stubborn to give up on their attempts. Even better: it's possible to forget given how strong he is as a support character, but Partitio himself is innately capable of fire magic and could finish the task instantly if he really wanted.
    • Temenos and Hikari went on a watch to ensure there weren't any monsters and to fetch water. Temenos, being Temenos, can't help but complain about how physical labor never agreed with him.
    • Working in tandem, Ochette and Throné were able to hunt enough meat to fill an entire butcher's shop by Hikari's estimation, and Ochette is quick to immediately set about eating as much of it as she can. In the foreground, Throné can be seen playing with Ochette's animal companion.
    • Castti spends the entire scene proving why she was always called a mother hen by her apothecaries; at any point there is the slightest hint someone may not be in peak physical condition, she immediately frets on their behalf. It almost seems like Ochette is ready to say 'okay mom' at one point given how much she fusses over her friends.
  • It is the darkest of dark humor, but it's giggle-worthy to see how one nihilist views another. When recounting what Trousseau tells her he plans to do in Timberain, Ori can't help but mention 'what a nice notion' it is that Trousseau was going to save everyone by killing them. Among nihilists, he really must seem like an upstanding young man.
  • During the final fight against Vide, Partitio's EX Skill "Negotiate Schedule" can be used on Vide itself. The being representing nihilism and destruction of all can be bought off for one turn and let Partitio take its place. It's about 75,000 leaves to buy the spot, but it can grant Partitio a chance to attack twice.
    • Bringing up the 75,000 leaves question: What does he plan to do with it, especially after he wipes out humanity?
  • In the epilogue, where every NPC in the game is present in New Delsta, this includes Rai Mei... who, in the middle of the city, is on a horse. What cinches it is that if you talk to her and Kunzo, Rai Mei talks about how she vowed not to be late so she has to keep that promise with all the gravitas as though it were life and death (as Kunzo tells her to calm down), implying that's why she's still on the horse.
    • When the camera pans down at the start of the scene, you can see Rai Mei riding to the theater while Kunzo runs after her.
  • Also in the epilogue, Misha loses sight of Alrond, who apparently wanted to go off exploring on his own... much to Misha's annoyance.
    • And where is Alrond? In the tavern, talking with Audley and Terry from Partitio's side stories, pretending to be an "Ordinary" Youth (yes, quotation marks included). While Audley and Terry are praising Partitio, Alrond starts to agree... but then corrects himself and says "that merchant" instead of Partitio's name, as if they haven't met before. Yeah, you aren't fooling anyone, Alrond.
  • You can find Ort scolding Temenos about not paying attention to something. Once you actually collect Temenos, you can talk to Ort again, who simply sighs and decides to let whatever they were talking about go.
  • Giselle can be found in the epilogue as well, having apparently brought in over thirty people to her troupe. In New Delsta, she can be seen trying to recruit Juvah of all people (how Ochette convinced him to come is a mystery), much to Cohazeh's amusement.
    • Juvah actively wonders if it was a good idea for Ochette to bring him along. Not that it stopped him from actually going...
  • As you go around collecting the rest of your companions in the epilogue, most of them say what you'd expect from friends who haven't met up in a while or are trying to locate each other in the city. Osvald, on the other hand? All he has to say to you, in the most petulant voice, is:
    Osvald: ...I hate crowds.

Sidequests and Character Banter

  • During Castti's Chapter 2 (Sai route), she and Throné share a conversation about cleaning up Sai's messy makeshift hospital. Throné has a much different concept of "cleaning up", and it takes until she talks about "targets" several sentences in for Castti to realize what's going on.
    Castti: Targets? Don't you mean patients?
    Throné: ...
    Castti: ...Have we been having two completely separate conversations?
    Throné: It... seems that way, yes.
    Castti: Aaaaaand that what it feels like to lose your memory.
  • In the Winterbloom route of Castti's Chapter 2, Temenos will encourage her about her lack of memories, saying that her skills as an apothecary prove that she's a good person. This is mostly heartwarming... But then Castti teases him a bit after thanking him, saying that Temenos is "being nice today." Temenos insists that he's always nice.
  • After Temenos's Chapter 2, if you have Ochette in the party, she expresses confusion about Temenos's unflattering nickname, asking why they call him a hound. He tries to demurr, but then...
    Ochette: Is it because of your big, adorable eyes?
    Temenos: I'm sorry?
    Ochette: Dogs are wise, they've got good noses, and they're fast...
    Ochette: They do call you a hound because they like you, right?
    Temenos: ...
    Ochette: Would you mind if I called you a hound, too?
    Temenos: Please tell me you're joking...
  • In the same chapter if you have Throné, upon finding the dead Lucian she'll remark how much of a mess the Assassin left behind, saying it's like he wants to be caught. Temenos notes that his job would be much harder if she were the murderer, to which Throné jokingly suggests she can kill someone so he'll find out. Temenos actually considers this, making it even funnier.
  • Also in Temenos's Chapter 2, Agnea thinks he's being a little hard on Crick. Not only does Temenos agree that he could be easier on Crick, he proceeds to blatantly admit that he enjoys messing with Crick to see his reactions.
  • In banter during Castti's chapter 2, Osvald casually reveals that he has several separate versions of himself inside of his mind to have debates with, and is surprised to find out that Castti talking to herself on occasion is not a sign that she's the same way.
  • During the Cateracta route of Ochette's Chapter 2, there's a banter where she catches Throné sneaking up on her. Throné expresses confusion over Ochette's nickname for her (Néné) before admitting that she wants to pet Ochette's fluffy tail. Ochette actually lets her do it, though says not to do it too much, since she's ticklish. Throné getting to show off her soft side is both adorable and funny.
    • At the end of the route, Ochette can have a conversation with Hikari where they wonder what the Dark Hunter is like. Ochette first thinks that they must wear all black, which Hikari thinks is reasonable. She then goes on to assume that they must burn all of their food to a crisp. Hikari replies that this seems a little excessive.
  • In the Tera route of Ochette's Chapter 2, Partitio will try to teach her about the tradition of tossing coins to predict whether your wishes will come true. Except Ochette interprets "tossing" as "literally throwing" instead of "flipping" like Patitio meant. This causes Partitio's coin to go flying and get lost. He just awkwardly "explains" that it means she has to make her wishes come true herself.
    • Later, Ochette suddenly exclaims she needs a detective, and asks Temenos to help her figure out how some of her jerky "mysteriously" disappeared. After a few questions, Temenos finally asks her... how the jerky tasted, meaning Ochette ate it without realizing.
    • There's a banter with Castti where Castti wonders about Ochette's ears. It turns out that since Ochette has her Beastling ears on top of her head, the places where a regular human's ears would be are completely smooth...much to Castti's surprise. Ochette thinks she's curious about her anatomy so she can be a better apothecary, and Castti rolls with that so she doesn't have to admit she was just curious.
  • In the Glacis route of Ochette's Chapter 2, she decides to blow off some steam by howling up on the mountain. This is followed by a travel banter where Hikari actually praises her for being loud, and he (completely seriously) proceeds to talk about how screaming during battle can help psyche up your allies. Ochette decides to howl again to test it out. There's a beat where Hikari seems surprised, giving a "...!" text box... which he follows up by saying she's "even louder than Benkei." This implies that the otherwise apparently-serious Benkei gets really loud during combat.
  • At the start of Osvald's Chapter 3, there's a travel banter between him and Agnea, where she wonders how he ate with his muzzle on, then thinks it's awful that he wouldn't be able to sing with it on. Osvald simply replies to the latter concern by saying he doesn't care about singing anyway, so that wouldn't bother him. Agnea worrying about something relatively mundane comes across as her having Skewed Priorities, while Osvald's response sounds like he's being The Comically Serious, just because it's funny in comparison to the rest of the chapter.
  • In Agnea's second chapter, Temenos will mention how he once came to New Delsta with the pontiff. Agnea thinks it's because of his paper plays, only for Temenos to point out that's not his actual job. Then, Agnea "remembers" that he's actually a detective, and Temenos replies that that's not his job, either. Agnea finally exclaims that he was obviously investigating a paper play. Temenos gives up on trying to correct her.
  • While sweet, Agnea's banter with Hikari in her Chapter 2 can also be amusing to see formal Hikari, who's typically the most archaic in vocabulary among the travelers, tell Agnea that her moves are "hot" — picking up the slang from Gil — especially since he doesn't seem to realize how this sounds like he's flirting with her.
  • In Partitio's second chapter, Ochette will spend several lines struggling to pronounce Partitio's name. Partitio admits that it's a bit complicated, and says Ochette can complain to his dad about it. Ochette wants to give him a nickname and tries "Partihardy"... which Partitio proceeds to shoot down.
    • The French translation manages to make it as funny if not funnier, with Ochette choosing to nickname him "Partouze" due to it rhyming with a slang word for money. Why is it so funny? "Partouze" means orgy.
    • In the Spanish translation, Ochette calls him "Patito" (Duckling). Must be all those yellow clothes.
  • In Partitio's Chapter 2, Hikari inquires about the capabilities of the steam engine to Partitio, unfamiliar with the technology. However, he does this by asking if a steam engine would be as strong as five Benkeis, and he and Partitio continue to very sincerely and enthusiastically use muscle-bound men as a frame of reference (with Partitio also correcting Hikari and stating that the steam engine must be as strong as ten Benkeis, despite having no idea who Benkei is or seeing the steam engine yet).
  • In Throné's Chapter 3, in the route where she confronts Mother, she must infiltrate an orphanage disguised as a sister. A banter between her and Temenos has him coach her on how to pass herself off as a nun, but his intensity and Throné's frustration with her own stumbling cause it to go sideways.
    Throné: May the Sacred Flame...BURN YOU, BASTARD!
    Temenos: ...It seems more practice is in order.
  • During Partitio's Chapter 3, we get an absolutely hilarious banter between him and Agnea where the latter is holding a basket of peaches and Partitio wants some of them. The way he phrases it, however, makes Agnea think he's talking about her breasts, since Pala once referred to Agnea's ample assets as "peaches".note  Agnea nearly panics until she realizes Partitio is talking about the fruits she's carrying, with Partitio completely oblivious to how flustered Agnea was getting or how Agnea thought he was a chest-groping pervert. Also, Partitio somehow doesn't realize how suggestive his comments sound in general, despite the fact that they get increasingly over the top as he goes on.
  • In Ochette's Chapter 3, Ochette and Osvald have a discussion about imbuing magical elements on Ochette's arrows. Osvald actually finds this idea decent until Ochette decides to name this "Projectiles by Pops", which causes Osvald to become embarrassed and ask Ochette to "forget it".
  • In Osvald's Chapter 4, there's a banter with Ochette where she thinks the seventh element must be meat, because eating meat makes her feel stronger. Osvald actually lists out the elements and adds "meat" at the end, then says it sounds a bit off.
    • In the same chapter, he has a banter with Temenos where Temenos starts to mention he's interested in the library, but then stops because he knows Osvald dislikes going off on tangents. Osvald says it's okay every once in a while, only for Temenos to start suggesting the best snacks to eat while reading. Osvald just cuts him off and says, yeah, that was a waste of time.
  • In Hikari's Chapter 4, Osvald will be disappointed when Kunzo just lets Hikari out of the cell, since he was apparently planning an overly-complicated escape method using the salt in any food they got to wear out the prison bars. Hikari points out that would take too long and then asks why Osvald couldn't just use magic to get them out. Looks like the fact that Osvald couldn't use magic last time he was in jail stuck with him a little too much...
  • In Agnea's Chapter 4, she'll start singing to herself after meeting Laila and then invite Osvald to join her. He rejects the offer... but then Agnea catches him taking a few steps to the rhythm of her song, which he immediately denies doing.
  • Castti's Chapter 4 has a banter between her and Throné where they discuss the king of Timberain's predilection for precious and rare gemstones. At first Castti seems to think that her friend and she might just look at the royal gemstones but then Throné reveals her interest in stealing them and they will split the haul 50-50. Castti has to literally scold Throné like a dog not to steal them.
    Castti: B-bad Throné! No larceny!
  • In Agnea's Chapter 5, Throné will mention that she's uncomfortable with large crowds. Agnea is disappointed, since this means she probably wouldn't enjoy Cropdale's raspberry festival due to all the people. The mention of all the raspberry-based dishes promptly causes Throné to reconsider her discomfort.
    • Just before she goes on stage, Agnea will get the idea to have Osvald use his magic to create special effects on stage. Osvald replies that he could do this... but it'd probably end up causing too much damage to the stage and audience. Agnea immediately drops the plan.
  • A three way banter between Temenos, Throné and Ochette has the trio investigate strange marks in the ceiling of the tavern only for Ochette to eventually admit she caused them because she couldn't open a bottle so shot it with an arrow.
  • A tavern banter has Throné, Hikari, and Temenos playing a poker game. Throné tries to get under Temenos' skin by pointing out that he's gained some white hairs lately...only for him to point out that all of his hairs are white, much to her chagrin. He needles her right back by pointing out some valuables in the area for her to steal, only for her to call his bluff by saying she already checked out all the valuables in the tavern. Hikari manages to get the others to break composure with a simple heartfelt song from his homeland, which nearly drives both Throné and Temenos to tears. Even funnier, Temenos tries to deny that he's crying by saying that "[his] heart is merely...sweating."
  • A tavern banter with Agnea, Osvald, and Throné has Osvald noticing that Agnea and Throné are eating goulash, so he goes up to order some... only to find out that they ran out just before he got there. He proceeds to start pouting over it, and Throné calls him out on being "too old to sulk like a child."
  • The tavern banter between the male party members has Osvald asking everyone's opinion on what the seventh source is. Hikari thinks it's friendship, while Partitio says it's money. Temenos suggests that it's sheep... because Counting Sheep puts you to sleep, so sheep obviously have some kind of power. The other guys actually consider this a decent idea, so they try it out... only for everyone to fall asleep. Hikari, Temenos, and Partitio wake up in surprise. Osvald is still asleep, and Hikari notes they probably shouldn't have let him have alcohol. Partitio comments in surprise that Osvald only had one sip.
  • In Winterbloom, there is a woman who wants to pull out a rusty sword embedded in a large stone. Arthurian references aside, she is mainly looking to get the rusty thing out of her yard. Calling it a piece of junk and encouraging you to take it with you to get it out of her hair. The best part of all this, it's actually a divine weapon called Conqueror's Sword and can be made into one of the strongest weapons in the game if repaired.
  • Finishing the Winterbloom route for Castti unlocks party banter between her and Throné where the latter expresses her admiration for Castti for not losing her composure dealing with Greg, calling him cheeky, selfish, cowardly, and whiny... and that he has a pretentious haircut.
  • In Clockbank, there's a Haggard Man angsting over how he was left by someone named Catherine, and Inquiring/Scrutinizing him reveals that he has no purpose in life other than being completely devoted to her. The solution to his sidequest is to guide him over to the Lonesome Cat in the industrial district, who apparently ran away from home because he called the neighbor's cat cute. The Haggard Man apologizes and says he was just being polite, and you can see the two of them happily spending time together afterwards. The sheer amount of drama with which this is handled is hilarious, as is the cat's name being Catherine.
  • In Tropu'hopu, there's a sidequest similar to the Star of the Stage sidequest from the previous game. The theater owner wants to fight someone to get inspiration for a new play. Not only do Hikari's Challenge and Ochette's Provoke work for this, you can also use Osvald's Mug or Temenos's Coerce. Whoever you choose will then get cast in a play of the the owner's creation.
    • If Osvald is chosen, he'll be cast as "Osvald the Thieving Gentlemage." At first, he's really not excited about this, refusing to say his lines, and he even starts to walk off the stage... But then some cheering from the children in the audience abruptly causes him to get into it. Afterwards, the stage director comments how popular the play was and suggests making this a regular performance, which Osvald hastily rejects.
    • If Temenos is chosen, the play is about a man born with the ability to read minds, who uses that to solve people's problems while posing as a fortune teller. The three other characters are a man who's been having issues with his girlfriend, who Temenos reveals as a serial cheater; a man who's lost his love for work, who Temenos tells not to get it back as his "work" is being a professional thief; and a woman seeking happiness, who Temenos says should have sought him out before killing her husband. Temenos slowly getting up and walking over to her before he says this, when he'd remained seated for everyone else, makes it even funnier, as it adds a dramatic pause before the comment. Temenos then turns to the audience, warning them that the next person to have their secrets revealed could be you. The stage director comments that they enjoyed the theme of struggling with right over wrong and notes that this got deeper than he expected, suggesting that Temenos was partially improvising.
    • If Ochette is chosen, the stage director comes up with a story about Ochette as a young maiden, who's been protected by a monster (played by Mahina/Akala) since she was born. The actual play involves a hunter trying to catch the monster, which deftly "defeats" them, the hunter insisting they won't give up... at which point Ochette taps into her beastling side and seemingly attacks the actor. The howl Ochette does beforehand even freaks out the audience!
    • If Hikari is chosen, the play takes heavy cues from Wuxia stories and is about a paladin fighting against an evil cabal, with Hikari playing a bodyguard to the bad guy. After a bit of posturing, the good guys and Hikari draw their weapons... and Hikari immediately knocks them out, completely forgetting that he was supposed to lose. The actor playing his boss completely breaks character, reminding Hikari that they're the villains, they're not supposed to thrash the hero in the climactic battle. The audience actually cheers over how cool Hikari's sword skills are, causing some in-universe Misaimed Fandom... and the stage director is actually happy with the play going off the rails thanks to how much the audience loved it.
  • A sidequest becomes available in New Delsta after completing Agnea's story. In it, Veronica is agonizing over what kind of gift to get for Dolcinea. After being told that the best gifts come from the heart, she proceeds to give Dolcinea... one of her dumbells, since training is important to Veronica. Dolcinea proceeds to gush over how much she loves it, since she apparently mistook it for some kind of musical instrument and wants to use it in her next show. Veronica gets embarrassed and proceeds to run after Dolcinea, presumably to correct her mistake.
  • Thurston and Floyd's Next Chapter is mostly heartwarming, as it showcases Thurston's character development... But then Floyd starts muttering about work in his sleep after you knock him out. Thurston dryly comments on how amazing it is that Floyd still works while unconscious.
  • Like with Vide, Partitio's Negotiate Schedule skill can be used against Galdera. Again, it raises the question of what exactly Galdera intends to do with all that money.

Combat and Path Actions

  • During Osvald and Agnea's first chapters, their respective partners—Emerald and Gus—will sometimes awkwardly ask, "Do I have to?" when it's their action.
  • In the final battle against Vide while all the other characters have lines reflecting the gravity of the situation, Temenos will bemoan, “Oh dear, the histories have come to life.”, with a tone that suggests he’s fed up with the whole situation.
  • Bewildering Grace has a different animation for each traveler. Some of them are good for a chuckle, like Hikari just doing martial arts katas to Osvald doing an awkward shuffle ending with a flourish.
  • Dancers have access to the Stimulate action, portrayed as either Show Some Leg or a Battle Strip. This is accompanied by a voiced line from the characters in various levels of flirtiness/teasing... except for Osvald, who just clears his throat uncomfortably.
  • Putting Dancer on Osvald or Temenos can lead to some slight Black Comedy. The Ruinous Kick skill combined with their night path actions means that you can literally have them kick NPCs repeatedly while Mugging or Coercing them. This makes them seem even more questionable than they already are.
  • While the Cait/Octopuff battle theme is a great track, it's hard not to crack a grin while listening to it, due to just how upbeat and bouncy it is. It's even funnier since Caits usually appear as one enemy in a group of others, so the track may be wildly unfitting for whatever other enemies are on the screen at the time.
  • Inquiring/Scrutizing the locals of the main Clockbank district reveals that nearly every local is hiding criminal backgrounds from each other. This includes the town greeter who runs the Thieves Guild, the sweet grandmother who moonlights as a phantom thief, the Apothecary who's been hired to poison her own lover, and more. The single exception is the middle-aged guard grateful he lives in such a peaceful town.
    • Another exception is a man in the tavern who has somehow stumbled upon everyone's secrets (by complete accident), and he wishes he could talk to someone about it... but there's no longer anyone in town he can trust. This counts as his "secret."
  • The Divine Skill of the Inventor class involves pulling out the All-Purpose Tool, which is basically a monkey wrench, and rapidly smacking it against an incomplete device.
  • Ochette's nighttime Path Action, Befriend, lets her recruit NPCs in exchange for giving them various meat. Like NPCs recruited by Guide, Allure or Hire, they can be summoned to assist Ochette in battle, but will retreat after a few turns. This can result in unintentional hilarity if they retreat after Ochette activates her latent power and uses Beastly Fangs; it's like they're thinking, "Help! She's going to eat me!"

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