Comic Book: Avengers: The Initiative
Following the events of the Civil War, Iron Man
opens "Camp Hammond", a military base where heroes old and young are put into boot camp to train them to be "proper" heroes. But as they say, the road to hell is paved with good intentions.
The boot camp has many secrets behind it, with many agendas working not to make better heroes at all. Each state is stocked with its own super hero team, but that itself ends up being a villainous plan as part of the Skrull's Secret Invasion
— placing a Super Skrull in every state. Once the lies, deaths and many of the agendas are revealed, Norman Osborn takes control
and stocks the camp and states with super villains, leaving the old graduates and teachers to fight against them as the very thing they aspired not to be — renegade heroes.
With the events of Siege
over, Camp Hammond was shut down along with the Super Human Registration Act
. In its wake, the most troubled of young heroes were brought in for study in Avengers Academy
from The Avengers
, initially based around Super Hero
Bootcamp, the series would soon began to serve as a look at the wider Post-Civil War Marvel Universe from the perspective of C and D list characters
. Some new, some classic, but only a few normally major leading characters.
The series lasted for 35 issues (June, 2007-June, 2010). Many of the characters in its re-appear in the Fear Itself
tie in "Youth In Revolt".
Not to be confused with Avengers Initiative
, which is a tie-in to Marvel Avengers Alliance
for iOS and Android.
Tropes used in Avengers: The Initiative include:
NO MORE TROPES! BUT NOBODY SAID YOU COULD TAKE A REST! RUN, RUN, RUN!
- A Day In The Spot Light: The Series in general. Special mention goes to #27, the short story "Even the Losers" focusing on a one off Dazzler villain names Johnny Guitar, and manages to make it one of the most poignant character deaths for a C-Lister in within the Millennial decade.
- Accidentally Broke the MacGuffin: Crusader reverses the affect of the newly appointed 3D Man's glasses making him think all of the humans at Camp Hammond were Skrulls save Crusader and leading him to try to find assistance against the Skrull invasion else where.
- Appropriated Appelation: Butterball was originally an insult from Taskmaster that later became his actual code name.
- Ascended Fanboy: Emery Schaub aka
- Blood Knight: The entire Skrull Kill Krew
- Boot Camp Episode: The boot camp mostly serves as a background setting for the adventures in this series.
- Break the Cutie: Cloud 9 during the first thirteen issues.
- Charles Atlas Super Power: MVP, grandson of one of the scientists working on Captain America's Super Soldier serum, achieved his powers by following a strict diet and training regiment since birth.
- C-List Fodder: Explored and invoked.
- Cloning Blues: MVP and the Scarlet Spiders
- Comically Missing the Point: Hardball was blackmailed by an agent of HYDRA to obtain a sample of the SPIN technology. He did so in the night, infiltrated into the secret labs, took it, saw the agent outside and returned to the barracks, for some sleep. And then Gauntlet show up to wake them for more training... and praised Hardball for having his clothes and bed already done. It seems he will become a super soldier, and not a silly New Warrior!
- Cute Monster Girl: Komodo, who is also a Lizard Folk.
- Cursed with Awesome: Several characters initially feel this way about their powers
- Emery Schaub cursed with literal invincibility but because at the time he got his powers he was out of shape, he can't develop muscle, making it that while he can work out for years, his shape and strength will stay below average making him ill suited for most super hero duties. His invincibility also prevents him from feeling physical pleasure.
- Drill Sergeant Nasty: Gauntlet, always insulting the recruits to turn them into good soldiers
- Empathic Weapon: The Tactigon has enough of a mind of its own that Trauma can mimic its fear which actually screws him when he faces off against KIA who has no idea what it was or why he should fear it hence enabling him to take Trauma out .
- Gauntlet's gauntlet which took over his comatose body to battle the Tactigon during the KIA arc.
- Exactly What It Says on the Tin: How do we recognize gauntlet's wife when we see her? With that big word in her clothes that says "wife"
- Face-Heel Turn: Hardball, one of the first recruits in the series becomes a high ranking member of Hydra. He gets better.
- Five-Man Band: The initial recruits.
- The Hero: MVP
- The Lancer: Hardball
- The Big Guy: Komodo and Armory
- The Smart Guy: Trauma
- The Chick: Cloud 9.
- MVP is accidentally killed by Armory in the first issue; Armory is then sent to a psychiatric hospital after having the source of her powers removed. When the remaining cadets graduate, they're all sent to different teams. Futurer issues follow a rotating ensemble cast in addition to these kids.
- Genetic Engineering Is the New Nuke: Stated by Gyrich as the reason to create an army of super heroes
- Humanity Is Infectious: Why Crusader turns against the Skrulls.
- I Did What I Had to Do: 3D Man after killing Crusader at the end of the Secret Invasion arc.
- I Know What You Fear: Trauma's power is to transform into whatever another person near him fears.
- Karma Houdini: Slapstick, never is implicated for his attack on Gauntlet nor for taking a device that contained the villain's K.I.A's personality at the end of the K.I.A. arc.
- Killed Off for Real: Quite a few. the original MVP and two of his four active clones, Johnny Guitar, Whiz Kid, Proton and possibly Spinner and Freedom Ring. Despite this, none really feels like a waste of the character nor done for cheap drama.
- Logical Weakness: Trauma's power is impressive, he turns into a living embodiment of someone's fears, but (obviously) it does not work with robots. It does not work with Hulk either, as he does not fear anything
- Magnetic Hero: Butterball who at the end of his arc had won over formally anatagonistic teammates and instructors to the point Taskmaster and the Constrictor actually posed for picture with Butterball, making it look like they lost a fight just to make up for his being kicked out of Camp Hammond.
- Nice Job Fixing It, Villain: Hardball was originally intending to be a villain, but in his first attempt to commit a crime he saved a life by accident, he was seen by Wonder Man, and taken to the training camp, as Wonder Man misunderstood him for a super hero.
- Pet the Dog: Gauntlet's daughter asked him to make a child's trick of a "bunny" before leaving to work. And, for a fraction of a second, Gauntlet stopped acting like a hardened badass and was nice and a good parent with his small daughter.
- Pointy-Haired Boss: War Machine, the leader of the Hammond base... at least in paper. MVP died in training, all those who saw it made an oath of silence, and he did not know anything about that. Gyrich organizes a "shadow team" for secret operations, and again, War Machine had no clue of the things gong on at his base.
- Random Effect Spell: Spinner's power is to get a random super powers every 24 hours.
- The Real Heroes. Gyrich said in an outburst that he wanted to "turn heroes into soldiers, and soldiers into heroes". Gaunlet told him that soldiers are heroes, and if he ever says a similar thing again, he will take his #"@&%$!º/= and stuff it into his &/)=?,:%.
- Rotating Arcs: The series shifts focus on different groups of characters each arc.
- Shoo Out the New Guy: MVP did not die in his first mission. He died in his first training.
- Shoot the Shaggy Dog: Violet Lightner a.k.a. Armory's entire story in the series, nearly Driven to Suicide by her crappy life, is saved by the Tactigon which she uses to try to be a hero and on her first day kills a fellow cadet, is driven out of the program, has the Tactigon surgically removed and stashed in a mental hospital so she can't tell anyone about what happened with little hope to be released.
- Star-Crossed Lovers: Osborn supporter Constrictor and Diamondback, who was a double agent working to bring Osborn down.
- Superman Stays out of Gotham: During World War Hulk, the recruits escaped and fought Hulk on their own. They were defeated and captured. To prevent the political scandal, Gyrich sent the shadow team to infiltrate Hulk's base, liberate them and return. And Bengal pointed: if they are there, shouldn't they liberate the other captured heroes as well? No, they have a very limited time (and, besides, that would completely change the story)
- Super Soldier: Technically what the camp tries to turn the 'recruits' into through various trainings.
- MVP technically is a great grandson of one of the scientists that worked on the original Captain America super soldier program that took their work and created a actual diet and workout program that naturally made MVP into one over the course of his life.
- Super Zeroes: Butterball is a rather sad example of this trope.
- Swiss Army Weapon: The Tactigon, adapts itself to fit the situation or the opponent's weaknesses.
- "The Reason You Suck" Speech: As a military trainer, Gauntlet gives those to the recruits on a daily basis.
- Training from Hell: Did you thought that Charles Xavier enjoys watching teenagers sweat? The X-Mansion is a vacation resort in comparison with this.
- Villain Protagonist: Taskmaster and several other villains during several of the Dark Reign arcs.
- Wearing a Flag on Your Head: Gauntlet's wife, she wears a full American flag over her skirt.