This is the list of characters in Samurai Warriors
. It should be noted that the same character can change depending on whether you are playing the first, second, third or fourth games in the series.
Of course, considering this is Samurai Warriors, don't expect historical accuracy either.
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Introduced in Samurai Warriors
Died: June 3, 1615
"Born into the noble Sanada family who have served the Takeda clan for generations, Yukimura is a serious-minded and upstanding young warrior. Keenly aware of his duties as a samurai, he will follow his own path no matter what difficulties face him and live as he believes is right. Beneath the surface there lies a formidable fighting spirit."
- SW3 official bio
The posterboy of the series, Sanada Yukimura
is regarded as one of the most powerful warriors of the Sengoku era and is admired by many, including the enemy at times. He serves Takeda Shingen to begin with and trusts in his Lord without question; later on the Takeda support the Toyotomi and so he indirectly serves Hideyoshi for a time. Sides with the Western Army.
During the second game he forges a strong bond with both Mitsunari and Kanetsugu, which is the focus of his story mode. In the third game this is downplayed with a focus on his interactions with his sister-in-law, Ina.
He fights with a cross-spear and his element is fire.
Tropes associated with Yukimura:
- Adorkable: Very much so, and described as being a bit of an airhead in canon.
- Adaptation Expansion: Yukimura in Real Life never actually served the Takeda clan (although his family did until the Takeda's downfall). He was just a little boy when Shingen was still alive, and by the time he comes of age and becomes a Samurai, the Takeda clan no longer exists and thus he serves the Toyotomi clan instead as per his father's order.
- Attack! Attack! Attack!: Let's face it, after Shingen's death his main strategy, if his army is on the brink of losing, is "charge into the Tokugawa— I mean, enemy camp and take Ieyasu— I mean, the commander's head."
- Badass Adorable: He's a kind-hearted, slightly awkward sort outside of battle, but one of the most powerful warriors of the era when taking on the enemy.
- Badass Army: Was once a member of the Takeda Cavalry. Later, his own army defending the Sanada Ward during the Osaka Campaign also qualifies as this. Depending on the game, they are either cannoneers or arquebusiers.
- Badass Family: The Sanada clan, of course.
- Casting Gag: Takeshi Kusao already voiced another samurai with the last name Sanada.
- Combat Tropes:
- Blade on a Stick: His Weapon of Choice is a "juumonji yari" (cross shaped spear) through all the games, a nod to his historical weapon of choice.
- Jack of All Stats: In the first game he comes out as quite balanced in his various stats.
- Playing with Fire: Strongly associated with the fire element. One of his special attacks leaves a trail of flames behind.
- Cool Helmet: His alternate attire in 1, likely a shout-out to the helmet worn by the historical Yukimura.
- Dying Moment of Awesome: In his SW1 true finale. SW3 too, and again in 4.
- Earn Your Happy Ending: His SW2 ending, although he still lost many things he considers important: his original master's clan, Takeda, has fallen. His friend Mitsunari is dead. Many of his other allies from the Western army either fell at Sekigahara or surrendered to the Tokugawa and essentially left him. But in the end, not only did he manage to protect young Hideyori and slay Ieyasu, but he also regained Kanetsugu and Keiji as his friends. Weird enough, as there's a similar case in Kunoichi's story and ending in SW3 with some differences where Yukimura reunited with Kanetsugu and Keiji after the Siege of Osaka.
- The Hero: Specifically designed to be one in the first game.
- Hot-Blooded: Yukimura is pretty intense.
- I Owe You My Life: to Keiji, in the latter's story for 1, and in his own story for 2.
- It's Personal: In the first game's upper path, his grudge against Hanzō, who killed Shingen. So much that in the last stage the Final Boss is not Ieyasu, but Hanzō. It is reversed in Hanzō's story mode, where the Final Boss is Yukimura instead of Toyotomi Hideyori.
- Oblivious to Love: Towards Kunoichi and Kai, or so it seems. Here is the most notorious example from him in SW3 Empires:
Yukimura: "Fighting beside you truly makes me happy."
Kunoichi: "Oh, oh! Does, does that mean...!?"
Kunoichi: "Huh, well, that does sound more like something you would say... Yes, my lord! I'll keep doing my best!"
- One-Man Army: Heck, it's even required to be one to get his fifth weapon in the first game; you must defeat 1000 enemies!
- Power of Friendship: With Mitsunari, Kanetsugu, and Keiji in SW2. This is downplayed a bit in SW3 in favor of his relationship with his sister-in-law Ina. Interestingly, he also has a lesser explored friendship with Magoichi and Masamune, to the point that they, as well as Kanetsugu, help the Sanada clan against the Tokugawa army at Ueda Castle. Later, they also try to stop Yukimura to waste his life in the Osaka campaign to no avail, although they're still impressed with his strong conviction.
- Power Trio: with Mitsunari and Kanetsugu in 2, later with Keiji and Kanetsugu after Mitsunari's death.
- Red Oni: He's the Red Oni in opposition to Hanzō in SW1. He's also the Red Oni for Nobuyuki in 4, the more brash and Hot-Blooded and bound-with-emotions Sanada brother.
- Sibling Rivalry: Subverted. He and Nobuyuki may be on opposing sides, but it's actually their father's design to ensure the Sanada clan's survival. This way, regardless of which side is the victor in the Sekigahara Campaign, the Sanada clan will continue on, either with Yukimura if the Western Army is the winner or Nobuyuki if it is the Eastern Army (which, of course, it is). Additionally, in the first game, where Nobuyuki was still generic, they still recognize each other as family. Yet, tied to their respective duties, they apologize and bravely face one another. In 4, however, Masayuki's plan didn't exist, Yukimura simply ends up opposing Nobuyuki because he couldn't see Ieyasu's good points (unlike Nobuyuki) and is too bound with his friendship with Mitsunari and Kanetsugu, two people that do not get along with Ieyasu.
- Sibling Team: With Nobuyuki before they take different paths.
- Tall, Dark and Handsome
- Tragic Hero: Except in his own (fictional) story in SW 2, he will die in every ending, charging the enemy alone. note
- Undying Loyalty: To Shingen and later to the Toyotomi clan.
- Worthy Opponent: He seems to call everybody he pummels into submission this.
The nephew of Maeda Toshiie, Keiji seems to treat the chaotic world around him like a great big game.
He wields a Sasumata pike and his element is Thunder.
Tropes associated with Keiji:
- Animal Motifs: Tigers. He is actually called a crazy tiger at one point.
- Anime Hair: No, seriously! And it's not a wig, either.
- Badass: One of the strongest characters in the game, whose campaign in the first game pits him alone against a huge army three times in a row? Yup. Oh, he also cuts a bullet in half when it was about to hit him, claiming that "it had to be much faster if they wanted to hit him".
- Badass Boast: "Why are tigers strong? Because they're born that way!"
- Bald of Awesome: His alternate costume in the first game has him dressed like a monk, with shaved head and beads. The reason for his shaved head is a homage to his counterpart shaving his hair when sent as a peaceful messenger to Ieyasu in the manga Hana No Keiji.
- Blood Knight: Though it is made clear since the first scenario that Keiji is interested in a good, old fashioned honorable battle between warriors, and is disgusted by Nobunaga's massacres against the Ikko Army and the Takeda Cavalry. In Warriors Orochi 3, in any situation where he's a player-controlled character who ends up fighting himself on the battlefield, he reacts with great enthusiasm for the opportunity to fight the one opponent he knows will be his equal.
- Boisterous Bruiser
- But for Me, It Was Tuesday: A rare non-villainous case: when he arrives in Kyoto in SW1 he's confronted by some thugs who apparently hold a grudge against him. He doesn't remember them, and this event leads to a huge battle between Keiji and the Miscreants.
- Combat Tropes:
- Slice-and-Dice Swordsmanship: His standard musou attack.
- Foe-Tossing Charge: He's really good at it.
- Lightning Bruiser: He's among the strongest of the characters in every game he's been in (in the first Samurai Warriors game he tied with Honda Tadakatsu for being the strongest, but in subsequent games he's typically been slightly weaker) and he's pretty darned quick, too. Since his attacks tend to sweep across wide areas, this makes him a very powerful character.
- Ground Pound: With the club-side of his spear. Nearly all his combos ends with one.
- Shock and Awe: His ultimate musou in 3.
- Weapon of Choice:
- Come with Me If You Want to Live: says this exact phrase to Mitsunari in 3 during "Mitsunari's Rescue" stage. For Yukimura in the latter's story for 2, it is more like "I will come with you if you still want to live."
- Cool Horse: His mighty steed Matsukaze (Pine Wind). He's huge and also the fastest, strongest horse in the games.
- Defeat Means Friendship: During his story mode in SW1 he fights and defeats Magoichi, Yukimura, Goemon, Okuni and Masamune. Later, all of them pull a Big Damn Heroes in his final mission and help him against the Uesugi army.
- Get a Hold of Yourself Man: To Kanetsugu, when he tries to kill himself in SW2.
- Odd Friendship: He forms one with Orochi in the crossover, admiring the creature's strength. Ultimately, he understands him better than anyone else, including the fact that Orochi wants to die a warrior's death.
- One-Man Army: Literally, as in the third mission of the first game he actually shooes away the Oda officers on his side so that he could take on all the miscreants by himself. Subverted in the final battle, where he starts alone but is eventually joined by his True Companions met during the campaign. Gameplaywise, he makes an excellent crowd-clearer thanks to his moveset.
- Ronin: Used to be one after leaving the Maeda and the Toyotomi, and before serving the Uesugi.
- Samurai Ponytail: In 4.
- Ship Tease: with Okuni in 1. In 3, it is lampshaded in "Mitsunari's Rescue" since Keiji is on Mitsunari's side while Okuni is part of Anti-Ishida rebels.
- Spell My Name with a "The": If you take "Mitsuhide Akechi's 3rd Request" on the 41st floor of the Infinite Castle/Survival Mode in 2, you get a mission to "defeat the Keiji Maeda".
- You Shall Not Pass: In Hasedō for 2.
Born: June 23, 1534
Died: June 21, 1582
The "Demon Lord of Japan", Oda Nobunaga
, conforming closer to Evil Overlord
stereotypes in the first game, but sequels have given him the Draco in Leather Pants
In the Samurai Warriors games, he is a strategic genius with a hell of a mean streak and an awesome mustache, more often than not credited with bringing proper modern firearms tactics to Japan, and of course being the First of the Three Unifiers (followed in turn by Hideyoshi and Ieyasu).
Nobunaga wields a glowing longsword. His element was Dark (in SW1), which changed to Wind in later installments.
Tropes associated with Nobunaga:
- All-Loving Villain: Deconstructed. In Chronicles, Nō says that Nobunaga "loves everyone equally"... but then goes on to comment that this also means everyone is equally worthless to him.
- Aloof Big Brother: to Oichi.
- Ambiguously Bi: In the Japanese version he's clearly attracted to both Ranmaru and his wife, but sexuality is still relatively unimportant to him compared to the work of conquest.
- Anti-Villain: Surprisingly, more in the first game than in the second game, despite also being even more Obviously Evil in that one as well. In the second game, Nobunaga was just another power-hungry warlord; somewhat less ruthless, but also less justifiable. In the first game he had a philosophy that seemed to go beyond just desiring the entire country for himself, making him something of a Well-Intentioned Extremist. The PSP version of the first game brought this out in particular; indeed, at the end of the story path wherein he succeeds in conquering the entire land, he actually vanishes because he believes the country doesn't need another king, instructing his retainers to divide power between themselves. This angle was entirely dropped in the second game, even if he was more humanised (particularly in the end of his own storyline after killing Mitsuhide).
- If you really look at it, this wasn't dropped so much as less emphasized. By the time of SW2 he starts to see himself more as a necessary step in Japan's future but acknowledges the potential for failure if fate does in fact have other plans - he's never outright evil per se; only appearing so if you were against him. Also note that the second game of the series highlights more the conflicts surrounding and up to the Battle of Sekigahara as opposed to the point where he was at his prime - towards the end of the period of the Kanto Trio (Ujiyasu, Shingen, and Kenshin).
- He is even relegated to being the hero (sort of) in the events of the Warriors Orochi crossover for the Samurai faction. Being a massive rallying point for all the forces at various points in the games (including reciprocating a plea for assistance from the character who he is an expy of - Cao Cao).
- Authority Equals Asskicking: Sure, he is scary. But this trope is still there.
- Badass: Both in-story and in-gameplay. In the case of the latter, through all the games, Nobunaga has constantly remained all at once; easy to master, well balanced, and capable in any situation you play him in.
- Battle Couple: with Nō. Depending on the game, it's either downplayed or played straight.
- Beard of Evil: Uncannily resemble Cao Cao's.
- Blood Knight: In 4, Nobunaga refuses to let somebody back down after they betray him, goading them whenever necessary into fighting. He also repeatedly keeps Hisahide alive despite numerous betrayals just so he'll keep causing him trouble. He finds this all amusing, apparently.
- Catch Phrase: "Is that so?"
- "What is your desire?"
- "It's just that simple."
- With 4 we get: "commit to your betrayal"
- Combat Tropes:
- Barehanded Blade Block: Weapon deadlocks? Nobunaga doesn't need a weapon for that!
- Battle Aura: Dark purple in color. One of his moves lets him use it as a damage-reducing shield.
- Casting a Shadow: Can somehow manipulate darkness. In the first game he's one of the three characters (four if you include the naginata-wielding new officer) whose final element is Dark.
- Cool Sword: Weapon of Choice. His sword emits a purple aura, sounds suspiciously like a light saber, and curiously resembles a pre-samurai era Japanese sword.
- Ki Attacks: His Charge 1 allows him to toss a purple orb of darkness at his foes and his Charge 4 has him creating the same shockwave from his waist.
- Power Floats: Samurai Warriors 2. Activate his stance, then make him move while maintaining. Watch as he effortlessly floats several inches off the ground while surrounded in a menacing purple aura.
- In the first game one of his charge attacks and his Musou attack have him floating somehow while covered in an aura, allowing him to move quickly from one location to another one.
- Death Seeker: In 4 Nobunaga seems to almost want to be betrayed, and Nagamasa comments on how he doesn't want weak servants only followers who can surpass him. It's hinted that he's really looking for somebody that can defeat him and unite the land.
- Disappears Into Darkness: Happens in Motonari's ending in SW3.
- Dub Text: Inverted. In the original Japanese game, Nobunaga is clearly infatuated with both Nō and Ranmaru, while the English translation instead makes his relationship with the young boy much more platonic.
- Evil Laugh: Laughs very frequently, and often for seemingly no reason, because he genuinely finds everything ever amusing.
- Expy: Very similar to Cao Cao, to the point of requiring a lampshading in the crossover.
- In the first game he was also jokingly referred to as Darth Vader by the fandom because of his dark powers, black armor and glowing sword. See Ki Attacks above.
- Happily Married: His relationship with his wife, No, is complicated, but clearly affectionate.
- Hates Everyone Equally: Or, more accurately, isn't concerned with their fates, as long as his goals are met. Only exceptions are possibly Ranmaru and Nō.
- Kill It with Fire: Has a penchant for this, especially against the Ikko army at Nagashima.
- During the Incident at Honnōji in SW3, he ensures the temple is set on fire. While he's still in it!
- Large Ham: Perhaps most obvious in the Japanese versions of the games from SW3 and on, where he speaks as if he's part of a theatrical performance all the time.
- Living Emotional Crutch: To Ranmaru, who is stated to be dependent on him.
- Obviously Evil: Toyed with. His original design in SW1 evokes this image - but each appearance afterwards makes him less evil and more devil's advocate for lack of better words.
- Perpetual Molt: He sheds pitch black feathers all over the place. This always occurs at the end of his true musou, and sometimes when he makes dramatic statements.
- Pet the Dog: One of his mini-events in Empires is him being surprisingly nice towards Nene when she complains to him about Hideyoshi's philandering ways. (This is, incidentally, based on an actual letter he wrote to Nene in real life.)
- His endings in the second and third game, also his Dream Stage in the second game. In the second, he kills Mitsuhide, but sheds a single tear for his retainer's death, and the Dream Stage "Nobunaga Unites Japan" has him vowing to unite Japan without shedding blood to honor Mitsuhide's memory. The third game makes it so he defeats but does not kill Mitsuhide, explaining how he lost it all and that Japan was moving on without him, ending the scene by forgiving his retainer for his treachery.
- He is also much nicer to his sister Oichi in 3 than he was to her in previous games.
- He is generally quite affectionate with Ranmaru, and in the Japanese version of Warriors Orochi 3 even tells his page that his acceptance of him is "his happiness".
- Red Baron: The "Demon King".
- Shout-Out: In State Of War, every character has a storyline focusing on them and one other character note . While the others have basic names (i.e. "The Takeda Clan", "Mitsuhide and Ranmaru", etc.), Nobunaga and Nō's storyline is named "Mr. and Mrs. Oda"
- Sibling Rivalry: with his brother-in-law Nagamasa and sister Oichi.
- Sibling Team: with both of them in Oichi's upper-path final stage for 1 and Nagamasa's final stage for 2.
- Tall, Dark and Snarky: He is one of the tallest characters in the game.
- Tin Tyrant: His platemail, which isn't excessively surprising, as many armors from that period were actually built imitating the western style ones.
- Together in Death: With NNō at the end of SW3 XL, both wishing to burn together in Hell, as the building they're trapped in flares up.
- Troll: In 4 he seems to enjoy holding people in his power and pushing their buttons, just to watch them squirm. When they all inevitably betray him, he then seems to enjoy pitting himself against their strength. Notably when Hisahide finally makes his move, he defiantly exclaims that he's taking back his fate and story, that this time; Nobunaga can't simply brush it off with another "is that so?" and as the tension hits a peak, Nobunaga responds casually:
Nobunaga: ...Is that so?
- Used to Be a Sweet Kid: According to Oichi, he was very kind and well-liked by the people when they were younger.
- Well-Intentioned Extremist: The latter games make it obvious that he's pursuing peace, but the way he goes about it is very ruthless.
- Wholesome Crossdresser: In a Samurai Warriors 4 event, he dresses up as a woman. His reason for doing so? Because it's interesting.
Voiced by: Hikaru Midorikawa
(Japanese), Michael J. Gough (English, 1
), Kevin Symons (English, 1 Xtreme Legends
), Julien Elia (English, 2
), Leroy Simon Bean (English, 2 Xtreme Legends
), Darrel Guilbeau
(English, Warriors Orochi
), Vic Mignogna
"Kind-hearted, sincere and resourceful, Mitsuhide fought for the Saito clan before recognising Nobunaga's gift for leadership and becoming his vassal. While he has long fought to further his master's ambitions, doubt has recently crept into his mind regarding Nobunaga's increasingly cruel methods. Though torn, he makes his way to Honno-ji to instigate a revolt."
- SW3 official bio
is retainer of Oda Nobunaga... at least at first. Mitsuhide's characterisation contains particularly obvious changes depending on which version of the game you play (these changes are most notable when comparing SW2 to SW3), though he is usually noted as being kind and gentle at heart with the eventual goal of creating peace for the 'innocents' of Japan.
Mitsuhide was portrayed as having a very strong bond with Mori Ranmaru in the first game, acting as his mentor and best friend. The impact of Mitsuhide's betrayal of Nobunaga on their bond was a focal point of both of their story modes. This was basically entirely scrapped in SW2 in favour of focusing Mitsuhide's story entirely on his interactions with his Lord, Nobunaga. The third game in the series introduces Motochika as Mitsuhide's closest friend, and their bond plays an active part in explaining Mitsuhide's motives. The consistent point throughout all of his stories is the betrayal of Nobunaga, something that inevitably impacts the whole of Japan.
His role in the first two Warriors Orochi
games, however, is relatively minor. In the first he simply follows Nobunaga from start to finish, and in the second appears in one of the Shu stages, becoming available as a character in the Shu army afterwards. The third has him killed in a fire accidentally caused by gunfire from Wu troops at the battle of Honnōji, prompting Nō and Sun Ce to go back in time to prevent his death.
He wields a katana; one of the few player characters to do so, in fact. His element of preference has been thunder consistently throughout the series.
Tropes associated with Mitsuhide:
- Absurdly Youthful Father: And it might be the reason why his daughter still looks like Moe up to the newest installments.
- Action Dad, Papa Wolf: For Gracia.
- Bittersweet Ending: KOEI like giving him these.
- Combat Tropes:
- Despair Event Horizon: In 3, after receiving Hideyoshi's "The Reason You Suck" Speech which makes him realize what he has done, and learning about Motochika's death in Yamazaki. Leading him to....
- He's Just Hiding: In-Universe. Thought to be dead after Yamazaki, Mitsuhide is instead hiding. Ieyasu later finds him and asks for his help for Sekigahara, mirroring the rumor of Mitsuhide becoming Nankōbō Tenkai.
- Happily Married: His dialogue in 2:Empires implies he is this with his wife, Hirokohime (Gracia's mom). While it has yet to be seen for real in the game, this is true to history.
- Heterosexual Life-Partners: with Ranmaru in 1 and Motochika in 3 and 4. And much likely with Ieyasu, too, in his ending for 3, since he is shown living in Ieyasu's house to help hiding his identity from public.
- Historical Hero Upgrade: He's gotten a lot of glorification for his killing of Nobunaga these days, but fact is that he betrayed his lord and was a rather self-important man who looked down on other officers that were younger than him (Ranmaru and Hideyoshi, and to a degree even Nobunaga). The game makes him a pleasant, very sympathetic, if naive young man.
- Horrible Judge of Character: At least to begin with. Seriously, Mitsuhide? You believed Oda Nobunaga, called the Demon King for his ruthlessness, would create a land of compassion and peace?
- Long-Haired Pretty Boy: His waist-length hair is probably his most notable physical feature. Other characters make reference to it at times, including Saika Magoichi!
- My God, What Have I Done?: After the invasion of the Saika Village in SW2 and when he successfully kills Nobunaga in his own story.
- Nice Guy: He is generally nice. He even cares about Oichi and Nagamasa's relationship.
- The Obi-Wan: to Ranmaru in 1. He is even dead in the latter's story.
- Older Than He Looks: Would you believe he was about 6 years older than Nobunaga?
- Played Up to Eleven in 3, where he appears as a Mysterious Backer at Sekigahara on the Eastern army's side. Had he really still been alive, he should already be in his 70s, yet no single grey hair is visible. Amusingly, it appears none of his allies recognize him as Mitsuhide, while some of his enemies are able to recognize him pretty quickly.
- Peaceful in Death: In 3 (except in the scenario when he survived and went into hiding) and 4, after Yamazaki.
- Perpetual Molt: Sheds white feathers all over the place. Always happens after he completes a True Musou attack, and sometimes happens after he makes a dramatic statement.
- Samurai: Even more so in the second and third games. In the first game he sports a more "westernized" outfit to reflect his ties with lord Nobunaga (who himself wears a western style platemail), but also has a much more samuraiesque second costume.
- The Unfavorite: A poignant scene in 4 shows Nobunaga showering praise to his officers at Nagashino... except Mitsuhide. May be one of the reasons why he decided to revolt later.
- Take My Hand: Happens to Mitsuhide in Motochika's SW3 ending, and is used by Motochika to prove a point and make a show of support to his friend.
Born: August 24, 1558
Died: August 10, 1594Ishikawa Goemon
is a chubby, good-natured thief who's always after the next big score.
Wields a club and a cannon strapped to his back. His element is Thunder.
Tropes associated with Goemon:
Born: February 18, 1530
Died: April 19, 1578Uesugi Kenshin
is Takeda Shingen's major rival, always seen drinking sake, even on the battlefield.
Uses a special "seven-bladed" sword and his element is ice.
Tropes associated with Kenshin:
- The Alcoholic: To the point where he declares the power of Bishamonten (and his clockwork liver) allow him to imbibe as much as he wants.
- Badass Army: His cavalry, rivaled only by (obviously) the Takeda Cavalry.
- Blood Knight: One of his quote has him saying that he just really loves war.
- Brother-Sister Team: With his elder sister Aya.
- Catch Phrase: In the first game, he's always opening every of his battles with this phrase: "Great Bishamonten, God of War..."
- Combat Tropes:
- Genius Bruiser: A strategic mastermind who also manages to be a brutally effective warrior.
- Get a Hold of Yourself Man: In 4, along with Aya, when they stop Saburo from killing himself.
- In the Hood: Which is true to his historical self.
- Huge Guy, Tiny Girl: Positively towers over his elder sister Aya.
- Nice Hat: His design for 4 has him wear a Buddhist monk hat.
- Pet the Dog: Offscreen, when he sent salt to the people of Kai. Also, when he praises Kunoichi's skills in their final battle.
- Red Baron: He has two nicknames/titles, namely the "War God" and the "Dragon of Echigo".
- The Stoic: The fourth game even notes in one event that when the corners of his mouth quirk upwards slightly, that's his equivalent of a broad smile.
- Not So Stoic: Just about the only thing that can make him 'try' to react in shock is if someone tried to eat Aya's cooking.
- Verbal Tic: Shingen who? The Uesugi lord thinks only his nemesis can entertain him!
The younger sister of Oda Nobunaga
. Portrayed as a Genki Girl
in the first game, but has calmed down in the sequels.
Her weapon is a kendama in the first two games, and a pair of bladed rings in the following ones. Her element is Thunder (in 1 and 2) and later Fire in 3.
Tropes Associated with Oichi:
- Absurdly Youthful Grandmother: Played for Laughs in 2:Empires when she meets Hideyori, her (yes, it's right) grandson.
- Action Girl: Especially in 3, where she is more actionized.
- Arranged Marriage: Twice, with Nagamasa and then Katsuie after the former's death.
- Perfectly Arranged Marriage: With Nagamasa, it's not difficult to see they are Happily Married and Sickeningly Sweethearts. Well, perhaps not so happily, since it ends in Star-Crossed Lovers.
- It's harder to see if her marriage with Katsuie is filled with happiness, since at the time not only Nobunaga (the one who arranged their marriage) is dead in Honnōji, but there's also an intense feud between the Shibata and the Hashiba, ending in the couple's death.
- Badass Princess: Lady of the Oda and then the Azai Clan.
- Battle Couple: with Nagamasa.
- Brother-Sister Team: overlapping with above when the couple sides with Nobunaga in Oichi's upper-path final stage for 1 and Nagamasa's final stage for 2.
- Combat Tropes:
- Combat Medic: One of her special abilities allows her to heal surrounding allies.
- Spin Attack: Mostly in her musou and charge attacks.
- Weapon of Choice:
- Weaponized Ball: Her kendama (Cup and Ball), it's a child's toy consisting of a ball tied to a string connected to a "cup" which she uses as...
- Epic Flail: She hurls the ball around with the cup. She uses this in 1 and 2. The narration in her second game's story mode justifies this somewhat, as it was the very first thing she discover in the Azai's household where she lives with her husband Nagamasa, and thus she uses it as her weapon.
- Dual Wielding Rings of Death: from 3 onward.
- Cool Big Sis: For Gracia in the latter's SW2:XL's dream stage.
- Deadpan Snarker: Shows shades of this usually when she talks to Hideyoshi, which is very understandable considering who Hideyoshi is. She also often calls him Monkey, which perhaps runs in the family because the nickname is given to Hideyoshi by Nobunaga.
- Designated Girl Fight: Oichi's dream stage in the second game has her against all of the women of Samurai Warriors (and Ranmaru) to see who is the fairest of them all. Hilarity Ensues.
- Downer Ending: In 2.
- Earn Your Happy Ending: In 3, where she prompts to return to her husband's side during the Siege of Odani even after Nagamasa tried to send her back to the Oda for her own safety.
- Fiery Redhead: Only in 1.
- Genki Girl: In 1.
- Hair of Gold, Heart of Gold: Since 2 onward, of mousy brown variant.
- Kitsune: Her second outfit in SW1 is a huge fox costume. Her DLC outfit for 4 is also fox-themed costume, which is more revealing and even shows her Sideboobs.
- Lady of War: Especially in the third game.
- Light Feminine and Dark Feminine: The light feminine to Nō's dark feminine.
- Magic Skirt: In 2. She even "covers" it when she's landing after a jump.
- Manipulative Bitch / Took a Level in Jerkass: Played with, depending on how you see this. In SW2's Battle of Shizugatake on the Toyotomi's side, the narration clearly states that she convinced her second husband Katsuie to oppose Hideyoshi's rule. Then, if you confront her as Hideyoshi, Hideyoshi will ask her in a What the Hell, Hero? manner and outright tell her that all he wants is only to create a land where everyone can be happy. And her response? She harshly said that there is no such place. And after you killed her? All she calls out is only Nagamasa (her deceased and former husband), instead of Katsuie (her current husband).
- In her defense, she seriously opposes Hideyoshi, also considering him one of the causes why Nagamasa is dead. Thus, most of those were done because she wouldn't let Hideyoshi reign, to her 'a land where everyone can be happy' can't happen if it's helmed by Hideyoshi. Obviously, since these events happen when you're using Hideyoshi, your job is to prove her wrong. Also, Katsuie at this time was considered an extra NPC, it wasn't until 2:XL that he's fleshed out as the wise mentor of Toshiie that Oichi actually showed care for, even after Nagamasa died. Ah, the 'wonders' of differing POV.
- Totally averted in Katsuie's story for 2:XL. It's made clear that the battle is Katsuie's decision and Oichi loyally follows him. When she's killed, she also called Katsuie's name.
- Morality Pet: For Nobunaga and then Katsuie. Even when she's still married with Nagamasa, Katsuie respects them both, even scolds Hideyoshi for being jealous to the young couple.
- Politically-Active Princess: Her marriage with Nagamasa and then Katsuie are started for political reasons.
- The Power of Love: Her upper path in the first game has her unite her brother and her husband under one banner.
- She's Got Legs: In 2. Also in 4, more evident in her DLC costume.
- She Is All Grown Up: From 2 on.
- Sibling Rivalry: against Nobunaga when she was with the Azai.
- Sickeningly Sweethearts: With Nagamasa. Lampshaded by Hideyoshi more than once.
- Star-Crossed Lovers: With Nagamasa in the second and third games.
- Stepford Smiler: Averted in SWC3; she almost becomes this, but stops herself once Katsuie helps her realize that she doesn't want to end up like her brother (who finds joy in seemingly everything, no matter how horrible).
- Token Wholesome: From 3 onwards.
The rumored founder of kabuki theater who can always be seen trying to raise funds for her temple. Playful and flirtatious, she piles her charms on everyone she meets, male or female.
Fights with a parasol and has the Fire element.
Tropes associated with Okuni:
- All Amazons Want Hercules: Sort of in SW1. She can end up with about 11 characters out of fifteen, but she seems to be seriously attracted to Keiji (basically the strongest character).
- Ambiguously Bi: Makes openly flirtatious remarks about the game's female characters, such as Ginchiyo's voice when meeting her in the second game. This is carried over into the crossover.
- Badass: She jumps across flying cannon balls in her SW3:XL story!!
- Brainless Beauty: Sometimes she puts on an act to this effect, but she's actually much sharper than she looks. She does have a tendency to idly wander onto dangerous battlefields, though...
- Breaking the Fourth Wall: In the second game, where she lacks a personal story mode, she sometimes appears in Survival Mode and outright complains about it.
- Captain Ersatz: Okuni's appearance, constant skiving for shrine donations, habits of getting involved in fights and problems that may or may not be hers, and multitude of pairings bring to mind a different Shrine Maiden.
- Cloud Cuckoolander: Really now, Okuni, you could get yourself killed walking in the middle of battles like that.
- Combat Tropes:
- Deadpan Snarker: Shows traces of this in the second game.
- Demoted to Extra: While she returns in Samurai Warriors 3, she does not have a story mode and rarely appears in the plots of other characters. Although she got a story mode of her own in the Japan-only expansion SW3:XL, her appearance in SW4 again demotes her to a minor character in the main story, alongside Kojirō, Musashi and Goemon.
- Detached Sleeves: Akin' near Reimu's level.
- Killer Rabbit: No, seriously, you wouldn't expect her to fight Keiji toe-to-toe and win!
- One Woman Army: During her story mode you have the chance of ending the Great Battle of Kawanakajima by taking down both armies at once. In WO 3, she carves her way through the Wei army just to find Zhong Hui.
- Miko: More evident in SW1.
- Ms. Fanservice: To some extent. Personality-wise, she's also very flirty.
- Out-of-Character Moment: In SW3, she appears in the "Rescue of Mitsunari" stage on the side of the Anti-Ishida Coalition, without any explanation at all. But considering this happens in Kyoto and that's where Okuni lives, it can be assumed if she knows (or at least, believes, hears, or thinks) how bad Mitsunari is, thus she joins the rebels. And unlike the One Woman Army she usually was, this time she brought several lady samurais with her, thus implied that she's really there to support the rebels.
- Parasol of Prettiness: Aside as her weapons, her parasol is also used to emphasize her prettiness.
- Really Gets Around: It's easier to list the people she isn't hooking up with.
- She's Got Legs: Especially evident in her SW1 alternate outfit.
- Ship Tease: with either Keiji or Goemon, and there seems to be a Love Triangle between them, although it's quite much less serious than the usual example of this trope. The second game hints that she ultimately hooked up with Goemon, as her brief appearance in Keiji and Magoichi's missions has her trying to steal a treasure that they're also after, which she claims is "something she learned from her boyfriend".
- Shinigami: Her 3:XL story suggests that she is one, as she "collects" the souls of people who died historically, including Yukimura, Katsuie and Oichi, and vanishes with them once they reach Izumo. Her Chronicle Mode scenes in 4 have her exhibiting several paranormal abilities, and the final one outright confirms it.
- Sideboobs: Her default outfit in 4 shows these.
- Walking the Earth: Or Japan, at any rate. Also, a Rare Female Example of a character that lives that way solo.
Voiced by: Isobe Hiroshi (Japanese), Lex Lang
), Steve Szczepowski (English, 2
), Skip Stellrecht
A mercenary of the Saika clan who, at first, fights wherever the money takes him, but develops a very personal grudge
against Oda Nobunaga
when the latter wipes out his hometown
in retaliation for the Saika supporting causes against the Oda clan.
Uses a Tanegashima musket and the Fire element.
Tropes associated with Magoichi:
- Badass Longcoat: Always wears one.
- Calling the Old Man Out: To Kennyo in the first game when he surrendered to Nobunaga.
- Chivalrous Pervert: Magoichi hits on every woman he meets, but doesn't take advantage of Gracia, who idolizes him and follows him around in SW2:XL. What makes him hold back here is most likely her being a child, though the Warriors series actually does portray child marriages (as with Zhou Yu and Xiaoqiao in Dynasty Warriors).
- Somewhat averted in that he uses Gracia to imprison various women and keep them as his personal harem in her dream stage in SW2:XL, making him not really better than Dynasty Warriors' Dong Zhuo.
- Combat Tropes:
- Composite Character: Fills the historical roles of all three men surnamed Suzuki — Sadayu, Shigehide, and Shigetomo — known to have used the alias "Magoichi Saika", although Sadayu and Shigetomo have appeared as separate generic NPCs in the second game, suggesting that the Magoichi in Samurai Warriors is actually Suzuki Shigehide; in KOEI's other Sengoku-period game Nobunaga's Ambition it's made clear that that game's Magoichi is Shigehide.
- Determinator: If you choose the upper path in his Musou mode in SW1.
- Diabolus Ex Machina: In Mitsuhide's story in 2, it seems as Nobunaga and Mitsuhide would finally reconcile with each other. And then, BOOM! Magoichi ruined the moment with an Instant Death Bullet.
- Everyone Calls Him Barkeep: "Saika Magoichi" is merely a title for the leader of the Saika faction.
- Heterosexual Life-Partners: With Hideyoshi and Masamune.
- Ironic Hell: In Gracia's dream stage, he encourages her to defeat the other ladies so that he can keep them as his personal harem. Then Gracia, upon realising that he has used her, frees all the imprisoned women who deliver a well-deserved and sounding mass-lynch on Mago.
- Nice Job Breaking It, Hero: In the second game, Magoichi finds out that assassinating Nobunaga was a spectacularly bad idea.
- Not in This for Your Revolution: In the first game, he slowly abandons the ideals of the Honganji in order to start his personal war with Nobunaga alone. If you don't complete all the "snipe Nobunaga" green missions in the campaign, he'll definetively quit his battle and will be locked out of the last scenario.
- Odd Friendship: With Gracia.
- Oh, Crap: In the first game, upon witnessing Nobunaga executing Shoukei and ordering the massacre of the Ikko army. In the second game has one mixed with a Heroic BSOD when he sees what Nobunaga did to the Saika Village.
- Tattooed Crook: In his alternate costume (see just above) he has a rose tattooed on his body.
A female ninja for the Sanada clan, she's the chipper, lighthearted counterpart to Yukimura's Serious Business
. A non-historical character who may be loosely based on the Sanada ninjas.
Her weapon of choice is a pair of daggers and her personal element is ice.
Tropes associated with Kunoichi:
- Bodyguard Crush: To Yukimura.
- Bodyguarding a Badass: Yukimura is already a Badass on his own, yet Kunoichi still serves him as his bodyguard.
- The Cheerleader: Her DLC outfit in 4.
- Combat Tropes:
- Damsel in Distress / Badass in Distress: When she is in trouble in SW3, she will lampshade it by saying "Hey,there's a damsel in distress over here!!"
- Dangerously Short Skirt: for her DLC outfit in 4 and also Warriors Orochi 3, as it being based on Wang Yi's outfit from Dynasty Warriors 7: Xtreme Legends.
- Does Not Like Shoes: She's barefoot in both of her alternate outfits.
- Fiery Redhead: Similar to Kai's, her hair is auburn. The fiery part is downplayed a bit in 3.
- Full-Frontal Assault: In her upper-ending for the first game. It's okay, the sensitive parts are concealed with Censor Shadow and Hand or Object Underwear.
- Heterosexual Life-Partners: Played with alongside Kai. More evident in Kai's ending where they appear to live together with other Toyotomi court ladies in one house. Also with Ina in the latter's upper-path ending for SW:XL
- Leaning on the Fourth Wall: In the first game, when her musou attack ends she'll say this : "I too love this game."
- Let's Get Dangerous: In her last scenarios, including the defense of Ueda Castle and the Siege of Osaka.
- Meaningful Name: Kunoichi is the feminine equivalent to ninja.
- Nice Hat: In 1. It looks like a comfy pillow, doesn't it?
- Kunoichi: Serves as this to the Takeda and the Sanada, following the folklore of the Sanada Ten Braves.
- Ninja Maid: She is Yukimura's bodyguard.
- Highly-Visible Ninja: Subverted, actuallly, specifically in 1, as she still likes infiltrating her enemy's castle.
- Red Oni: to Yukimura and Hanzō's Blue Oni.
- The Rival: With Hanzō in SW1. See also Red Oni, Blue Oni. She's also this to Ina in SW:Xtreme Legends.
- Ship Tease: Kunoichi is very flirty with Yukimura, but he never returns her affections in any capacity.
- It's outright stated she's in love with him in SW.
- In Warriors Orochi 3, she also has this with Ma Dai.
- Stripperiffic: Her 3 and 4 outfits.
- Suspiciously Specific Denial: From this dialogue:
- Stupid Sexy Flanders: Has her moment in 4, when she notices Naotora has "good assets".
- Tomboyish Ponytail: All appearances except her original costume in 1.
- Verbal Tic: In the Japanese dub she sometimes adds meaningless words to her speech.
- Vitriolic Best Buds: She and Kai constantly jab, tease, call each other names, and try to one-up each other... and that's just when they're on the same side. However, they do genuinely look out for each other. Kunoichi even asks for Kai when she defeats Ujiyasu in a battle... but still calls her "Lady Lumberjack".
Born: December 1, 1521
Died: May 13, 1573
Known as the Tiger of Kai, Takeda Shingen
leads the Takeda clan and is Kenshin's rival.
His weapon is a Gunbai (war fan) and his element was Fire (in 1) and Wind (in 2).
Tropes associated with Shingen:
- Animal Motifs: Say hello to the 'Tiger of Kai'.
- Badass Army: He is the leader of the Takeda Cavalry, after all.
- Badass Mustache: It's actually part of his mask — though the historical Shingen had one underneath it as well
- Big Fun: If you're on his side, he's pretty friendly.
- Captain Obvious
From Warriors Orochi
: "Boulders, when dropped from a height, have a tendency to hurt."
- Combat Tropes:
- Elemental Powers: In the first game, his weapons grant him various elemental attack, including Wind, Forest, Fire and Mountain. This has been carried over into the following games and extended to his attacks.
- Horn Attack: Yes, he's human, his Charge 3 attack has him crouching and sending his enemies flying by hitting them with ramming attacks, apparently performed with the horns on his mask.
- Weapon of Choice:
- Katanas Are Just Better: Averted. He is never seen using it and simply strapped it on his waist. It certainly makes him look cooler, though.
- Laser Hand Fan: His fan has a white sharp aura similar to Nobunaga's sword which allows it to slice and dice. It projects a transparent aura triple its size whenever he swings it.
- Cool Old Guy: He is usually self-describes as old man, and he is just so nice.
- Deadpan Snarker: Not completely deadpan, but he more than makes up for it with the snark.
- Death by Adaptation: In the first game for Yukimura and Kunoichi's story, where he is assassinated by Hanzō in a sneak attack during the Battle of Mikatagahara. note
- Died in Your Arms Tonight: In both Yukimura and Kunoichi's stories, he dies in Yukimura's arms after being assassinated by Hanzō during the Mikatagahara battle.
- Dirty Old Man: Implied from this dialogue in the first game:
Shingen: Come on, let an old man have his fun!
- Fat Bastard: Just like Ieyasu, if you fight against him, he'll be this.
- A Father to His Men: He's very caring of all his officers and vassals, and even in scenarios when he's retreating he'll still wait for all his surviving vassals to reach him before going away.
- Mask Power: In all the titles he wears an elaborated demon mask, though it becomes a Hannya mask in one of his alternate costumes.
- Red Baron: The Tiger of Kai.
- Red Oni: To Kenshin. Bonus point for actually wearing a red Oni mask.
- Shout-Out: To The Art of War. Historically Shingen was a devotee of Sun Tzu and used furinkazan—swift as the wind (fu), quiet as a forest (rin), fierce as a fire (ka), immovable as a mountain (zan)—as his army's motto. His attacks all reflect this.
- It's also written on his fan, and used as the emblem for his army.
- Technical Pacifist: Yes, he is one of the strongest and most capable warlords of Japan, but, as seen in the first game, he always tries to win without excessive losses, and never actually kills named characters in his story mode upon defeating them, not even in the last upper scenario. To cup it all, his costume includes a chained katana strapped to his waist.
- The Strategist: As if his actions are not enough, he references Sima Yi in his death in Samurai Warriors 2
Shingen Takeda: "This would have never happened to Sima Yi."
- This Cannot Be!: His reaction when his strategies fail, though he doesn't make much of a fuss about it and rather worries about the safety of his men first.
- Worthy Opponent: Considers Kenshin to be this.
Born: September 5, 1567
Died: June 27, 1636
An ambitious late-comer in the Sengoku Jidai
, Date Masamune
is determined to make his own way in the world and maybe even take over Japan while he's at it.
Historically he was the rather brash yet far-seeing ruler of Oshū and one of the most powerful warlords in Japan up until Hideyoshi called him in during his final raid on the Hōjō. Known for pushing international relations, his singular eye (having lost the other one to disease), a distinct sense of style (that helmet was REAL), a larger than life attitude, being a jackass/hardass/and all kinds of ass (with good intentions... MOST of the time), and of course - being an all around legitimate historical badass. As one can see, a good deal of this carries over. As noted, he served his own intentions until willingly submitting to Hideyoshi, after which he would then go on to loyally serve Ieyasu (and even read to the guy on his death bed!) through the final unification of Japan.
Used to fight with dual Bokken in the first game, but were changed to a saber and a pair of pistols. His element is Ice.
Tropes associated with Masamune:
- Animal Motifs: Other characters certainly associate certain animals with him; specifically, he is referred to a 'snake' and a 'dog' at different points. One-Eyed Dragon of Oshū is his self-given nickname.
- Bratty Half-Pint: Especially in the first game, where his character model is tiny compared to the others.
- Chronic Backstabbing Disorder: Several characters call him out on this. And this is also another reason, besides his jerkassery, why it's hard to symphatize with him. It was toned down in the third game.
- Coat Cape: He wears one in the fourth game.
- Combat Tropes:
- Bottomless Magazines: Much like Magoichi, considering that he is never seen reloading his gun. Played Up to Eleven in his musou attack, and HOW!
- Dual Wielding: Wooden swords at first, and then guns later on.
- Guns Akimbo: Starting from SW2 along with a sword for basic attacks. In the first game he was Dual Wielding wooden swords.
- Instant Awesome, Just Add Dragons: His charge and musou attacks in SW1 releases dragon shaped Ki Attacks.
- The Musketeer: Since 2, alongside his sword, he also uses two guns in some attacks.
- Weapon of Choice:
- Wooden Katanas Are Even Better: His weapon in 1 is two Bokkens.
- Sword and Gun: From 2 onwards, he wields a sword and two pistols. He starts with a katana for lower level weapons, but later changes it for a saber in his higher level weapons. The weapon is a nice symbolic nod to Date's extensive international diplomacy efforts. It was through him (and others) that Japan's long established connection with Spain (and to a lesser degree, Portugal) was cemented. As such, he now wields a Spanish saber and a flintlock pistol.
- Cool Helmet: His helmet has a giant crescent moon on it. Basically the same one his historical self wore.
- Cool Horse: Is often on horseback in most battles and has skills which augment this - although not as perfectly tuned to it as some, Masamune performs quite impressively on a good mount. His horse's name is Persian Mare and can be acquired in the game.
- Diabolus Ex Machina: In the first game, on the Toyotomi side of the Siege of Osaka he'll pop up with his soldiers dangerously near Osaka Castle right after Yukimura finally manages to persuade Hideyori to come out and lead his soldiers, spoiling Yukimura's plans.
- Flashback Nightmare: Has this in 3 and 4 when he's forced to kill his own father in the Shoot the Hostage situation.
- Eyepatch of Power: It can shoot out dragons in the first game.
- Expy: Just put the letter "N" in his name, and his Pistol/Sword weapon set makes more sense...
- Hot-Blooded: EXTREMELY. To the point that his Japanese voice actor is the King of Braves himself, Nobuyuki Hiyama.
- Irony: He can literally "Put his gunz on!"
- Jerkass: It's very hard to sympathize with him, even when you're playing as him.
- Killer Rabbit: In the first game.
- The Napoleon: He gets a bit taller each time, but is still awfully short compared to everyone else.
- Nobuyuki Hiyama
- Odd Friendship: In the crossover, he becomes convinced that humanity cannot triumph over demonkind and loyally serves Orochi in the hope that the demon will be able to bring peace and stability to the land through force, ultimately becoming Co-Dragons with Da Ji. Similarly, he gets along rather well with Magoichi Saika, despite the two men's very different personalities.
- Pet the Dog: Helps the Sanada clan defend Ueda Castle from the Tokugawa-Hōjō army in 3.
- Poisonous Friend: To Imagawa Yoshimoto in his story mode in SW3:XL. It backfires against him, however....
- Red Baron: The "One-eyed Dragon of Oshū" (Oushu no Dokuganryuu)
- Ship Tease: With Kai in SW3: Empires.
- Shoot the Hostage: A similar situation regarding his father's death, as seen in a brief Flashback Nightmare in 3 and 4.
- Smug Snake: His characterization if you're not on his side, especially so in the crossover series.
- Suspiciously Specific Denial: In one of his missions inside a castle in the first game, there are multiple fake stairs leading to the next floor. The first time he encounters one he let's out a scream, then claims that that's what he would have said if he'd actually been scared.
- Start of Darkness: The fact that he had to assassinate his own father in order to take over Oshū may have played a role in his character development.
- Take a Third Option: His philosophy in any battle is to not support either side but to just kill everybody and let fate sort things out.
- Took a Level in Kindness: Easy to miss, but in the second game, he is certainly still a Jerk Ass. You can even see his intention to surrender to Hideyoshi at first is suspiciously not genuine, and you guess right, as Chronic Backstabbing Disorder becomes his main problem in the second game. He surrendered to the Toyotomi, then joined the Tokugawa, but then betrayed the Tokugawa and declared independence. However, in the third game, he is first introduced lamenting his father's death in a Nightmare Sequence, willingly helps the Sanada clan in defending Ueda Castle, and also has a Friendly Rivalry with Yukimura and Kanetsugu. In Hasedō, he is far less of a Jerk Ass to the Uesugi army than he was in 2. Even at Osaka Castle, he is one of people who tried to stop Yukimura from wasting his life.
- 4 is a whole new level that Masamune isn't that much of being an ambitious guy, he's more concerned about his clan's safety, he rarely insults everyone around him (though saying "Imbecile!" at times stays, because that's just his tic) and he'd let Ieyasu take credit for unifying the land just as long as the land knows peace. The only time he's visibly furious is when his men died for his sake, and especially when Kojuro took a bullet for him.
- Verbal Tic: Imbecile!
- Woobie, Destroyer of Worlds: The third game finally delves into his backstory and his reason for being an ambitious jerk ass. Whether or not this works depends on the viewer, but being forced to murder your own dad for political stability, even if it's a Shoot the Hostage situation, has GOT to suck.
Born: Between 1533–1535
The wife of Oda Nobunaga
, who doesn't seem to be able to decide whether she wants to kill him or kill for
him (except for in SW2, where her assassination subplot is absent).
Wields hidden claws and her element is Dark (shifted to Demon from 2 onward).
Tropes associated with Nō:
- Femme Fatale: Her modus operandi.
- Hidden Weapons: Stated to be an expert of concealed weaponry... yet still chooses to hide a dagger from her husband in her breast pocket (he immediately notices, of course).
- Honey Trap: What her father used her as in order to trick Nobunaga. It didn't work at all.
- Ice Queen: Lampshaded many times in-universe, especially by Oichi who often mentions just how her beauty contrasts with her dourness.
- Impossibly-Low Neckline: Her outfit in 3.
- In Love with the Mark: Was ordered to kill Nobunaga, but became fascinated with him. In a bit of a subversion, she doesn't cast aside her promise to kill him, and instead waits for the appropriate time to do so.
- In Love with Your Carnage: Why else does she stick around with Nobunaga?
- In-Series Nickname: Nobunaga calls her "Onō", adding the prefix "O-" to her name which is a common way to express respect and/or affection to a woman holding a high social rank in Japanese.
- Interplay of Sex and Violence: One of her endings in the first game. Attempted murder has never looked so damn sexy.
- Leotard of Power: Her DLC outfit in Warriors Orochi 3, as it is based on Zhurong's outfit in Dynasty Warriors 7.
- Light Feminine and Dark Feminine: The dark feminine to Oichi's light feminine.
- Ms. Fanservice: And quite intentional on her part, apparently.
- Politically-Active Princess: Her marriage is started for political reasons.
- Raven Hair, Ivory Skin: She has dark hair and is noted as one of the most beautiful women in Japan at the time. May also qualifies as Eerie Pale-Skinned Brunette due to her dark nature.
- Screw the Rules, I'm Beautiful!: Or, as she puts it, the most beautiful in the land. She even tries getting this point across by battling all of the other females.
- Shout-Out: In State Of War, every character has a storyline focusing on them and one other character note . While the others have basic names (i.e. "The Takeda Clan", "Mitsuhide and Ranmaru", etc.), Nobunaga and Nō's storyline is named "Mr. and Mrs. Oda"
- So Beautiful, It's a Curse: She claims her beauty has enticed men to do her bidding.
- Stripperiffic: Lampshaded by Gracia in her dreamstage. According to her, Nō has "charm, confidence and smaller clothes".
- The Only One Allowed to Defeat You: To Nobunaga.
- Theme Naming: Again in the first game: her weapons are named after venomous/unpleasant creatures.
- Together in Death: with Nobunaga in her ending for 3:XL
- Woman in Black: In 4, played straight being at the same time enticing but also clearly a "bad girl".
- World's Most Beautiful Woman: She challenges Oichi about which one of them is this.
Died: December 23, 1596Hattori Hanzō
is the Ninja
of Tokugawa. Obsessed with the words 'Death', 'Shadow' and 'Darkness'. Hanzō serves as the loyal guardian of the Tokugawa clan and both the rival of Yukimura and Kunoichi during the first Samurai Warriors title. In the second game, he gains a more intense rival in form of Fūma Kotarō.
Wields a Kusarigama and his element is Dark/Demon.
Tropes associated with Hanzō:
Died: June 21, 1582
Nobunaga's faithful retainer who wields a sword longer than he is tall, always protecting his master against anyone who stands against him. While Ranmaru is normally kind and gentle, he can be quite merciless towards his enemies.
In Samurai Warriors
, Ranmaru's story focuses on his relationship with his mentor, Mitsuhide, but from Samurai Warriors 2
and onwards, Ranmaru's most important person is instead Nobunaga. His friendship with Mitsuhide is usually still present as his second-most important, if very minor, relationship. In Ranmaru's 3:XL
story mode, he develops a friendship with Gracia, and in Samurai Warriors 3:Empires
, he and Toshiie become close.
His element is Ice.
Tropes associated with Ranmaru:
- Avenging the Villain: In the Takeda what-if story in SWC3, Shingen kills Nobunaga, and Ranmaru dedicates himself to avenging him at any cost. In the bad ending, he succeeds.
- Because You Were Nice to Me: Essentially why he's so loyal to Nobunaga.
- Berserk Button: Being mistaken for a woman.
- Bishōnen: To the point of looking extremely feminine. Even Oichi complained about the fact that he's "making us women look bad" by comparison.
- Blind Obedience: He'll follow Nobunaga to the ends of the earth. This attitude puts him at odds with Hanbei and Toshiie in SW3:Empires.
- Bodyguarding a Badass: He's Nobunaga's bodyguard. Truth in Television, as the pageboys of samurai were also expected to act as their bodyguards.
- Combat Tropes:
- Awesome but Impractical: One of his special moves in 2 consists of a quick slash imbued with the "Demon" element. Sounds great, but it's difficult to use in combat and the Demon element damage depends on the target's life points.
- Fragile Speedster: He's both fast and hard hitting, but sadly he's also a Glass Cannon, which makes him vulnerable.
- Razor Wind: One of his specialties.
- Spin Attack: His Musou attack, which is also fast, hits everything around him and allows him to move a little, becoming an excellent crowd-clearer.
- Sword Drag: His Charge 3 combo has this.
- Sword Beam: The last strike of his Charge 3 combo.
- Weapon of Choice:
- Dark and Troubled Past: In one of Ranmaru's Chronicles events, it's revealed that his peers alienated and spread rumors about him because they found him to be too eerily perfect. Ranmaru describes himself as having felt "inundated by darkness" as a result. The only person who he felt could understand his thoughts at the time was Nobunaga, which is why he chose to devote his life to him.
- Death Seeker: Frequently talks about wishing to die in service to Nobunaga. Several characters in the series try to convince him to value his life.
- Demoted to Extra: From SW2 onward, he is one of the few characters without a story mode. He stars in his own story mode in the Japan-only Xtreme Legends expansion of SW3.
- Dude Looks Like a Lady: And completely oblivious to it.
- The Dragon: To Nobunaga Oda.
- The Empath: In Chronicles, Ranmaru subconsciously senses others' thoughts and acts according to them, though he doesn't realize he's doing it and claims he's not capable of mind-reading.
- Heroic Self-Deprecation: Has no sense of self-worth and has convinced himself that he's entirely unremarkable, in spite of being very multi-talented.
- Heterosexual Life-Partners: with Mitsuhide in 1.
- He's Got Legs: According to Ranmaru's character designer, his exposed legs are his "charm point".
- Interrupted Suicide: In one SWC3 event, Ranmaru makes a very slight blunder while making tea for Gracia and the protagonist. He feels his mistake has disgraced Nobunaga, so he immediately attempts to commit suicide; thankfully, Gracia stops him.
- In-Series Nickname: In the Japanese versions of the games, Nobunaga calls him Oran (attaching the o-honorific in front of someone's name implies closeness). Perhaps notably, the only other person Nobunaga addresses this way is his wife.
- Mistaken for Gay: In Warriors Orochi, by Lu Meng, when he makes a "bad choice of words" while describing Keiji Maeda.
- Morality Pet: For Nobunaga.
- Nintendo Hard: Unlocking his upper path finale in the first game is awfully difficult, thanks to an egregious case of Guide Dang It.
- One-Man Army: When defending Honnōji's South Gate in his story mode. If done correctly, even Mitsuhide is impressed.
- Platonic Life Partners: with Gracia in his own story for 3:XL.
- Samurai Ponytail
- The Stoic: To the point where the Oda clan story mode in Samurai Warriors 3: Empires is primarily dedicated to Toshiie and Hanbei trying to do something about Ranmaru's emotional repression problem.
- Undying Loyalty: He's totally devoted to Lord Nobunaga, no matter what happens.
- Unsettling Gender-Reveal: In-Universe, he's mistaken for a woman by several characters, including Magoichi, Guo Jia, and Nagamasa.
- What the Hell, Hero?: In SW1 Yukimura outright tells him that his faithfulness and devotion are wasted with somenone like Nobunaga.
- Yamato Nadeshiko: A male example.
- You Killed My Father/Roaring Rampage of Revenge: Against the Azai-Asakura alliance and, specifically, Nagamasa.
- You Shall Not Pass: Honnōji's South Gate battle.
Introduced in Samurai Warriors: Xtreme Legends
Born: February 2, 1536 or March 26, 1537
Died: September 18, 1598
Called "monkey" by Oda Nobunaga
, and born as a peasant who changed his names many, many, many times (he also shows up as "Hideyoshi Hashiba" in the earlier battles), Toyotomi Hideyoshi
is an ambitious man who wants to unite Japan so that everyone can be happy. In due course, he gets even closer than his former master; Nobunaga - being the second of the Three Unifiers and sets down a lot of the groundwork that Ieyasu would later expand upon and build a better foundation.
Fights with a Sansetsukon and his element is Thunder.
Tropes associated with Hideyoshi:
- Animal Motifs: The monkey. This gets lampshaded in the crossover when he meets Sun Wukong.
- Authority Equals Asskicking: Although some fans state that he undergoes Adaptational Badass, which means he is not a very good warrior in Real Life, and mainly depends on politics.
- Badass Mustache: Always has a mustache in all of his appearance.
- Battle Couple: with Nene.
- Combat Tropes:
- Despair Event Horizon: In SW:XL, his lower path.
- Happily Married: with Nene, and likely with Chacha, too.
- Hidden Depths: In 4 he gets a new layer of introspectiveness to his personality, as the stages move closer to Sekigahara he makes numerous statements that seem to indicate he's aware he can only go so far and that Ieyasu will likely be the one to take up the cause once he's gone.
- Historical Hero Upgrade: While Hideyoshi isn't generally regarded positively, the games have decided to be kind to him. Ironically when he was still a unique NPC in the first game, he was closer to his historical self.
- He does show a more pragmatic and morally ambiguous side in SW2:XL. In Toshiie's story, he implies that he will take advantage of Nobunaga's death by replacing him and continue to unify the land. When Toshiie accused him for being happy about Nobunaga's death, however, he immediately denies.
- In the third game, Kanbei acts as a Poisonous Friend to Hideyoshi in a similar manner to what Jia Chong did for Sima Zhao in Dynasty Warriors 8. Kanbei is the one who implies that Hideyoshi needs to take over Japan if he doesn't want to be a "spark" to be put out by other warlords.
- Moreso, like many other games that involve him, there's no such thing as 'Korean Campaign' in this Hideyoshi.
- I Have Many Names: He appears in Oda-Focused stages as "Hideyoshi Hashiba", which isn't his birth name either. Survival Mode in SW2 references this.
- The Lancer: For Ma Chao in some stages in Warriors Orochi 3. He tends to give advice to the more hot-blooded Ma Chao.
- Lovable Sex Maniac: He has many concubines and often lusts after Oichi.
- Mr. Vice Guy: SW2 gives us this, as while Hideyoshi is depicted quite sympathetically, his abilities and weapons encourage money and item farming, and his portrayal in Survival Mode suggests he's rather greedy. Not to mention he's kind of a perv, which is even Lampshaded by his wife a few times.
- Nice Hat: And how! His original hat in Xtreme Legends was small, if somewhat curious, but now, it becomes
- "The Reason You Suck" Speech: gives a surprisingly impressive one to Mitsuhide at Yamazaki in 3. Gave one far less impressive in Samurai Warriors during Mitsuhide's story.
- Reasonable Authority Figure: Thanks to Historical Hero Upgrade.
- Shout-Out: to Sun Wukong of Journey to the West, from his weapon, monkey-like moveset, etc. In Warriors Orochi, they actually meet. Hilarity Ensues.
- Sliding Scale of Idealism Versus Cynicism: His SW:XL story starts off on the Idealism side, but it can possibly slide to Cynicism.
- Took a Level in Kindness: When he's just an NPC in the first game, he's very much an unsympathetic Smug Snake who thinks only of himself. However, as he becomes playable, ideals like making a land where people can be happy are added which stick with Hideyoshi for future games, making him much more lovable and sympathetic.
- Wife Husbandry: Possibly, though depending on the source. Chacha, his concubine (who also is Nagamasa and Oichi's daughter), according to certain historical sources, is taken in by Hideyoshi as his foster daughter. When the maiden came of age, he made her his concubine and mothered Hideyoshi's heir, Hideyori. The games usually don't take note of this particular relationship and only mention Chacha as his concubine and possibly mother of Hideyori.
Died: June 12, 1560
The leading daimyō whose surprise defeat by Oda Nobunaga
effectively kicked off the Beginning of the End
of the Sengoku era, characterized in the second game as a happy-go-lucky guy who just wants to play Kemari (Japanese hackey-sack, effectively) with everybody.
He fights with a sword and said kemari ball and is affiliated with the Demon element.
Tropes associated with Yoshimoto:
- Badass Baritone: Surprisingly for such an eccentric warlord, in the Tokugawa's story mode in 4, his voice switches in a couple of instances from his usual high pitch to an unnerving Guttural Growler.
- Combat Tropes:
- I Know Madden Kombat: Almost all of the things he does with his kemari ball, from juggling to dribbling to bicycle kicking, are soccer techniques rather than anything resembling actual kemari.
- Not Completely Useless: In the second game, one of his special abilities is to play dead. Which seems really laughable until you realize that this move increases the length of your musou attack by a massive amount.
- Weapon of Choice:
- Composite Character: He has some aspects of his son, Ujizane. His liking of kemari was actually Ujizane's favorite, historically. Also, his assistance for the Eastern Army at Sekigahara may nod to his son eventually serving the Tokugawa when the Imagawa clan was weakening.
- In a rather strange zigzagged variation, Ujizane appeared as a generic warlord in 2:Empires in a scenario that took place after his father's death. In this Empires game, he uses Yoshimoto's voice everytime he talks, unlike many other generics.
- Crouching Moron Hidden Bad Ass: Extremely well hidden. Even Zhang Liao notes this in the first Warriors Orochi.
- Demoted to Extra: He has no story mode in SW3, though not many are complaining. Though he got a story in 3:XL, his appearances in the Story Mode of SW4 are all non-playable, making his character taking on similar dimensions as Okuni, Goemon, Musashi and Kojirō, though he still appears more often then those guys.
- Determinator: Say what you like, but if he wants to play Kemari with someone, he's easily capable of turning the tides of whole battles. And they still won't play with him after he helped them!
- Dirty Coward: In the first game.
- General Failure: Even when he's non-playable, he's shown to be extremely incompetent at the head of his army, relying on extremely simple tactics to win, while other strategist characters like Nobunaga or Shingen will try to employ more elaborated schemes in battle. At least the Tokugawa, however, respect him as their daimyō and are devastated by his demise.
- Jekyll & Hyde: In 4, he is shown to have a more sinister side as seen when a nearby tree is hit by lightning and falls near his carriage. Upon being approached by a concerned Ieyasu (who instinctively avoided the lightning strike, therefor unintentionally and very briefly abandoning Yoshimoto's safety), he darkly implies his vassal's intention of killing him despite the former's denial. In a chilling tone, he claims that a daimyo must be willing to sacrifice others to achieve his goal and asks if Ieyasu has the determination to do so. Before receiving a reply, he quickly reverts back to his carefree self.
- Joke Character: He's easily the worst playable officer in the series with difficult to use attacks that deal mediocre or even poor damage. Unfortunately, there's no humor to be had without playing splitscreen to show up a buddy.
- Lethal Joke Character: Or so you would think on first sight, at least in the second game. Yoshimoto is actually one of the High Tier character, thanks to the mechanic of the Musou in the second game, a properly played Yoshimoto is obscenely powerful, being able to fill its Musou bar rather easily, and unleashing his ridiculously powerful musou attack which is able to straight out one shot anything without even attacking.
- Kicked Upstairs: In his story mode in the latest game, Masamune encourage him to spread his Kemari-Mania to the world... so Yoshimoto departs via ship, leaving Japan to the other warlords.
- Man Child: Although largely harmless by himself.
- Obfuscating Stupidity: According to Kanetsugu in SW2:XL and the Wei forces in the crossover.
- Pet the Dog: A small moment in his Dream Stage, where, after defeating Nobunaga, he sincerely compliments all his men for their bravery in battle. His retainers are surprised...
- Also in the end of his Story mode in SW3:XL he encourages Masamune to complete his dreams.
- Serious Business: For him, Kemari is more important than, say, conquering and unifying the land.
- Spared By Adaptation: In all his story modes he survives Okehazama. Averted in the first game during the New Officer story mode: even if he defeats the Oda thanks to the playable character's efforts, it's mentioned that he was still killed later in another ambush.
- Split Personality: In SW4. His other personality speaks with a demonic, menacing voice.
- Took a Level in Badass: Masterminds an extremely clever plot to isolate and destroy a large portion of the Orochi army in the first Warriors Orochi game, and even manages to rope in Shingen and Kenshin to help.
- Took a Level in Kindness: Although he is still irritatingly cocky, he has certainly become nicer since becoming playable.
- Upper-Class Twit: Has a tendency to dismiss people as his lessers in the course of SW, and embarrasses his officers with his kemari obsession while demonstrating little to no tactical acumen or bravery.
- Verbal Tic: He likes to add "no" to the end of his sentences in Japanese.
- We Can Rule Together: In the New Officer story mode in SW he asks the hero/heroine to be his right hand man/woman during his conquest of the land. However, the officer refuses, by hitting him with his/her weapon and claiming that he's "not up to this".
Born: March 17, 1548
Died: December 3, 1610
The strongest warrior to ever exist in the Sengoku era, never being wounded in over 100 battles. Honda Tadakatsu
is a man searching for the mightiest so he can test his own might against them. He is also very loyal to his liege Ieyasu, making him somewhat like a morally straight Lu Bu
Wields his famous Tonbo-giri Spear and has the Fire element.
Tropes associated with Tadakatsu:
- Action Dad, Papa Wolf: Not really shown in subsequent series, but in his debut, should you endanger or kill his daughter Ina, then get ready to be cleaved by his Tonbo-giri when he enters Super Mode.
- In 4, this extends to even attacking his lord. note
- Ascended Extra: In the original SW, Tadakatsu was but a generic officer, who did get a special mission to defend Ieyasu in Mikatagahara, then in SW:XL, he becomes the equivalent of Lu Bu. At least Hideyoshi and Yoshimoto already had unique designs since day one.
- Badass Baritone: His voice in all games.
- Badass Family: Besides Ina, there are still his generic-faced sons who are also famous on their own rights. Also, his son-in-law is Nobuyuki Sanada.
- Battle Butler: to Ieyasu.
- Big Damn Heroes: To his daughter in her final stage in SW:XL.
- Blood Knight: During his story mode in the first game this actually becomes a plot point if Tadakatsu fails to save his companions at Mikatagahara and is forced to kill Shingen. Following this, Ieyasu actually takes advantage of his fighting prowess to conquer the land with brute strength.
- Combat Tropes:
- Absurdly Sharp BFS On A Stick: Weapon of Choice. His spear can cut down dragonflies just by standing still.
- Badass Boast: In some games, he has an actual attack where he shouts "I am Tadakatsu!" while brandishing his weapon. This not only damages nearby enemies, it also charges up his Musou meter.
- Blow You Away: He can summon gusts of wind not by magic, but simply by swinging his huge spear at the enemy!
- Ground Pound: One of his many tricks.
- Mighty Glacier: Sadly, he's one of the slowest characters.
- Razor Wind: And he can cause this by thrusting his spear...
- Shock and Awe: His True Musou attack causes lightning to shower down on the enemies.
- Cool Helmet: Dragon-shaped and decorated with antlers. His historical counterpart had a similar helm.
- The Dragon: To Ieyasu for the "Anti-Tokugawa" characters. Also a little of Visual Pun due to his armor's design. He also can be seen as The Brute.
- The Dreaded: Most of the time, whenever Tadakatsu becomes active in battle, the opposing commander will tell his enemies to stay the hell away from Tadakatsu and go straight to Ieyasu via discretion, rather than letting Tadakatsu do a number on their soldiers with ease.
- Implacable Man: In some scenarios, he will decide to charge at the enemy camp. During this period, he's stronger than usual and should be avoided rather than fought.
- Instant Awesome, Just Add Dragons: His whole armor gives him a dragon-like look.
- Look at it in other ways, and the armor comes off with a distinctly Oni like look...
- The Lancer: To Ieyasu. He can also be seen as The Big Guy.
- One-Man Army: In his dream stage, specifically.
- Theme Music Power-Up: Gets his theme played any time you fight against him.
- You Shall Not Pass: when he's protecting Ieyasu's escape in Mikatagahara.
Died: March 27, 1620
Tadakatsu's daughter who is also Yukimura's sister-in-law (due to her marriage with Sanada Nobuyuki, Yukimura's brother). Ina is the series' first Lady of War
, graceful in battle and strives to live up her father's reputation as the mightiest general ever.
Wields a bladed bow that can slash/clobber the enemy when she's not shooting things. Her element is Ice.
Tropes associated with Ina:
- Action Girl: A few justified example. She is one of female characters who actually fought (or at least, has martial arts and/or military background) in history.
- All Amazons Want Hercules: In some games, Tadakatsu even stated that she will be interested in Nobuyuki for his ability.
- Aloof Dark-Haired Girl: especially in her lower-path story in her debut. The aloof part is being downplayed in later installments.
- Badass Princess: Lady of the Honda and later the Sanada Clan. She is also often dubbed as "Princess of Tokugawa" since Ieyasu also adopted her as his daughter.
- Battle Couple: with Nobuyuki
- Breast Plate: Especially in the third game.
- Combat Tropes:
- Cool Big Sis: Yukimura respects her a lot, and calls her with honorific 'sister'. Of course, since Ina is married to his older brother...
- Daddy's Girl: More prevalent in the second game.
- Designated Girl Fight: with Kunoichi in her debut.
- Fanservice Pack: Gets Hotter and Sexier for every new installment.
- Heroic BSOD: The alternate path in the first game had her suffer this because she gave in to her battle lust and made the Tokugawa fail to completely avoid Mitsuhide in Iga.
- Heterosexual Life-Partners: Her upper-path ending in SW:XL implies that Kunoichi regularly visits her household to help nurturing Ina's child.
- Hime Cut: Her hairstyle for alternate outfit in SW:XL.
- Hotter and Sexier: Just compare her outfit design from SW:XL to the newly-announced SW4.
- Hot-Blooded: In the earlier times in 4, Ina is a lot more gung-ho in battle and was especially pissed about Nobunaga lording over Ieyasu in Anegawa, to the point that Naotora has to restrain and calm her down on the request of Tadakatsu. She calms down about it at the end of the battle.
- Perfectly Arranged Marriage: With Nobuyuki Sanada.
- Samurai Ponytail: Her occassional hairstyle.
- Lady of War: Pretty much the first and proper one for the series.
- Leotard of Power: Her DLC outfit in 4.
- Lovely Angels: with Sun Shangxiang and Xingcai in the crossover.
- Ship Tease: Despite her marriage to his brother, she has this with Yukimura at times. The third installment of Warriors Orochi takes this to higher level with her maxed bond with the flirtatious Guo Jia.
- Token Wholesome: Only in her debut. Averted in most other games.
- Tsundere: Once she married Nobuyuki, she showed signs of this, at least earlier on. She'd still act like a tough "I-don't-need-your-help" kind of gal, but when Nobuyuki is calling it a day, she shows her gratitude quite prominently.
- Wendee Lee: SW:XL.
Introduced in Sengoku Musou Chronicle 2nd
Born: February 16, 1556
Died: November 9, 1630
A ronin who served many lords, most notably the Azai, throughout the years, but eventually settled with the Tokugawa. He's often praised as an excellent castle constructor.
Tropes Associated with Tōdō Takatora:
Voiced by: Saitou Yuka (Japanese)
The female head of the Ii clan, an ally of the Tokugawa since their time under the Imagawa banner. She lived until 1582, when the clan was inherited by the famous Ii Naomasa, Tokugawa's Red Devil.
Tropes Associated with Ii Naotora:
- Determinator: Despite her meek personality, when her father dies and her clan is left without a leader, she steps up to the role, and absolutely refuses to give up.
- Expy: Mix and match between Daqiao, Lianshi, and Chun Li.
- Even the Girls Want Her: In 4, Kunoichi notices she has "good assets".
- Gender-Blender Name: Naotora is a male name, and Kai was quite surprised to find out that Ii Naotora is a girl. Justified in that she adopted the name herself when she took over as Clan Head.
- I Just Want to Be Normal: Says she just wants to be a normal girl... but, humorously enough, later realizes that she doesn't really know what being "normal" would entail.
- Ms. Fanservice: with her outfit of choice, what do you expect?
- Panty Shot: Ooh so many. It's black by the way.
- Parental Substitute: She is Naomasa's paternal aunt. She adopts Naomasa after the death of his biological father (Naotora's brother).
- Reluctant Fanservice Girl: her grandfather tricked her into wearing her outfit by telling her that it's traditional Ii clan armor. She occasionally calls her clothes "weird" and does not seem to be comfortable with wearing them.
- She's Got Legs: With her outfit of choice, it's inevitable.
- Shrinking Violet: She covers her face embarrassed in her victory and after Musou pose. Her opening quote in SW4 pretty much translates to "I-I'm so embarrassed..."
- Spared By Adaptation: Naotora usually did not outlive her son, and died in the same year as Nobunaga. In the fourth game, she lives up until at least Sekigahara and taking some of her son's accomplishments, like attacking Shimazu Toyohisa... And unfortunately taking up her son's death by Toyohisa's hands. The sparing can only extend so much.
- However, if you follow through the Tokugawa route, it's implied that Naotora survived the whole ordeal (her attack on Toyohisa did not happen).
- Statuesque Stunner: She's 175 cm tall (and rather self-conscious about it), making her the tallest female character of the cast.
- Took a Level in Badass: While still a little meek, Naotora is a lot more battle-ready and confident in 4. In Sekigahara, she rides on a horse leading a charge, leaping from it and performing a flying kick on Toyohisa... with full determination and confidence.
- Woman in White: In her DLC outfit for 4.
- Zettai Ryouiki: Grade A.
Voiced by: Hiromu Miyazaki (Japanese)
Died: May 11, 1646
One of the grand masters of the Yagyū schools, now serving the Tokugawa to end the age of war that ravages the land. He ends up as Ieyasu's sword instructor.
Tropes associated with Yagyū Munenori:
- Ascended Extra: He was present as an NPC officer in certain levels before becoming playable..
- Badass: He's a Yagyū. What else do you expect? The production team has specifically stated that they wanted to include a different sort of "sword saint" into the series who played a more integral role historically; contrasting Musashi, though also a sword saint, is a much harder fit because historical records of his participation during the wars of the era are far sketchier to determine as truth.
- Badass Teacher: He teaches a lot of his swordsmanship to his men. Even Ieyasu.
- Combat Tropes:
- Duel Boss: He believes that battle should be conducted in single duels between skilled warriors, not through grisly bloodshed.
- Genius Bruiser: Not just a force to be reckoned with in battle, he's also a savvy politician.
- Genre Savvy: Given that most of the main objectives of these games revolve around defeating certain major officers, his belief that war should be settled by duels doesn't seem all that far-fetched.
- Historical Hero Upgrade: In a way. While Munenori in real life could have been a perfectly good person, popular culture has not been kind to the man, to say the least. In Samurai Warriors, on the other hand, Munenori is a just, honorable and virtuous swordsman who wants the war to end.
- Master Swordsman: He is sword instructor to many people, including Ieyasu.
- Running Gag: Has the habit of calling anyone who he finds boring "Old Man"... regardless of their actual age or gender.
- Samurai Ponytail: His hairstyle.
Voiced by: Nobuyuki Hiyama (Japanese), Kirk Thornton (English)
Leader of the Ikko army opposing Nobunaga. He appears as a unique NPC like Ieyasu and Hideyoshi in SW1, but unlike them he doesn't go on to become a playable character.
Daimyo of Ueda and father of Sanada Yukimura and Nobuyuki. He was also a retainer of Takeda clan before Takeda's downfall. He is famously known for leading his army in defeating Tokugawa army led by Tokugawa Hidetada during Defense of Ueda thanks to his brilliant strategies. Despite his brilliance, he is also known for not actively expanding territories just like the other daimyo.
- Action Dad: Father of Yukimura and Nobuyuki, and quite active in defending their land.
- Badass Family: The Sanada Clan.
- Cool Old Guy: His generic design is usually an older officer, and he is one of the best daimyo of his era.
- Katanas Are Just Better: His Weapon of Choice.
- Pragmatic Hero: He arranged for himself and Yukimura to be in the Western army while Nobuyuki joined the Eastern army, ensuring that the Sanada clan would survive no matter the outcome of the Sekigahara conflict.
- The Strategist: Arguably one of the best of the Sengoku era.
- Technical Pacifist: Despite his brilliance he makes no attempt to actively expand his territories, though this is justified in that his domain is not exactly situated in a tactically advantageous position.
- You Look Familiar: He appears as a generic elder officer.
Nene's nephew who infamously betrayed the Western Army at Sekigahara. Is portrayed as a naive, weak willed officer throught the game and can even change sides more than once. He is also adoptive son of Kobayakawa Takakage.
- Chronic Backstabbing Disorder: He can betray both sides at the Battle of Sekigahara, depending on how the battle goes.
- Humorously averted in Nene's dream stage, where he refused to side for either army and chose to serve Nene faithfully.
- Dirty Coward: When the Tokugawa troops shoot at his position he quickly betrays the Western Army in support of Ieyasu's Eastern Army.
- Likewise, it’s also averted in Nene’s dream stage where he remains unfettered to the point that his attacker becomes bored and stop their attempt.
- Leeroy Jenkins: Only in Nene's dream stage for 2:XL, after Nene defeated one of either Ieyasu or Mitsunari.
- Momma's Boy: He's shown to be really attached to Nene during her Dream Stage and refuses to side with anyone besides her. Not that we can blame him for that.
- Historically, Nene is his paternal aunt. Hideaki's biological father, Kinoshita Iesada, is Nene's brother.
- Non-Action Guy: During the scenarios of the Eastern Army, he waits in his fortress the whole time.
- In Nene's dream stage, however, it's Nene who urges him to stay. But after Nene defeated either Mitsunari or Ieyasu, he will eventually charge out to assist his auntie.
- You Look Familiar: He looks like a generic "young" officer.
Yoshihiro's brother and one of the leaders of the Shimazu clan.
The elder leader of the Hojo clan, not as competent as Ujiyasu
himself. Relies on Kotaro Fuuma and on the various traps of Odawara Castle
- Combat Pragmatist: He's not above using tricks, traps and clones.
- Demoted to Extra: Before Ujiyasu appears, Ujimasa was always be the leader of Hōjō in the game (except in 2:Empires). But since 3, he's nothing more than just a subordinate officer under his father. Not that anybody ever complained.
- Dirty Coward: Ujiyasu's story in 3 shows us he is already like this even when his father was still alive, to the point Ujiyasu called him out on it.
- Evil Old Folks: In 2. Unlike Ujiyasu, he's not often seen in a positive light. He doesn't look very old in 3 onwards, though.
- The Family That Slays Together: Always seen with at least one other Hojo member.
- Let's Get Dangerous: While he's perhaps naturally a coward at some points, but in some version of Odawara stage still depict him to keep fighting in his last stand, although he usually do this in Battle Couple fashion like aforementioned above, usually with his son Ujinao.
- Took a Level in Badass: In Shu's gaiden in Warriors Orochi, if you succeed to save him (and his other subordinates, to extent) pretty quickly, he finally show some guts and continue fighting, and outrightly refuse to surrender to Orochi's army.
- In 4 he is a lot less cowardly and much more willing to fighting alongside his family. To the point that He is one of the characters, along with Kai and Hayakawa, who wants to rush into a losing battle to save his brothers.
The Daimyo of the Asakura clan and ally of Nagamasa. When he's attacked by Oda Nobunaga he joins forces with Nagamasa in order to stop the Demon King.
The Mino Triumvirate
A trio of samurai (Ujiie Bokuzen, Andō Morinari and Inaba Ittestu) who first served the Saito clan, and then Oda. They're sometimes met in Gaiden stages as bosses of a kind.
The final head of the Saito Clan of Mino. He is Hanbei's first master (and Nohime and Nagamasa's nephew) and one of Nobunaga's first adversaries when he sets out to conquer Japan.
- Bad Boss: He does not have any interest in taking care of Mino and is outright dismissive of his retainers (and Hanbei in particular) when not under attack by the Oda.
- Dirty Coward: In 3, spends most of the stage hiding in the castle or crying for Hanbei to save him once it catches fire. He gets a bit better in ''4'' though.
- Guest Star Party Member: In Chronicles, he is playable during the Inabayama Castle Stage.
- The Hedonist: Would rather party with sake and women than anything else...to the point that Hanbei has to disguise himself as a woman to get an audience with him.
- Recurring Boss: In 4, he appears in four Oda Story Stages in a row, the latter three of which have him joining whoever's opposing the Oda to get revenge for the Saito Clan.
- Ungrateful Bastard: In Chronicles, tells Hanbei not to let his "meager talents" go his head after his repeated successes against the Oda. Hanbei is not impressed.
A samurai of the Eastern Army and husband of Gracia. Despite his cold and harsh behaviour he genuinely loves his wife, but can't express his feelings very well.
Grandson and successor of Mōri Motonari. Lord of Mōri clan before Motonari's introduction. Although technically he is still de jure leader of Mōri clan after his grandfather's retirement from the world by Faking the Dead
in SW3, his lack of confidence and experience make him plead and drag his grandfather to return to the battlefield and retake the leadership.
After he finally suceeded his grandfather, he joined forces with the Toyotomi. And after Hideyoshi's death, he sided with Mitsunari's Western army.
- Ensign Newbie: How he thinks he is.
- Heroic BSOD: A rather humorous one in Okuni's story for SW3XL, when Motonari finally agrees with Okuni that he really needs to "depart" and it's time for Terumoto to succeed him for real.
- Katanas Are Just Better: His Weapon of Choice.
- Mythology Gag: Hyakuman-nin no Sengoku Musou invents new designs for most characters who were generic in the main series, but Terumoto appears almost identically to how he did in 3.
- Non-Standard Character Design: In 3 he has a slightly different look to most generic officers.
- Self-Deprecation: His lack of faith in his own abilities is the reason he pleads Motonari to return to the battlefield and lead the Mōri once more.
- "Well Done, Son!" Guy: Subverted. He seems to be more interested in following and watching Motonari's great tactics rather than trying to get his own achievements to impress his grandfather. Motonari calls him out on this sometimes.
- You Are Better Than You Think You Are: Motonari constantly tells him this in various ways to give him some courage and confidence.
Son and successor of Hideyoshi. Because he is still very young when his father died, the problem about succession arouse and consequentially causing Battle of Sekigahara. After Ieyasu defeat Mitsunari and become shogun, he opposes Tokugawa shogunate to reclaim the reign. In response, Ieyasu seeks for total annihilation of Toyotomi clan.
Because his mother is daughter of Azai Nagamasa and Oichi, then he is also their grandson.
Shingen's son and successor. He fights against Oda and Tokugawa in Nagashino, and suffers a great loss. His loss marks the end of Takeda.
- Berserk Button: Really doesn't take well on betrayal. For example in Nobunaga's SW2 story, he is immediately enraged upon seeing Oyamada Nobushige, who surrendered to Oda after Takeda's loss in Nagashino, and charged out of Ueda Castle, unwittingly ruins Masayuki's plan who advised him to keep defending inside the castle for some time.
- Blade on a Stick: His Weapon of Choice.
- General Failure: His loss in Nagashino.
- Genre Blindness: Ordering an all-out cavalry attack when in front of you there are batallions of riflemen behind barricaded fences is certainly not a wise idea.
- Hotblooded: As opposed with his father's calm, collected, and cunning traits. Sakon lampshades this during Shingen's version of Nagashino.
- Leeroy Jenkins: See Berserk Button above, when he unwittingly ruins Masayuki's plan.
Hōjō Saburō a.k.a. Uesugi Kagetora
Ujiyasu's seventh biological son and Hayakawa's younger brother. He becomes a political hostage to the Uesugi as a part of a peace treaty. The idea of being abandoned by his biological father upsets him to the point he wishes to commit suicide. Kenshin stops Saburō from throwing his life away and gives the sullen lad a place to call home by adopting him, and gives him the name of Kagetora (Kenshin's own birth name, no less). Moved by Kenshin and Aya's kindness towards him, he wishes to repay them.
Ieyasu's son and successor. Unfortunately, he's a bit too hotheaded and not as competent as his father, bearing great resentment towards the Sanada. Will make his debut as a unique character in the SW4 anime.
- Gonk: Basically a younger Ieyasu, and a bit plump too.
- Spiritual Successor: In a way, he's a successor to the SW1-era Ieyasu, just dialed Up to Eleven. Even in his appearance in Hyakuman-nin, he's shown to be an easily frightened, stuttering guy when talking to Hanzo.
- Suck Sessor: Smug as his dad's past self with little of his current charisma and competence.
- "Well Done, Son!" Guy: This is the majority of his motivation to battle. Unfortunately, even in history, he's unable to do so, including being stalled by the Sanada in Ueda Castle to the point of not showing up at Sekigahara. Ieyasu is less than pleased.