This is the list of characters in Samurai Warriors. It should be noted that the same character can change depending on whether you are playing the first, second or third games in the series.Of course, considering this is Samurai Warriors, don't expect historical accuracy either.
"Born into the noble Sanada family who have served the Takeda clan for generations, Yukimura is a serious-minded and upstanding young warrior. Keenly aware of his duties as a samurai, he will follow his own path no matter what difficulties face him and live as he believes is right. Beneath the surface there lies a formidable fighting spirit."
- SW3 official bio
The posterboy of the series, Sanada Yukimura is regarded as one of the most powerful warriors of the Sengoku era and is admired by many, including the enemy at times. He serves Takeda Shingen to begin with and trusts in his Lord without question; later on the Takeda support the Toyotomi and so he indirectly serves Hideyoshi for a time. Sides with the Western Army.During the second game he forges a strong bond with both Mitsunari and Kanetsugu, which is the focus of his story mode. In the third game this is downplayed with a focus on his interactions with his siser-in-law, Ina.He fights with a cross-spear and his element is fire.Tropes associated with Yukimura:
Attack! Attack! Attack! - Let's face it, after Shingen's death his main strategy if his army is on the brink of losing is "charge into the Tokugawa enemy Camp and take Ieyasu the commander's head."
It's Personal - In the first game's upper path, his grudge against Hanzo, who killed Shingen. So much that in the last stage the Final Boss is not Ieyasu, but Hanzo. So is in Hanzo's story mode, where the Final Boss is Yukimura instead of Toyotomi Hideyori.
Jack of All Stats - In the first game he comes out as quite balanced in his various stats.
Oblivious to Love - Towards Kunoichi and Kaihime, or so it seems. Here is the most notorious example from him in SW3 Empires:
Yukimura: "Fighting beside you truly makes me happy."
Kunoichi: "Oh, oh! Does, does that mean...!?"
Yukimura: "You can serve as valuable intelligence, and your skill with the blade is true. There is no other person within the Sanada ninja who can perform these tasks as well as you. I expect to have your reliable support when I fight in battle."
Kunoichi: "Huh, well, that does sound more like something you would say... Yes, my lord! I'll keep doing my best!"
One-Man Army - Heck, it's even required to get his fifth weapon in the first game; you must defeat 1000 enemies!
Playing with Fire - Strongly associated with the fire element. One of his special attacks leaves a trail of flames behind.
Power of Friendship - with Mitsunari, Kanetsugu, and Keiji in SW2. This is downplayed a bit in SW3 in favor of his relationship with his sister-in-law Ina. Interestingly, he also has additional lesser form of friendship with Magoichi and Masamune, to the point that they, as well as Kanetsugu, help Sanada clan against Tokugawa Army in Ueda Castle. Later they also try to stop Yukimura to waste his life in Osaka campaign to no avail, although they're still impressed with his strong conviction.
It's highly likely he is wearing a wig. The alternate costume he can wear in SW1, where he has a shaved head, supports this.
Proven false. The reason for his shaved head is a homage to his counterpart shaving his hair when sent as a peaceful messenger to Ieyasu in the manga Hana No Keiji.
Bad Ass - One of the strongest characters in game whose campaign in the first game alone pits him alone against a huge army three times in a row? Yup. Oh, he also cuts a bullet in half when it was about to it him, claiming that "it had to be much faster if they wanted to hit him".
Badass Boast - "Why are tigers strong? Because they're born that way!"
Bald of Awesome - His alternate costume in the first game has him dressed like a monk, with shaved head and beads.
Blood Knight - Though is made clear since the first scenario that Keiji is interested in a good, old fashioned honorable battle between warriors, and is disgusted by Nobunaga's massacres against the Ikko Army and the Takeda Cavalry.
But for Me, It Was Tuesday - A rare non-villainous case: when he arrives in Kyoto in SW1 he's confronted by some thugs who apparently has a grudge against him. He doesn't remember them, and this event leads to a huge battle between Keiji and the Miscreants.
Cool Horse - His mighty steed Matsukaze (Pine Wind). He's huge and also the fastest, strongest horse in the games.
Voiced by: Jurota Kosugi (Japanese), Douglas Rye (English, 1), Brent Schaus (English, 2), Christopher Corey Smith (English, 3)
The "Demon Lord of Japan", Oda Nobunaga, conforming closer to Evil Overlord stereotypes in the first game, but sequels have given him the Draco in Leather Pants treatment.He has his own page, but at a quick glance: he was a strategic genius with a hell of a mean streak and an awesome mustache, more often than not credited with bringing proper modern firearms tactics to Japan, and of course...being the First of the Three Unifiers (followed in turn by Hideyoshi and Ieyasu).Nobunaga wields a glowing longsword. His element was Dark (in SW1), which changed to Wind in later installments.Tropes associated with Nobunaga:
Anti-Villain - Surprisingly, more in the first game than in the second game, despite also being even more Obviously Evil in that one as well. In the second game, Nobunaga was just another power-hungry warlord; somewhat less ruthless, but also less justifiable. In the first game he had a philosophy that seemed to go beyond just desiring the entire country for himself, making him something of a Well-Intentioned Extremist. The PSP version of the first game brought this out in particular; indeed, at the end of the story path wherein he succeeds in conquering the entire land, he actually vanishes because he believes the country doesn't need another king, instructing his retainers to divide power between themselves. This angle was entirely dropped in the second game, even if he was more humanised (particularly in the end of his own storyline after killing Mitsuhide).
If you really look at it, this wasn't dropped so much as less emphasized. By the time of SW 2 he starts to see himself more as a necessary step in Japan's future but acknowledges the potential for failure if fate does in fact have other plans - he's never outright evil per se; only appearing so if you were against him and like any historian can tell you, automatically get demonized for it (no pun intended). Also note that the second game of the series highlights more the conflicts surrounding and up to the Battle of Sekigahara as opposed to the point where he was at his prime - towards the end of the period of the Kanto Trio (Ujiyasu, Shingen, and Kenshin).
He is even relegated to being the hero...sort of...in the events of the Warriors Orochi crossover for the Samurai faction. Being a massive rallying point for all the forces at various points in the games (including reciprocating a plea for assistance from the character who he is an expy of - Cao Cao).
Cool Sword - His emits a purple aura, sounds suspiciously like a light saber, and curiously resembles a pre-samurai era Japanese sword.
Disappears into Light - A very UNCOMMON inversion, where he instead disappears into DARKNESS in Motonari's ending. Though it is non-canon considering Motonari's story is a "what-if" scenario, but still...
Dub Text - Inverted. In the original Japanese game, Nobunaga is clearly infatuated with both Nohime and Ranmaru, while the English translation instead makes his relationship with the young boy much more platonic.
Obviously Evil - Toyed with. His original design in SW 1 evokes this image - but each appearance afterwards makes him less evil and more devil's advocate for lack of better words.
Power Floats - Samurai Warriors 2. Activate his stance, then make him move while maintaining. Watch as he effortlessly floats several inches off the ground while surrounded in a menacing purple aura.
In the first game one of his charge attacks and his Musou attack have him floating somehow while covered in aura, allowing him to move quickly from one location to another one.
Perpetual Molt - He sheds pitch black feathers all over the place. This always occurs at the end of his true musou, and sometimes when he is speaking.
Pet the Dog - One of his mini-events in Empires is him being surprisingly nice towards Nene when she complains to him about Hideyoshi's philandering ways. (This is, incidentally, based on an actual letter he wrote to Nene in real life.)
His endings in the second and third game, also his Dream Stage in the second game. In the second, he kills Mitsuhide, but sheds a single tear for his retainer's death, and the Dream Stage "Nobunaga Unites Japan" has him vowing to unite Japan without shedding blood to honor Mitsuhide's memory. The third game makes it so he defeats but does not kill Mitsuhide, explaining him how he lost it all and that Japan was moving on without him, ending the scene by forgiving his retainer for his treachery.
Shout-Out - In State Of War, every character has a storyline focusing on them and one other character note aside from the Eastern Alliance, which focuses between the two halves, and Oichi, which focuses on her and Nagamasa (who isn't playable). While the others have basic names (i.e. "The Takeda Clan", "Mitsuhide and Ranmaru", etc.), Nobunaga and Noh's storyline is named "Mr. and Mrs. Oda"
Tin Tyrant - His platemail, which isn't excessively surprising, as many armors from that period were actually built imitating the western style ones.
Voiced by: Hikaru Midorikawa (Japanese), Michael J. Gough (English, 1), Kevin Symons (English, 1 Xtreme Legends), Julien Elia (English, 2), Leroy Simon Bean (English, 2 Xtreme Legends), Darrel Guilbeau (English, Warriors Orochi), Vic Mignogna (English, 3)
"Kind-hearted, sincere and resourceful, Mitsuhide fought for the Saito clan before recognising Nobunaga's gift for leadership and becoming his vassal. While he has long fought to further his master's ambitions, doubt has recently crept into his mind regarding Nobunaga's increasingly cruel methods. Though torn, he makes his way to Honno-ji to instigate a revolt."
- SW3 official bio
Akechi Mitsuhide is retainer of Oda Nobunaga... at least at first. Mitsuhide's characterisation contains particularly obvious changes depending on which version of the game you play (these changes are most notable when comparing SW2 to SW3), though he is usually noted as being kind and gentle at heart with the eventual goal of creating peace for the 'innocents' of Japan.Mitsuhide was portrayed as having a very strong bond with Mori Ranmaru in the first game, acting as his mentor and best friend. The impact of Mitsuhide's betrayal of Nobunaga on their bond was a focal point of both of their story modes. This was basically entirely scrapped in SW2 in favour of focusing Mitsuhide's story entirely on his interactions with his Lord, Nobunaga. The latest game in the series introduces Motochika as Mitsuhide's closest friend, and their bond plays an active part in explaining Mitsuhide's motives. The consistent point throughout all of his stories is the betrayal of Nobunaga, something that inevitably impacts the whole of Japan.His role in the first two Warriors Orochi games, however, is relatively minor. In the first he simply follows Nobunaga from start to finish, and in the second appears in one of the Shu stages, becoming available as a character in the Shu army afterwards. The third has him killed in a fire accidentally caused by gunfire from Wu troops at the battle of Honnoji, prompting No and Sun Ce to go back in time to prevent his death.He wields a katana; one of the few player characters to do so, in fact. His element of preference has been thunder consistently throughout the series.Tropes associated with Mitsuhide:
He's Just Hiding - In-universe. Thought to be dead after Yamazaki, Mitsuhide is instead hiding. Ieyasu later finds him and asks for his help for Sekigahara, mirroring the rumor of Mitsuhide becoming Nankobou Tenkai.
Historical Hero Upgrade - He's gotten a lot of glorification for his killing of Nobunaga these days, but fact is that he betrayed his lord and was a rather self-important man who looked down on other officers that were younger than him(Ranmaru and Hideyoshi, and to a degree even Nobunaga). The game makes him a pleasant, very sympathetic, if naive young man.
Horrible Judge of Character - At least to begin with. Seriously, Mitsuhide? You believed Oda Nobunaga, called the Demon King for his ruthlessness, would create a land of compassion and peace?
Perpetual Molt - Sheds white feathers all over the place. Always happens after he completes a True Musou attack, and sometimes happens after he makes a dramatic statement.
Samurai - Even more so in the second and third games. In the first game he sports a more "westernized" outfit to reflect his ties with lord Nobunaga (who himself wears a western style platemail), but also has a much more samuraiesque second costume..
Take My Hand - Happens to Mitsuhide in Motochika's SW3 ending, and is used by Motochika to prove a point and make a show of support to his friend.
Leaning on the Fourth Wall - One can see most of his kabuki-like dialogues as this, as he often looks in the camera while doing so, even when he was speaking directly to another character.
Mighty Glacier - Specifically designed to be slow, tough and hard hitting, tough some of his battle animations risks to turn him into a Glacier Waif as well.
No Indoor Voice - He only speaks softly once in his entire campaign, and when he does he's almost immediately ambushed by Hanzou.
No One Could Survive That - In his last scenario in SW1, Hideyoshi puts him in a iron kettle filled with boiling water in order to execute him. Not only does he survive, he manages to tear the cauldron apart from the inside in order to free himself.
Oh Crap - Whenever he spots Hanzo on the battlefield.
Goemon: " Hanzo? Hattori? The Iga ninja!? OH NOO!!!"
One-Handed Zweihänder - One hand is for wielding that ludicrously big sword. The other one is for praying as he slices the enemies to bits.
Pet the Dog - Offscreen, when he sent salt to the people of Kai. Also, when he praises Kunoichi's skills in their final battle.
Red Baron - He has two nicknames/titles, namely the "War God" and the "Dragon of Echigo".
Summon Magic - In the first game he has these abilities depending on the symbol in the background of the weapon: it could summon a fire bird, a rotating wolf's head, an explosive cross or a divine homing cloud that damages his foes with Collision Damage.
Verbal Tic - Shingen who? The Uesugi lord thinks only his nemesis can entertain him!
The younger sister of Oda Nobunaga. Portrayed as a Genki Girl in the first game, but has calmed down in the sequels.Her weapon is a kendama (changed to bladed rings in 3) and her element is Thunder (in 1 and 2) and later Fire in 3.Tropes Associated with Oichi:
Deadpan Snarker - Shows shades of this usually when she talks to Hideyoshi, which is very understandable considering who Hideyoshi is. She also often calls him Monkey, which is perhaps It Runs in the Family because the nickname is given to Hideyoshi from Nobunaga.
Magic Skirt - She even "covers" it when she's landing after a jump.
Manipulative Bitch - Sort of or played with, depend on how you see this, and it's in a very strange way, anyway. In SW 2's Battle of Shizugatake for Toyotomi's side (I believe it's Hideyoshi, Mitsunari, and Nene got this stage), the narration clearly stated that she convinced her second husband Katsuie to oppose Hideyoshi's rule. Then if you confront her as Hideyoshi, Hideyoshi will ask her in a What the Hell, Hero? manner and outright tell her that all he wants is only to create a land where everyone can be happy. And her response? She harshly said that there is no such place. And after you killed her? All she calls out is only Nagamasa (her deceased and former husband), instead of Katsuie (her current husband)! Hell. This woman can be horrible at her worst.
In her defense, she seriously opposes Hideyoshi, also considering him one of the causes why Nagamasa is dead. Thus, most of those were done because she wouldn't let Hideyoshi reign, to her 'a land where everyone can be happy' can't happen if it's helmed by Hideyoshi. Obviously, since these happen when you're using Hideyoshi, your job is to prove her wrong. Also, Katsuie at this time was considered an extra NPC, it wasn't until XL that he's fleshed out as the wise mentor of Toshiie that Oichi actually showed care for him even after Nagamasa died. Ah, the 'wonders' of differing POV.
The Power of Love - Her upper path in the first game has her unite her brother and her husband under one banner.
The rumored founder of the kabuki theater who can always be seen trying to raise funds for her temple. Playful and flirtatious, she piles her charms on everyone she meets, male or female.Fights with a parasol and has the Fire element.Tropes associated with Okuni:
Badass - She jumps across FLYING CANNON BALLS in her SW 3:XL Story!!
Brainless Beauty - Averted, as sometimes she puts on an act, although she tends to go around the different battlefields, usually in the middle of a battle, searching for shrine maidens and dancers.
Breaking the Fourth Wall - In second game, due to her lack of personal story mode, she sometimes appear in Survival Mode and said she's upset for not having her own story mode in the game.
Captain Ersatz - Okuni's appearance, constant skiving for shrine donations, habits of getting involved in fights and problems that may or may not be hers, and multitude of pairings bring to mind a different Shrine Maiden
Cloud Cuckoolander - Really now, Okuni, you could get yourself killed walking in the middle of battles like that.
The Grim Reaper - Hinted to be this in her Samurai Warriors 3: XL story, as she "collects" souls of people who died historically, including Yukimura, Katsuiie and Oichi, and vanishes with them once they reach Izumo.
Killer Rabbit - No, seriously, you wouldn't expect her to fight Keiji toe-to-toe and win!
One Woman Army - During her story mode you have the chance of ending the Great Battle of Kawanakajima by taking down both armies at once. In WO 3, she carves her way through the Wei army just to find Zhong Hui.
Out-of-Character Moment - In SW3, she appears in the "Rescue of Mitsunari" stage for the side of Anti-Ishida Coalition, without any explanation at all. But considering this happens in Kyoto and that's where Okuni lives, it can be assumed if she knows (or at least, believes, hears, or thinks) how bad Mitsunari is, thus she joins the rebels. And unlike how One Woman Army she usually was, this time she brought several lady samurais with her, thus implied that she's really there to support the rebels.
Voiced by: Isobe Hiroshi (Japanese), Lex Lang (English, 1), Steve Szczepowski (English, 2), Skip Stellrecht (English, 3)
A mercenary of the Saika clan who, at first, fights wherever the money takes him, but develops a very personal grudge against Oda Nobunaga when the latter wipes out his hometown in retaliation for the Saika supporting causes against the Oda clan.Uses a Tanegashima musket and the Fire element.Tropes associated with Magoichi:
Chivalrous Pervert - Magoichi hits on every woman he meets, but doesn't take advantage of Gracia, who idolizes him and follows him around in SW2:XL.
Composite Character - Fills the historical roles of all three men known to have used the alias "Magoichi Saika".
But two of the man who use the alias "Magoichi Saika", Suzuki Sadayu and Suzuki Shigetomo, have appeared as separate generic in the second game. Also, it's mostly hinted that Magoichi in Samurai Warriors is actually Suzuki Shigehide. At least, in Nobunaga's Ambition, KOEI's other game, it's made clear that the Magoichi in that game is really Shigehide.
Determinator - If you choose the upper path in his Musou mode in SW1.
Not in This for Your Revolution - In the first game he slowly abandons the ideals of the Honganji in order to start his personal war with Nobunaga alone. If you don't complete all the "snipe Nobunaga" green missions in the campaign, he'll definetively quit his battle and will be locked out of the last scenario.
Oh Crap - In the first game, upon witnessing Nobunaga executing Shoukei and ordering the massacre of the Ikko army. In the second game has one mixed with Heroic BSOD when he sees what Nobunaga did to Saika Village.
A female ninja for the Sanada clan, she's the chipper, lighthearted counterpart to Yukimura's Serious Business. A non-historical character who may be loosely based on the Sanada ninjas.Her weapon of choice is a pair of daggers and her personal element is ice.Tropes associated with Kunoichi:
Verbal Tic - In the Japanese dub she sometimes add meaningless words to her speach.
Vitriolic Best Buds - She and Kaihime constantly jab, tease, call each other names, and try to one-up each other... and that's just when they're on the same side. However, they do genuinely look out for each other. Kunoichi even asks after Kai when she defeats Ujiyasu in one battle... but still calls her "Lady Lumberjack".
Elemental Powers - In the first game, his weapons grant him various elemental attack, including Wind, Forest, Fire and Mountain. This has been carried out in the following games and extended to his attacks.
Fat Bastard - Just like Ieyasu, if you fight against him, he'll be this.
A Father to His Men - He's very caring of all his officers and vassals, and even in scenarios when he's retreating he'll still wait for all his surviving vassals to reach him before going away.
Horn Attack - Yes, he's human, but in the first game his "charge 3" attack has him crouching and sending his enemies flying by hitting them with ramming attacks, apparently performed with the horns on his mask.
Shout-Out - To The Art of War. Historically Shingen was a devotee of Sun Tzu and used furinkazan—swift as the wind (fu), quiet as a forest (rin), fierce as a fire (ka), immovable as a mountain (zan)—as his army's motto. His attacks all reflect this.
It's also written on his fan, and used as the emblem for his army.
Technical Pacifist - Yes, he is one of the strongest and most capable warlords of Japan, but, as seen in the first game, he always tries to win without excessive losses, and never actually kills named characters in his story mode upon defeating them, not even in the last upper scenario. To cup it all, his costume includes a chained katana strapped to his waist.
The Strategist: As if his action are not enough, he references Sima Yi in his death in Samurai Warriors 2
Shingen Takeda: "This would have never happened to Sima Yi."
This Cannot Be! - His reaction when his strategies fail, though he doesn't make much of a fuss about it and rather worries about the safety of his men first.
An ambitious late-comer in the Sengoku era, Date Masamune is determined to make his own way in the world and maybe even take over Japan while he's at it.Historically he was the rather brash yet far-seeing ruler of Oushu and one of the most powerful warlords in Japan up until Hideyoshi called him in during his final raid on the Hojo. Known for pushing international relations, his singular eye (having lost the other one to disease), a distinct sense of style (that helmet was REAL), a larger than life attitude, being a jackass/hardass/and all kinds of ass (with good intentions... MOST of the time), and of course - being an all around legitimate historical badass. As one can see, a good deal of this carries over. As noted, he served his own intentions until willingly submitting to Hideyoshi, after which he would then go on to loyally serve Ieyasu (and even read to the guy on his death bed!) through the final unification of Japan.Used to fight with dual Bokken in the first game, but were changed to a saber and a pair of pistols. His element is Ice.Tropes associated with Masamune:
Animal Motifs - Other characters certainly associate certain animals with him; specifically, he is referred to a 'snake' and a 'dog' at different points.
Diabolus Ex Machina - In the first game, during the Toyotomo side of the Siege of Osaka he'll pop up with his soldiers dangerously near Osaka Castle right after Yukimura finally manages to persuade Hideyori to come out and lead his soldiers, spoiling Yukimura's plans.
For those who didn't quite get why or how; the weapon is a nice symbolic nod to Date's extensive international diplomacy efforts. It was through him (and others) that Japan's long established connection with Spain (and to a lesser degree, Portugal) was cemented. As such, he now wields a Spanish saber and a flintlock pistol.
Woobie, Destroyer of Worlds - The third game finally delves into his backstory and his reason for being an ambitious jerk ass. Whether or not this works depends on the viewer, but being forced to murder your own dad for political stability has GOT to suck.
Not necessarily murder, Shoot the Hostage is more appropriately describing the situation.
The wife of Oda Nobunaga, who doesn't seem to be able to decide whether or not she wants to kill him or kill for him in the first game, and in subsequent games goes straight into a Mr. and Mrs. Smith style relationship with him.Wields hidden claws and her element is Dark (shifted to Demon from 2 onward).Tropes associated with Nouhime:
Shout-Out - In State Of War, every character has a storyline focusing on them and one other character note aside from the Eastern Alliance, which focuses between the two halves, and Oichi, which focuses on her and Nagamasa (who isn't playable). While the others have basic names (i.e. "The Takeda Clan", "Mitsuhide and Ranmaru", etc.), Nobunaga and Noh's storyline is named "Mr. and Mrs. Oda"
Wolverine Claws/Femme Fatalons - Her third weapon, concealed in her sleeves. Her other weaker weapons tends to be a single or dual bladed variation though.
Voiced by: Takaya Kuroda (Japanese), Kim Strauss (English, 1), David Walpole (English, 2), Troy Baker (English, 3)
Hattori Hanzo is the Ninja of Tokugawa. Obsessed with the words 'Death', 'Shadow' and 'Darkness'. Hanzo serves as the loyal guardian of the Tokugawa clan and both the rival of Yukimura and Kunoichi during the first Samurai Warriors title. In the second game, he gains a more intense rival in form of Fuuma Kotarou.Wields a Kusarigama and his element is Dark/Demon.Tropes associated with Hanzo:
Beam Spam - Get to his level 3 Musou attack in Samurai Warriors 2 onward, and watch the darkness-wave spam.
Casting a Shadow - Almost literally, since his musou attack release a blade of darkness.
Dark Is Not Evil - If you're Ieyasu, Ina or Tadakatsu. Or basically on his side. Or Nene in SW3.
The Comically Serious - He is one of if not the most dead-serious character in the series, but he gets into a lot of hilarious exchanges simply because it's amusing to play his complete lack of humor for humor.
Nene: Go tell your master to stop being so greedy! There's plenty of Japan to go around! Why can't he learn to share?
Hanzo: Crazy woman.
Doppelgänger Attack - From 2 onwards, he gains the ability to make clones of himself, which copy the player's button inputs.
The Dragon - For Ieyasu in the first game, as Tadakatsu was still an NPC.
Dragon-in-Chief - In Kunoichi's story mode, the siege of Osaka is automatically won by the Toyotomi if Hanzo's defeated, even if Ieyasu is still alive.
Out-of-Character Moment - In the first game is not rare for Hanzo to show up as a boss during certain (usually castle) levels against character who technically shouldn't be on his list at all. For examples, in both the versions of the final showdown of Kawanakajima he appears helping either the Uesugi or the Takeda with no explanation given.
Spared By Adaptation - Real Life Hanzo was not alive anymore during Sekigahara and Osaka campaign. But in the game, he is often heavily involved in those battles. Interestingly enough, because historically his son and successor, Masanari, actually participated in Osaka campaign and was killed in that battle.
Nobunaga's faithful retainer, a little guy who runs around with a very big sword, always protecting his master against anyone who stand against him.His element is Ice.Tropes associated with Ranmaru:
Awesome but Impractical - One of his special moves in 2 consists of a quick slash imbued with the "Demon" element. Sounds great, but it's difficult to use in combat and the Demon element damage depends on the target's life points.
Voiced by: Munehiro Tokida (Japanese, 1), Hideo Ishikawa (Japanese, 2 onwards), Richard Cansino (English, 1), Danny Coleman (English, 2), Brian Beacock (English, 3)
Called "monkey" by Oda Nobunaga, and born as a peasant who changed his names many, many, many times (he also shows up as "Hashiba Hideyoshi" in the earlier games), Toyotomi Hideyoshi is an ambitious man who wants to unite Japan so that everyone can be happy. In due course, he gets even closer than his former master; Nobunaga - being the second of the Three Unifiers and sets down a lot of the groundwork that Ieyasu would later expand upon and build a better foundation.Fights with a Sansetsukon and his element is Thunder.Tropes associated with Hideyoshi:
Animal Motifs - The monkey. This gets lampshaded in the crossover when he meets Sun Wukong.
Mr. Vice Guy - SW2 gives us this, as while Hideyoshi is depicted quite sympathetically, his abilities and weapons encourage money and item farming, and his portrayal in survival mode suggests he's rather greedy.
Not to mention he's kind of a perv, which is even Lampshaded by his wife a few times.
Took a Level in Kindness - When he's just an NPC in the first game, he's very much an unsympathetic Smug Snake who thinks only for himself. However, as he becomes playable, traits about making a land where people can be happy is added and sticks with Hideyoshi, making him much more lovable and sympathetic.
Wife Husbandry - Possibly, though depend on which historical source you read. Chacha, his concubine (who is also Nagamasa and Oichi's daughter), according to certain historical source, is taken by Hideyoshi as his foster daughter. When the maiden come of age, he made her as his concubine and mothered Hideyoshi's heir, Hideyori.
Whip It Good - Many attacks with the sansetsukon are whip-like.
Voiced by: Takahiro Kawachi (Japanese), Richard Cansino (English, 1), Dan Jeannotte (English, 2), Vic Mignogna (English, 3)
The leading daimyo whose surprise defeat by Oda Nobunaga effectively kicked off the Beginning of the End of the Sengoku era, characterized in the second game as a happy-go-lucky guy who just wants to play Kemari (Japanese hackey-sack, effectively) with everybody.He fight his way with a sword and said kemari ball and has the Demon element.Tropes associated with Yoshimoto:
General Failure - Even when he's non playable, he's shown to be extremely incompetent at the head of his army, relying on extremely simple tactics to win, while other strategist characters like Nobunaga or Shingen will try to employ more elaborated schemes in battle.
I Know Madden Kombat - Almost all of the things he does with his kemari ball, from juggling to dribbling to bicycle kicking, are soccer techniques rather than anything resembling actual kemari.
Joke Character - He's easily the worst playable officer in the series with difficult to use attacks that deal mediocre or even poor damage. Unfortunately, there's no humor to be had without playing splitscreen to show up a buddy.
Katanas Are Just Better - Like Masamune, his first and second swords are clearly katanas, but from the third onward he relies on a saber.
Kicked Upstairs - In his story mode in the latest game, Masamune encourage him to spread his Kemari-Mania to the world... so Yoshimoto departs via ship, leaving Japan to the other warlords.
Pet the Dog - A small moment in his Dream Stage, where, after defeating Nobunaga, he sincerely compliments all his men for their bravery in battle. His retainers are surprised...
Also in the end of his Story mode in SW3XL he encourages Masamune to complete his dreams.
Serious Business - For him, Kemari is more important than, say, conquering and unifying the land...
Spared By Adaptation - In all his story modes he survives Okehazama. Averted in the first game during the New Officer story mode: even if he defeats the Oda thanks to the playable character's efforts, it's mentioned that he was still killed later in another ambush.
Took a Level in Badass - Masterminds an extremely clever plot to isolate and destroy a large portion of the Orochi army in the first Warriors Orochi game, and even manages to rope in Shingen and Uesugi to help.
Upper-Class Twit - Has a tendency to dismiss people as his lessers in the course of SW1, and embarrasses his officers with his kemari obsession while demonstrating little to no tactical acumen or bravery.
Verbal Tic - He likes to add "no" to random parts of his sentences in Japanese.
We Can Rule Together: In the New Officer story mode in SW he asks the hero/heroine to be his right hand man/woman during his conquest of the land. However, the officer refuses, by hitting him with his/her weapon and claiming that he's "not up to this".
The strongest warrior to ever exist in the Sengoku era, never being wounded in over 100 battles. Honda Tadakatsu is a man searching for the mightiest so he can test his own might to him. He is also very loyal to his liege Ieyasu, making him somewhat like a morally straight Lu Bu.Wields his famous Tonbo-giri Spear and has the Fire element.Tropes associated with Tadakatsu:
Ascended Extra - In the original SW1, Tadakatsu was but a generic officer, who did get a special mission to defend Ieyasu in Mikatagahara, then in SW1XL, he becomes the equivalent of Lu Bu. At least Hideyoshi and Yoshimoto already had unique designs since day one.
Blood Knight - During his story mode in the first game this actually becomes a plot point if Tadakatsu fails to save his companions at Mikatagahara and is forced to kill Shingen. Following this, Ieyasu actually takes advantage of his figthing prowess to conquer the land with brute strength.
Blow You Away - He can summon gusts of wind not by magic, but simply by swinging his huge spear at the enemy!
The Dragon - To Ieyasu for the "Anti-Tokugawa" characters. Also a little of Visual Pun due to his armor's design. He also can be seen as The Brute.
Tadakatsu's daughter who is also Yukimura's sister-in-law (due to her marriage with Sanada Nobuyuki, Yukimura's brother). Ina is the series' first Lady of War, graceful in battle and strives to live up her father's reputation as the mightiest general ever.Wields a bladed bow that can slash/clobber the enemy when she's not shooting things. Her element is Ice.Tropes associated with Ina:
Ship Tease - Despite her marriage to his brother, she has this with Yukimura at times. The third installment of Warriors Orochi takes this to higher level with her maxed bond with the flirtatious Guo Jia.
Throwing Your Sword Always Works - Inverted, most of her standard attacks involve whacking the enemy with her bow in melee. Justified as it's visibly quite sturdy for a bow and has blades built into it.
Voiced by: Joji Nakata (Japanese), Robert Martin Klein (English, 1 Xtreme), Vladimir Saklikov (English, 2), Dave Mallow (English, 3)
The Third of the Three Unifiers of Japan, closing out what Nobunaga started and Hideyoshi expanded. Tokugawa Ieyasu is a very patient man who values a slow and steady, one step at the time approach as a solution to most problems. As he wasn't playable in the first game, Ieyasu was at first quite the fat Smug Snake. Thanks to Xtreme Legends, he shows some competency here and there, and by the time the second game comes out, he is a very capable general and ruler indeed.He uses a spear which doubles as a cannon for a weapon. His element is Fire.Tropes associated with Ieyasu:
Animal Motifs - The Tanuki, opposing to Mitsunari's Kitsune. (In japanese folklore the two are rivals). In the first game before he became playable, it is turtle, instead, to reflect his cowardice nature, according to Word of God.
Manipulative Bastard - In "Rescue of Mitsunari" stage for SW2, it's pretty clear that the internal rebellion against Mitsunari is designed (or at least, supported) by Ieyasu. It's averted in SW3, however, where the battle is really just an internal quarrel over Toyotomi's succession between Mitsunari and Masanori along with Kiyomasa and other Toyotomi retainers who dislike Mitsunari. Heck, in fact, in some versions of this stage in the third game, Ieyasu is one of Mitsunari's rescuers! Whoa.
Mighty Glacier - Slow due to his bulk, but still a dangerous challenge due to his spear cannon.
Villainous Breakdown - In Yukimura (and New Officer) story mode, he'll freak out if the Sanada warrior manages to reach his camp.
Took a Level in Kindness - Although, to be fair, despite how much he was a Smug Snake in the first game, he never be a Bad Boss and actually care for his retainers. But by the time he becomes playable since second game, not only he lose all of his smug persona but he also shows even further care for his allies, especially when many of his retainers died in Mikatagahara by performing Heroic Sacrifice to save Ieyasu's life.
Well-Intentioned Extremist - In the first game he may be smug and prone to leave things in the hands of Hanzo, but, as he points out during the siege of Osaka (Tokugawa side), he's not fighting for the sake of one individual, but to secure a long era of peace to Japan.
Toyotomi clan retainer and strategist, Ishida Mitsunari becomes Ieyasu's biggest rival after Hideyoshi dies. He would lead the pro-Toyotomi in the Battle at Sekigahara...and if you've been keeping up, know how that turns out...Is armed with a general's tessen (iron folding fan) and his element is Ice.Tropes associated with Mitsunari:
Animal Motifs - He refers to himself as the "Fox". His "helmet" has two spikes that resemble the ears of a fox.
Paper Fan of Doom - Which can also slice, dice and release explosive dust. It's also a legitimate weapon, unlike what you may think.
Pet the Dog - Has special conversation with Oichi in Shizugatake, and state he could have served under her if she was still Nagamasa's wife. True to history, Ishida family was once retainer of Azai clan. In responding this, Oichi asked him to inherit Nagamasa's lands after her death.
Vitriolic Best Buds - In the first installment of the crossover, he and Cao Pi are forced to work together by Da Ji in servitude to Orochi. They both chafe at working with a partner who shares the same general personality at first, but, upon each realizing that the other is also cleverly plotting to weaken the Serpant Army from the inside before crushing it in a rebellion, they manage to get along to splendid effect. By the final mission of the Wei campaign, the two are heaping affectionate abuse on one another all the time.
Head of the Azai clan, Nagamasa is a man who fights for love and honor. He is conflicted between his love for Oichi and his loyalty to the Asakura.His element is Thunder and his weapon is a lance.Tropes associated with Nagamasa:
Voiced by: Shinichi Yamada (Japanese), Tim Mahlin (English, 2), Steve Kramer (English, 3)
A strategist who has an uncanny resemblance to Elvis Presley. He fought alongside Shingen and now he serves Ishida Mitsunari.Wields a very large broadsword and uses the Wind element.Tropes associated with Sakon:
Jack of All Stats - Well-balanced with no particular strengths or glaring weaknesses.
Arguable that he has no particular strengths. His arrow special, especially when upgraded into a bullet special, is alone powerful enough that much of the fandom regards him as one of the best characters, gameplay wise.
Spared By Adaptation - Although most stories generally accepted his death in Sekigahara, in Kiyomasa's story, he is still alive and appears as unexpected reinforcement in Osaka campaign. He said that he's there to fulfill the deceased Mitsunari's final wish: to look after Mitsunari's three precious friends, Yukimura, Kiyomasa, and Masanori.
One-Man Army: - Despite being slow, he's an excellent crowd-clearer gameplay-wise, and in the Battle of Sekigahara he routes every officer he comes across when he retreats if the Tokugawa gain the upper hand.
The last of the Tachibana clan (as she is quick to remind everyone), intense rivals with Yoshihiro Shimazu and a no-nonsense woman who doesn't pull any punches.Her sword is lightning-shaped and reflects her element (Thunder).Tropes associated with Ginchiyo:
Cool Sword/Serrated Blade of Pain - To repeat? It looks like a bolt of lightning... Furthermore, it marks the first time where a playable female character (excluding the new officers in the first game) actually wields a sword. The directors have said that it is actually the legendary Raigiri, used by her father to cut down a thunder god and save his land from a terrible storm. No wonder it's constantly wreathed in lightning...
Even the Girls Want Her - During Gracia's Dream Stage in SW2:XL, she is entranced upon meeting Ginchiyo and tells Saika that she must surely be the most beautiful woman in Japan.
Hotter and Sexier - Her outfit in SW3. If you look closely, her undershirt under her breastplate is semi-transparent and barely shows her cleavage. Muneshige's introduction in the third game apparently helps.
Japanese Pronouns - Played with. Ginchiyo is so proud of her clan that she replaces almost every instance of a first-person pronoun with "Tachibana."
Lady of War - More exact words couldn't be found to describe her.
The Rival - Shimazu Yoshihiro is the Tachibana family's perennial regional rival and enemy. However, when forced to cooperate under Hideyoshi, and later under Mitsunari, they prove to be an effective team.
Voiced by: Masaya Takatsuka (Japanese), Alex Eberts (English, 2), Michael Lindsay (English, 3)
The honor-obsessed retainer of the Uesugi clan who strikes up a very unlikely friendship with Mitsunari and Yukimura.Wields a special sword and Ofuda scrolls as weapons, and has the Fire element.Tropes associated with Kanetsugu:
Nice Hat - His helmet has the kanji for "love" on it, just as he did in history.◊ In the third game, it's implied that Aya is the one who designed the helmet for him. Possibly also a nod that historically Aya is the one who recommended Kanetsugu into service for Uesugi clan.
Toyotomi Hideyoshi's wife, replacing Kunoichi as the ninja in the second game. Since she can't bear any child to Hideyoshi, she "adopted" the Toyotomi clan and acts as a mom to them all.Her weapons are dual short swords similar to Kunoichi's daggers, and she too has the Ice element.Tropes associated with Nene:
Apron Matron - In Hanzo's version of Osaka campaign in the third game, she is the commander of Toyotomi Army instead of Hideyori.
Beware the Nice Ones - She's motherly and sweet and usually good natured... and calls herself "the cutest little ball of rage and sharp edges" in 2:Empires. She'll give spankings to entire armies if she feels they're misbehaving.
Highly-Visible Ninja - This give her some trouble during her failed night raid to Odawara in a cutscene during the third game. Hanzo called her out on this when he saved her from Kotaro's attempt to assassinate the lady ninja.
Hot Mom - Despite having no children on her own, she can be this too.
Consider this more a result of becoming the role.
Also according to Word of God, she is designed to fill the role of 'cute mom'.
Mesa Crowd - She can create clones of herself. Unlike Hanzo's, hers form a line extending behind her.
Mood Whiplash - The Battle of Sekigahara is supposed to be so intense. But once Nene enter the battlefield, and her only desire is to spank EVERY SINGLE OFFICER in the battlefield, the battle is suddenly becoming so funny. Really, it's hard to not laugh every time you complete that battle's missions "Kiyomasa Kato has learned his lesson", "Masanori Fukushima has learned his lesson", "Sakon Shima has learned his lesson", "Ginchiyo Tachibana has learned her lesson", etc. Even Yoshihiro feels more amused rather than ashamed when he is defeated, he remarks he can't believe that an old man like him has been defeated by a little girl. Ieyasu also admitted, after Nene defeated him, that "he's never been scolded like this in his entire life".
Parental Substitute / Mama Bear - For Gracia in the younger girl's SW3:XL story, where she helps Gracia escape when she's being pursued by Western army.
Fuuma Kotaro is a Ninja of the Hojo clan, a sadist who scares even his own retainers. He doesn't seem to care about anything except spreading more chaos through the land.Uses some weird, clawed gauntlets that allow him to stretch his arms and his element is, not surprisingly, Demon.His villainous role in third game is toned down, thanks to introduction of Kai and Ujiyasu for Hojo clan.Tropes associated with Kotarou:
Ax-Crazy - This quote really tells you everything you should know:
Kotaro:"Let's play a game: it's called "evisceration". Do you want to know the rules?"
Bodyguard Betrayal - In the middle of his SW2's story mode, after the Hojo is pretty much the sole ruler of the land, he decided to betray them simply because he's bored. The Hojo are understandably frightened by this revelation.
Call Back - The ninja spell he uses to lock the gates of Odawara castle in SW2 is the same Hanzo used in SW1.
Casting a Shadow - Unlike Hanzo, he can cast his "waves of darkness" even during his normal and charged attack.
The so far Japan-only expansion, SW3:XL, has now remedied this by giving him one.
Early-Bird Cameo - In first game's Odawara stage, Hojo's ninja soldiers are named as "Fuuma Clan". Subverted, however, because Kotaro himself didn't make any appearance.
Evil Redhead - A nod to the rumor that Kotarou had deep red hair and was seven foot tall.
Foil - To Hanzo, who is very loyal to his lord and pretty much has My Master, Right or Wrong tendency. Kotaro, on the other hand, is The Starscream in SW 2, although this role is toned down in SW 3 thanks to Kai and Ujiyasu's introduction as playable. Also, in the respective game they made their debut, they're the only playable in their respective faction (Hanzo for Tokugawa and Kotaro for Hojo) and they're also pretty much a Hypercompetent Sidekick in their respective debut.
Also bonus point for their rivalry is actually based on history.
For the Evulz - Come on! He went as far as to inform bandits about Nobunaga's death just so the chaos could erupt in that same night!
Rubber Man - His gauntlets make his arm stretch and bend in ways and lengths they shouldn't. This is also why his weapon isn't available for custom characters—it's really hard to render such deformations for every model.
The Greatest Swordsman in Japan, Miyamoto Musashi sets out to prove that the sword can protect rather than kill.So far only playable in SW 2 - he was specifically brought in to be the premiere swordsman of the game, as such the one and only Sword Saint of Japan gets an appropriate appearance as a nigh-invincible warrior. This version is a somewhat dialed back take on his pre-Kojiro unrefined battle-seeking youth.Fights with two swords in a Daisho combo and his element is Demon.Tropes associated with Musashi:
It carries over to his relationship with his allies: while most of the other officers will praise the player when he defeats a certain number of enemies or defeat an enemy officer, he'll still be cocky and smug.
Musashi:" I could almost learn a thing or two from you. Almost".
Early-Bird Cameo - He was supposed to appear in the first game as a playable character. Instead he can be selected as a "Kengou" type bodyguard. You can also find and equip the scrolls of his historical counterpart's 'Book of Five Rings' to turn your elemental attacks into a living Game Breaker.
Heroic BSOD: Suffers one after the defeat at Sekigahara, but eventually snaps out of it after saving some peasants from pirates.
Undying Loyalty - Somewhat in his story mode, to Toyotomi clan and the other loyalist (such as even Kiyomasa of all people who is already has his own Undying Loyalty for Toyotomi). Musashi more or less started as mercenary, but most of his story mode revolved around his servitude for Hideyori's opposing Tokugawa shogunate.
Voiced by: Katsuyuki Konishi (Japanese), Dan Jeannotte (English, 2), Dave B. Mitchell (English, 3)
Retainer of the Oda clan and good friends with Hideyoshi, considers Shibata Katsuie to be his mentor. He's also the Poster boy for Samurai Warriors 2 Xtreme Legends.Uses a sword and two spears to fight and his element is Fire.Tropes associated with Toshiie
"The daimyo in control of Shikoku. Motochika's quiet exterior conceals a passionate spirit. Always determined to follow his own path, he has the strength of character to stand up to the upheaval of his age. Motochika has allied himself with his friend, Akechi Mitsuhide, who is determined to achieve his own dream in these troubled times."
- SW3 official bio
Lord and hero of Tosa, as well as the daimyo of Shikoku. Motochika is a rebellious spirit known for never giving up; he 'resists until the very end.' In addition, he remarks often that he nevers wants to be forgotten by history, but at the same time is very big on moving forward.In SW2: XL, he supports the Toyotomi and then the Western Army. Much of his story is focused on events concerning his son Nobuchika and Yoshihiro, and learning to deal with loss. He is shown to have a great liking for Ieyasu despite the man always being the enemy, and is profoundly affected by the events of Sekigahara.In the third game, however, his story is very different. Set earlier in the era, it is focused almost entirely on Motochika's friendship with and support of Akechi Mitsuhide, and he often states that he acts at the soft-hearted Mitsuhide's 'strength.'Motochika is a master musician who plays the shamisen... and also uses it as a weapon. This is achieved by utilising it as a club or playing certain notes on it to summon energy or water. His most powerful weapons tend to be aligned with the thunder element.Tropes associated with Motochika:
A Friend in Need - This is basically his whole SW3 story mode, the friend in need being Mitsuhide.
Dark Is Not Evil - Despite being nicknamed "the Bat" and being quite gloomy, he's not a bad guy at all.
He is far less gloomy in SW3.
Expy: Stringed instrument? Check. Used as a melee weapon? Check. Used to summon energy? Check. Cool bright hair? Check. Water? Check...ish. Probably not intentional, but give Motochika a Black Cloak and he could pass for Organization XIII's Demyx.
Stuff Blowing Up - He can release purple sound bubbles that he detonates with the shamisen.
Take My Hand - In Motochika's SW3 ending he uses this to make a point of his support to Mitsuhide. Motochika fakes falling off a balcony, and Mitsuhide actually falls off trying to catch him. At this point Motochika grabs Mitsuhide by the hand, makes his point, and pulls Mitsuhide back up.
Verbal Tic - Appears to be obsessed with being remembered. He also utilises metaphors related to water and music quite frequently.
"So be it."
Voiced by: Jun Shikano (Japanese), Jasamine White-Gluz (English)
Daughter of Akechi Mitsuhide. A young girl who ran away from home to learn more about the world. First featured in Samurai Warriors 2: Xtreme Legends, she returns for Samurai Warriors 3: Xtreme Legends.Gracia uses her fists enhaced by bracelets for a weapon, but her magic is her strong suit. Has the Wind element.Tropes associated with Gracia:
Even the Girls Want Her - In the crossover, after Shu army led by Xingcai and Ina saved her and her father, she says a very polite gratitude who managed to impress one random female character from Dynasty Warriors (plus Nu Wa, Himiko, and Da Ji) who later remarks either her beauty or her politeness. Even Zhenji and Zhurong who usually cocky, they become soft towards the little girl. And if it's Da Ji, that evil fox lady suddenly becomes Tsundere.
Morality Pet: Becomes one for Ranmaru in SW3:XL, to the point that he risks his life to save her from the burning Honnoji temple.
Also naturally thanks to her innocence, naivety, and Power of Friendship, she often becomes this for several other characters. Namely Magoichi in SW2:XL and SW3:XL (although in the latter, their relationship is toned down a bit compared to the previous game). Kai and Nene who help her escape from Western army. Later in Sekigahara, thanks to Nene's connection and influence, Masanori, Hideaki, and several other officers also joined the Akechi rank to put an end on Battle of Sekigahara together.
Parental Abandonment - Averted if you actually play her story mode: She and Mitsuhide instantly recognize each other on the battlefield, and during the Osaka Bay battle, she's concerned with her father's presence among the Oda troops. Also in the Saika Village, when Mitsuhide is defeated he says that there will be always a "home" for her if she returns. This is a plot point in her SW3:XL story.
Voiced by: Eiji Takemoto (Japanese), Paul Kannaspuro (English, 2), David Lodge (English, 3)
A veteran retainer of the Oda clan, Katsuie wonders if an old-fashioned curmudgeon like him is even relevant anymore in the new era.He wields two axes and his element is Thunder.Tropes associated with Katsuie:
Ascended Extra: From a Bodyguard in SW2 to a Player Character. And before that, he was a simple non-playable officer in the first game.
Characterization Marches On - When he was NPC, Katsuie is a less-than bright brutish general (with some soft sides on Oichi). But when he becomes playable, he becomes a calmer mentor-figure for Toshiie, and that portrayal has stuck for his future appearances.
Zen Survivor - Katsuie is so politically apathetic that he's fine going down with his castle once it becomes obvious to him that his era has passed.
Voiced by: Yuji Ueda (Japanese), Antoine Yared (English)
A skillful yet creepy swordsman who goes around killing people For the Evulz and is obsessed with giving Musashi a beautiful end.Kojiro possesses a very long katana and can summon huge blades from the nether. Like Musashi he has the Demon element.Tropes associated with Kojiro:
Invisibility - Kojiro can use his musou to become invisible and deliver deadly sneak attacks.
Just Between You and Me - In Kyoto, Kojiro reveals the plans of the Tokugawa to Musashi; namely, that they intend to frame Hideyori. He does this purely so he can have a 'good' reason to cut Musashi down.
This is based on what happened historically. He never actually betrayed the Toyotomi. He joins the Tokugawa because he believed Tokugawa's reign and protection are needed for Toyotomi clan's survival. After Ieyasu became shogun, he tried to act as mediator between Hideyori and Ieyasu when tensions among the two begun to rose. Ironically, he died before the conflict finished, and he died before Toyotomi's downfall in Siege of Osaka. So his SW3's story is pretty much a "what if" scenario, depicting what would he do if he's still alive during Siege of Osaka. This also already present in previous game when he was still NPC, mainly in Musashi and Kojiro's story mode, where he sided with Hideyori during the chaos in Kyoto (this took place after Sekigahara and Ieyasu already become shogun).
Undying Loyalty - to Toyotomi clan. Yes, even if there's a time once when he served Tokugawa and Eastern army.
Well-Intentioned Extremist - See Heel-Face Revolving Door above. He defected to the Tokugawa only because he believed it could ensure Toyotomi clan's survival (so the Toyotomi could receive protection from Ieyasu). After learned that Ieyasu will destroy the Toyotomi during Siege of Osaka to end the land's chaos, however, he switched allegiance back to Toyotomi clan and fight against the Tokugawa.
Daughter of Ujitaka Narita, she serves under Houjou Ujiyasu.She fights with a whipsword and the Thunder element.Tropes associated with Kai:
A-Cup Angst - While objectively unwarranted, she seems to worry about lacking in bustline along with other areas of femininity, as seen in her story mode's opening cutscene. When told she "still has some growing up to do", she immediately looks down and puts her hands on her chest.
Although it can also be that Ujiyasu was mentioning about her growth as a warrior, and Kai mistook him as a Dirty Old Man and embarrassed with her already big breasts.
Cool Big Sis - Sometimes acts as one to the more childish Kunoichi. She's also this for Gracia in the latter's SW3:XL story, which overlaps with Big Sister Instinct when she helps Gracia escape from the pursuing Western army.
Vitriolic Best Buds - She and Kunoichi constantly jab, tease, call each other names, and try to one-up each other... and that's just when they're on the same side. However, they do genuinely look out for each other.
A strategist for the Oda Clan and later Toyotomi, Kanbei is ruthless and dispassionate. Just about everybody hates him for it. He is dead set upon eliminating all "sparks of opposition" to the land's unification.His main weapon is sorcery via Crystal Ball and he is a user of the Fire element.Tropes associated with Kuroda Kanbei:
"The third head of the Sagami (Hojo) clan, Ujiyasu is also known as 'the Lion of Sagami.' He gives the initial impression of being a reckless rogue daimyo, but his rough manner belies a compassionate soul. He has genuine humanity and the ability to see things from the point of view of both civilians and his troops. In battle, he is a master of cunning but at the same time can be completely direct."
- SW3 official bio
The experienced leader of the Hojo clan, Ujiyasu is a man who has lived through many battles and has overcome unfavourable odds through planning, craftiness and just plain fighting dirty. He cares very much about all of the people who live on his land, be they soldier or civilian, and will go out of his way to ensure their safety (even during battle, which surprises many of his enemies). This has earned him their sworn loyalty and devotion.Unlike most other daimyo, however, he has very little ambition and never once looks to expand beyond Sagami. Most of the battles he participates in involve defending or ensuring the stability of his region. Ujiyasu's most notable retainers, Kai and Kotaro, assist him in this task.Considered part of the 'Kanto trio,' along with Shingen and Kenshin.His main weapon is a Shikomizue (cane sword) but he's not above using bombs and mines... or indeed taking out the enemy with a well-placed headbutt! His element of preference is ice.Tropes associated with Ujiyasu:
A Father to His Men - Shows compassion for his troops and officers in his cutscenes and voiceovers. Implied to be the reason for their fanatical devotion to him.
Combat Pragmatist - You wouldn't expect a samurai lord to go into battle with a cane as his weapon... until you find him throwing grenades, headbutting, launching flying dropkicks, elbow-dropping downed enemies, hiding a sword and shotgun in his cane, and still using said cane to beat people senseless.
Cool Old Guy - And how! He's even overtaken Shimazu Yoshihiro in that regard.
Dirty Old Man - Humorously (and possibly) mistaken for one by Kai when he said "You still have some growing up to do!" and "I'm sure you will be fine woman!", much to Kai's chagrin. It may be that he refers Kai's growth as a female samurai, though.
Expy - Stubble? Check. Headband? Check. Raspy voice? Check. Blade? Check. Gun? Check. Explosives? Check. Smokes? Check. Close combat prowess? Check. Looks good without a shirt on? Check. Badassery? Check. Commands his own army? Check. Manliness so unbearable it hurts? Check. Ladies and gentlemen, Big Boss is in the house.
This has earned him the nickname of Hojo Snake amongst some of the fandom.
Heroic Build - For such a guy in his age, his muscles are pretty impressive.
Ginchiyo's husband and leader of the Tachibana clan. Noted by many other characters as being intelligent and handsome, he is also something of a charmer. The game frequently cites him as being the 'greatest warrior of the Western Army,' in opposition to Honda Tadakatsu, 'greatest warrior of the Eastern Army.'Rides into battle with a claymore and a rondache (a.k.a. a broadsword and a buckler) and his element is Wind.Tropes associated with Muneshige:
Crouching Moron, Hidden Badass - For all his idiocy, Masanori proves himself to be a valiant warrior. Hell, in WO3, he's badass enough that Minamoto no Yoshitsune develops a bond with him, in a Worthy Rival style.
Delinquent - Has the stereotypical mannerisms, speech patterns, and hairdo.
Former tactician for the Saito clan who joins the Oda (and later the Toyotomi) after meeting Hideyoshi. He's generally a cheerful and upbeat, if rather lazy, man, in contrast to his closest friend Kanbei. Along with Kanbei and also Motonari, he is described as one of the 'three geniuses' by the fandom.His weapon can only be described as a bladed sundial that also functions as a one-man Steam Punk helicopter. He has the Ice element.Tropes associated with Hanbei:
A Day in the Limelight - As one of the three surviving characters after the initial assault in [[Warriors Orochi 3]], he gets to have a lot of impact on the early story.
Ascended Extra - Like many others, he was a non playable officer in the first two game.
Nice Hat - Similiar to the one Kunoichi wore in SW1.
Odd Couple - He and Kanbei are really different from one another and yet they're friends.
Older Than They Look - He's actually two years older than Kanbei! Perhaps justified with the fact that Hanbei historically died in young age (in his 30s years old), while Kanbei died in much older age (in his 50s years old).
Red Oni, Blue Oni - He and Kanbei. Bonus point for actually having opposite elements.
We Hardly Knew Ye - He is, up to the third game, the only playable retainer of Oda/Hashiba who died very early, even before Nobunaga's death. Likely averted by the comes of fourth game, where Hisahide Matsunaga will be introduced.
Voiced by: Umeka Shouji (Japanese)
Kenshin's elder sister, a shrine maiden who helps her brother in battle. He values her greatly, often bowing at her feet and following any orders she gives. Referred to as a strong woman with noble values, yet is also said to lack 'human kindness' at one point.Her Weapon of Choice is a bladed staff.Tropes Associated with Aya:
Abusive Parents - Sort of: in order to be sure that her son Kagekatsu is fit for carrying on Kenshin's will, she supports his rival Kagetora and openly opposes him until he finally proves himself worthy.
Manipulative Bitch - Possibly. She may not actually support Kagetora, and only want to use him to taunt her son Kagekatsu to prove himself worthy as Kenshin's heir.
Historically averted, however, because Aya didn't actually side with either Kagekatsu or Kagetora. Yet, after Kagekatsu's victory and Kagetora committed suicide, she took care of Kagetora's child, who is also her grandchild since Kagetora's wife is Aya's eldest daughter.
Onee-sama - Kenshin and Kanetsugu really respect her highly.
She's Got Legs - Not prevalent in-game, but in one of the Crossover DLC, Dong Zhuo refers her to have really beautiful legs and would've let her walk on him everyday. Aya is more than eager to just stomp him around with it.
The lazy but clever leader of the Mouri clan, who chose to fake his own death so that he could retire and be a historian instead of leading his clan — the rise of Nobunaga brings him back into the fray, however. Often referred to as one of the 'three geniuses' by the fandom, along with Hanbei and Kanbei.His weapon is a sort of crossbow attached to his arm, loaded with three arrows. He has the Ice Element.Tropes associated with Mouri Motonari:
Anachronism Stew - Historical Motonari was not alive during Nobunaga's age. Here, his storyline is FOCUSED on the battle against Nobunaga!
Automatic Crossbows - He's got one mounted on his wrist, and he occasionally throws arrows or thrusts his loaded bow into people as an attack. His musou has arrows being fired at prodigious rates.
Bad Ass Bookworm - Despite his lazy attitude, he turns into a fearsome commander when on the battlefield.
Brilliant but Lazy - He'd rather sit around and research history than lead battles. His opening cutscene shows him napping while Nobunaga's forces approach.
Faking the Dead - Apparently, that's the reason he's still alive during Nobunaga's age.
Leaning on the Fourth Wall - In the course of his story mode, Motonari makes character assessments of pretty much everyone he comes across that end up referencing the real history the game draws from... and the fates of those involved.
The Power of Friendship - He often uses the "Three Arrows" comparison to incite his allies to join him (though the first time he tried it on the Tachibana, Ginchiyo broke the three arrows without much effort.)
Older Than They Look - Historically, he's already senile by the time of Nobunaga, and is even older than Shingen, but he's portrayed as a middle-aged man. He even only looks slightly older than his grandson, Terumoto.
A ronin who has served for about many lords (including even Azai), but eventually settled for the Tokugawa. He's often praised as an excellent castle constructor.Tropes Associated with Toudou Takatora:
Undying Loyalty: Is extremely loyal to Nagamasa, even when he's under Tokugawa.
The female head of Ii clan, an ally of the Tokugawa clan, being together since under Imagawa banner. She lived until 1582, in which her clan is inherited by the famous Ii Naomasa AKA Tokugawa's Red Devil.
Action Girl: And this time, there's a justified example: Naotora Ii was the "Female Daimyo" of the Ii house for a while. Subverted in the story, as she's actually pretty reluctant in taking part to the war.
Genius Bruiser: He's not just a badass in battle, he's also a savvy politician, most of the time.
Genre Savvy: Believes that conflicts should be solved by duels between skilled warriors. Given that most of the main objectives of the game revolves aroun defeating certain major officers (though not always), he's not totally wrong.
Historical Hero Upgrade: In a way. While Munenori in real life could've been a virtuous, good retainer/politician, fictions haven't been kind to Munenori and tend to portray him as a bastard. But as of SW, Munenori isn't a bastard but a just, honorable and virtuous swordsman who wants the war to end.
Elder brother of Yukimura. As a part of their father's plan to ensure the existence of the Sanada clan, Nobuyuki is sent to the Tokugawa clan to become an officer there. There, he married Ina and continued to fight under the Tokugawa banner, coming to clash with Yukimura, but it was due to his influence that Ieyasu spared Yukimura to fight for another day.
Sibling Rivalry - Subverted. Him and Yukimura may be in opposing sides, but it's actually their father's design to ensure Sanada clan's survival. So regardless the winner in Sekigahara Campaign, Sanada clan will survive for sure, either with Yukimura if western army is the winner or Nobuyuki if eastern army is the winner (and eventually do).
Additionally, in the first game (where Nobuyuki was still generic), they still recognize each other as family. Yet, they are tied to their respective duties, apologize and bravely face one another.
Considered as 'The Villain of Sengoku Era', Hisahide is a daimyo of Yamato that attacked the previous shogun Ashikaga Yoshiteru and killed him or drove him to suicide. He's defeated by Nobunaga and became an on-and-off ally before finally betraying him for good, only to be defeated, but Defiant to the End, Hisahide committed suicide by having his head blown off and even destroyed a prized kettle of Nobunaga beforehand.
Leader of the Ikko army opposing Nobunaga, appears as a unique NPC like Ieyasu and Hideyoshi in SW1, but unlike them he doesn't become a playable character in the sequels, though he can be used as a playable character using a cheat cd.
Daimyo of Ueda and father of Sanada Yukimura and Nobuyuki. He was also a retainer of Takeda clan before Takeda's downfall. He is famously known for leading his army in defeating Tokugawa army led by Tokugawa Hidetada during Defense of Ueda thanks to his brilliant strategies. Despite his brilliance, he is also known for not actively expanding territories just like the other daimyo.
Badass Pacifist - Not actively expanding his territories despite his greatness, although justified that there are misfortune and the inconvenient terrains which surrounded his home domain.
The Chessmaster / Pragmatic Hero - He arranged himself and Yukimura to be in Western army while Nobuyuki in Eastern army. So regardless of the outcome from the Sekigahara conflict, Sanada clan will eventually survive.
Let's Get Dangerous - While he's perhaps naturally a coward at some points, but in some version of Odawara stage still depict him to keep fighting in his last stand, although he usually do this in Battle Couple fashion like aforementioned above, usually with his son Ujinao.
Took a Level in Badass - In Shu's gaiden in Warriors Orochi, if you succeed to save him (and his other subordinates, to extent) pretty quickly, he finally show some guts and continue fighting, and outrightly refuse to surrender to Orochi's army.
The Daimyo of the Asakura clan and ally of Nagamasa. When he's attacked by Oda Nobunaga he joins forces with Nagamasa in order to stop the Demon King.
Grandson and successor of Mouri Motonari. Lord of Mouri clan before Motonari's introduction. Although technically he is still de jure leader of Mouri clan after his grandfather's retirement from the world by Faking the Dead in SW3, his lack of confidence and experience make him plead and drag his grandfather to return to the battlefield and retake the leadership.After he finally suceeded his grandfather, he joined forces with the Toyotomi. And after Hideyoshi's death, he sided with Mitsunari's Western army.
"Well Done, Son!" Guy: Subverted. He seems to be more interested in following and watching Motonari's great tactics rather than trying to get his own achievements to impress his grandfather. Motonari calls him out on this sometimes.
Son and successor of Hideyoshi. Because he is still very young when his father died, the problem about succession arouse and consequentially causing Battle of Sekigahara. After Ieyasu defeat Mitsunari and become shogun, he opposes Tokugawa shogunate to reclaim the reign. In response, Ieyasu seeks for total annihilation of Toyotomi clan.Because his mother is daughter of Azai Nagamasa and Oichi, then he is also their grandson.
Ensign Newbie - He is still merely a teenager when finally become head of Toyotomi clan, and when he opposes Tokugawa shogunate.
Shingen's son and successor. He fights against Oda and Tokugawa in Nagashino, and suffers a great loss. His loss marks the end of Takeda.
Berserk Button - Really doesn't take well on betrayal. For example in Nobunaga's SW2 story, he is immediately enraged upon seeing Oyamada Nobushige, who surrendered to Oda after Takeda's loss in Nagashino, and charged out of Ueda Castle, unwittingly ruins Masayuki's plan who advised him to keep defending inside the castle for some time.