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The Midoriya Foundation
D.O.C.
The Division of Overpowered Children, formerly known as O.P.C.C.C (Overly Powerful Children Care and Containment), is a branch of the Japanese Government that is responsible for searching for children with Quirk too dangerous for normal life and locking them or providing them a caretakers by monetary incentives. In General
- Child Hater: Not many within the group see the OPC in a positive light. The Agent who escorts Shiruku leaves as soon as they moved her luggage. Some harbor dark thoughts around Yonda, which helped develop her Troubling Unchildlike Behavior. Some even openly say bad things to Kai.
- Covert Group: Behind their Incompetence, Inc., there is a secretive division solely for handling Level 2 OPC children that is less incompetent but more ruthless. This Division is recently renamed Q.R. (Quirk Removal) branch.
- Disaster Dominoes: The group of agents that escorted Kai, Fuku, and Otoko.
- Extranormal Prison: Where D.O.C housed the OPC before Midoriya comes along. Some have lived there as long as they remember, while others might be for life, especially the Level 2 OPCs.
- Filching Food for Fun: The agents that come to inspect Kioku raid Midoriya's fridge. Namae tries to justify it by saying that Midoriya is rich enough to refill it immediately.
- Government Agency of Fiction: One for Japan. The reason they were so obscure was that they are both mostly incompetent and underfunded.
- Heroism Incentive: Initially, they provide a lot of money for people who are willing to adopt a OPC, but most adopters only took the money and neglected the children.
- Incompetence, Inc.: How they are at most part of the fic.
- Remember the New Guy?: Thirteen is an OPC that had been raised by D.O.C. If her comment is to be believed, they were an Incompetence, Inc. even then.
- Shoehorned Acronym: Their old name, O.P.C.C.C (Overly Powerful Children Care and Containment)
- Slave to PR: Justified since D.O.C are understaffed and underfunded, they will need as much as good PR they can get. They are forced to move some OPCs to Midoriya Foundation sooner than Izuku anticipated because Kiba's Q&A stream exposed a bit of their Incompetence, Inc. and Child Hater.
Head
Oshiri Boshi
Oshiri Boshi
Quirk: Unknown
Oshiri Boshi is an elderly rotund man who is currently the Acting Director of D.O.C.Staff Member
Taidana Namae
Taidana Namae
Quirk: Unknown
Izuku's main point of contact with the D.O.C., and the one that Izuku speaks with when a new child falls into his lap or when she has a new child for him to adopt.- Awesome Backpack: Carrying one with a design befitting elementary schoolers. Claimed it is more practical than a purse or a case and prevents people from asking her to carry their stuff.
- Beleaguered Bureaucrat: Her job is quite stressful and the budget is always bad.
- Chuck Cunningham Syndrome: After Midoriya Foundation becomes a more stable & established institution, she has not appeared in the story, possibly due to Izuku now having Chole as his secretary to deal with her as his middleman.
- Crocodile Tears: Her pitches for Midoriya to make him adopt OPC is full of this.
- Deadpan Snarker: At times.
- *Midoriya asked her why is she in his hospital room after recovering from Taken for Granite* "What am I doing here? There's a kid who can turn people to stone by looking at em, what do you think I'm doing here?"
- *After hearing the description of Midoriya's missing "biological child"* "She had pink hair and purple eyes and you thought she was directly related to you."
- Exhausted Eye Bags: Has one that makes Mera runs for his money.
- Lazy Bum: Easily admits that she wants to laze around.
- Meaningful Name: Her name literally means "Lazy Name".
- Ridiculous Procrastinator: Always inform Midoriya about the arrival of a new OPC at the last minute.
U.A
Villains
Others
Amai Nigai
Amai Nigai
Quirk: Mood Candy
Hair: Yellow Blonde
A girl Yami meets when he goes into the city to collect negative emotions to power his Quirk. Her Quirk allows her to create candy that induces a certain feeling in people.- Big Eater: She loves to eat, and she eats plenty, not just sweet things for her Quirk.
- Emotion Bomb: Her Quirk allows her to create candies out of her body, with different effects depending on her current emotion.
- Expy: Of Jane Porter from Disney's Tarzan. She is introduced wearing a yellow dress and ends up saved by Yami, the Tarzan Expy. Plus, being a hardcore Gamer Chick can be seen as a modern equivalent to Spirited Young Lady.
- Gamer Chick: Fighting games, MMORPG, you name it, she's both good at playing it and smart & savvy enough about its tropes. She was even the main consultant to the kids' video game project, including how to translate Class 1-A students' abilities into their JRPG character mechanics and how to advertise it.
- Getting Smilies Painted on Your Soul: Her "good mood" candies produce this.
- Heart Is an Awesome Power: Played for Drama. Her candy's effect can be so strong, the emotion it produces can overtake the eater.
- Hidden Depths: Secretly a hardcore gamer that can play for hours. Even her way of speaking changes when she enters her "Gamer mode".
- Leet Lingo: She speaks in Chatspeak and gamer lingos in Gamer Mode."Didn't wanna get tagged by a filthy casual. Better to sacrifice the perfect to chip shield damage."
- Matter Replicator: She uses the sugar in her body to produce her Quirk's candies.
- Nice Girl: Yami meets her when she's going around her neighborhood giving candy to induce a good mood in people.
- Real Men Hate Sugar: Gender Inverted. Her Quirk requires a lot of sugar inside her, causing her to consume a lot of sugary or sweet things to keep her Quirk running, giving her a permanent flavor fatigue to sweet.
- Ship Tease: She gets this with Yami.
- Supernaturally Young Parent: To Sakio, together with Yami.
- That One Player: Her Gaming Mode attitude is too intense for most people, hence why she has little to no friends before meeting Yami."Hmph. Not my fault the scrubs couldn't take the heat."
- Transformation Sequence: Her Gaming Mode is first introduced in a parody of this, in which she actually just takes off her dress to unveil her tracksuit underneath, changing her hairdo into a ponytail and putting on glasses."Amai Shinkoku Mode activated!" *Poses*
Tsuma Dorama
Tsuma Dorama
Quirk: Unknown
Tsuma Dorama is Eri's biological mother, who tries to see her again after finding out where she now lives.- The Alcoholic: Even after being treated for her depression, she still prefers drinking and being stuck in her office. Izuku offers her more pictures of Eri if she spends her time outside with other people, with her own pictures as proof.
- The Atoner: The reason she accepts Izuku's deal.
- "Begone" Bribe: Part of Izuku's deal is to never visit the foundation nor come anywhere near Eri because her trauma is still fresh, and he did not want her recovery to regress if she saw her.
- Calling the Old Man Out: Averted. Izuku thinks that Tsuma has been punishing herself enough and that doing this will be overkill.
- Freudian Excuse Is No Excuse: Izuku and herself are aware that her grieving for her husband who died by Eri's accidental Quirk usage does not justify her blaming Eri for it and giving her up to her father.
- Inelegant Blubbering: After hearing about Eri's life with Overhaul. This, combined with Mess of Woe and Her Own Worst Enemy makes Izuku reluctant to Calling the Old Man Out, as much as he wanted to.
- Infinite Supplies: Part of Izuku's deal is that Tsuma will foot the bill for Eri's expenses, and provide the Foundation with medicines.
- Life-Saving Encouragement: Part of Izuku's deal with her is for her to improve her life, for if Eri founds out how Tsuma has been doing right now, she'll blame herself.
- Mess of Woe: Izuku can tell that she's been living like this by seeing how disheveled she looks.
- My God, What Have I Done?: Realizing that she gave up her daughter over something she couldn't control pushed her past the Despair Event Horizon, leading to her being admitted to a psychiatric hospital.
- Passing the Torch: Currently runs the hospital that used to be her husband's.
Ren Akira
Ren Akira
Quirk: Velvet Room
A currently high-profile psychiatrist with a unique method to tackle mental health through his Quirk. Before using his service on the children, Izuku wants to try it first on himself.- The Ace: A rising star in mental health circles and a talented barista.
- Badass Bookworm: Downplayed. His Badass side is strictly within the Palace, but he is a renowned psychiatrist.
- Badass Longcoat: His clothes change into this in the Palace.
- Dangerous Forbidden Technique: Akira is not sure what would happen if Shadow Ruler is killed, and he'd rather not find out, since Shadow Ruler is part of the patient's brain. This and being bound to the Hippocratic Oath means he can't experiment with his Quirk.
- Death World: The Palace is full of Shadows that will attack if they sense weak enough willpower, which is why it's too risky for people with suicidal thoughts. Not to mention the Shadow Ruler who has Domain Holder over the Palace.
- Eldritch Location: What a Palace looks like.
- Expy: Of Amamiya Ren/Akira Kurusu from Persona 5.
- Fighting Spirit: Persona is one made of willpower and how Ren and the patient fight in the Palace.
- Imagination-Based Superpower: The more willpower you have, the more you can do in the Palace, including Instant Costume Change and summoning Persona.
- Instant Waking Skills: Inverted. Through training and experience, Akira can sleep on command.
- Journey to the Center of the Mind: Doing this with the patient is how he uses his Quirk to help them.
- Mental World: His Quirk allows him to create a Palace out of his patient's mind. He can travel inside it using his own as a bridge through dreams.
- Prison Changes People: Claimed to have experienced this for the better after being falsely imprisoned.
- Shadow Archetype: Shadow Ruler is this of the patient, in the form of a corrupted Evil Doppelgänger of the patient, and they all can do One-Winged Angel. Defeating them is the final step of the Journey to the Center of the Mind.
- Shout-Out:
- When Izuku asks how Akira's Quirk can come up with Persona, his only answer is that he reads too much Jojos Bizarre Adventure.
- While his Journey to the Center of the Mind part of his Quirk is similar to Palace, the fight against the patient's Shadow Ruler is more similar to the one at TV World.
- The Shrink: The awesome kind. He is very patient and understanding throughout the session.
- Split Personality: To help him using his complicated Quirk, part of it becomes a second personality in the form of a blonde,gold-eyed lady named Lavenza, with whom he interacts like a Happily Married couple, to Izuku awkwardness.
- Spontaneous Weapon Creation: Part of the Imagination-Based Superpower.
- Unkempt Beauty: Despite his disheveled looks, he is still considered attractive.
Blue Blurr
Blue Blurr
Quirk: Unnamed Super-Speed Quirk
Mairu Jikan's step-brother and a Pro Hero.- Barrier Warrior: He can generate a full body one as he runs that, while can't do much to enemy attacks, can absorb friction and wind pressures.
- Big Brother Instinct: Initially doubts Izuku's intention of recruiting Mirai, because "Why would an orphanage need Research Division?" and Mirai did not give a straight answer out of excitement, but mellowed out when both Uchi and Mirai reasoned with him.
- Cheap Costume: His hero costume is just a blue hoodie and shorts. The only specialized equipment he has is his red shoes.
- Cool Plane: Tornado, which Mairu builds.
- Expy: Of Sonic the Hedgehog.
- The Gadfly: Teases Mairu on how her first employee as the head of Midoriya's Foundation Research Division is her girlfriend.
- Kung-Fu Sonic Boom: He can channel the frictions and wind pressures absorbed by his barrier into one strong super move he aptly names "Sonic Boom".
- Older Than They Look: 35 years old, but often mistaken as a teenager.
- Pint-Sized Powerhouse: The reason he's mistaken as a teenager.
- Super-Speed: While there are records that show Blue Blurr can go faster than the speed of sound, Izuku believes that the Pro Hero could go even faster.