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Characters / Guild Wars 2 Dragons Watch

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A guild led by the Commander of the Pact, formed after the dissolution of Destiny's Edge.


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    Marjory Delaqua 
One of the lead detectives during the murder investigation of the Charr representative, and one of the Lion's Arch council members during the Dragon Bash event. She's a business partner with a Krytan noble, Kasmeer Meade, who she is also in a relationship with.
  • Action Girl
  • Aloof Dark-Haired Girl: She certainly can come off as rather aloof at times.
  • Cool Big Sis: Effectively becomes this to Gorrik throughout End of Dragons.
  • Cool Sword: After taking up Belinda's nodachi, she meets her sister's ghost at Fort Salma, who then imbues the sword with her soul and gives it a ghostly fire effect.
  • Dark Is Not Evil: She's a Necromancer and wears lots of black clothing, but she's a good person willing to bring justice to these responsible for crimes.
  • Disney Death: Gets injured and knocked unconscious in the final confrontation with Scarlet, but gets up just in time for a Big Damn Kiss with Kasmeer.
  • Heroic BSoD: She completely loses her trademark coolness near the end of the "Entangled" Living Story when her sister is killed. In fact, the memory of Belinda's death becomes one of the few things absolutely sure to trigger this, as she also becomes incredibly agitated and upset when Jormag creates hallucinations of Belinda during The Icebrood Saga.
  • Private Detective
  • Put on a Bus: Is absent through almost the entirety of Path of Fire due to being gravely injured by Balthazar in Season 3, only rejoining the team during the epilogue.
  • Take Up My Sword: Wields the Delaqua family blade after Belinda's death. She eventually gives up the sword in the post-story events of End of Dragons, placing it in a small shrine overlooking the Jade Sea.
  • The Tease: Downplayed. She drops some mild flirtatious remarks here and there, but it's mostly playful.

    Kasmeer Meade 
A human noble. Her mother died when she was young, and her father was murdered in debtor's prison after he spent everything to pay off the debts of her brother. Since then she has fallen on hard times and has partnered up with Marjory Delaqua, who she is in a romantic relationship with.
  • Action Girl: Especially during the final battle with Scarlet — she alone teams up with the player against Scarlet while the others are downed and gives her all to allow you to strike her down.
  • Ambadassador: Upgraded to this in End of Dragons, acting as the official voice of Queen Jennah while in Cantha.
  • Character Tics: When she gets particularly nervous or shocked (such as when the discussion turns to the new dragon rising while you're investigating Scarlet's old storeroom, or "Lazarus" being revealed to be the god Balthazar) she starts to hiccup uncontrollably.
  • Chekhov's Gunman: In her first appearance, she was just a named bikini-clad girl on the beach of Southsun, notable only in that speaking to her was worth an Achievement.
  • Dumb Blonde: Subverted. Other characters often don't see beyond her pretty appearance. She's actually quite more competent than she lets on, although somewhat inexperienced.
  • Heroic BSoD: When "Lazarus" turns out to be Balthazar, her own race's god of war, in disguise (and he critically injures Marjory) Kasmeer can't handle it and backs out of the party for a while.
  • Lipstick Lesbian: Very pretty, very feminine, and in a relationship with Marjory.
  • Living Lie Detector: If she has a specialty, it's her impeccable ability to tell when people aren't being honest.
  • Ms. Fanservice: Being technically naked counts.
  • It's Personal: Says something akin to this if the player decides to talk to her before the battle against Balthazar commences. She finally solidified her resolve to fight against one of the Human Gods, mainly because they had killed her good friend and commander.
  • Nude-Colored Clothes: Apparently, Kasmeer's dress is nothing but an illusion: In reality, she's actually naked. Lampshaded when Marjory asks her why her dress hasn't ripped during the Tower of Nightmares Arc.
    Marjory Delaqua: How’d you get out of all that without a single smudge or tear on your dress?
    Kasmeer Meade: It’s not a dress. It’s an illusion. You think I’d take my best dress into a place like that?
    Marjory Delaqua: An illusion? You mean you’re…
    Kasmeer Meade: Naked. Is that a problem?
    Marjory Delaqua: Noooo. Not a problem.
  • Riches to Rags: Her father was thrown in debtor's prison after spending her house's money on paying off her brother's gambling debts.
  • Skilled, but Naive: Word of God states that they intended for her to come off as this.
  • Smarter Than You Look
  • Stepford Smiler: Shows signs of this, mostly due to her father's recent death.

    Rox 
A gladium Charr that appears during the living story, called in to retake a devourer hatchery as part of her trials to join Rytlock's Warband. When given a choice between defeating a major villain and thus gaining a position in said warband or saving a friend, she chooses the latter and accompanies the rest of the party in later adventures to end the threat posed by the Elder Dragon Mordremoth.
  • Action Duo: Many of her early interactions with Braham were like this, however her desire to join Rytlock's warband has left her conflicted as Braham fears he won't see her again. At the conclusion of the Scarlet arc, she admits she no longer wishes to join the warband and instead remain with her friends.
  • Ambadassador: Downplayed and only briefly; during Season 1 Rytlock nominated her as the Black Citadel's envoy to Divinity's Reach to attend Queen Jennah's Jubilee party in his place. She wasn't expected to do anything except show up to ensure the Charr had a presence there and not cause any trouble, but she ended up getting caught up in Scarlet Briar's debut assault.
  • Dark and Troubled Past: Rox has bad memories of the events that claimed her previous Warband and her prior pet. She doesn't let it dominate her, however, and instead ploughs on.
  • Only One Name: In charr society, the "surname" indicates what warband the charr bearing it belongs to. (For instance, both Rytlock Brimstone and Crecia Stoneglow belong to the Stone Warband.) Rox has no warband, so she bears no surname.
  • Put on a Bus: Decides to join the Olmakhan permanently at the end of Season 4.
  • Ship Tease: Some of her interactions with Braham in Season 1 (and more subtly in Season 2) had shades of this, although it wasn't followed up on and according to Word of God they're Just Friends.
  • Team Mom: She's shown as a very caring person, and most often as a voice of reason. When Braham goes off the deep end during season 3, she follows him to ensure he doesn't get himself killed.
  • The Bus Came Back: Returns near the end of The Icebrood Saga when the United Legions successfully make contact with the Olmakhan.

    Braham Eirsson 
Voiced By: Sam Riegel
A young Norn living in Cragstead who seeks help against the Molten Alliance in the Flame and Frost storyline. He is Eir Stegalkin's son.
  • Barrier Warrior: Comes with being a Guardian.
  • Big Brother Instinct: To Taimi.
  • Carry a Big Stick
  • Fashionable Asymmetry: Just like his mother, though in a different fashion.
  • He's Back!: After getting chided by Eir's ghost for shoving everyone away to chase after her legend, Braham finally admits to the Commander that he's been an idiot and he'll do better.
  • Heel Realization: After a conversation with his dead mother in Living World Season 4, 'A Star to Guide Us', Braham realized what a jerk he had been to the Commander and formally apologizes to the Commander and thanks them for putting up with him. He even calls them his family.
  • Heroic Sacrifice: In the final chapter of the Icebrood Saga, to even the scales between Jormag and Primordus and give the Commander a chance to kill them both, he [offers himself as the champion of Primordus - something that not only causes him to become a near-mindless beast, but also makes it highly likely that he'll either have to be killed as well, or die when the dragon does. Fortunately, he just barely survives.
  • Huge Guy, Tiny Girl: With Taimi, although she's rarely off her golem enough to make it obvious.
  • Hulk Speak: As the champion of Primordus, he can't manage more than a few words at a time.
  • Important Haircut: Shaves his head after Eir's death. (He's let it grow back by the beginning of The Icebrood Saga as a sign that he's got his head on straight again, but then he loses it again after surviving being the champion of Primordus. He opts for a beard instead after that.)
  • Irrational Hatred: Holds this against the Commander for most of seasons 3 and 4, blaming them for his mother's death and for advising to hold off on attacking Jormag. Notably, it's only the Commander he treats this way; he has no problem with Taimi, despite the discovery that the dragons can't be killled yet being hers. Fortunately, events like discovering Joko's specially-enchanted torture chamber and meeting with his mother's ghost guide him back to a better frame of mind.
  • I Want My Beloved to Be Happy: During the climax of Season 1, he told Rox to leave him and go kill Scarlett to earn her place in the Stone warband. Defied when Rox flatly refused to leave his side while he was hurt. Even if they are Just Friends the sentiment is still there.
  • Luckily, My Shield Will Protect Me
  • Laser-Guided Karma: In Living Story Season 3, his foolish recklessness leads him into rallying the Norn to hunt down Jormag...and once the latter suddenly goes into hibernation due to the Commander's actions, he's left unsure of what to do with a host of angry Norn putting pressure on him.
  • Magic Knight
  • Nice Job Breaking It, Hero: His plan of using the power of the Spirits of the Wild who'd been corrupted by Jormag to get to Jormag was actually a good one. He just didn't expect one of those Spirits would be Owl, whom everyone thought had been killed, and summoning her put her back in Jormag's reach.
  • Parental Abandonment: Braham never really had any contact with his mother before the death of his father, and the two do not get along well.
  • Ship Tease: With Rox; it's supposedly unintentional, but when Rox tells him excitedly that she'll earn a place in the Stone warband if she kills Scarlett, he reacts like a boy being told by the girl he secretly likes that she might get a scholarship to a university in another country.
  • The Chosen One: The Spirits of the Wild choose him as their avatar (with a little help from the Commander). He quickly learns this comes with a whole lot of pressure and hard decisions.
  • Took a Level in Jerkass: In Living Story Season 3, we learn that Eir's death has had a negative effect on Braham, as seen when he lashed out against the Commander in an escalating argument. He continues to act this way specifically towards the Commander although they really have done nothing to warrant this kind of treatment from him. Thankfully he gets better.
  • Walking Shirtless Scene: Half of one, at least.

    Taimi 
A young Asuran prodigy who shows up unannounced during Scarlet's attacks, and idolizes the villain for her macabre genius. She is Zojja's ward.
  • Actor Allusion: This isn't the first time Debi Derryberry has voiced a small genius underestimated by their peers.
  • Badass Adorable: That Golem isn't just for show.
    • Badass in Distress: Gets kidnapped by Joko in the first episode of Season 4, and almost dies of suffocation inside a malfunctioning Scruffy.
  • Big Ego, Hidden Depths: Her self-aggrandizing when it comes to her intelligence is stated to be a defense mechanism against her illness, the one thing she can't fix.
  • Break the Cutie: Being kidnapped by Joko and coming very close to dying afterwards understandably does a number on her. In A Bug In The System she's clearly bottling up a great deal of emotional distress, and she continues to let her hair down, despite the Commander having the option to return her characteristic hair ribbon in the previous episode.
  • Child Prodigy
  • Conveniently an Orphan: Where are her parents? "Dead", apparently.
  • Genius Cripple: She has a bone disease that prevents her from walking on her own for very long, and is almost entirely reliant on her golem for anything other than moving around in a small home.
    • Oddly, she isn't terribly impacted walking around during missions and is fine with Scruffy being sacrificed to open a door, knowing it'll leave her only on her own legs for a long while.
    • 'A Star To Guide Us' gives us a brutal explanation for why. Her condition had been in remission, giving her more freedom even when Scruffy wasn't available. It's not anymore. End of Dragons sees her being given a set of Magitek braces by Joon that help counteract her condition, whether or not this solves her shortened lifespan problem is purposefully vague.
  • Huge Guy, Tiny Girl: With Braham, although they rarely stand near each other on their own feet, as she usually rides around on a golem even bigger than him. Considering she's a tiny Asuran Prodigy (child) and he's a young adult Norn, when she does she barely comes up to his knee.
  • Little Miss Snarker: She pulls off a rather magnificent Stealth Insult towards Braham and Rox, all in (factual) good nature of course.
    Taimi: The structure is unstable. It would be unwise for us to go in. Scruffy's scan confirms that it won’t support all our weight. According to my calculations, the most efficient combination would be you, Marjory, and Kasmeer. The rest of us can wait out here.
    Rox: Did she just call us fat, Braham?
    Braham: Yup, she sure did.
    Taimi: Facts are facts. The three of us together weigh as much as nineteen Kasmeers.
  • Insufferable Genius: Downplayed in that while she does enjoy stroking her own ego, it's never anything but good-natured and remains fully supportive of her friends and guildmates. She also starts out a with little "natural" racial bias, saying that Scarlet couldn't handle her research because she was a sylvari, not an asura, but she gradually loses a lot of that superiority, as having to fight Mordremoth and later open the dragon lab to other researchers made her gain a lot of respect for other races and lose quite a bit for her own.
  • Loony Fan: Downplayed. She's not actually so crazy as to help Scarlet, but she does have a rather.... uh, questionable admiration for her, and even treats all of her inventions and possessions as precious artifacts post-mortem. She grows out of it, and cringes when reflecting on this phase of her life during the epilogue of the Icebrood Saga.
  • Mouthy Kid: Only because she likes Braham.
  • Properly Paranoid: Early in season 3, you visit her at Rata Novus where she mentions being extremely careful of other researchers trying to steal her research, as others have done to her in the past. During the visit to her secret lab, there is an optional objective where you can use monitoring equipment to eavesdrop on the main lab staff: everybody is scheming to steal her research.
  • The Sleepless: The nature of her work in season 3 has her become this for a time. Later seasons have other characters call her out on it, and she eventually admits that she needs to get more rest.
  • Took a Level in Badass: Once she completes Scruffy 2.0.
  • Undying Loyalty: As the game's story progresses, Taimi basically becomes the one member of Dragon's Watch who remains 100% supportive of the Pact Commander no matter what and can always be counted on in times of crisis. Best exemplified in the finale of Flashpoint, where she accompanies the Commander into the heart of a volcano just so they won't be alone when they face Balthazar.

    Gorrik 
An old friend of Taimi's who signed up with the Inquest not long after the destruction of the Thaumanova Reactor, though only because he needed their resources for his older brother, Blish. Once given the opportunity, he jumps at the chance to join Taimi and eventually becomes a member of Dragon's Watch.
  • Evil Former Friend: Originally implied by the revelation that he was working for the Inquest, but turned out to be averted, then subverted.
  • Friend to Bugs: His special interest is entomology to a degree that hearing the Commander make mention over the communicator of a rare bug where it decidedly shouldn't be is enough to grab his attention from another room.
  • Insufferable Genius: Quite often smug and dismissive of the input of others when he first appears, but grows out of it considerably.
  • My Greatest Failure: He was the one who put Blish's mind in a golem body in a desperate effort to keep him from dying to a congenital illness. That golem body later gives Blish the means to sacrifice his entire existence to keep the plan for planting a tracker on Kralkatorrik from ending in failure. When he gets the news, all Gorrik can do is brokenly mumble "But... I saved him..." before running off to hide and grieve. The Haze-induced nightmare he suffers in the post-End of Dragons chapters indicate this continues to haunt him and gives him a unique perspective on the Commander's own Survivor Guilt.
  • Nightmare Fetishist: He grew Petey, the bug that would eventually become the Roller Beetle Mount, in his own arm. The open world makes it clear this was by choice, as there's a backpack item that is an incubation chamber specifically for beetles.
  • Sibling Team: With older brother Blish.
  • Smart People Wear Glasses: He wears an understated pair of wire-rim glasses.
  • The Apprentice: Takes to detective work with Jory with gusto and even makes a joke about "surpassing the master" after a big mission. (Jory disagrees he's managed that, but compliments him on how far he's come.)
    • By the start of "What Lies Beneath" (the first chapter of the 2023 story expansion), he's studying detective work under Rama's tutelage.
  • Took a Level in Badass: Originally preferring to stay on the sidelines, by the time of End of Dragons, he's trained into a full-fledged Holosmith and accompanies the Commander and Jory into fights.

     Blish 
Gorrik's older brother, who joined the Inquest alongside him out of necessity when his congenital illness required an extremely unorthodox procedure to keep him alive.
  • And I Must Scream: The Amnoon authorities mistake him for an ordinary golem, so when Gorrik is arrested, Blish is powered down and put in a crate. When Gorrik, Taimi, and the Commander find him later and power him back on, he snaps awake shrieking in panic because the sensory deprivation was on the verge of driving him completely insane.
  • Brain Uploading: His mental patterns were put into an asura-sized golem when his organic body began to fail.
  • Cessation of Existence: The result of his Heroic Sacrifice.
  • Dark Is Not Evil: As his golem body is an Inquest design, it shares their usual black and red motif, but he's one of the sweetest members of the cast.
  • Distinctive Appearances: Since most golems don't wear clothing at all, his cream-colored tunic vest with red embroidery makes him stand out.
  • Heroic Sacrifice: When the plan to plant a tracker on Kralkatorrik goes horribly wrong, Blish orders the Commander to run without him, insisting he'll be fine. He lied, knowing full well he'd have to sacrifice his battery to the tracker.
  • Red Oni, Blue Oni: Much more soft-spoken and mellow than his exciteable brother.

    Canach 
A crafty (if not reckless) Sylvari criminal who featured as the villain for the "Last Stand at Southsun" Living World release. Since then, however, he has mellowed down and seeks atonement for his past.
  • Affectionate Nickname/Embarrassing Nickname: While he's working for Countess Anise, she sometimes addresses him with plant puns like "Blossom" and "Petal". He hates it.
    • Rytlock and Kasmeer (but specially Rytlock) start calling him "Twig" during the events of Path of Fire. He promptly fires back at Rytlock with "Cuddles".
  • Ambiguously Bi: During Heart of Thorns, he has special dialogue with the Player Character if they are a Sylvari. This dialogue is the same regardless of what gender the Player Character is. Of course, this is a standard trait of all Sylvari, for whom Purely Aesthetic Gender is the norm.
  • Art Evolution: In his first appearance he appeared to be just a fairly generic Sylvari, albeit a rather brightly-coloured one. From his second appearance onward he was given a more unique design, with a drabber, more muted colour scheme, shorter "hair" and a goatee, giving him a hardened, weathered look to match his more sarcastic, cynical attitude.
  • The Atoner: In his words: "I want nothing more than to put my lawless days behind me."
  • Belligerent Sexual Tension: If the Player Character is a Sylvari, the dialogue between the two is less than innocent, especially the further through the Heart of Thorns story you go.
  • Brutal Honesty: Does not hold back with his opinions, and is quite often right.
  • Casual Danger Dialogue: Does a lot of this.
  • Deadpan Snarker: He really gets his snark on while working under Countess Anise.
  • Demolitions Expert: Canach is very fond of mines and bombs.
  • Fiction 500: Qualifies by the epilogue of End of Dragons, though he says the Commander is being flattering when they ask if he's a billionaire yet.
  • Good Is Not Nice
  • Heroic Willpower: Throughout Heart of Thorns, but demonstrated particularly well if the Commander brings him along to fight Mordremoth.
  • I Just Want to Be Free: After being forced into serving Countess Anise, Canach spends most of Seasons 2/3 and Heart of Thorns wanting nothing more than to pay his debt and be a free man once again, and turns down the Commander's offer to join Dragon's Watch because he wants to try being on his own for a while. Ironically, by the time Path of Fire rolls in, he ends up joining the group anyway because his new freeedom has given him basically nothing to do.
  • Jerk with a Heart of Gold
  • Luckily, My Shield Will Protect Me: Uses a metal shield engraved with a griffon along with his sword.
  • Not Listening to Me, Are You?: Anise brings him to her garden party then proceeds to ignore him and stand around making vapid noises, leaving him with nothing to do except glare at Krytan nobles. When he gets fed up with her behavior he casually outlines a plan to kill everyone attending the party, either by blowing it up with bombs or by hunting down every noble one at a time with his blade, that he'd supposedly come up with to fill the time. Her complete lack of reaction to this is the last bit of proof he needs that the "Countess" he's been talking to is just a simplistic illusion Anise had left there to cover her absence while she investigated the guests, with him being there solely to make it look more authentic.
  • Professional Gambler: He makes quite the killing off of betting on the Commander's long odds, and eventually opens his own casino with the winnings.
  • Reformed, but Not Tamed: No longer a criminal, still a sarcastic jerk.
  • Sixth Ranger: Started as an antagonist, albeit a well-intentioned one, was press-ganged into being an unwilling ally in Season 2, was firmly on your side through Heart of Thorns (even potentially fighting Mordremoth at your side), and refuses to become a permanent part of Dragon's Watch after Countess Anise frees him near the end of Season 3 (he doesn't have anything against you, but he prefers being his own man rather than part of a group). By the end of Path of Fire, however, he appears to have unofficially become part of the team.
  • The Snark Knight
  • Well-Intentioned Extremist: He aggravated the animals of Southsun not for kicks, but to stir trouble for the Consortium and free the refugees whom they had pressed into indentured servitude.

    Rytlock Brimstone 
After the fracturing of Destiny's Edge in Heart of Thorns and his reappearance from his time in the Mists as the first Revenant, Rytlock suggested forming a new guild with the Commander at its head. See his entry in the Destiny's Edge folder for more details.

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