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Main Character Index | The Hunters Guild (Jaune Arc) | Friends and Allies | Enemies

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    Headmaster Ozpin 

Headmaster Ozpin

Class: Sage

The Headmaster of Beacon Academy. He is a strong proponent of peace and unity against the Grimm.


  • Adults Are Useless:
    • Played with. As Jaune and the rest of the Hunters Guild learn about Torchwick's history of conning students, they frequently wonder how Ozpin or any of the other teachers haven't caught on or done anything about it. Later is revealed to be justified due to learning of Neo's Illusionist abilities making it easy to operate under false identities and frame others, as well as Ozpin being distracted by outside threats.
    • Played more straight when Ozpin frequently sends the Hunters to battle the Greycloaks, despite them being under-leveled students, with the justification that he can't trust anyone else.
    • Played straight again when he sends the Hunters into the middle of Vacuo without outfitting them with proper gear or fully conveying to them the nature of the threats Vacuo possesses, such as sandstorms and the various types of Grimm.
  • Demoted to Extra: As a consequence of the story being told almost solely from Jaune's POV, he's rarely seen. More over with the canon plot thread of his and Salem's millennium spanning secret-war being removed from this story, his role is also significantly reduced as a result.
  • Idiot Ball:
    • In Book 6, with the whole plan for a peace conference between Vale and Mistral not even considering the fact that bringing an invading Mistral force into the heart of Vale territory is a prime opportunity for an attack.
    • Holds it a few times in Book 7.
      • First, he and the King devise a plan to have Jaune infiltrate the Greycloaks while not even considering that the Greycloaks may be interested in acquiring the highest Level Blacksmith in the history of Remnant for themselves and would be able to easily acquire and isolate said individual considering they are known to have a highly skilled teleporter on their side.
      • The second is a downplayed example. When Jaune and Lisa go into hiding, Ozpin sends the rest of the Hunters to comb the city and ascertain their location using their Whisper Stones, but Jaune's only viable hiding spot is in the Emerald Forest outside of Beacon, and, even if he were hiding in the city, he can't use his Whisper Stone in Vale lest he compromise his mission.
    • Holds it again right at the beginning of Book 8 where he refuses to fully equip the Hunters Guild and the rest of the forces in the assault against Raven and the Greycloaks with the full contents of the Beacon Vault, siting the need for alternatives and precautions should the initial plan fail. This, despite the fact Salem is already known to turn whole kingdoms to barren wastelands and call meteors down on people, and Raven is the highest Leveled person in existence with an Infinity Plus One swords, and can teleport anywhere to kill anyone at anytime. Needless to say if the initial assault fails no amount of equipment is going to make a difference later, and just puts both people and the world at greater risk because such tools are held back on some slim and poorly considered hope.
  • Nice Job Breaking It, Hero: When one of the Hunters Guild, Jaune, is forced to go into hiding after the failed assassination attempt of Lisa Lavender, Ozpin devises a plan for the rest of the Hunters to comb the city of Vale using their Whisper Stones in order to establish communication with their missing member. While this plan is reasonably well thought out, it fails to account for Jaune actually hiding in the Emerald Forest, which is directly adjacent to Beacon, and that he can't accept the Guild's transmissions when in the company of Lisa Lavender for fear of compromising his mission. This means that none of the guild members are at the Hunters Lodge when Jaune tries to contact them and he is unable to accept any of their calls while accompanying Lisa in Vale. This lack of communication almost lead to Jaune's death when he and Lisa are ambushed by a group of high level assassins after a New Dawn meeting.
  • O.O.C. Is Serious Business: Normally a stoic and unflappable leader, Ozpin looks aghast when Cinder kills the King of Vale at a peace ceremony.
  • Quest Giver: As the Headmaster of Beacon, he assigns all students their Annual Quests personally in order for them to graduate the year. He's also the main source for the Hunters guild; bringing them several quests related to combating the Greycloaks directly.
  • Reasonable Authority Figure: Does everything he can to assure that peace is maintained between the kingdoms, warns his students against taking dangerous risks but still allows them to do so if they feel it is necessary, and recompenses the Hunters with a free guildhall and other amenities after he discovers what Torchwick had been doing right under his nose.
  • Screw the Rules, I'm Doing What's Right!: Refuses to hand over Jaune to the Nobles after he finds out the truth about his Class and instead falsifies documents stating that Jaune officially retired from Hero duty after the trek through Vacuo.

    Glynda Goodwitch 

Glynda Goodwitch

Class: Warlock

The Deputy Headmistress of Beacon. She teaches advanced magic, first aid, and oversees all combat classes.


  • Asskicking Leads to Leadership: All of Beacon's teachers are required to have: served for at least 15 years, a Level of at least 60, and a record of distinguished achievements. And she proves her credentials in her fight against Watts.
  • Big Damn Heroes: Shows up with Tsune to save Jaune, Coco, and the others inside Torchwick's guild before they can be killed by Watts.
  • Lady of Black Magic: Comes with being a Warlock and specializing in curses.
  • Playing with Fire: Her favored and perhaps most deadly element based on her confrontation with Watts.
  • Red Baron: The Black Warlock of Vale.
  • Thinking Up Portals: Can conjure up a magic portal to transport people from place to place, though she needs assistance to power one strong enough to transport hundreds of initiates for a few hours during their First Quest, and is limited in range to the very edges of the kingdom.

    Bartholomew Oobleck 

Bartholomew Oobleck

Class: Alchemist

A professor at Beacon who specializes in the more academic aspects of being a Hero.


  • Mr. Exposition: So far his main appearances revolve around explaining the nature of stat distributions and the responsibilities of the Grand Treaty.
  • O.O.C. Is Serious Business: He's normally quite calm and matter of fact in his instruction, but when war breaks out between Vale and Mistral, he snaps at the Beacon students for their vocal protestation to protect the invading Mistral forces as well as Vale's, and yells that if any student doesn't want to uphold the Grand Treaty in it's entirety then they can leave Beacon and never come back.

    Tsune 

Tsune

Class: Priest

A fox Faunus, and member of Beacon's staff. She serves as the primary healer for the entire school.


    Coco Adel 

Coco Adel

Class: Archer

An acquaintance Jaune first meets at the auction house interested in purchasing a bow. She is a member of the Mercenary's Guild, the largest guild in Beacon.


  • Asskicking Leads to Leadership: The best Archer in the Mercenary's Guild and the guild leader.
  • Pragmatic Hero: She has no qualms about boosting to gain levels, has several members of the Mercenary's guild start a fire in the forest as a distraction, and tries to fight Torchwick as a group.
  • Reasonable Authority Figure: Is this as the head of the Mercenary's Guild. While she is sympathetic to the plight that The Hunters find themselves in, she still refuses to place her underlings in danger of expulsion, even if they would likely receive a hefty monetary reward. Once she finds out who their opponents are however...
  • Reluctant Ruler: Absolutely did not want to be the guild leader of The Mercenary's Guild, but accepted it in the end.
  • Revenge Before Reason: She is entirely willing to risk almost certain expulsion and demotion to the Soldier Caste if it means she can get revenge on Torchwick for what he did to her, Yatsuhashi, and Fox during their first year.

    James Ironwood 

James Ironwood

Class: Mage

Lord of Atlas' Grand Academy of Magic and the Archmage of Atlas. He is a close friend of Headmaster Ozpin.


  • Adaptational Nice Guy: While canon Ironwood is courteous and well intentioned, this version is much more easy going and openly friendly due to having no military background.
  • The Archmage: Ironwood's title as the strongest mage in Atlas.
  • Authority Equals Asskicking: Perhaps the most influential figure in Atlas and the only known Hero capable of creating "Ironwood" trees and life.
  • Parental Substitute: Took in Winter and Weiss after the deaths of their father, brother, and mother.
  • Reasonable Authority Figure: He took Weiss and Winter under his own protection to prevent any more assassination attempts, sent a full team of Beacon students solely to investigate an issue as a neutral third party so as to prevent a political incident, and immediately sent reinforcements when he noticed what he thought was a distress signal coming from the top of the Fang.
  • Red Baron: He has two: "Archmage", and "Ironwood".
  • Thinking Up Portals: Like Glynda, he can also make a magic portal, which is how he is able to send Penny to help Jaune and the others in time on the Fang.

    Winter Schnee 

Winter Schnee

Class: Fencer

Weiss' older sister, who she looks up to with great respect. She serves as the personal Sentinel to Archmage Ironwood.


  • Adaptational Nice Girl: Is much more openly affectionate and emotional, having no need to maintain the strict military discipline of her canon self.
  • Bodyguarding a Badass: Is the Sentinel to the most powerful Mage in Atlas.
  • Dark and Troubled Past: Shares one with Weiss, as we later learn that her mother's Sentinel, Watts, ended up murdering both her parents and younger brother, and attempted the same to her and Weiss, for the purpose of having her mother for himself.
  • Inter-Caste Romance: She and her sister are the result of one. Their mother, a Mage of Atlas, created a minor scandal when she married their father, a common Soldier.

    Kaedin Sand 

Kaedin Sand

Class: Mage

A Mage and researcher of Atlas Academy. He accompanies the Hunters on their Quest in Atlas.


  • Dishing Out Dirt: Most of his magic is earth based.
  • Drowning My Sorrows: Is last seen having several drinks, mourning the death of his best friend Viktor.
  • Escort Mission: Is the subject of one while trying to find the cause of the natural disasters on The Fang.
  • Mr. Exposition: Gives a brief history of Atlas, how it's Mage ruling class came to power, and why Assassins are feared and maligned more than the usual Class rivalry.
  • Nice Guy: Is far more reasonable and personable than his Sentinel, showing no hostility towards Blake, nor holding the guild's youth and inexperience against them.
  • Original Character

    Viktor Swansteel 

Viktor Swansteel

Class: Knight

A Knight of Atlas and the Sentinel to Kaedin Sand. He accompanies the Hunters on their Quest in Atlas with his Mage charge.


    Penny 

Penny

Class: Construct

A happy and upbeat girl that assists the Hunters during their time in Atlas.


  • Big Damn Heroes: Saves the party when fighting the transformed Merlot on top of the Fang.
  • Kill It Through Its Stomach: How she dispatches Merlot. As external damage seemed to be too superficial, she hopped down his mouth and impaled him from the inside.
  • Major Injury Underreaction: As a Construct, her only reaction to being brutally impaled through the chest is to tell the offender that that was rather rude of them.
  • Robot Girl: The magical variant. While there are many constructs in Atlas, she is the only one capable of independent thought and reasoning as she was created by Ironwood.
  • Walking Armory: In place of her canon floating swords and lasers, she instead has the ability to create any type of medieval weapon she wants from her magical energy.

    Oscar 

Oscar

Class: Farmer

A Labour Caste resident of Eldon who befriended Ruby and Jaune during their stay there.


  • Demoted to Extra: Goes from being a significant member of the series from Season 4 onwards, to little more than a cameo appearance on a short quest Jaune and Ruby take.
  • Hopeless Suitor: Clearly has a crush on Ruby despite her being a member of the Hero Caste, and therefore someone he has no chance at being with due to their radically different lives leaving little to no chance of ever interacting again.

    Qrow Branwen 

Qrow Branwen

Class: Druid

Yang and Ruby's uncle. He meets and aides the guild on their quest to investigate Greycloak activity in Mistral.


  • Anger Born of Worry: Though it's more subtle than Yang, Qrow is also concerned about Ruby's tendency to jump into trouble in order to save people, and subsequently starts in on Jaune who he initially thinks is a bad influence on her.
  • BFS: Like in canon, though it's a scimitar-sickle blade rather than the sword-scythe-shotgun weapon he wields.
  • Blessed with Suck: Was regarded as this for being born as a magic using class by his tribe who valued physical strength above all else. As such, he was forced to focus on melee abilities to the point his magic became all but useless.
  • Cain and Abel: The Abel to Raven's Cain.
  • Dropped a Bridge on Him: Is quickly and anticlimactically killed by Raven in the latter half of Book 7.
  • Friend to All Living Things: In a way. Being a Druid he has an innate ability that makes mundane animals see him as this, but he mostly uses it to lure in animals to eat. When Jaune calls him out on this, he dismisses it as providing scavengers with food, since they too are living creatures.
  • Healing Factor: Is shown to possess a weak one thanks to one of the few spells he is capable of casting.
  • Horrible Judge of Character: When it comes to Jaune. When learning about the many troubles the guild already has faced, he initially believes the blonde knight to be a glory seeker taking advantage of Ruby's idealism and naivete to drag her into danger, though he later admits to being wrong. He then again pegs Jaune as a Fearless Fool due to being far too calm and focused during a Grimm siege, not realizing it's due to an as yet unknown skill than a character trait.
  • Magically Inept Fighter: He knows a little shapeshifting, a little healing, and a little animal affinity, but that's a tiny fraction of what a Druid of his level is normally supposed to know. Having been forced all his early life to fight with a sword and not use any magic, he gained practically nothing of the latter through level ups, and now getting more levels is so difficult it's too late for him to easily fix that.
  • One-Man Army: He's at a high enough level that he mentions that he could slaughter a moderately garrisoned village -Soldiers, Labourers, and all- single handily, provided that they didn't all rush him at once.
  • Sacrificial Lion: Is killed by Raven to show that there is no line she won't cross in her pursuit of power.
  • Secret-Keeper: Like Yang, he too serves as this for Ruby when it comes to the specifics of her class.
  • Voluntary Shapeshifting: Like in canon, his class allows him to turn into a crow for surveillance and scouting, however it's implied this is the only animal he can turn into due to his poor magic ability.

    Cinder Fall 

Cinder Fall

Class: Elementalist

A Hero of Mistral, that Jaune and the others meet on their Quest to investigate Greycloak activity. She is a member of the rare Prestige class, and enjoys great status and reverence in her home kingdom.


  • The Ace: Is this due to being a Prestige class, and quickly establishes herself as one of the most powerful damage dealers in the story with her fire spells.
  • Adaptational Heroism: Is far more noble and heroic than in canon. Word of God attributes this to her class and status as the future Queen of Mistral already granting her everything she wants. Even her attacking the King of Vale at the Peace Conference is only done with great reluctance and on the order of the King of Mistral.
  • Asskicking Leads to Leadership: Quickly proves herself able to kick a ton of ass, and later reveals that she has the authority to match being engaged to the crown prince of Mistral.
  • Big Damn Heroes: Saves Jaune on multiple occasions.
  • Burning with Anger: She has a temper, and a tendency to let her fire abilities loose when she loses control of it.
  • Double Meaning: Her last words to Jaune before the defense of Stoneskeep take on an entirely new meaning once Cinder reveals that she knew right from the start that Jaune wasn't a Knight.
    "You're a Knight, aren't you? It's time to act like it."
  • Face Death with Dignity: Even as she lays dying, Cinder refuses to summon Salem for a chance to fix her mistakes with a wish, knowing the cost would be too high.
  • The Fatalist: Admits to being this for her part in betraying Beacon and breaking the Grand Treaty, as she felt there was nothing she, as a member of the Hero Caste, could do in the face of Mistral's Nobles' greed and callousness. Though Jaune notes the Mistralian King's Charisma has a part in influencing her, she states that she may have been able to resist it had she believed herself able.
  • Foil: Revealed to be one to Pyrrha. Both are Mistralian Heroes given extraordinary opportunities and expectations due to being Prestige classes. While Cinder thrives under it and proudly strives to carry out the burdens placed on her, Pyrrha felt increasingly isolated for all the attention and moved to Vale to escape the pressure. The difference is made even starker when it's revealed both were offered marriage to the crown prince, with Cinder gratefully accepting after Pyrrha politely rejected the offer.
  • Go Out with a Smile: Jaune apologizing for not being able to save Cinder even though she was his enemy brings a smile to her face as she dies wondering What Could Have Been if she had met him sooner.
  • Good Is Not Nice: While she's far more noble and well-intentioned than in canon, she's still Cinder. Thus she has a tendency to make her enemies suffer if she feels they deserve it, and can be rather domineering and authoritative to allies.
  • Heroic Self-Deprecation: Despite directly saving thousands of lives on multiple occasions and working tirelessly to establish peace, she doesn't believe that she deserves to be a Hero after the king of Mistral betrays Vale and forces her to attack King Galan during the Peace Conference, shattering the Grand Treaty and nearly sabotaging everything Cinder had worked so hard for.
  • Magic Knight: What an Elementalist essentially is, being proficient in both melee and magic, with the only drawback being limited to using only a single type of elemental magic.
  • One-Woman Army: Proves it when she summons a Phoenix to destroy an invading horde of Grimm.
  • Pet the Dog: She does this after Jaune is outed as a Blacksmith and is ostracized by the rest of the guild after an emotionally trying battle against Watts and Willow, Weiss' mother. While she does believe that what he did was ultimately foolhardy and will likely cause him great trouble in the future, she is able to understand the reasons why he did it in the first place, comparing it to how her own Prestige Class affects her own life, and thus she does respect that he was able to fight against his fate, even if only for a while. Sadly, as she sees it, You Can't Fight Fate, and while she does offer him a chance to at least live as a Hero in private by having him join her entourage due to her future position as Queen of Mistral, she can't change the system itself and ultimately he would only be able to live as a slightly more important NPC. While she is most likely this due to not being as emotionally tied to the situation as the Hunters are, she comes off much better by comparison due to her willingness to hear things out at the moment.
  • Playing with Fire: As an Elementalist, she can only cast fire spells.
  • Politically-Active Princess: As the fiance to the prince of Mistral, Cinder goes to great lengths to open diplomatic channels with Ozpin to ensure that the two of them have a chance to negotiate an end to the Mistral-Vale War.
  • Royals Who Actually Do Something: As the future Queen of Mistral, Cinder spends a large amount of her time on missions to ensure the safety of her country, either through fighting hordes of Grimm or by opening diplomatic channels to ensure peaceful relations with other kingdoms. Her behavior stands in sharp contrast to the last Queen of Mistral.
  • The Scapegoat: What Mistral tries to paint Cinder as following the events of her death so as to save face, just as they did with Tyrian. The King of Vale refuses to let such a thing stand and forces Mistral to accept War Guilt for their atrocities.
  • Sorry That I'm Dying: After she shields the King of Mistral, Cinder apologizes to Jaune for everything that had gone wrong during the Peace Conference as well as her inability to resist the commands of her king.
  • Superpower Lottery: Won it big time. Not only is she a Prestige Class, making her stats and skills better than other classes, but by also having magic she's capable of killing multitudes of Grimm and other enemies quickly, letting her gain Exp much faster and easier than even a pure melee using Prestige class like Pyrrha.
  • Taking the Bullet: Protects her king with her own body when Jaune tries to run him through for his treachery.
  • Villain Respect: While not so much a villain as she is someone forced to fight against Jaune due to the orders of her King, Cinder can't help but praise Jaune for both his determination and his ferocity and confesses that she admires him all the more for daring to fight against his destiny.
  • Worthy Opponent: Cinder's view of Jaune. The feeling is entirely mutual.
    "Even before this, I respected you more than I cared to admit. Your determination. Your ferocity. Discovering that you were but a Blacksmith did nothing to change that. If anything, I admired it all the more. I admired you."

    Ellayne Rainart 

Ellayne Rainart

Class: Fighter

A Beacon student a year behind the Hunters, who Jaune meets just before her First Quest during initiation. She is the younger sister to the King's Seneschal, Hazel Rainart.


  • The Apprentice: She takes private sparring lessons from Jaune, under Ms. Goodwitch's suggestion.
  • Big Brother Worship: Ellayne absolutely adores her older brother Hazel for all that he did to allow her to follow her dreams of becoming a Hero.
  • Breakout Character: The author has stated that he has revised his plans for Ellayne so as to give her a more prominent role in the story due to her unexpected popularity. See Canon Character All Along for one example of said revision.
  • Canon Character All Along: She seems to be the younger sister of Hazel Rainart who died in canon while under Ozpin's supervision.
  • The Cutie: A young, innocent and idealistic girl whose eagerness to become a Hero prompts Jaune to personally look after her during her time at Beacon. She even cutely refers to Jaune as "Master".
  • Dark Secret: She actually fails her First Quest, and isn't suppose to be in Beacon.
  • Fangirl: Has put Jaune on something of a pedestal after he rescues her, much to his embarrassment.
  • Foil: To Jaune. Both are Heroes attending Beacon while hiding the fact they technically shouldn't be. But while Jaune is actually a Labour Caste member who defeated a Grimm too strong for initiates by seeking help, and thus passed the First Quest, Ellayne is a genuine Hero class that was overwhelmed by several weak Grimm by being on her own, and thus failed the First Quest, but is let in anyway due to Jaune lying for her.
  • The Glomp: Gives one to Jaune at their second meeting for saving her life, and lying so that she could stay in Beacon.
  • Puppy-Dog Eyes: When asking Jaune to spar with her, she hits him with a wide, sorrowful look. Naturally, he agrees.
  • Tears of Joy:
    • Is so relieved to be saved by Jaune during her First Quest that she starts crying.
    • Does so again once she sees Jaune alive and well after the Defense of Magnis.
  • The Un-Favourite: Her parents always favored her brother over her, both for his Class and for his high position in the royal court.

    Isaac Corvo 

Isaac Corvo

Class: Guardian

A General in Mistral's army which the guild is tasked with defending.


  • Declining Promotion: He actually passed the First Quest but became a Soldier voluntarily due to his family's long tradition of service.
  • The Fundamentalist: He truly believes in his God-King and sees the war with Vale as an opportunity to spread his worship.
  • Heroic Sacrifice: Once he learns that negativity is what is required to summon Salem, He freely walks into the Greycloaks' sacrificial pyre with a smile on his face and feelings of love for his king, country, soldiers, family, and friends in his heart. The positive emotions repel Salem and put an end to the ritual.
  • Original Character
  • Reasonable Authority Figure: He tries to comfort Jaune several times and is shown to care about his soldier's well being. While he is willing to do his duty to his country, he is conflicted about sending his men into a battle he knows will result in significant loss of life.

    Sun Wukong 

Sun Wukong

Class: Monk

Chieftain of the Wukong sept of the Del'Ashari tribe. He meets the Hunters Guild during their quest in Vacuo.


  • Asskicking Leads to Leadership: The strongest person in the Del'Ashari is the leader. Whether they want to be or not.
  • Bare-Fisted Monk: Like in canon, but is now his actual Class.
  • The Chains of Commanding: Subverted. While he's a chief of a large group of people the position is largely symbolic, and he's able to pass it off in order to join Jaune and the others on their quest.
  • Demoted to Extra: While a regularly occurring character throughout RWBY, here he's only seen for the Vacuo Quest, and receives less characterization than some Original Characters.
  • The Leader: Introduced as the chieftain of a portion of a larger Vacuo tribe.
  • Mr. Exposition: Explains the history of Vacuo, as well as the Del'Ashari's tribal duty of making sure it's secrets stay buried.
  • Reasonable Authority Figure: Despite the hostile introduction his tribe had with the guild, and the prior bad experience he had with Roman, Neo, and Watts, he's willing to talk things out with Jaune and the others.
  • Reluctant Ruler: He freely admits he doesn't particularly want or like the responsibility of leading the tribe.

    Faith 

Faith

The horse that Jaune is always saddled with while at Beacon, despite the fact that she seems to do her best to make him suffer.


  • Cool Horse: Faith is a black courser, a swift and strong horse typically used in war, and Jaune states that she is of prime pedigree seeing as she is of Beacon. She is also fully capable of crushing an enemy soldier's skull beneath her hooves given the slightest opportunity.
  • Evil-Detecting Dog: A potential reason she is always so hostile to Jaune as she does her utmost to dismount and harass him as long as he is wearing Salem's amulet but is very comforting and protective of him once said amulet is purified.
  • Horsing Around: Has quite the attitude when it comes to Jaune.
  • Moody Mount: Tends to do her utmost to harry Jaune but can be sympathetic to him on occasion, is smart enough to concoct schemes (according to Jaune), and is very gentle with his sisters when he visits his hometown.

    Galan ap' Falar III 

Galan ap' Falar III

The High King of Vale.


  • Distressed Dude: Is attacked and wounded by Cinder, and has to be rescued by Jaune.
  • Hand Wave: Does this frequently in Book 7 for the decisions made in Book 6. Also does this for Jaune's breaking the whole Caste system by entering Beacon as a Blacksmith, rendering the whole legal and social consequences sighted throughout the story moot.
  • Idiot Ball: Held this constantly during the Vale-Mistral war.
  • Innocently Insensitive: Dismisses the notion of the Labour Caste rebelling so long as the Noble Caste doesn't abuse their authority, not understanding how the Labour Caste may simply not like the current social and government structure merely on principle.
  • Reasonable Authority Figure: So far, he seems to be a fair and just king.
  • Slave to PR: Averted one instance, and Invoked another. He let's the King of Mistral go with little more than a slap on the wrist after Mistral blatantly disregards the Grand Treaty by burning villages down and slaughtering everyone, including an assassination attempt on himself under highly dubious reasoning, and despite the feelings of those affected. He then later defends his decisions as being incapable of performing any action that would cast doubt on his authority, such as legitimizing Lisa despite her heritage or pardoning Hazel for failing to uphold his strict decrees. YMMV on how much sense or consistency he is as a character.

    Captain Adam Taurus 

Adam Taurus

Class: Swordmaster

A pirate of the Mirage Isles, who possesses unusually strong loyalty to Blake.


  • Adaptational Nice Guy: Adam has feigned loyalty to Raven ever since she seized control of the Mirage Isles, having ensured that Blake and Kali escaped once Ghira was killed, and spends his time attacking Greycloak vessels under the nose of his masters. Once Blake and the Hunters reveal their identities, Adam vows to aid them in their quest.
  • Mr. Exposition: He explains the history of the Mirage Isles pirate clan, which Ghira Belladonna led and Blake is supposed to lead by rights, including how Raven and the Greycloaks seized control of the clan after killing Ghira.
  • Walking Spoiler: Gee, you think?!

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