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Characters: Final Fantasy XIV
A list of characters from Final Fantasy XIV.


The Player Character

An Eorzean adventurer from one of three city states, after witnessing a star shower and meeting an Archon of the Circle of Knowing they are gifted with the Echo and become entwined with the war with Garlemald.

     Disciplines Of War 

Gladiator

Sword and shield wielding class that specializes in defense over attack. While they have a lower strength then other melee classes they have a slightly higher rate of attack. They can upgrade to the The Paladin job which sacrifices the greater variety of weapon skills for greatly increased defensive ability and healing abilities

Archer

Physical ranged damage class that wield bows, they specialize in dealing rapid damage while staying at a safe distance from the enemy. Through this class The Bard job is unlocked which gives gives the character better magical skills and excellent Magic Music abilites that grant Status Buffs.

Pugilist

Balanced hand to hand fighters that wield cestus', they can use Elemental Punches and a Stance System to easily shift and adapt to the pace of combat. The Pugilist can become the Monk class which increases the classes versatility and attack speed.

Marauder

Heavy wielders of axes who bear unrivaled ability to both absorb damage and return it in full. The Marauder can increase its already incredible damage potential by becoming a Warrior which enhances the already impressive arsenal powerful attacks and crowd control.

Lancer

Wielders of lances that can pepper enemies with rapid stabbing attacks that allow for great Life Drain and debuffs skills. After becoming a Dragoon this allows the character to use its signature Death from Above attacks and rain death In a Single Bound.

     Disciplines of Magic 

Conjurer

Magic users that concentrate of healing and bestowing allies with Status Buffs while commanding the power of earth and wind to defend themselves as needed. Becoming a White Mage gives the player unparalleled healing skills as well as gives them the powerful Holy spell.

Thamaturge

Magic users that concentrate of obliterating enemies with Fire, Ice, Lightning spells as well as the ability to unleash a few Standard Status Effects. Becoming a Black Mage gives the player even greater focus on destructive spells.

Arcanist

    Ul'dah 

Thancred

An intelligent and silver-tongued bard that guides players who begin their story in Ul'dah. He uses his charismatic wiles to obtain information to help aid the Circle of Knowing.

Raubahn Aldynn

The leader of the Immortal Flames Company, he seized power in U'dah through the winnings he earned in the Bloodsands. He has tuned his back on the other members of The Syndicate for refusing to aid the Sultanate.

F'lhaminn

    Gridania 

Yda

Papalymo

Kan-E-Senna

    Limsa Lominsa 

Y'shtola

Travanchet

Merlwyb Bloefhiswyn

     Other Characters 

Louisoix

Hildibrand

Minfilia

  • The Artifact: She was the one to be able to inform the player of The Echo but as the story was shifted to the Seventh Umbral Era her role was taken by Louisoix and the other archons.
  • Genghis Gambit: Her goal is to get the three city states and the beast tribes to form one to fight The Empire.
  • Pensieve Flashback: Has the Echo ability like the Player.
  • Put on a Bus: After the start of the Seventh Umbral Era Storyline
  • Supporting Leader

Urianger

Wandering Minstrel

  • Ambiguously Mortal: See Author Avatar below.
  • Author Avatar: Of director Naoki Yoshida.
  • Cosmetic Award: The special-limited-time-only Goobbue Horn that the Minstrel bestows allows you to summon a goobbue as a mount. Despite being 20-30x bigger than a chocobo, it runs at the exact same speed. For all intents and purposes, it's functionally a glorified alt costume for your chocobo. That said, it's a great tool for harassing/griefing other players while they go about their business by standing on top of them and blocking their view with giant mossy goobbue ass.
  • Distressed Dude: Averted. He gets arrested by the Limsa Lominsa authorities for fear-mongering but he seems to be staying in jail willingly, since he effortlessly teleports you out when you visit him.
  • Herald: He also repeats the prophecy of Mezaya Thousand Eyes about the coming Seventh Umbral Era.
  • Wandering Minstrel: The hint is in the name.

    Garlean Empire 

First Emperor Solus zos Galvus

Gaius Van Baelsar

Cid nan Garlond

Nael Van Darnus

    Primals 

Ifrit

  • Big Red Devil
  • Fake Difficulty: Pretty much every player that fought Ifrit will tell you that the hardest part of his fight is dealing with the lag and animation lock.
  • Harder Than Hard: Ifrit "Extreme", which is one of the hardest fights currently in game.
  • Horned Humanoid
  • Kill It with Fire: The quest name for the weaker Ifrit battle is, "It Kills With Fire"
  • Playing with Fire
  • Regenerating Health: While this is true for most monsters in the game, Ifrit's regen is particularly powerful and very noticeable after he's down to 25% HP.
  • Turns Red: After losing half his HP. He also starts spamming his abilities with very little downtime.

Good King Moggle Mog XII

Garuda

Odin

Titan

Leviathan

Ramuh

Shiva

Bahamut

Final Fantasy Type- 0Characters/Final FantasyFinal Fantasy XV

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