The TVTropes Trope Finder is where you can come to ask questions like "Do we have this one?" and "What's the trope about...?" Trying to rediscover a long lost show or other medium but need a little help? Head to Media Finder and try your luck there. Want to propose a new trope? You should be over at You Know, That Thing Where.
Find a Trope:
openGo Out And Find Your Fun Videogame
The main path is short, go off road to find the rest of the game.
openRidiculously deep pockets for shops Videogame
Like if you give a shop really valuable items, they'll give you the amount its worth even though it looks like that'll bankrupt them.
openVideo game difficulty levels made by fanbase. Videogame
I'm looking for new video game difficulty levels made by fanbase. I heard there are video games in which such levels number 1000.
openElectricity Barrier Videogame
Is there a trope, possibly videogame specific, for when electricity is used as a barrier for progress? Example the Far Cry series is littered with locations where you have to move, switch off or unplug a power generator, electrical cable or power switch that is damaged or otherwise electrifying a metal walkway or a puddle of water before you can get past it. Or having to turn off an electric fence.
openSecret Epilogue Videogame
A video game ending that can only be seen after certain conditions are achieved. Similar to Golden Ending, but here this is implied to be the true epilogue to a single path.
open"Knock an enemy down" mechanic Videogame
The scenario here is that an enemy, usually a big mook or a boss, can get knocked down and stunned, giving you the chance to pummel them until they get back up again. Some examples include the Monster Hunter "knockdown" or the "Topple" status from the Xenoblade games.
openA lot of writing so it's explained in the description Videogame
So basically, you know the characters Minus Skid and Minus Pump from the Minus mod in Friday Night Funkin?
Their creator, lagoAnims, canonically never confirmed their ages, which (in my opinion) makes sense, since Minus Skid is a tall, skeleton creature thing who looks like people would constantly guess his age, and Minus Pump can't age due to being a nonliving toy.
But since the characters they're based on are children, and some fans are seeing Minus Skid as a (S)kidult, while others are being the Blue Fairy on Pumpnocchio, I don't know what such a trope would be.
TL;DR, I want to know if there's a trope where characters with canon ages inspire fanmade versions of said characters but nobody knows how old the latters are because they were never confirmed.
openChoose your Own Assets Game Videogame
Is there a trope for computer games that allow the player to use his own files as game elements - for instance, a game where the player chooses a .jpg file and has to unscramble it in a tile-moving puzzle?
openMaybe not that gender? Videogame
This trope will usually come up in video games. The game assumes the player is a certain gender (often male) but a character in-universe will point out that that might not be the case.
I found this in Doki Doki Literature Club, where Monika acknowledges that the player might not in fact be male, like the game assumes, but she will love the player anyway.
openFleshy Hallways Videogame
Usually, in horror games, you'll be walking down the hallways and it'll be just covered in weird flesh, boils, veins, meaty bits; it can be human flesh or monster flesh. Either way the hallway is just covered with meaty bits that look like a weird Cronenberg creation
openSame space, different realm Videogame
You can't go to the other side of the ravine. You switch to the other realm which there is no ravine. You go forward and switch back to the original realm and now you're at the other side of the ravine.
openConnected dimension interaction Videogame
A mechanic(usually in puzzle games) where you go into another dimension/plane/world/etc. to do something in the dimension you're currently in and it affects that other dimension. Like in Fran Bow. Example could be: a locked door in the overworld, is a hole in the other dimension. You change to the other dimension and go through the hole and change back to the overworld, now at the other side of the door. Now you unlock the door, and changing back to the other dimension, suddenly the hole is blocked.
openGear score Videogame
do we have a gameplay trope that's about the post title? off the top of my head, i know The Division and Borderlands 3 implemented gear scores.
for the uninitiated, it's basically a number that approximates how good a player's equipment is.
openStuff from a cancelled sequel or side project ends up in the original Videogame
Would this fall under Canon Welding? In the example I'm thinking of the sequel was going to be set in a parallel universe or something.
openFocused on One Target Videogame
In a video game (typically an RPG) in which you fight using a party of multiple characters, the enemy or enemies seem to relentlessly focus on one character, forcing you to keep healing that character or ultimately reviving them.
openReviving Double Boss Videogame
A boss consisting of two enemies, but if one is killed, the other will try to revive the other.
openTightrope level Videogame
A level where you have to walk across a very narrow thing (which may be an actual tightrope) without falling. Example: Level 24: The Chasm from Doom II makes you do this for about 75 percent of the level, with the ledge literally getting about a pixel wide near the end (the only reason you don't fall is due to Hitbox Dissonance).
Edited by Bootlebat
Basically the situation when the items or weapons that you start the game are so good or their upgrading makes them so versatile that the player doesnt even change weapons for all the game, basically the dead space plasma cutter situation, and im not talking of Complacent Gaming Syndrome bc in that case isn't about the starting gear but something that could be a mid game item