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  • Fridge Horror: According to Sylvie, if anybody wanders a Titan for too long, they will slowly descend into madness and become mindless monsters. Niko is from the Spirit Fox clan and there's an enemy monster called Spirit Fox in Titan Slon.
  • It's Hard, So It Sucks!: The hard and grindy nature of the games, as well as the monster-catching mechanics and Follower Battles can turn-off some players.
  • That One Boss: The first boss of REXX, Darius, is commonly considered to be the most difficult, even taking into account optional bosses. There are three main reasons for this:
    • First, the boss has THREE stages. In all stages, the boss is able to move twice for every turn, and one attack from the guy can easily reduce your healer, Lapis, to below half health if she's not guarding, which is usually the case because she's busy healing other party members.
    • Second, your restorative inventory is relatively limited as you cannot buy or make revival items yet. At the time of the boss fight, you have access to only ONE revival item that restores a K.O.'d character back to critical health, at which point the boss would just smack him/her down again. This means that most of the time, if a character loses all of their HP, they're out for the rest of the fight. This, combined with the fact that the fight's pretty dragged out, means Lapis has her work cut out.
    • Third, half of your party's Burst attacks are useless in this battle. Fang's level 1 Burst, Magma Burst, deals fire damage, which means that the effect is halved. Mari's level 1 Burst, Screaming Chorus, deals zero damage and inflicts all enemies with Fear, which the boss is immune against.
  • That One Sidequest:
  • Underused Game Mechanic: The Monster Compendium from the first game is a wasted feature, since instead of giving useful info about the slain monsters (like status, location and Random Drops), it only shows one paragraph of pointless trivia.

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