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YMMV / Fleuret Blanc

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  • Awesome Music: Everything. A few choice picks:
  • Big-Lipped Alligator Moment: In one conclusion, Florentine makes an absurd leap of racist logic to conclude that Masque is mind-controlling the judges with a magic Tahitian spice. She is quickly revealed to be hilariously off-track, but she never apologizes or reveals where her reasoning came from.
  • Breather Boss: Masque has an incredibly predictable attack pattern (almost always using strong attacks and blocks), and both his techniques are easily countered with regular abilities.
  • Game-Breaker: Salute, the very first technique you get. It costs less than other techniques, generates a lot of easy style points, and prolongs the battle, allowing you to rack up even more style. It also gets better the more you use it, and even if you don't have the judges' politics memorized, Grams is always a good standby. Keep it with you throughout the whole game and you'll be drowning in Euros.
  • Nightmare Fuel: The Lounge is utterly chilling. You know that something terrible has to be there and the map doesn't fill the screen, so you have to move forward not knowing what to expect. Florentine's icon also moves slower to make everything more stressful (especially when you're told you need to run for your life), and there's no background music.
  • Tear Jerker:
    • Virtually all of Squeaker's stories are depressing, especially if they fill you with existential dread at your own materialism.
    • Squeaker calmly and earnestly explaining that he is nothing but a possession and his personal feelings hold no meaning after the hacked application wizard debacle.
    • Ana having her prized possession broken beyond repair. As Roland says, it was simply unfair — she thought she was only going to have to risk it temporarily, not lose it forever.
    • Florentine burning Shiro.
  • That One Sidequest: The scavenger hunt. Fortunately, you can throw money at Masque to get him to do it for you.
  • That One Puzzle:
    • That freaking statue anagram. It's "VVHITE", for those who are stuck.
    • Getting to the attic in the first place can be a trial; it relies on a lot of easily-overlooked points of interest and then running all around the Château for hints to decode the password.
  • Unintentional Uncanny Valley: Some of the Character Portraits are in an awkward place between a cartoonish and realistic style, making them look off-putting. Roland's open-eyed grin is particularly freaky, as it's just a bit too wide and the eyes don't crinkle at all, making it look like a Slasher Smile.


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