A video game created by Nintendo Software Technologies & published by Nintendo. It was distributed for download on the Nintendo DSi's Ware & the Nintendo 3DS' E-Shop. The game is only worth 200 Ware points and recieved little promotion, yet was one of the most critically acclaimed downloadable games on the systems.
Aura-Aura has fallen out of the sky & crashed onto Earth, and it is up to the player to guide him back up to space so he can become a bright shining star... Not the most in depth of plots.
Gameplay consists of jumping from point to point & using Aura-Aura's Grapple Arm to latch on to them, avoiding enemies, electric fences and continuously climbing until he reaches the end point. There are 2 modes of play: Score Attack, where the player attempts to beat each of the 10 levels with the highest possible score, and Endless, where the player tries to reach the highest possible altitude within the allotted time. The following power ups can be found:
- Life Heart: Grants Aura-Aura with life when he takes damage.
- Level Up: Extends the length of Aura-Aura's Grapple Arm.
- Bomb: Instantly defeats all enemies on screen. Also launches Aura-Aura skyward.
- Bonus: Gives Aura-Aura extra points/time, depending on the game mode.
- UFO: Gives Aura-Aura a score/time boost & a bomb.
- Super Star: Makes Aura-Aura invincible, flash a rainbow of colors, & jump higher than normal.
This game has examples of these tropes.
- Classic Video Game "Screw You"s: Quite a few examples.
- Aura-Aura will flinch when hit, freezing in mid-air & losing all of his momentum. When you're trying to climb higher, this can be frustrating.
- None of the levels have checkpoints, so dying in the later levels can be a major turn off for some players. And then there's Marathon Mode. Hoo boy.
- Everything Trying to Kill You: Well, almost everything.
- The previously mentioned yellow electrical fences only cause damage to you. Purple ones are the ones you REALLY want to look out for. They aren't constantly on, but if you dare even come close to one; KABOOM!
- Collision Damage: Aura-Aura gets hurt when toughing enemies or yellow electrical beams.
- Defeat Equals Explosion: Aura-Aura will blow up if damaged too much, or if he hits the ground, see "Falling Damage" below. Justified as stars go out in Supernovae when they die.
- Falling Damage: Taken to great extremes. If Aura-Aura hits the ground and is falling fast enough, regardless of his current health, he'll die instantly.
- Nintendo Hard: Expect to see Aura-Aura explode far more often after the 4th level.
- Ridiculously Cute Star: Just look at those eyes!
- Rise to the Challenge: Downplayed. Starting with level 3, an electrical beam follows you as you climb, but it only goes up as you climb, if you sit still, it won't move. It also lags pretty far behind, so it's hard to notice. However, touching it will still hurt you.