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Trivia / The Simpsons: Road Rage

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  • Christmas Rushed: The game was rushed for a November deadline. As a result, the developers couldn't fix a Game-Breaking Bug that made the map disappear on the PS2 version. They instead circumvented the bug by splitting the map into several levels. This rushed development also led to the game lacking sub-objectives in the main game (rather than just a mission mode) and meant a few characters had to be cut.
  • Executive Meddling: The E3 build has a brighter and more cartoony look to it than the final build. This was a change decided by series creator Matt Groening, who didn't want the game to be a carbon copy of the show and instead wanting something more "video game" looking.
  • Follow the Leader: This game is pretty much a Crazy Taxi clone, so much that, well... Sega sued Fox over it.
  • Urban Legend of Zelda: Some cheat code websites circulated a code that allows you to play as Bender from Futurama, but the code doesn't work.
  • What Could Have Been:
    • The game features a number of blocked entrances to other levels. This is because all six levels were one single map at an earlier point in development. This was changed because the PS2 port couldn't handle the full map; at first there was severe lag, but after that was fixed there was a bug where the map would just stop loading. Due to the game having a deadline soon, the map was split at the last minute, though there is a Orphaned Reference in that the locations are still referred to as starting locations.
    • At one point, Principal Skinner, Hans Moleman, and Jasper Beardly were going to be playable characters, but were all cut.
    • In pre-development, it was briefly discussed whether the game should be a kart racer or not (hence the placeholder image with the logo The Simpsons Racing). This was quickly done away with because of the huge amount of kart games already on the market.
    • The E3 build has brighter colors and lighting than the finalized game.
    • It was briefly considered that the game be ported to the PlayStation Portable, but this never went far into development.

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