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Playing With / Wall of Weapons

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Basic Trope: A large arsenal of weapons is kept and displayed on a wall.

  • Straight: Alice and Bob go get their weapons before leaving on a quest. They walk into a room with swords, bows and various other weapons on the wall opposite to the entrance.
  • Exaggerated:
    • Every wall is covered in weapons.
    • Alice and Bob carry a "Extradimensional Bag of Weapons” — a Bag of Holding that has inside a moon-sized weapons room similar to the "lots of guns" scene of The Matrix.
  • Downplayed:
    • The wall has only five weapons on it.
    • The weapons are inside of a gun safe.
    • Alice carries four pistols inside of her purse.
  • Justified:
  • Inverted:
    • The wall has armor on it instead of weapons.
    • The wall has the weapons on the outside of the building.
  • Subverted: Alice and Bob go to a nearby room to pick up their weapons, but the only thing against the wall is a bookcase, meaning the weapons must be elsewhere in the room.
  • Double Subverted: Alice and Bob are mages; the books are the weapons.
  • Parodied:
    • Alice and Bob enter a room with toy weapons on the wall.
    • The townsfolk prepare for a riot by going into a room with Torches and Pitchforks on the wall.
    • The glove compartment of Alice's Cool Car has so many guns that it seemingly explodes when Bob opens it.
  • Zig-Zagged: Alice and Bob go get their weapons in the nearby room, but there's only a bookcase. However, they're magic tomes, and therefore weapons. But Alice and Bob aren't mages, so they instead have to pick up conventional weapons from a nearby chest.
  • Averted:
    • All weapons are kept in boxes, chests and other containers.
    • No weapons appear in the work.
  • Enforced: Rule of Cool
  • Lampshaded: "You like showing off your firepower, don't you?"
  • Invoked: Carol becomes a weapons collector. She decides to add every weapon she obtains to her wall, thinking it'll look cool once she gathers enough of them.
  • Exploited: A mage keeps their magic tomes in a bookcase inside their room, so they remain Hidden in Plain Sight from intruders, but still within quick reach to the mage in an emergency.
  • Defied: A law is passed requiring all weapons to be stored in chests or boxes when not in use.
  • Discussed: "People these days like keeping their weapons on a wall, don't they?" "You gotta admit it's aesthetically pleasing".
  • Conversed: ???
  • Implied: ???
  • Deconstructed: Keeping weapons in plain sight and within arm's reach makes it easy for anyone to grab one and suddenly become a threat to the occupants.
  • Reconstructed: So the occupants set up the wall to have a hidden mechanism; the weapons are only revealed when said mechanism is activated.
  • Played for Laughs: Turns out that Alice is such an action film geek that she was spent all her life getting ready for a Lock-and-Load Montage; this includes having an awesome cabinet to pop open and reach into to gather her guns while an archetypical montage soundtrack ("Mars, God of War" or "Battle Without Honor or Humanity", for example) plays from concealed speakers.
  • Played for Drama: The weapons on the wall are the most dangerous the heroes have, and they're generally not used because they can easily cause collateral damage; the fact the heroes are reaching for those weapons indicates how dire things have gotten.

Enter the next room and choose your equipment from the Wall of Weapons.

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