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Playing With / I Am What I Am

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Basic Trope: A character accepts that a trait they are ashamed of or persecuted for is an integral part of them.

  • Straight: Alice, having an identity crisis, comes to terms with who her real self is.
  • Exaggerated: Alice, a clone of a person of demonic descent and looked after by criminal foster parents, has an entire encyclopedia's worth of identity issues and comes to terms with all of them.
  • Downplayed: Alice, a member of an oppressed minority, stops feeling sorry for other people's treatment of her. She didn't have any problems with her own character specifically.
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  • Justified: Character Development gives Alice a boost in self-esteem that allows her to embrace her identity.
  • Inverted: Alice is a Defector from Decadence - she's come to realize that her society approves of genuine evil.
  • Subverted: Alice and the readers think she has Dark Is Not Evil themed powers; she realizes at the last second that her powers have some terrible side-effects, and uses them sparingly ever after.
  • Double Subverted: In the Sequel, Alice finds out that her powers were corrupted, and with a little work, they can be used for good once more.
  • Parodied: Alice accepts the fact that she's a talking shark inside a human-shaped suit.
  • Zig Zagged: ???
  • Averted: Internalized Categorism
  • Enforced: Alice's character arc revolves around who she believes she is. A realisation to this effect is the only satisfying way to resolve the arc.
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  • Lampshaded: ???
  • Invoked: ???
  • Exploited: The 'Verse's Psychoactive Powers respond well to these kinds of epiphanies.
  • Defied: Alice, somehow, finds a way to change or remove the trait she was ashamed of.
  • Discussed: ???
  • Conversed: ???

Back to I Am What I Am.

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