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Nightmare Fuel / Bunny: Gore Justice

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While the comic usually has a tragicomedy/gore-comedy vibe, there are some pretty nightmare-inducing moments.

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You're gonna need a bigger knife.
  • Bunny is notorious for her Nightmare Face. See here, or here. Though, it's enhanced by the fact that she usually has someone's blood in her mouth. You've got to wonder what the artist was thinking.
  • Rupert wins second prize for best (or worst...) nightmare face - while ordering his mob to murder mutineers, he has a look of absolute lust, tongue hanging out and all. This guy will torture you to death and get off on it.
  • Bunny in general is a terrifying character. In a parallel to Komodo, who's always 'watching', she is shown to be sneaky, murderous and cannibalistic, terrorising citizens to the point where there default reaction to seeing her is 'fuck!'.
    • The fact that this beast is stalking the islands, with no indication to her whereabouts but the blood in her wake, and that she strikes seemingly without reason or warning, and that no citizen can hope to stop her is terrifying, if a bit OP.
    • Similarly, knowing what Komodo's like, the fact that he's seemingly omnipresent is pretty horrifying.
  • In Chapter 2, Rupert casually drops that he has plans to control a human brain. And he has a subject. Poor Mr 16...
  • Most of Chopper's guilt-induced hallucinations are pretty horrifying, included but not limited to:
  • The Repulsion Zone. If big scary Bunny is afraid of it, telling Dodge it's too dangerous, it's gotta be pretty bad... then Dodge gets trapped in there. And they can't get him out.
    • The residents of the Repulsion Zone don't look too friendly either. The 'Repulsion Worm' is a huge black beast with clawed tentacles and two mouths a la the xenomorphs, the 'Repulsion Flea' is a blood-sucking face-hugging slimy horseshoe-crab looking thing, and in the background of some shots you can see many an Eldritch Abomination lumbering about.
    • The fact that it's only accessible by a blood-powered portal gun is telling enough that it's a pretty horrible place.
  • The Re-Modelling process. 'Chemical mutilation', bone re-setting, total surgical alteration to return you to the factory standard - and Re-Education to keep you sweet. And it's implied that Rupert - the surgeon responsible for the Re-Modelling - enjoys it. But then again, it's Rupert, what do you expect?
  • The intermission shows that the world outside is no better than Gehren Island, the mainland being an apocalyptic wasteland partially overrun with giant snakes.
  • Dr. Spindle's mutilation. He's stretched into an inhuman, gangling thing with blood pouring from every orifice, and he pleadingly locks eyes with Glacier before being carted away...
  • Dr. LaPinsky becoming lost in the Repulsion Zone and coming back a month later with parasitic tissues in her body and one blood red eye. According to the surgery, the effects of exposure to the Repulsion Zone run even deeper.
    • Imagine being lost for weeks in a hostile, unstable hellscape, feeling it seep into your skin with every second, and when you finally escape, you find yourself ravenously hungry, plagued by horrific nightmares, and experiencing irrational bouts of anger between periods of blacking out where you have no control of your body. Poor Dr. LaPinsky...
  • Volunteers start going missing. Dr. LaPinsky is confused, but can't get any answers. It seems harmless, if a little ominous, until you remember what happens to the volunteers when the experiment begins.
  • Seeing Komodo's silhouette in the doorway as LaPinsky snoops around in his desk drawers. It's simple, but knowing Komodo, that final panel is chilling.
    • Helga shows up on the next page with a black eye. It's true that Komodo could've done far worse, but imagining him actually hitting her is scary in a very real, brutal way.
  • Komodo cornering LaPinsky in the basement with the remodelled volunteers, slowly advancing on her as she frantically tries to find a way out, then pulling off his own face for no reason other than to scare her.
    • With the red lighting, the animatronic components of Komodo's 'face' look like muscle.

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