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Heartwarming / Final Fantasy I

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As a Moments subpage, all spoilers are unmarked as per policy. You Have Been Warned.

  • The Prologue that plays when you cross the newly-built bridge, with the first appearance of the series' now-iconic fanfare, can warm a gamer's heart.
  • If Dissidia is canon, then it makes the Warrior of Light's pledge to save Garland even more moving.
    "Whatever destiny the world may hold for me, I will never give up. This battle shall come to an end, and I shall save you too!"
    • And he does manage to save Garland, just like he promised.
  • In the Dawn of Souls remake, there's a bonus dungeon with a level filled with the souls of various monsters from the game. To beat the level, you need to talk to these souls and listen to their problems.
    • In another one of the dungeons you run into a colony of Dwarves. One of them happens to be a big fan of Nerrick's, if you want you can help him get an autograph signed by the master craftsman.
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  • Perhaps the biggest meta moment of Heartwarming for this game and the genre in general is the backstory. Square was dying. They had lost all hopes of reviving as a company, and instead of quietly folding, they decided to go out with a bang. Not only was the game successful, but it single-handedly saved the company from bankruptcy and revolutionized the niche genre of Role Playing Games as a whole. One game, made more as an act of love, proved to have one of the biggest impacts in gaming as a whole. When Hironobu Sakaguchi conceived the game, he brought forth a miracle to RPG's everywhere.


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