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  • Jade being a Distaff Counterpart to John may not mean much, except when you realize that John (at least in the beginning) is a naive loser. Suddenly, their differing genders accentuate their distinctiveness from one another.
    • There's also the fact that John starts out knowing the least about how to play, and ends up being ridiculously powerful by the endgame, while Jade starts out knowing things way beyond everyone else, then gets Brought Down to Normal and misses out on much of the story developments while she was asleep.
    • Similarly, Dave and Rose have a tendency to not say what they mean. They both use sarcasm and sardonicism, but for different reasons. Rose is somewhat pretentious, and Dave just thinks irony is cool.
    • And there is of course also the fact that Jade and John are siblings, as are Rose and Dave.
  • When I first read the poem They Wait in [S] Seer: Descend, I recognized the quotes for the kids had all made earlier appearances but had not researched the quotes before. Well I finally did, and mind is blown.
    • Rose's quote comes from The Waste Land by T. S. Eliot, a poem that The Other Wiki describes as having "shifts between satire and prophecy, abrupt and unannounced changes of speaker, location and time, its elegiac but intimidating summoning up of a vast and dissonant range of cultures and literatures." Which fits pretty well with Homestuck overall.
    • The person behind John's quote, François de La Rochefoucauld, is a good World to contrast John's Fool. Where John is at the start of his journey and knowing very little, Rochefoucauld is a mature man well versed in the world around him. Add that while his writing can be summed up that everything boils down to self-interest, he makes this claim as a non-spiteful humanist. A compassionate cynic to John's compassionate optimist.
     John 
  • John figures out the alchemizing system much faster than anyone else. Consider his earlier struggles with both programming and using his sylladex.
  • John's come into his hereditary Super-Strength in less than a day, and on his 13th birthday, no less. Early on, he couldn't even lift a sledgehammer. By the start of Act 4, he's Dual Wielding Pogohammer and Wrinklefucker with relative ease. So it's no wonder John's dad expected him to be able to lift the safe!
  • EB: i am the wind waker. it's me.
  • It is said that players have to die to reach the God Tiers because they must be able to face their own death. It seems like John involuntarily cheated because he was unconscious at the time, so he never proved himself as intended. However, when we learn about his doomed timeline counterpart's Heroic Sacrifice, we see that, when it comes right down to it, John could face his own death.
  • John has wind powers. John lives near the Tacoma Narrows.
  • By putting his hand into the Juju, John was removed from existence, yet he somehow still remains. He's a ghost now.
    Rose 
    Dave 
  • Dave's symbol is a broken record.
    • Double pun as when he goes into a rant and overly-long metaphors he seems to be unable to stop talking.
  • Dave doesn't just wear those shades to be cool - his eyes are red, which receive an abnormally high amount of light compared to other eye colors. Wearing sunglasses keeps him from frying his eyes. (Also related are that his and Rose's eyes - Purple and Red - are the most common pigments of someone with Albinism, although Word of God is that Rose at least isn't an albino.)
  • When Dave alchemizes the Royal Deringer with the magic cueball to create a weapon that can stand against Lord English, he ends up getting the Caledfwlch, this time repaired. Keep in mind that Dave's Character Arc revolves around Dave acknowledging that he himself is an own awesome hero even if others such as Dave and his Bro seem to be better heroes than him. Suddenly his quest doesn't seem so stupid.
    Jade 

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