Follow TV Tropes

Following

Drinking Game / Kid Icarus: Uprising

Go To

Pit: Playing a drinking game while you're playing a video game doesn't seem like it'd provide a lot of success.
Palutena: Well, humans do love their alcohol. They don't usually play a drinking game when they actually want to experience something. It's really more of an excuse to get drunk than any serious play.
Pit: But half of these call for a drink when something painful happens to me! That would only make it harder for them to play!
Advertisement:
Palutena: Which would make them fail more, thus causing them to take more drinks, and provide an excuse to get drunk.

As with the main page, all spoilers are unmarked. Playing this game without playing that game is not recommended.

Solo Mode: General Rules

  • At the start of a chapter, if you set the Intensity to less than 2.0, take 2.0 - (Intensity) drinks.
  • Take (Intensity) - 2.0 drinks every time you die.
    • Take an extra one on top of that if you got a Non-Standard Game Over.
    • Alternatively, fill your glass like it's the fiend's cauldron - drink proportional to hearts lost from the cauldron when you die.
  • Take a celebratory drink every time you clear a chapter on Intensity 9.0.
  • Lick the outside of the bottle or cup every time a character breaks the fourth wall. You'll still get drunk from osmosis.
  • Take a drink every time the antagonists argue amongst themselves.
    • Take another if their troops are fighting each other.
    • Advertisement:
    • If facing the Three-Headed Hewdraw... have fun with that one. Alternatively, just finish your drink and save yourself the trouble.
  • Take a drink every time you get turned into an eggplant.
  • Take a drink every time you get turned into tempura. Finish the glass if you get eaten.
  • Take a drink every time you shoot a creature that you're aligned in some way with. (e.g. Forces of Nature troops and Underworld troops during the Aurum chapters.)
    • Take a drink every time something you're aligned with attacks you. Take two drinks if the attack was unprovoked.
  • Take a drink every time a chest turns out to be a trap.
    • Take an extra one if it's a Mimicutie.
      • Take an extra two more if it kills you.
  • Every time you see an Orne, start chugging and don't stop until it's destroyed or out of range (i.e. its music stops).
    • Finish the glass if it kills you.
  • Take a huge drink every time a new Arc Villain is introduced.
  • Take a drink every time Viridi complains about how Humans Are the Real Monsters.
  • Take a drink every time Thanatos complains about not getting enough attention.
  • Take a drink every time someone compares Pit to a chicken (including himself).
  • Take a drink every time you reveal yet another Treasure Hunt objective that involves defeating a specific boss under specific conditions.
      Advertisement:
    • Take a drink every time you reveal a Treasure Hunt objective that involves StreetPass.
  • Take a drink every time you get caught by a Reaper.
  • Take a drink each time someone references another Nintendo game.
  • Take a drink each time Dark Pit is called "Pittoo" or something similar by another character. Take another if he chews them out for calling him that.
  • Take a drink each time Pyrrhon refers to himself in the third person.
    • Take two drinks for each interjection he makes.

Solo Mode: Chapter-Specific Rules

  • In Chapter 9:
    • Take a drink whenever you have to fight a Clubberskull.
    • Take an extra one if you die.
  • In Chapter 18:
    • Take a drink every time dog!Pit tries to move towards garbage.
    • Drown your sorrows when you meet possessed Palutena.
  • In Chapter 19:
    • Take a drink when you reach the mid-Land Battle checkpoint.
    • Take a drink every time Pit asks "Are We There Yet?".
  • In Chapter 21:
    • Take a huge drink if you fail to finish the Chaos Kin at the end of the air battle section, or fail to catch Dark Pit at the end of the Chapter.
    • Take a drink for every new wave.
  • In Chapter 25:
    • Take a drink every time the Great Sacred Treasure changes modes.
    • If you get fail to enable Medusa's intervention, take a huge drink.

Together Mode

  • Take a drink every time you get finished. No pausing to drink.
  • After each match:
    • If playing Light vs. Dark, each member of the winning team has to drink.
    • If playing Free-for-All, each player takes a number of drinks inversely proportional to their standing (i.e. if there are 4 players, then the 1st-place player takes 4 drinks, the 2nd-place takes 3, etc).
  • If you assemble the Daybreak, take a huge drink.
    • In Light vs. Dark, if you finish the entire enemy team, take another huge drink.
    • In Free-for-All, take a standard drink for every player you finish.
  • When playing Far Away, take a drink if you get disconnected.
  • Take a drink every time someone uses a Black Hole or Mega Laser. This means separate drinks for a Black Hole/Mega Laser combo.
Top

How well does it match the trope?

Example of:

/

Media sources:

/

Report