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** There is also a break in the fanbase regarding [[spoiler:Kagutsuchi. The main source of the break is not that he is there, it's that according to many he is a complete ripoff of Nyarlathotep instead of being its own character capable of standing on its own merits. Some though prefer him over Nyarlathotep though, only because it fits better for the theme of Persona 3 and 4.]]

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** There is also a break in the fanbase regarding [[spoiler:Kagutsuchi. The main source of the break is not that he is there, it's that according to many he is a complete ripoff of Nyarlathotep instead of being its own character capable of standing on its own merits. Some though prefer him over Nyarlathotep though, only because it fits better for the theme of Persona 3 and 4.]]

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* BrokenBase: "Do you think the [[VideoGame/Persona3 P3MC]] should be a playable character?"

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* BrokenBase: "Do you think the [[VideoGame/Persona3 P3MC]] P3MC and Shinjiro]] should be a playable character?"characters?"



** Part of Shadow Labrys's story mode dialogue is telling Sho to [[WesternAnimation/{{Futurama}} kiss her skinny, metal ass]].

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** Part of Shadow Labrys's story mode dialogue is telling Sho to [[WesternAnimation/{{Futurama}} kiss her skinny, metal ass]].ass]].

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* PolishedPort: Rollback netcode was introduced to the [=PS4=] and Steam ports, alleviating issues with the original netcode the game had 10 years ago.

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* CharacterRerailment: After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. Since around two years have passed since [[spoiler:the P3 Protagonist died]], so of course she has had time to recover.

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* CharacterRerailment: CharacterRerailment:
**
After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. out to being closer to her original self. Since around two years have passed since [[spoiler:the P3 Protagonist died]], so of course she has had time to recover.recover.
** {{Flanderization}} in spin-off media has made Akihiko a very divisive character, particularly in ''VideoGame/Persona4ArenaUltimax''. The game downplays his flanderized traits, with one social rank having him dedicate more to his education rather than on his boxing.
** Elizabeth has more of her normal personality back, after ''VideoGame/PersonaQShadowOfTheLabyrinth'' turned her into a troll instead of being eager, yet ignorant, and causing mishaps through misunderstanding how things work. While she still has trolling as a personality trait, she also has moments where she misunderstands what things are meant to be used for, especially with Aigis' weaponry, which she suggests would be good as fireworks.
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** Did you maybe think that Yu's Shadow or reasonable facisimile would have interesting things to say to him? Well, too bad, cause Yosuke is gonna kill him early in the game and never shall the two meet! In fact, the Shadow's themselves count, as they are simply there to give fights in the story mode that wouldn't involve FightingYourFriends and have little role in the actual plot.

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** Did you maybe think that Yu's Shadow or reasonable facisimile facsimile would have interesting things to say to him? Well, too bad, cause Yosuke is gonna kill him early in the game and never shall the two meet! In fact, the Shadow's themselves count, as they are simply there to give fights in the story mode that wouldn't involve FightingYourFriends FightingYourFriend[=s=] and have little role in the actual plot.
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AST is now Trivia that needs Word of God to confirm that it’s intentional.


* AuthorsSavingThrow
** Don't like the use of "Time to Make History" replacing "The Fog" as the Instant Kill theme? You can switch it back in the options menu.
** Rollback netcode will be introduced to the re-release ([=PS4=] and Steam versions only) via a patch in the Summer, alleviating issues with the original netcode the game had 10 years ago.

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* ComplacentGamingSyndrome: Funnily enough in ''Ultimax,'' the most popular characters in ''Arena'' are still popular. Expect to see A LOT of Sho (both versions) and Narukami.

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* ComplacentGamingSyndrome: Funnily enough in ''Ultimax,'' the most popular characters in ''Arena'' are still popular. Expect You can also expect to see A LOT ''a lot'' of Sho (both versions) and Narukami.



* TierInducedScrappy: Competitively the Shadow versions of the characters are not used as much. Mostly due to their gimmick, which while interesting, requires you to be at 100 SP to fully take advantage of, which is a situation that doesn't happen that often competitively. In addition to that, they use the Persona 4 Arena auto-combos as opposed to the new ones, so their comboing is not as good in some cases as the updated characters. Shadow Chie, Mitsuru and Naoto are exempt from this, due to having a pseudo touch of death for the first two and the Fate counter for an alternate win condition for Shadow Naoto. This is amusingly flipped on its head in the 2.0 update, where Shadows are ''superior'' in just about every way, to the point where there's practically no reason to use normal characters. The exceptions are Aigis, who uses meter defensively and for pressure and thus benefits more from awakening than anything her Shadow gives, and Narukami, who is so busted that ''both'' versions of him are top tier.

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* TierInducedScrappy: Competitively TierInducedScrappy:
** Competitively,
the Shadow versions of the characters are not used as much. Mostly due to their gimmick, which while interesting, requires you to be at 100 SP to fully take advantage of, which is a situation that doesn't happen that often competitively. In addition to that, they use the Persona 4 Arena ''Persona 4: Arena'' auto-combos as opposed to the new ones, so their comboing is not as good in some cases as the updated characters. Shadow Chie, Mitsuru and Naoto are exempt from this, due to having a pseudo touch of death for the first two and the Fate counter for an alternate win condition for Shadow Naoto. Naoto.
***
This is amusingly flipped on its head in the 2.0 update, where Shadows are ''superior'' in just about every way, to the point where there's practically no reason to use normal characters. The exceptions are Aigis, who uses meter defensively for both defense and for pressure and thus benefits more from awakening Awakening Mode than anything her Shadow shadow version gives, and Narukami, who is so busted that ''both'' versions of him are top tier.
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* FanNickname:
** [[{{Pun}} Pershona]] for Sho when he has Tsukiyomi. Also sometimes called SHO MINAZUKI (all caps) or just Minazuki to differentiate him from the Sho without a Persona, who is referred to as just Sho.
*** Persona-less Sho is also occasionally referred to as [[{{Pun}} Sholo]].
** Kagemura for Shadow Yosuke.
** Kenomaru for Ken and Koromaru.
** ''VideoGame/DanceDanceRevolution'' for Rise's rhythm game super.

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* AuthorsSavingThrow: Don't like the use of "Time to Make History" replacing "The Fog" as the Instant Kill theme? You can switch it back in the options menu.

to:

* AuthorsSavingThrow: AuthorsSavingThrow
**
Don't like the use of "Time to Make History" replacing "The Fog" as the Instant Kill theme? You can switch it back in the options menu.menu.
** Rollback netcode will be introduced to the re-release ([=PS4=] and Steam versions only) via a patch in the Summer, alleviating issues with the original netcode the game had 10 years ago.
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** Some people feel this way, from the ''Persona 2'' references that [[spoiler:didn't lead up to Nyarlathotep as many expected]], to the Shadow Operatives mainly being secret. Retroactively, the concept of the Shadow Operatives, a group dealing with supernatural incidents and shadow activity, was considered to be a wasted concept come ''VideoGame/Persona5''. There has been no known justification to why they didn't get involved in the game's events despite the obvious indication of shadow activity. Many felt like the Shadow Operatives was only brought up in the Arena duology was simply an ExcusePlot so the P3 and P4 cast could meet each other.
** Did you maybe think that Yu's Shadow or reasonable facisimile would have interesting things to say to him? Well, too bad, cause Yosuke is gonna kill him early in the game and never shall the two meet! In fact, the Shadow's themselves count, as they are simply there to give fights in the storymode that wouldn't involve FightingYourFriends and have little role in the actual plot.

to:

** Some people feel this way, from the ''Persona 2'' references that [[spoiler:didn't lead up to Nyarlathotep as many expected]], to the Shadow Operatives mainly being secret. Retroactively, the concept of the Shadow Operatives, a group dealing with supernatural incidents and shadow activity, was considered to be a wasted concept come ''VideoGame/Persona5''. There has been no known justification to why they didn't get involved in the game's events despite the obvious indication of shadow activity. Many [[note]]Considering almost everyone in Japan at least heard of the Phantom Thieves, one wonders why they wouldn't check it out, especially after Medjed.[[/note]] Where many felt like the Shadow Operatives was only brought up in the Arena duology was simply an ExcusePlot so the P3 and P4 cast could meet each other.
** Did you maybe think that Yu's Shadow or reasonable facisimile would have interesting things to say to him? Well, too bad, cause Yosuke is gonna kill him early in the game and never shall the two meet! In fact, the Shadow's themselves count, as they are simply there to give fights in the storymode story mode that wouldn't involve FightingYourFriends and have little role in the actual plot.
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** [[spoiler:The BigBad made those evil version of the characters who will mess with them ForTheEvulz. [[VideoGame/FusionFall Sounds familiar?]]]]

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** [[spoiler:The BigBad made those evil version versions of the characters who will mess with them ForTheEvulz. [[VideoGame/FusionFall Sounds familiar?]]]]



** Ken wanting to grow taller from drinking milk in ''Persona 3'' becomes ''way'' more funny now that he really did grow!

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** Ken wanting to grow taller from drinking milk in ''Persona 3'' becomes ''way'' more funny funnier now that he really did grow!



** Yukari's reaction upon realising that Rise is both a Persona user & IdolSinger Risette is too immediately gush over how pretty Rise is.

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** Yukari's reaction upon realising realizing that Rise is both a Persona user & IdolSinger Risette is too immediately gush over how pretty Rise is.
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** Marie's "TV world glasses" is an eye patch on her left eye. In ''[[VideoGame/Persona5]]'' Justine and Caroline, the new Velvet Room attendents, would wear eyepatches.

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** Marie's "TV world glasses" is an eye patch on her left eye. In ''[[VideoGame/Persona5]]'' Justine and Caroline, the new Velvet Room attendents, attendants in ''VideoGame/Persona5'', would wear eyepatches.
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Trimming Natter.


*** This can be {{Justified}} by the fact that the Shadows that appear in this game are not the cast's ''actual'' Shadows, but are instead murderous replicas designed to further the [[BigBad Big Bad's]] goal by fighting the heroes, and they're identified as "Fakes" rather than "Shadows" in story mode text. Plus, both the Investigation Team and the Shadow Operatives have already dealt with their issues and gone through CharacterDevelopment in their [[VideoGame/Persona3 previous]] [[VideoGame/Persona4 ordeals,]] so going back to that would probably end up as needless repetition. Some are still disappointed in the lack of Yu facing his own Shadow in the game continuity ([[AdaptationExpansion he did in the anime]]), since it would have given him a much-needed flaw.
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* MagnificentBastard: Believe it or not, [[NominalHero Adachi]] manages to graduate to this. Forced to participate in Sho's tournament, Adachi instead manipulates both the heroes and the villains, secretly divulging information on the BigBad's schemes to the Investigation Team and the Shadows Operatives by SayingTooMuch "accidentally", or deceiving Sho into sparing the heroes when he had the opportunity to kill them. Content to sit back and wait from the sidelines before making his move to betray Sho/Minazuki when the opportunity arises. Even when his "alliance" with Sho goes south, he still manages to bring about the BigBad's defeat by teaming up with Yu in the FinalBattle. He then willingly sends himself back to jail to atone for his past crimes, but by then, he had already won.

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* ReplacementScrappy: [[spoiler:The BigBad Hi-no-Kagutsuchi is considered by long-time fans to be an inferior replacement for Nyarlathotep, due to him having the same modus operandi as Nyarly.]]



* TheScrappy: [[spoiler:Hi-no-Kagutsuchi]], arguably, for being [[spoiler:a [[AnticlimaxBoss really easy]] GenericDoomsdayVillain who's a [[ReplacementScrappy blatant clone of Nyarlathotep]]]] at best.
** Sho gets hit with this as well, mostly stemming from the fact that many consider that he encapsulates everything that can go wrong when designing an "edgy" character. He's supposed to come across as cool and dark, but only ends up being obnoxious.

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* TheScrappy: [[spoiler:Hi-no-Kagutsuchi]], arguably, Sho Minazuki is widely disliked for being [[spoiler:a [[AnticlimaxBoss really easy]] GenericDoomsdayVillain who's a [[ReplacementScrappy blatant clone of Nyarlathotep]]]] at best.
** Sho gets hit with this as well, mostly stemming from the fact that many consider that he encapsulates
encapsulating everything that can go wrong when designing with an "edgy" character. He's supposed to come across as cool character, with many feeling that his AxCrazy "edgelord" personality feels too shallow and dark, but only ends up being obnoxious.out of place in Persona, not helped by Creator/ToddHaberkorn's voice acting making him sound gratingly obnoxious. His motivation which is to destroy the world simply because of his crappy upbringing feel extremely {{Wangst}}y, which compounded by how he constantly acts like a complete {{Jerkass}} to everyone around him, makes him UnintentionallyUnsympathetic.



* TakeThatScrappy: Some people are glad Yukari and Ken are in this game so the player can beat the crap out of them.

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* TakeThatScrappy: TakeThatScrappy:
**
Some people are glad Yukari and Ken are in this game so the player can beat the crap out of them.



** Above all, Adachi's TheReasonYouSuckSpeech to Sho which sums up everything fans disliked about him.



** Some people feel this way, from the ''Persona 2'' references that [[spoiler:didn't lead up to Nyarlathotep as many expected]], to the Shadow Operatives mainly being secret.

to:

** Some people feel this way, from the ''Persona 2'' references that [[spoiler:didn't lead up to Nyarlathotep as many expected]], to the Shadow Operatives mainly being secret. Retroactively, the concept of the Shadow Operatives, a group dealing with supernatural incidents and shadow activity, was considered to be a wasted concept come ''VideoGame/Persona5''. There has been no known justification to why they didn't get involved in the game's events despite the obvious indication of shadow activity. Many felt like the Shadow Operatives was only brought up in the Arena duology was simply an ExcusePlot so the P3 and P4 cast could meet each other.
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** Sho Minazuki [[spoiler:has a tragic backstory where he was raised by Ikutsuki and can only connect with people by fighting them]]. But he is such a nonstop asshole to everyone, [[spoiler:even after his plan is thwarted and everyone forgives him and he realizes he had a friend all along]]. And he enjoys petty acts of cruelty so much, like [[spoiler:taking control of Labrys with her remote control, making her attack her friends, and laughing about it]]. Which would all be fine, if the main characters did not constantly forgive him, never try to hold him accountable for his actions, and insist that all he really wants is to connect with people, which excuses his behavior. He's also notably less sympathetic in the True Ending than he is in the ending of the Persona 3 storyline. The game does acknowledge that he isn't fully reformed yet, and sets it up as a SequelHook.

to:

** Sho Minazuki [[spoiler:has a tragic backstory where he was raised by Ikutsuki and can only connect with people by fighting them]]. But he is such a nonstop asshole to everyone, [[spoiler:even after his plan is thwarted and everyone forgives him and he realizes he had a friend all along]]. And he enjoys petty acts of cruelty so much, like [[spoiler:taking control of Labrys with her remote control, making her attack her friends, and laughing about it]]. Which would all be fine, if the main characters did not [[EasilyForgiven constantly forgive him, him]], never try to hold him accountable for his actions, and insist that all he really wants is to connect with people, which excuses his behavior. He's also notably less sympathetic in the True Ending than he is in the ending of the Persona 3 storyline. The game does acknowledge that he isn't fully reformed yet, and sets it up as a SequelHook.
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"To be fair" is Natter.


* CharacterRerailment: After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. Though, to be fair, around two years have passed since [[spoiler:the P3 Protagonist died]], so of course she has had time to recover.

to:

* CharacterRerailment: After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. Though, to be fair, Since around two years have passed since [[spoiler:the P3 Protagonist died]], so of course she has had time to recover.
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** Adachi has been seen as this by people who didn't like him before, thanks to Episode Adachi.

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** Adachi has been seen as this by people who didn't like him before, thanks to Episode Adachi.Adachi highlighting his CharacterDevelopment from CardCarryingVillain to AntiHero.
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Minor Edit, Adding

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** Marie's "TV world glasses" is an eye patch on her left eye. In ''[[VideoGame/Persona5]]'' Justine and Caroline, the new Velvet Room attendents, would wear eyepatches.
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* AntiClimaxBoss: [[spoiler: Hi-no-Kagutsuchi, the true identity of [[BigBad Malevolent Entity]]]] in the end of all stories is really disappointing for a ''boss-only character'', having really limited arsenal of moves, not having that much health, and can be easily defeated by spamming heavy attacks. In addition to that, it's rather plain looking for a final boss, especially one given the series as a whole. It's even more disappointing considering that Arc System Works' recent attempt at a giant boss with ''VideoGame/BlazBlueChronophantasma'' and [[spoiler:Take-Mikazuchi]] was handled better.

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* AntiClimaxBoss: [[spoiler: Hi-no-Kagutsuchi, [[spoiler:Hi-no-Kagutsuchi, the true identity of [[BigBad Malevolent Entity]]]] in the end of all stories is really disappointing for a ''boss-only character'', having really limited arsenal of moves, not having that much health, and can be easily defeated by spamming heavy attacks. In addition to that, it's rather plain looking for a final boss, especially one given the series as a whole. It's even more disappointing considering that Arc System Works' recent attempt at a giant boss with ''VideoGame/BlazBlueChronophantasma'' and [[spoiler:Take-Mikazuchi]] was handled better.



* CharacterRerailment: After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. Though, to be fair, around two years have passed since [[spoiler: the P3 Protagonist died]], so of course she has had time to recover.

to:

* CharacterRerailment: After Yukari's actions in ''The Answer,'' she has thankfully mellowed out. Though, to be fair, around two years have passed since [[spoiler: the [[spoiler:the P3 Protagonist died]], so of course she has had time to recover.



* HoYay: [[ScrewYourself Minazuki and Sho]]. The two are very dependant on one another, Minazuki is ''very'' protective of Sho, and ends up [[spoiler: sacrificing himself to save Sho]]. Seeing as how Minazuki is the only person Sho's ever had care about him since childhood and vice versa, this is unsurprising.

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* HoYay: [[ScrewYourself Minazuki and Sho]]. The two are very dependant dependent on one another, Minazuki is ''very'' protective of Sho, and ends up [[spoiler: sacrificing [[spoiler:sacrificing himself to save Sho]]. Seeing as how Minazuki is the only person Sho's ever had care about him since childhood and vice versa, this is unsurprising.



** Sho calling Labrys and Aigis "toasters," '''really''' stuck in the fandom.

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** Sho calling Labrys and Aigis "toasters," '''really''' stuck in the fandom. It's taken off in general, with ''any'' robot being called a toaster, regardless of where it's from.



** Adachi in the Persona 3 storyline, who only makes one significant appearance, but that appearance is [[spoiler: single-handedly saving Mitsuru, Akihiko, Aigis and Teddie from a horde of Shadows.]]

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** Adachi in the Persona 3 storyline, who only makes one significant appearance, but that appearance is [[spoiler: single-handedly [[spoiler:single-handedly saving Mitsuru, Akihiko, Aigis and Teddie from a horde of Shadows.]]



* TheScrappy: [[spoiler: Hi-no-Kagutsuchi]], arguably, for being [[spoiler: a [[AnticlimaxBoss really easy]] GenericDoomsdayVillain who's a [[ReplacementScrappy blatant clone of Nyarlathotep]]]] at best.

to:

* TheScrappy: [[spoiler: Hi-no-Kagutsuchi]], [[spoiler:Hi-no-Kagutsuchi]], arguably, for being [[spoiler: a [[spoiler:a [[AnticlimaxBoss really easy]] GenericDoomsdayVillain who's a [[ReplacementScrappy blatant clone of Nyarlathotep]]]] at best.



** The fact that [[spoiler: Kagutsuchi originally wanted to use Teddie as the base of his vessel, which explains his determination to keep Teddie incapacitated and locked out of the events of ''VideoGame/Persona4Arena'' much better than that game did.]] Here, it's only treated as a side-note that is mentioned in passing and then quickly dismissed, when it could have made for an incredibly compelling subplot all on its own.
* TierInducedScrappy: Competitively the Shadow versions of the characters are not used as much. Mostly due to their gimmick, which while interesting, requires you to be at 100 SP to fully take advantage of, which is a situation that doesn't happen that often competitively. In addition to that, they use the Persona 4 Arena auto-combos as opposed to the new ones, so their comboing is not as good in some cases as the updated characters. Shadow Chie, Mitsuru and Naoto are exempt from this, due to having a pseudo touch of death for the first two and the Fate counter for an alternate win condition for Shadow Naoto. This is amusingly flipped on its head in the 2.0 update, where Shadows are ''superior'' in just about every way, to the point where there's practically no reason to use normal characters.

to:

** The fact that [[spoiler: Kagutsuchi [[spoiler:Kagutsuchi originally wanted to use Teddie as the base of his vessel, which explains his determination to keep Teddie incapacitated and locked out of the events of ''VideoGame/Persona4Arena'' much better than that game did.]] Here, it's only treated as a side-note that is mentioned in passing and then quickly dismissed, when it could have made for an incredibly compelling subplot all on its own.
* TierInducedScrappy: Competitively the Shadow versions of the characters are not used as much. Mostly due to their gimmick, which while interesting, requires you to be at 100 SP to fully take advantage of, which is a situation that doesn't happen that often competitively. In addition to that, they use the Persona 4 Arena auto-combos as opposed to the new ones, so their comboing is not as good in some cases as the updated characters. Shadow Chie, Mitsuru and Naoto are exempt from this, due to having a pseudo touch of death for the first two and the Fate counter for an alternate win condition for Shadow Naoto. This is amusingly flipped on its head in the 2.0 update, where Shadows are ''superior'' in just about every way, to the point where there's practically no reason to use normal characters. The exceptions are Aigis, who uses meter defensively and for pressure and thus benefits more from awakening than anything her Shadow gives, and Narukami, who is so busted that ''both'' versions of him are top tier.
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* EnjoyTheStorySkipTheGame: As divisive as it is, some players, particularly those who prefer role-playing games and don't have much interest or skill in the latter, tend to do this. It's actually ''a real in-game function;'' you can have the AI fight for you in story mode if you want to enjoy the story.

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* EnjoyTheStorySkipTheGame: As divisive as it is, some players, particularly those who prefer role-playing games and don't have much interest or skill in the latter, fighting games, tend to do this. It's actually ''a real in-game function;'' you can have the AI fight for you in story mode if you want to enjoy the story.
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** Ken wanting to grow taller from milk in ''Persona 3'' becomes ''way'' more funny now that he really did grow!

to:

** Ken wanting to grow taller from drinking milk in ''Persona 3'' becomes ''way'' more funny now that he really did grow!

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%%
%% Do NOT link to And The Fandom Rejoiced. It is for in-universe examples only.
%%



** Ken wanting to grow taller from milk in ''Persona 3'' becomes ''way'' more funny now that he really did grow!



%%* JerkassWoobie: [[spoiler:Sho.]]
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The evil copycats are Evil Knockoffs, so I think it was intentional that they're easy to tell they're fakes.


* CaptainObviousReveal: The game "reveals" that characters are Shadow copies... well after any player with working eyes or ears would've figured it out.

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Comment out a ZCE. Internet Backdraft is now Flame Bait.


* InternetBackdraft[=/=]TheyChangedItNowItSucks: Averted with Valerie Arem being the voice of Naoto since the first voice actress did not want to be officially credited. Many liked her voice acting as she sounded like the first voice actress did in Persona 4. There is a minority who think that she's decent in the job and don't like the recast.
* JerkassWoobie: [[spoiler:Sho.]]

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* InternetBackdraft[=/=]TheyChangedItNowItSucks: Averted with Valerie Arem being the voice of Naoto since the first voice actress did not want to be officially credited. Many liked her voice acting as she sounded like the first voice actress did in Persona 4. There is a minority who think that she's decent in the job and don't like the recast.
*
%%* JerkassWoobie: [[spoiler:Sho.]]
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Only applies to fan works.


* BetterThanCanon: While the ending takes the P4 route to be canon, people greatly prefer the P3 route because it's seen as better written and gives more focus to older characters (especially after the storm of 'P4' spin-offs).
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** Three new characters are available on the disk... but were day one DLC.
*** [[EnsembleDarkhorse Adachi]] is back and even has his own campaign… as paid [[InternetBackdraft DLC]]. The fandom is split between rage that Atlus is keeping him locked as a cash grab, and those that are fine with it since it's a bonus and he was available for those that got the game on the week of release. Margaret is treated the same way.
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Approved by the thread.

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*CompleteMonster: [[spoiler:[[YMMV/Persona3 Shuji Ikutsuki]]]]. See that page for details.
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** Part of Shadow Labrys's story mode dialogue is telling Chie to [[WesternAnimation/{{Futurama}} kiss her skinny, metal ass]].

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** Part of Shadow Labrys's story mode dialogue is telling Chie Sho to [[WesternAnimation/{{Futurama}} kiss her skinny, metal ass]].
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* BaseBreaker:

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* BaseBreaker: BaseBreakingCharacter:



* RescuedFromTheScrappyHeap: Ken's new design has been well received from some, though he's more or a BaseBreaker than fully rescued. Other people like his CharacterDevelopment over the course of the story, particularly those who complained that he went OutOfFocus after October 4 passed.

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* RescuedFromTheScrappyHeap: Ken's new design has been well received from some, though he's more or a BaseBreaker BaseBreakingCharacter than fully rescued. Other people like his CharacterDevelopment over the course of the story, particularly those who complained that he went OutOfFocus after October 4 passed.

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