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* EstrogenBrigade: Surprisingly, the Mega Man franchise had a large female fanbase, probably because [[BadassAdorable Rock Light aka Classic Mega]] [[{{Moe}} Man is how cute and charming]] and as well as some of the other Mega Men other than X.

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* EstrogenBrigade: Surprisingly, the Mega Man franchise had a large female fanbase, probably because [[BadassAdorable Rock Light aka Classic Mega]] [[{{Moe}} Man is how cute and charming]] and as well as some of the other Mega Men other than X. YaoiFangirls are also drawn in by the sheer volume of shippable male characters.


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** "HE'S GETTING MY POWERRRRRRRRSSSSSSSSS!" Made even more memetic by WebVideo/PeaTea64.
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* RetroactiveRecognition: Out of all the fan-submitted Robot Master designs, one name in particular stands out: Yusuke Murata, creator of ''Manga/Eyeshield21'' and artist for the ''Webcomic/OnePunchMan'' manga, who created [[https://vignette.wikia.nocookie.net/megaman/images/6/6e/DustManYusukeMurata.png/revision/latest?cb=20141201144829 Dust Man.]]
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** In "Ice Age", Dr Wily and his robots kidnap a scientist studying freeze technology, and force him to build an ice-making machine to freeze the whole city. When he asks what will happen if he refuses, [[DumbMuscle Guts Man]]'s response is, "Then we'll make a popsicle out of you!" '' VideoGame/MegaMan8'' would introduce [[AnIcePerson Frost Man]], who is not only [[MemeticMutation infamous]] for threatening Mega Man with this (in the English dub), but is large, bulky and dim-witted like Guts Man's cartoon portrayal.

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** In "Ice Age", Dr Wily and his robots kidnap a scientist studying freeze technology, and force him to build an ice-making machine to freeze the whole city. When he asks what will happen if he refuses, [[DumbMuscle Guts Man]]'s response is, "Then we'll make a popsicle out of you!" '' VideoGame/MegaMan8'' would introduce [[AnIcePerson Frost Man]], a similarily dim-witted Robot Master who is not only [[MemeticMutation infamous]] for threatening Mega Man with this (in the English dub), but is large, bulky and dim-witted like Guts Man's cartoon portrayal.dub of the game, anyway).
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** In "Ice Age", Dr Wily and his robots kidnap a scientist studying freeze technology, and force him to build an ice-making machine to freeze the whole city. When he asks what will happen if he refuses, [[DumbMuscle Guts Man]]'s response is, "Then we'll make a popsicle out of you!" '' VideoGame/MegaMan8'' would introduce [[AnIcePerson Frost Man]], who is not only [[MemeticMutation infamous]] for threatening Mega Man with this (in the English dub), but is large, bulky and dim-witted like Guts Man's cartoon portrayal.
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* JustForFun/XMeetsY: Megaman is pretty much Manga/AstroBoy meets Series/{{Kikaider}} meets Anime/NeoHumanCasshern.

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* JustForFun/XMeetsY: Megaman Mega Man is pretty much Manga/AstroBoy meets Series/{{Kikaider}} meets Anime/NeoHumanCasshern.
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* HolyShitQuotient: The entire last half hour.
** [[spoiler: The Yellow Devil.]]
** [[spoiler: Copy-Rock.]]
** [[spoiler: Skull Castle being a floating war fortress.]]
*** And the Wily Stage 1-2 Music from ''2'' kicking in.
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*EstrogenBrigade: Surprisingly, the Mega Man franchise had a large female fanbase, probably because [[BadassAdorable Rock Light aka Classic Mega]] [[{{Moe}} Man is how cute and charming]] and as well as some of the other Mega Men other than X.
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* BizarroEpisode: Despite the episodes being self-contained, "Curse of the Lion Men", "Master of Disaster", and "Night of the Living Monster Bots" are certainly... out there. Even worse is that all three of them aired back-to-back-to-back.

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* BizarroEpisode: Despite the episodes being self-contained, "Curse of the Lion Men", "Master of Disaster", and "Night of the Living Monster Bots" are certainly... out there. Even worse is that all three of them aired back-to-back-to-back.



** "Mega X" has Wily teaming up with Vile, and by proxy, Sigma. He teams up with Sigma definitively in ''VideoGame/{{Mega Man X}}5'' and ''VideoGame/RockmanXover''.

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** "Mega X" has Wily teaming up with Vile, and by proxy, Sigma. He teams up with Sigma definitively in ''VideoGame/{{Mega Man X}}5'' ''VideoGame/MegaManX5'' and ''VideoGame/RockmanXover''.



** Protoman's characterization in this series is eerily similar to that of Bass, a year before ''Megaman 7'' was released.

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** Protoman's Proto Man's characterization in this series is eerily similar to that of Bass, a year before ''Megaman 7'' ''VideoGame/MegaMan7'' was released.



** ''[[ScareChord DUN-DUUUUUN!]]'' [[WesternAnimation/MegaMan "Guts Man!"]]

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** ''[[ScareChord DUN-DUUUUUN!]]'' [[WesternAnimation/MegaMan "Guts Man!"]]Man!"



** "Let's see how you do against... [[IKnowKarate KUNG-FU CUTMAN!!]]"

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** "Let's see how you do against... [[IKnowKarate KUNG-FU CUTMAN!!]]"



** In "The Big Shake", he created earthquakes to force cities to surrender... and threatened to ''destroy'' them if they didn't. Later in the episode, Wily discovered Light was working on a device to stop his earthquake machine. His response was to direct a maximum-powered earthquake directly at Light's lab in an attempt to kill them all. And after the deed was done, with Wily believing Mega, Roll, and Light dead? He stops celebrating in about two seconds and goes on to threaten the mayor.

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** In "The Big Shake", he created earthquakes to force cities to surrender... and threatened to ''destroy'' them if they didn't. Later in the episode, Wily discovered Light was working on a device to stop his earthquake machine. His response was to direct a maximum-powered earthquake directly at Light's lab in an attempt to kill them all. And after the deed was done, with Wily believing Mega, Roll, and Light dead? He stops celebrating in about two seconds and goes on to threaten the mayor.
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** In ''VideoGame/MegaMan6,'' many questioned how nobody saw through Dr. Wily's PaperThinDisguise as [[spoiler: Mr. X]]. Here, we learn that [[spoiler: [[DecompositeCharacter Mr. X is a real person]]]], making the confusion in a potential ''Mega Man 6'' arc more justified, as well as explaining how [[spoiler: Dr. Wily was able to obtain a huge fortune and own a big company]].
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* JustForFun/XMeetsY: Megaman is pretty much Manga/AstroBoy meets Series/{{Kikaider}} meets Anime/NeoHumanCasshern.


* MostAnnoyingSound:
** Some of the sound effects -- such as an energy bar filling up or the constant sound of your Mega Buster charging -- that overlap some channels used for the music in the UsefulNotes/{{NES}} games, due to a lack of sound channels. If you're relatively new to the series, or games in general, the death sound effect will drill itself into your memory banks.
** There is also the shrill, whistling noise that Dr. Wily's ship produces that's become closely associated with him.

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* CompleteMonster: See Monster/MegaMan.
* EarWorm: The classic series is renowned for its excellent soundtracks, with many tunes that ''will'' stay stuck to your head for days.

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* CompleteMonster: [[Monster/MegaMan See Monster/MegaMan.
* EarWorm: The classic series is renowned for its excellent soundtracks, with many tunes that ''will'' stay stuck to your head for days.
here.]]



* EarWorm: ''[[https://www.youtube.com/watch?v=3ufVQIUEiYc DUN-UH-DUN-UH~!]]'' "SUPER FIGHTING ROBOT!" ''DUN-UH-DUN-UH~!'' "MEGA MAN!"
** The ''[[https://www.youtube.com/watch?v=AA-NRCAW90o German intro]]'' replacing the original music with fast paced techno and removing the battle sounds, is also catchy.
** Not part of the show itself but linked to it: [[https://www.youtube.com/watch?v=3Yqflb4xU2Q Ku ku KUNG FU CUTMAN]].
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** [[https://www.youtube.com/watch?v=JBGPrtNxInA I vill PULL DA MOON OUT OF ITS ORBIT!]]

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** [[https://www.youtube.com/watch?v=JBGPrtNxInA com/watch?v=JfKB1stuzrA I vill PULL DA MOON OUT OF ITS ORBIT!]]

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* CantUnhearIt: In terms of voice acting, Scott Mcneil's epically hammy performance as Wily has caused many to view him as the definitive voice of the character. He's the sole reason people generally give Wily a German accent in fanworks.



* MyRealDaddy: In terms of voice acting, Scott Mcneil's epically hammy performance as Wily has caused many to view him as the definitive voice of the character. He's the sole reason people generally give Wily a German accent in fanworks.
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* MyRealDaddy: In terms of voice acting, Scott Mcneil's epically hammy performance as Wily has caused many to view him as the definitive voice of the character. He's the sole reason people always give Wily a German accent in fanworks.

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* MyRealDaddy: In terms of voice acting, Scott Mcneil's epically hammy performance as Wily has caused many to view him as the definitive voice of the character. He's the sole reason people always generally give Wily a German accent in fanworks.
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** Tempo/Quake Woman is popular with fans, some wishing she becomes a CanonImmigrant.

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** Tempo/Quake Woman is popular with fans, some wishing she becomes a CanonImmigrant.CanonImmigrant as Classic!Mega Man's love interest (mainly so the IncestSubtext between him and Roll can stop).
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[[folder:Official Future Film Version]]
* AudienceAlienatingPremise: Creator/TwentiethCenturyFox producing the film, thus likely preventing both Mega Man and Dr. Wily from appearing in the ''Disney/WreckItRalph'' sequel. A lot of flak towards the announcement is rooted in the fact that Fox had [[FranchiseKiller sabotaged]] [[Franchise/StreetFighter another Capcom franchise]] with ''Film/StreetFighterTheLegendOfChunLi'' and that their then-latest film based off a video game, ''Film/HitmanAgent47'', was critically panned and failed at the box office. When that film bombed, many hoped Fox would give up on making film adaptations based off video games, but Fox instead had the opposite in mind.
* BrokenBase: Fan response to the announcement of an officially licensed ''Mega Man'' movie were largely mixed, especially on Twitter. The most divisive factor with the announcement was the indication that it was going to be [[LiveActionAdaptation live-action]] instead of animated, and fans are quick to make comparisons to ''Film/SuperMarioBros'' with this idea, even though the film hasn't started production just yet. Many prefer seeing an AnimatedAdaptation instead.
[[/folder]]
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Removing the japanese names (for consistency) and making the language less flame-baity


* FandomRivalry:
** Fans of the Classic series are often at war with fans of the EXE series and vice versa.
** Some ''EXE'' fans dislike ''Star Force'' due to changes to the battle system that put a greater emphasis on luck and stats rather than strategy. ''Ryuusei' fans that dislike ''EXE'' argue that getting rid of the code system allowed for more fluid folder customization.
** There are even wars within some of the individual fanbases. The first half of the EXE series versus the second half (or EXE4 versus the rest of the EXE series), the first half of the X series versus the second half, the Classic debates over 8-bit graphics versus other graphic styles, etc.

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* FandomRivalry:
FandomRivalry: With all the spin-offs and sub-series garnering their own fan-bases (sometimes for very different reasons), it's only natural that they don't always see eye-to-eye. While most Mega Man fans tend to get along just fine, this isn't always the case.
** Fans Due to the vastly different gameplay styles, fans of the Classic [[VideoGame/MegaManClassic Classic]] series are often at war don't always get along with fans of the EXE [[VideoGame/MegaManBattleNetwork Battle Network]] series and vice versa.
** Some ''EXE'' ''Battle Network'' fans dislike ''Star Force'' ''[[VideoGame/MegaManStarForce Star Force]]'' due to changes to the battle system that put a greater emphasis on luck and stats rather than strategy. ''Ryuusei' Likewise, there are''Star Force'' fans that who dislike ''EXE'' argue ''Battle Network,'' arguing that getting rid of the code system allowed for more fluid folder customization.
** There are even wars often debates within some of the individual fanbases. fanbases over which games in a given series are the best. The first half of the EXE Battle Network series versus the second half (or EXE4 [[VideoGame/MegaManBattleNetwork4RedSunAndBlueMoon Battle Network 4]] versus the rest of the EXE Battle Network series), the first half of the X series versus the second half, the Classic debates over 8-bit graphics versus other graphic styles, etc.
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** With various {{Creator/Nintendo}} franchises, as well as SonicTheHedgehog.

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** With various {{Creator/Nintendo}} franchises, as well as SonicTheHedgehog.VideoGame/SonicTheHedgehog.



* ArcFatigue: The arc adapting ''VideoGame/MegaMan2'' ended at issue 12. The arc adapting ''VideoGame/MegaMan3'' started at issue 41. In between all of that was the introductory arc for the Emerald Spears, Proto Man's backstory, the Ra Moon arc based off of ''VideoGame/SuperAdventureRockman'', the [[ComicBook/SonicTheHedgehogMegaManWorldsCollide crossover]] with ''ComicBook/SonicTheHedgehog'' interrupting it, the conclusion of the Ra Moon arc, a set-up for the story of ''Mega Man 3'' that got interrupted with a story arc involving ''VideoGame/MegaManX,'' and then ''finally'' the story of ''Mega Man 3''. With [[ComicBook/SonicTheHedgehogMegaManWorldsUnite yet another crossover]] in between the ''3'' adaptation and the final few issues before the hiatus, you'd swear Ian Flynn was trying to hold off on writing the story for ''VideoGame/MegaMan4'' if not for the fact that said final issues set it up.

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* ArcFatigue: The arc adapting ''VideoGame/MegaMan2'' ended at issue 12. The arc adapting ''VideoGame/MegaMan3'' started at issue 41. In between all of that was the introductory arc for the Emerald Spears, Proto Man's backstory, the Ra Moon arc based off of ''VideoGame/SuperAdventureRockman'', the [[ComicBook/SonicTheHedgehogMegaManWorldsCollide crossover]] with ''ComicBook/SonicTheHedgehog'' ''ComicBook/ArchieComicsSonicTheHedgehog'' interrupting it, the conclusion of the Ra Moon arc, a set-up for the story of ''Mega Man 3'' that got interrupted with a story arc involving ''VideoGame/MegaManX,'' and then ''finally'' the story of ''Mega Man 3''. With [[ComicBook/SonicTheHedgehogMegaManWorldsUnite yet another crossover]] in between the ''3'' adaptation and the final few issues before the hiatus, you'd swear Ian Flynn was trying to hold off on writing the story for ''VideoGame/MegaMan4'' if not for the fact that said final issues set it up.
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* InternetBackdraft: The announcement itself generated heat from fans who felt ([[VideoGameMoviesSuck understandably]]) the film would not meet expectations and would permanently sabotage the franchise's reputation. However, some people who were previously involved in the franchise, such as Creator/IanJamesCorlett (who voiced Mega Man in the [[WesternAnimation/MegaMan 1994-1995 television series]]) [[https://twitter.com/IanJames007/status/639304240930902016 expressed some optimism]] toward the movie, with some pointing out that it hadn't entered production just yet.
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** Referring to Mega Man as a Super Fighting Robot.
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** [[https://www.youtube.com/watch?v=dI8RPO87vSc Oh no,]] [[PatrioticFervor he's gonna blast]] [[MonumentalDamage PRESIDENT]] [[UsefulNotes/AbrahamLincoln LINCOLN!]] (''[[TooDumbToLive leaps in front of Proto Man's beam]]'')

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** [[https://www.youtube.com/watch?v=dI8RPO87vSc Oh no,]] [[PatrioticFervor he's gonna blast]] [[MonumentalDamage PRESIDENT]] [[UsefulNotes/AbrahamLincoln LINCOLN!]] (''[[TooDumbToLive (''[[SkewedPriorities leaps in front of Proto Man's beam]]'')
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** There's a surprising amount of overlap between the Mega Man fandom and ''{{VideoGame/Touhou}}'''s fandom. The most plausible explanation is that it's because of ''VideoGame/MegaMari''.

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** There's a surprising amount of overlap between the Mega Man fandom and ''{{VideoGame/Touhou}}'''s fandom. The most plausible explanation is that it's because of ''VideoGame/MegaMari''. (It may also be because both games are [[NintendoHard frequented by challenge-seekers]].)
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** Protoman's characterization in this series is eerily similar to that of Bass, a year before ''Megaman 7'' was released.

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* AuthorsSavingThrow: Oil Man had originally gotten a lot of flak for his [[UncleTomfoolery original]] [[UnfortunateCharacterDesign design]], particularly his lips, which were even recolored from pink to yellow in the American release of ''VideoGame/MegaManPoweredUp''. So what does Archie do when they include him? Hide his lips behind his scarf. Truth be told, Oil Man looks more menacing that way.

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* AuthorsSavingThrow: AuthorsSavingThrow:
**
Oil Man had originally gotten a lot of flak for his [[UncleTomfoolery original]] [[UnfortunateCharacterDesign design]], particularly his lips, which were even recolored from pink to yellow in the American release of ''VideoGame/MegaManPoweredUp''. So what does Archie do when they include him? Hide his lips behind his scarf. Truth be told, Oil Man looks more menacing a scarf.
** While the comic presented Dr. Lalinde as flawed but ultimately sympathized with her, readers did not forget
that way.she intentionally destroyed Tempo's personality after an accident to stop herself feeling empathy towards her. Catching onto this, the writers later had her try to restore Tempo's personality, as well as revealed that Tempo's IC chip was damaged in the cave-in so it wasn't ''entirely'' Lalinde's fault.
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* UnexpectedCharacter: Madam Y is a [[http://i1382.photobucket.com/albums/ah272/Waiwai/XY_zpsozofrews.png revamped version]] of a character from [[http://kobun20.interordi.com/wp-content/uploads/2011/05/RockmanH2.jpg an obscure, but official, one-off alternate universe piece]].

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* BrokenBase: The fanbase in general is littered with series loyalty wars. The wars are very noticeable on sites that report on all kinds of ''Mega Man'' news, and conflicts most often start when believable rumors of a new ''Mega Man'' game arise. Some of the more noticeable ones at the moment include:
** Fans of the Classic Timeline games tend to regard the [[VideoGame/MegaManBattleNetwork Network]] [[VideoGame/MegaManStarForce Timeline]] as an utter failure, as well as accusing it of being a Mega Man version of ''Franchise/{{Pokemon}}'', because they're RPG-based instead of Platformers. [[FanHater Some Classic Timeline fans will even say they are hardcore gamers, while claiming that fans of the EXE Timeline are Casual and that the EXE games are Hobby-style.]]
*** Possibly some of the criticism is also because the games are essentially a new ''Mega Man'' for a new generation. Everyone who knew ''Mega Man'' from the starting game would be an adult by the time ''Battle Network'' began, and many of the new players recruited to ''Network'' hadn't been around to experience the original games. So in a sense, the base is less "broken" and more supplemented by a new branch that's inherently separate from the old.
*** Provided players don't deplore RPG ''gameplay'', there isn't much to legitimately complain about in the ''Network'' series, which keeps the same fundamental focus of fighting variously-themed cyberpunk characters utilizing collected weapons. Indeed, most of the characters in ''Battle Network'' are tributes to those in the classic, most-iconic, phase of the original timeline, so in a sense it feels more familiar than ''Mega Man'' games from ''X''-onward.
** Some ''EXE'' fans dislike ''Ryuusei''/''[[VideoGame/MegaManStarForce Star Force]]'' mainly due to changes to the battle system that put a greater emphasis on luck and stats rather than strategy. ''Ryuusei'' fans that equally dislike ''EXE'' argue that getting rid of the code system allowed for more fluid folder customization. There are times where some fans of one or both sides will make it apparent that [[FlameWar they absolutely loathe each other.]]
*** The recent announcement of an ''EXE''/''Ryuusei'' crossover game in the works ignited some hot controversy on all sides of BOTH the above conflicts.
** There are even wars within some of the individual fanbases. The first half of the ''EXE'' series versus the second half (or ''[=EXE4=]'' versus the rest of the ''EXE'' series), the first half of the ''X'' series versus the second half, the Classic debates over 8-bit graphics versus other graphic styles (mostly brought up by the 9th Classic game), and so on.
** There's also the fights that start whenever a new VideoGame/CapcomVsWhatever game is announced. People argue back and forth over which Mega Man should make it in.
*** Or Zero, or Proto Man, or Roll, or Bass, or Axl, or Wily...
** Most fans don't really care whether it's Mega Man or Rockman, only slightly preferring whichever one they were introduced to first. You wouldn't know it to look at any dedicated fan site, which are convinced that their translation (usually Rockman) is better, and everyone else are uncultured morons.
** Turns out the only game resembling a proper Mega Man title for the 25th Anniversary would be what started out as a fan game, then taken under Capcom's wing to be released on December 17th for ''free''. Depending on who you ask, VideoGame/StreetFighterXMegaMan is either a friendly nod to the fans, or Capcom digging themselves even deeper.
*** [[https://www.youtube.com/watch?v=mME569si9hY Remember when Ryu was just ending his anniversary and Mega Man was just starting his? Well Street Fighter characters aren't the only crossover he's getting ...]]
** The Creator/ManOfActionStudios cartoon announced in 2015. Proof that Capcom still considers ''Mega Man'' relevant, or a half-arsed attempt to cover their behinds over his treatment? Doesn't help that the only thing Mega Man related at that years E3 was yet ''another'' CompilationRerelease of the first six classic games, either.
*** When the show's premise and Mega Man's new design were [[http://www.capcom-unity.com/capkel/blog/2016/05/26/new-details-about-the-mega-man-animated-series-coming-in-2017 revealed]]: an interesting reimagining of the character and the [[VideoGame/MegaManClassic classic]] series, or a half-baked clone of ''WesternAnimation/Ben10'' that tries too hard to combat Mega Man's [[WereStillRelevantDammit waning relevancy]]?
* CompleteMonster: See Monster/MegaMan
* EarWorm: The classic series is renowned for its excellent soundtracks, with many tunes that WILL stay stuck to your head for days.
* FandomRivalry: With StreetFighter. Mostly because Capcom seems to favor Street Fighter over Mega Man in recent years, further compounded by Ryu slowly taking place as company mascot over the blue bomber.

to:

* BrokenBase: CompleteMonster: See Monster/MegaMan.
* EarWorm:
The fanbase in general is littered with classic series loyalty wars. The wars are very noticeable on sites is renowned for its excellent soundtracks, with many tunes that report on all kinds of ''Mega Man'' news, and conflicts most often start when believable rumors of a new ''Mega Man'' game arise. Some of the more noticeable ones at the moment include:
''will'' stay stuck to your head for days.
* FandomRivalry:
** Fans of the Classic Timeline games tend to regard the [[VideoGame/MegaManBattleNetwork Network]] [[VideoGame/MegaManStarForce Timeline]] as an utter failure, as well as accusing it of being a Mega Man version of ''Franchise/{{Pokemon}}'', because they're RPG-based instead of Platformers. [[FanHater Some Classic Timeline fans will even say they series are hardcore gamers, while claiming that often at war with fans of the EXE Timeline are Casual series and that the EXE games are Hobby-style.]]
*** Possibly some of the criticism is also because the games are essentially a new ''Mega Man'' for a new generation. Everyone who knew ''Mega Man'' from the starting game would be an adult by the time ''Battle Network'' began, and many of the new players recruited to ''Network'' hadn't been around to experience the original games. So in a sense, the base is less "broken" and more supplemented by a new branch that's inherently separate from the old.
*** Provided players don't deplore RPG ''gameplay'', there isn't much to legitimately complain about in the ''Network'' series, which keeps the same fundamental focus of fighting variously-themed cyberpunk characters utilizing collected weapons. Indeed, most of the characters in ''Battle Network'' are tributes to those in the classic, most-iconic, phase of the original timeline, so in a sense it feels more familiar than ''Mega Man'' games from ''X''-onward.
vice versa.
** Some ''EXE'' fans dislike ''Ryuusei''/''[[VideoGame/MegaManStarForce Star Force]]'' mainly ''Star Force'' due to changes to the battle system that put a greater emphasis on luck and stats rather than strategy. ''Ryuusei'' ''Ryuusei' fans that equally dislike ''EXE'' argue that getting rid of the code system allowed for more fluid folder customization. There are times where some fans of one or both sides will make it apparent that [[FlameWar they absolutely loathe each other.]]
*** The recent announcement of an ''EXE''/''Ryuusei'' crossover game in the works ignited some hot controversy on all sides of BOTH the above conflicts.
customization.
** There are even wars within some of the individual fanbases. The first half of the ''EXE'' EXE series versus the second half (or ''[=EXE4=]'' EXE4 versus the rest of the ''EXE'' EXE series), the first half of the ''X'' X series versus the second half, the Classic debates over 8-bit graphics versus other graphic styles (mostly brought up by the 9th Classic game), and so on.
** There's also the fights that start whenever a new VideoGame/CapcomVsWhatever game is announced. People argue back and forth over which Mega Man should make it in.
*** Or Zero, or Proto Man, or Roll, or Bass, or Axl, or Wily...
** Most fans don't really care whether it's Mega Man or Rockman, only slightly preferring whichever one they were introduced to first. You wouldn't know it to look at any dedicated fan site, which are convinced that their translation (usually Rockman) is better, and everyone else are uncultured morons.
** Turns out the only game resembling a proper Mega Man title for the 25th Anniversary would be what started out as a fan game, then taken under Capcom's wing to be released on December 17th for ''free''. Depending on who you ask, VideoGame/StreetFighterXMegaMan is either a friendly nod to the fans, or Capcom digging themselves even deeper.
*** [[https://www.youtube.com/watch?v=mME569si9hY Remember when Ryu was just ending his anniversary and Mega Man was just starting his? Well Street Fighter characters aren't the only crossover he's getting ...]]
** The Creator/ManOfActionStudios cartoon announced in 2015. Proof that Capcom still considers ''Mega Man'' relevant, or a half-arsed attempt to cover their behinds over his treatment? Doesn't help that the only thing Mega Man related at that years E3 was yet ''another'' CompilationRerelease of the first six classic games, either.
*** When the show's premise and Mega Man's new design were [[http://www.capcom-unity.com/capkel/blog/2016/05/26/new-details-about-the-mega-man-animated-series-coming-in-2017 revealed]]: an interesting reimagining of the character and the [[VideoGame/MegaManClassic classic]] series, or a half-baked clone of ''WesternAnimation/Ben10'' that tries too hard to combat Mega Man's [[WereStillRelevantDammit waning relevancy]]?
* CompleteMonster: See Monster/MegaMan
* EarWorm: The classic series is renowned for its excellent soundtracks, with many tunes that WILL stay stuck to your head for days.
* FandomRivalry: With StreetFighter. Mostly because Capcom seems to favor Street Fighter over Mega Man in recent years, further compounded by Ryu slowly taking place as company mascot over the blue bomber.
styles, etc.



* FriendlyFandoms: With various {{Creator/Nintendo}} franchises, as well as SonicTheHedgehog.

to:

* FriendlyFandoms: FriendlyFandoms:
**
With various {{Creator/Nintendo}} franchises, as well as SonicTheHedgehog.



* GoddamnedBats: Many, many, many enemies, including [[MascotMook Mets]]. Not to be confused with [[EveryYearTheyFizzleOut the baseball team.]] See also TheGoomba and InvincibleMinorMinion.
** Ironically subverted by the actual bat-like bots in most games. They are nearly always a reliable source of health and weapon capsules.
* HarsherInHindsight: Remember over the course of the 2000s when people did "endless sequels" jokes for the ''Mega Man'' franchise and thought that Capcom did WAY too many ''Mega Man'' games over the years? Plenty of people (including shows like Series/XPlay) wanted to HATE Capcom for making so many ''Mega Man'' games over the course of the 2000s. However in the 2010s people wanted to hate Capcom for not giving the ''Mega Man'' series enough attention nowadays making the old "far too many sequels" jokes at the ''Mega Man'' series a bit awkward.
** Creator/{{Egoraptor}}'s "JUMP 'N' SHOOT MAN!" comments about the series in his ''WebVideo/{{Sequelitis}}'' episode "''Mega Man Classic'' vs. ''Mega Man X''" certainly takes on less of an affectionately mocking tone [[http://www.gamesabyss.com/rockman-is-over-xover-hands-on-impressions/ when faced with]] [[http://www.themmnetwork.com/2012/11/29/rockman-xover-first-impressions-yeah-it-sucks/ the core gameplay of]] ''Rockman Xover''.
* InternetBackdraft: Ever since the string of cancellations and Keiji Inafune's departure from Capcom in 2011, the fanbase has been carrying on like a spurned lover. Despite a handful of attempts to acknowledge the franchise in the years since, everything Capcom does or produces that ''isn't'' a full platformer or action RPG is met with derision or vitriol from ''some'' sector. This was mitigated when Inafune falled from grace with his bad decisionbs surrounding ''Red Ash'' and ''Mighty No. 9''
** The only hint of anything even acknowledging the Blue Bomber's 30th anniversary were ports of the classic NES games to mobile devices... which, upon release, proved to be [[PortingDisaster total garbage]]. While almost nobody was surprised considering that [[VideoGame/MegaManX the last attempt to port a Mega Man game to mobile]] was just as spectacular of a failure, the ports were a smashing success at killing the last bit of hope the fandom had that the franchise would have any kind of serious future.
* MisaimedFandom: There are ''still'' fans out there who believe that Proto Man was a villain in ''5''. Anyone who actually made it far enough in the game would know that it was ''[[MasterOfIllusion Dark Man]]'', not Proto Man, who kidnapped Dr. Light. Dark Man wasn't even ''the real villain''. He was a DiscOneFinalBoss in yet ''another'' [[HijackedByGanon Wily scheme]], and Proto Man [[BigDamnHeroes shows up]] during an encounter with the aforementioned Dark Man to point out which robot is the impostor to his little brother. The fact that Proto Man actually ''was'' a villain in the [[WesternAnimation/MegaMan TV show]] did ''not'' help his case.
* MostAnnoyingSound: Some of the sound effects -- such as an energy bar filling up or the constant sound of your Mega Buster charging -- that overlap some channels used for the music in the UsefulNotes/{{NES}} games, due to a lack of sound channels. If you're relatively new to the series, or games in general, the death sound effect will drill itself into your memory banks.

to:

* GoddamnedBats: Many, many, many enemies, including [[MascotMook Mets]]. Not to be confused with [[EveryYearTheyFizzleOut the baseball team.]] See also TheGoomba and InvincibleMinorMinion.
Mets]].
* MostAnnoyingSound:
** Ironically subverted by the actual bat-like bots in most games. They are nearly always a reliable source of health and weapon capsules.
* HarsherInHindsight: Remember over the course of the 2000s when people did "endless sequels" jokes for the ''Mega Man'' franchise and thought that Capcom did WAY too many ''Mega Man'' games over the years? Plenty of people (including shows like Series/XPlay) wanted to HATE Capcom for making so many ''Mega Man'' games over the course of the 2000s. However in the 2010s people wanted to hate Capcom for not giving the ''Mega Man'' series enough attention nowadays making the old "far too many sequels" jokes at the ''Mega Man'' series a bit awkward.
** Creator/{{Egoraptor}}'s "JUMP 'N' SHOOT MAN!" comments about the series in his ''WebVideo/{{Sequelitis}}'' episode "''Mega Man Classic'' vs. ''Mega Man X''" certainly takes on less of an affectionately mocking tone [[http://www.gamesabyss.com/rockman-is-over-xover-hands-on-impressions/ when faced with]] [[http://www.themmnetwork.com/2012/11/29/rockman-xover-first-impressions-yeah-it-sucks/ the core gameplay of]] ''Rockman Xover''.
* InternetBackdraft: Ever since the string of cancellations and Keiji Inafune's departure from Capcom in 2011, the fanbase has been carrying on like a spurned lover. Despite a handful of attempts to acknowledge the franchise in the years since, everything Capcom does or produces that ''isn't'' a full platformer or action RPG is met with derision or vitriol from ''some'' sector. This was mitigated when Inafune falled from grace with his bad decisionbs surrounding ''Red Ash'' and ''Mighty No. 9''
** The only hint of anything even acknowledging the Blue Bomber's 30th anniversary were ports of the classic NES games to mobile devices... which, upon release, proved to be [[PortingDisaster total garbage]]. While almost nobody was surprised considering that [[VideoGame/MegaManX the last attempt to port a Mega Man game to mobile]] was just as spectacular of a failure, the ports were a smashing success at killing the last bit of hope the fandom had that the franchise would have any kind of serious future.
* MisaimedFandom: There are ''still'' fans out there who believe that Proto Man was a villain in ''5''. Anyone who actually made it far enough in the game would know that it was ''[[MasterOfIllusion Dark Man]]'', not Proto Man, who kidnapped Dr. Light. Dark Man wasn't even ''the real villain''. He was a DiscOneFinalBoss in yet ''another'' [[HijackedByGanon Wily scheme]], and Proto Man [[BigDamnHeroes shows up]] during an encounter with the aforementioned Dark Man to point out which robot is the impostor to his little brother. The fact that Proto Man actually ''was'' a villain in the [[WesternAnimation/MegaMan TV show]] did ''not'' help his case.
* MostAnnoyingSound:
Some of the sound effects -- such as an energy bar filling up or the constant sound of your Mega Buster charging -- that overlap some channels used for the music in the UsefulNotes/{{NES}} games, due to a lack of sound channels. If you're relatively new to the series, or games in general, the death sound effect will drill itself into your memory banks.



* NeverLiveItDown: After the incidents detailed under InternetBackdraft above, some detractors outside of the fanbase are considering it a bunch of complainers that [[AwesomenessWithdrawal never stop wanting sequels]] and should be [[UngratefulBastard thankful for the back catalog of existing Mega Man games]].
* SurprisinglyImprovedSequel: It's practically tradition for the second game in a series to be leaps and bounds better than a rather meh first, and successively improves (at least until the end of the NES era). The exceptions to this rule are ''VideoGame/MegaManStarForce'', which took until the third game for this to take effect, ''VideoGame/MegaManX'', where the first is often considered better while the second installment being rather forgettable and only the third, fourth, fifth, and to a far lesser extent the eighth installments considered to be on the same level as the first, and the [[VideoGame/MegaManClassic Mega Man Gameboy games]], where [[VideoGame/MegaManII the second game]] is arguably ''the'' weakest game in the whole Classic era while [[VideoGame/MegaManV the fifth one]] is most well remembered for not entirely retreading old ground and is one of the few Gameboy titles that can actually stand alongside the NES titles.

to:

* NeverLiveItDown: After the incidents detailed under InternetBackdraft above, some detractors outside of the fanbase are considering it a bunch of complainers that [[AwesomenessWithdrawal never stop wanting sequels]] and should be [[UngratefulBastard thankful for the back catalog of existing Mega Man games]].
* SurprisinglyImprovedSequel: It's practically tradition for the second game in a series to be leaps and bounds better than a rather meh the first, and successively improves (at least until the end of the NES era). improves. The exceptions to this rule are ''VideoGame/MegaManStarForce'', which took until the third game for this to take effect, ''VideoGame/MegaManX'', where the first is often considered better while with the second installment being rather forgettable and only the third, fourth, fifth, and to a far lesser extent the eighth installments considered to be fifth on the same level as the first, and the [[VideoGame/MegaManClassic Mega Man Gameboy games]], where [[VideoGame/MegaManII the second game]] is arguably ''the'' the weakest game in the whole Classic era while [[VideoGame/MegaManV the fifth one]] is most well remembered well-remembered for not entirely retreading old ground and is one of the few Gameboy titles that can actually stand alongside the NES titles.
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* ArchivePanic: [[VideoGame/RockmanXover Eight]] series across two timelines means you're going to be at it for quite awhile. The classic series alone has over 30 titles. Add in all of the sequel series, and you're up to around 70. Including all of the ports, remakes and mobile games, and you have well over 100 titles to cover. Good luck!

to:

* ArchivePanic: [[VideoGame/RockmanXover Eight]] Eight series across two timelines means you're going to be at it for quite awhile. The classic series alone has over 30 titles. Add in all of the sequel series, and you're up to around 70. Including all of the ports, remakes and mobile games, and you have well over 100 titles to cover. Good luck!
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None


** "The Day the Moon Fell" has Wily use a device he and Light collaborated on in college to cause mayhem. In 'VideoGame/MegaMan11'' the Double Gear System Wily uses was something Wily and Light worked on in college.

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** "The Day the Moon Fell" has Wily use a device he and Light collaborated on in college to cause mayhem. In 'VideoGame/MegaMan11'' ''VideoGame/MegaMan11'' the Double Gear System Wily uses was something Wily and Light worked on in college.

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