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** Does anyone remember Xing Daorong? The guy who appeared only in ''4'' to ambush you at the Jing Province while giving a most hammy EvilLaugh and [[https://youtu.be/ULfIgGzQzpk?t=41 WILL DESTROY THEM ALL?]] Somehow, that part made him rather memorable amongst the many many generics of the game.


** "Xing Daorong will DESTROY THEM ALL![[labelnote:Explanation]]Via the Campaign for Jing stage in ''Dynasty Warriors 4'', where the generic officer known as Xing Daorong spouts that one famous line in the English script "I WILL DESTROY THEM ALL!", preceded by a hammy EvilLaugh. Xing Daorong hasn't made any other appearances even as a generic in future DW games, but this made him memetically memorable.[[/labelnote]]

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** "Xing Daorong will DESTROY THEM ALL![[labelnote:Explanation]]Via the Campaign for Jing stage in ''Dynasty Warriors 4'', where [[https://youtu.be/ULfIgGzQzpk?t=41 the generic officer known as Xing Daorong spouts that one famous line line]] in the English script "I WILL DESTROY THEM ALL!", preceded by a hammy EvilLaugh. Xing Daorong hasn't made any other appearances even as a generic in future DW games, but this made him memetically memorable.[[/labelnote]]

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* NightmareFuel: From the original fighting game instalment, we have Xiahou Dunís ending, which straight up shows him [[EyeScream eating his eye]]. Absolutely no GoryDiscretionShot or anything else to hide it like in later games. Not helping matters is that it [[JumpScare comes out of nowhere]], and the entire thing is [[AllThereInTheManual never explained in the game itself]].


** Koei Tecmo is mostly aware of the less-than-stellar launch of ''9'', thus has dedicated their post-release time to include patches that smooth out the experience outside of the [[UsefulNotes/Playstation4 PlayStation 4 Pro]], starting with graphical fixes, AI tweaking, adding extra optional features like removing the "officer encounter" cutscene that tends to disrupt {{Combo}}s, switching characters in-game [[note]]which only happen in the Story Mode and if the characters are in the same faction[[/note]], adding soundtracks from the past games and including several modes such as the Arena mode and the Photo mode, and eventually the old, classic weapons (even if it's DLC). Though some [[NeverLiveItDown won't let the publisher live this down]] due to first impressions of ''9'' or never accepting locking the beloved classic weapons with DLC, others are more accepting of the improvements to the game.

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** Koei Tecmo is mostly aware of the less-than-stellar launch of ''9'', thus has dedicated their post-release time to include patches that smooth out the experience outside of the [[UsefulNotes/Playstation4 PlayStation 4 Pro]], starting with graphical fixes, AI tweaking, adding extra optional features like removing the "officer encounter" cutscene that tends to disrupt {{Combo}}s, switching characters in-game [[note]]which only happen in the Story Mode and if the characters are in the same faction[[/note]], adding soundtracks from the past games and including several modes such as the Arena mode and the Photo mode, and eventually the old, classic weapons (even if it's DLC). Though some [[NeverLiveItDown won't let the publisher live this down]] due to first impressions of ''9'' or never accepting locking the beloved classic weapons with DLC, ''9'', others are more accepting of the improvements to the game.game once they get past those disillusioned and a lot of famous video game journalists (that has garnered a lot of fanbase) that had similar disillusionment and disgust on DLC practices (for example, [[WebVideo/{{Jimquisition}} Jim Sterling]]).


** "Xing Daorong will DESTROY THEM ALL![[labelnote:Explanation]]Via the Campaign for Jing stage in ''Dynasty Warriors 4'', where the generic officer known as Xing Daorong spouts that one famous line in the English script "I WILL DESTROY THEM ALL!"[[/labelnote]]

to:

** "Xing Daorong will DESTROY THEM ALL![[labelnote:Explanation]]Via the Campaign for Jing stage in ''Dynasty Warriors 4'', where the generic officer known as Xing Daorong spouts that one famous line in the English script "I WILL DESTROY THEM ALL!"[[/labelnote]]ALL!", preceded by a hammy EvilLaugh. Xing Daorong hasn't made any other appearances even as a generic in future DW games, but this made him memetically memorable.[[/labelnote]]


** Koei Tecmo is mostly aware of the less-than-stellar launch of ''9'', thus has dedicated their post-release time to include patches that smooth out the experience outside of the [[UsefulNotes/Playstation4 PlayStation 4 Pro]], starting with graphical fixes, AI tweaking, adding extra optional features like removing the "officer encounter" cutscene that tends to disrupt {{Combo}}s, switching characters in-game [[note]]which only happen in the Story Mode and if the characters are in the same faction[[/note]], adding soundtracks from the past games and including several modes such as the Arena mode and the Photo mode. Though some [[NeverLiveItDown won't let the publisher live this down]] due to first impressions of ''9'', others are more accepting of the improvements to the game.

to:

** Koei Tecmo is mostly aware of the less-than-stellar launch of ''9'', thus has dedicated their post-release time to include patches that smooth out the experience outside of the [[UsefulNotes/Playstation4 PlayStation 4 Pro]], starting with graphical fixes, AI tweaking, adding extra optional features like removing the "officer encounter" cutscene that tends to disrupt {{Combo}}s, switching characters in-game [[note]]which only happen in the Story Mode and if the characters are in the same faction[[/note]], adding soundtracks from the past games and including several modes such as the Arena mode and the Photo mode. mode, and eventually the old, classic weapons (even if it's DLC). Though some [[NeverLiveItDown won't let the publisher live this down]] due to first impressions of ''9'', ''9'' or never accepting locking the beloved classic weapons with DLC, others are more accepting of the improvements to the game.

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* WereStillRelevantDammit: The [[MemeticMutation "Arrow in the knee"]] meme was very popular at that time when ''VideoGame/TheElderScrollsVSkyrim'' was released in 2011 but when the English dub tries to sneak in this meme in ''[=DW9=]'' which was released in ''2018'', it hits this trope.


*** Lu Bu's Lv. 11 weapon from his Legend Mode presents another issue; while it's very easy to at least deck him how you'd like to your heart's content with only bodyguards being restricted, the requirement is to receive 2000 K.O.s....at a time where the series couldn't process that many enemies on screen (as well as the characters not having overly radical movesets as they do now). Along with extremely aggressive playable officers in the stage that come after you no matter where you go, the main issue is trying to keep each of them alive in order to meet the K.O. quota without accidentally killing them, also compounded by the fact that if you dare to hold back, the AI on Expert Mode without the AI glitch will not hesitate to rip you a new one. It takes a lot of AI manipulation, and/or making use of maximum mounted attack stats on the Shadow Harness in order to keep staying on the move to keep the AI officers as far away as possible just to rack up those kills.

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*** Lu Bu's Lv. 11 weapon from his Legend Mode presents another issue; while it's very easy to at least deck him how you'd like to your heart's content with only bodyguards being restricted, the requirement is to receive 2000 K.O.s....at a time where the series couldn't process that many enemies on screen (as well as the characters not having overly radical movesets as they do now). Along with extremely aggressive playable officers in the stage that come after you no matter where you go, the main issue is trying to keep each of them alive in order to meet the K.O. quota without accidentally killing them, them (as defeating them will cause the stage to go through faster even though Sun Jian, Xiahou Dun and Cao Cao will retreat on their own given enough time, and defeating the three sworn brothers at the end will for sure end the stage). This is also compounded by the fact that if you dare to hold back, the AI on Expert Mode without the AI glitch will not hesitate to rip you a new one. It takes a lot of AI manipulation, and/or making use of maximum mounted attack stats on the Shadow Harness in order to keep staying on the move to keep the AI officers as far away as possible just to rack up those kills.


*** Xiaoqiao's Legend Mode like her sister Daqiao's, once again restricts items and bodyguards, but even at maximum stats and with Cao Cao not being in Hyper Mode until the very end, it's either him or any of his officers that will wipe the floor with you with ease if you're careless, especially if you can't take advantage of Xiaoqiao's infinite combo from pre-sixth installment.
*** Lu Bu's Lv. 11 weapon from his Legend Mode presents another issue; while it's very easy to at least deck him how you'd like to your hearts content with only bodyguards being restricted, the requirement is to receive 2000 K.O.s....at a time where the series couldn't process that many enemies on screen (as well as the characters not having overly radical movesets as they do now). Along with extremely aggressive playable officers in the stage that come after you no matter where you go, the main issue is trying to keep each of them alive in order to meet the K.O. quota without accidentally killing them, also compounded by the fact that if you dare to hold back, the AI on Expert Mode without the AI glitch will not hesitate to rip you a new one. It takes a lot of AI manipulation, and/or making use of maximum mounted attack stats on the Shadow Harness in order to keep staying on the move to keep the AI officers as far away as possible just to rack up those kills.

to:

*** Xiaoqiao's Legend Mode like her sister Daqiao's, once again restricts items and bodyguards, but even at maximum stats and with Cao Cao not being in Hyper Mode until the very end, it's either him or any of his officers that will wipe the floor with you with ease if you're careless, especially if you can't take advantage of Xiaoqiao's infinite combo from pre-sixth installment.
*** Lu Bu's Lv. 11 weapon from his Legend Mode presents another issue; while it's very easy to at least deck him how you'd like to your hearts heart's content with only bodyguards being restricted, the requirement is to receive 2000 K.O.s....at a time where the series couldn't process that many enemies on screen (as well as the characters not having overly radical movesets as they do now). Along with extremely aggressive playable officers in the stage that come after you no matter where you go, the main issue is trying to keep each of them alive in order to meet the K.O. quota without accidentally killing them, also compounded by the fact that if you dare to hold back, the AI on Expert Mode without the AI glitch will not hesitate to rip you a new one. It takes a lot of AI manipulation, and/or making use of maximum mounted attack stats on the Shadow Harness in order to keep staying on the move to keep the AI officers as far away as possible just to rack up those kills.


*** Xiaoqiao's Legend Mode like her sister Daqiao's, once again restricts items, but even at maximum stats and with Cao Cao not being in Hyper Mode until the very end, it's either him or any of his officers that will wipe the floor with you with ease if you're careless, especially if you can't take advantage of Xiaoqiao's infinite combo from pre-sixth installment.

to:

*** Xiaoqiao's Legend Mode like her sister Daqiao's, once again restricts items, items and bodyguards, but even at maximum stats and with Cao Cao not being in Hyper Mode until the very end, it's either him or any of his officers that will wipe the floor with you with ease if you're careless, especially if you can't take advantage of Xiaoqiao's infinite combo from pre-sixth installment.


*** Jiang Wei's Legend Mode, the defense of Jiange, where you have to defend the southern portion of the Chengdu map from the enemy Wei generals. But most of all is trying to maintain protecting Liu Shan (who was still an NPC and referred to as "Liu Chan") and preventing him from surrendering before time can run out for you to finish the stage. This often involves trying to juggle between sealing two gates to prevent Liu Shan from running out, and if he does go past one unlocked gate, he'll try to head to any enemy strongholds to surrender himself. Never mind trying to defeat the Wei officers being hard enough.

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*** Jiang Wei's Legend Mode, the defense of Jiange, where you have to defend the southern portion of the Chengdu map from the enemy Wei generals. But most of all is trying to maintain protecting Liu Shan (who was still an NPC and referred to as "Liu Chan") and preventing him from surrendering before the stage is successfully finished via the time can run out for you to finish the stage. running out. This often involves trying to juggle between sealing two gates to prevent Liu Shan from running out, out from the northern portion of the map, and if he does go past one unlocked gate, he'll try to head to any unsealed enemy strongholds to surrender himself. Never mind trying to defeat the Wei officers being hard enough.enough, even though they all eventually will converge onto you if you keep staying at the northwest.


*** Zhurong's Legend Mode from the ''Xtreme Legends'' expansion is quite a hellish stage, even with Lu Bu who's Lv. 11 weapon is one of the best in the game for stages that restict items. The stage is litered with guards that will alert their respective Shu generals to come and follow you closely, making it more than just a mere chore to try and handle them all at once. On top of a Hyper Mode Zhao Yun and Zhuge Liang, trying to defeat all officers on this stage is basically asking for pure hell if you don't know how to manipulate the AI's habits on Expert Mode.

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*** Zhurong's Legend Mode from the ''Xtreme Legends'' expansion is quite a hellish stage, even with Lu Bu who's whose Lv. 11 weapon is one of the best in the game for stages that restict items. The stage is litered with guards that will alert their respective Shu generals to come and follow you closely, making it more than just a mere chore to try and handle them all at once. On top of a Hyper Mode Zhao Yun and Zhuge Liang, trying to defeat all officers on this stage is basically asking for pure hell if you don't know how to manipulate the AI's habits on Expert Mode.


*** Sun Ce's Legend Mode, where all the Yu Ji copies are treated as officers, meaning on higher difficulties, they will block as soon as you attack, forcing you to use your peons to distract them or to counter with your Musou. But good luck when every single Yu Ji copy is blocking your hits, incluing Yu Ji himself (despite them being generic officers).

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*** Sun Ce's Legend Mode, where all the Yu Ji copies are treated as officers, meaning on higher difficulties, they will block as soon as you attack, forcing you to use your peons to distract them or to counter with your Musou. But good luck when every single Yu Ji copy is blocking your hits, incluing Yu Ji himself (despite them being generic officers). However, any character able to deck themselves out with a maxed out elemental orb, maximum raw attack stats + Power Rune and a maxed out Herbal Remedy can easily bust their their guarding shenanigans.
*** Jiang Wei's Legend Mode, the defense of Jiange, where you have to defend the southern portion of the Chengdu map from the enemy Wei generals. But most of all is trying to maintain protecting Liu Shan (who was still an NPC and referred to as "Liu Chan") and preventing him from surrendering before time can run out for you to finish the stage. This often involves trying to juggle between sealing two gates to prevent Liu Shan from running out, and if he does go past one unlocked gate, he'll try to head to any enemy strongholds to surrender himself. Never mind trying to defeat the Wei officers being hard enough.
*** Sun Quan's Legend Mode, another one that restricts you from having items, involves trying to survive against a Hyper Mode Zhang Liao who will always reappear when defeated in the stage, and you also have to at the historically-accurate advice of Gu Li, steal a horse in order to leap over the broken bridge. The fact that you can't equip items means that you have no access to the Shadow Harness, on top of there being plenty of archers around to shoot you off depending on the difficulty setting.



*** Some Level 11 weapons in ''4: XL'' however, are to be obtained in Legend Modes that restricts your character(s) from equipping any items, which can spell hell if your chosen character has crap crowd-handling abilities without items, often requiring the use of the AI glitch; even to the point where other stages with similar restrictions are easier no thanks to uneven balancing between the stages themselves. Special mention goes to Sun Quan's Level 11 weapon, whose Legend Mode restricts you from equipping items, has to have you get 500 K.O.s while also defeating a Hyper Mode Zhang Liao 3 times in a row. Then considering that you have to steal Zhang Liao's horse to end the stage while also having no access to equipping the Shadow Harness with plenty of archers around....have fun.

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*** Some Level 11 weapons in ''4: XL'' however, are to be obtained in Legend Modes that restricts your character(s) from equipping any items, which can spell hell if your chosen character has crap crowd-handling abilities without items, often requiring the use of the AI glitch; even to the point where other stages with similar restrictions are easier no thanks to uneven balancing between the stages themselves. themselves (as a good number of them require a competent second player in order to get the score needed). Special mention goes to Sun Quan's Level 11 weapon, whose Legend Mode as aforementioned restricts you from equipping items, has to have you get 500 K.O.s while also defeating a Hyper Mode Zhang Liao 3 times in a row.row (while keeping all of your allies alive). Then considering that you have to steal Zhang Liao's horse to end the stage while also having no access to equipping the Shadow Harness with plenty of archers around....have fun.



*** Zhurong's Legend Mode in ''4: XL'' not only restricts items and bodyguards, but if you trigger any of the officer appearances, say goodbye to both the weapon and if you choose to fight it out, your life. The stage possesses a good wad of Shu officers who will tightly follow you as well as both a Hyper Mode Zhao Yun and Zhuge Liang. Even if you slip through everyone unnoticed to get the Lv. 11 weapon, you still have to avoid triggering the officer appearances while also trying to deal with Zhuge Liang himself just to have more chances to finish the stage without dying. Did we also mention that on Expert Mode, Zhuge Liang's AI of all people hits like a truck like the rest of them?

to:

*** Zhurong's Legend Mode in ''4: XL'' not only restricts items and bodyguards, but if you trigger any of the officer appearances, say goodbye to both the weapon and if you choose to fight it out, your life. The stage possesses a good wad of Shu officers who will tightly follow you as well as both a Hyper Mode Zhao Yun and Zhuge Liang. Even if you slip through everyone unnoticed to get the Lv. 11 weapon, you still have to avoid triggering the officer appearances while also trying to deal with Zhuge Liang himself just to have more chances to finish the stage without dying. Did we also mention that on Expert Mode, Zhuge Liang's AI of all people hits like a truck like the rest of them?them even in Lu Xun's Legend Mode?
*** Xiaoqiao's Legend Mode like her sister Daqiao's, once again restricts items, but even at maximum stats and with Cao Cao not being in Hyper Mode until the very end, it's either him or any of his officers that will wipe the floor with you with ease if you're careless, especially if you can't take advantage of Xiaoqiao's infinite combo from pre-sixth installment.
*** Lu Bu's Lv. 11 weapon from his Legend Mode presents another issue; while it's very easy to at least deck him how you'd like to your hearts content with only bodyguards being restricted, the requirement is to receive 2000 K.O.s....at a time where the series couldn't process that many enemies on screen (as well as the characters not having overly radical movesets as they do now). Along with extremely aggressive playable officers in the stage that come after you no matter where you go, the main issue is trying to keep each of them alive in order to meet the K.O. quota without accidentally killing them, also compounded by the fact that if you dare to hold back, the AI on Expert Mode without the AI glitch will not hesitate to rip you a new one. It takes a lot of AI manipulation, and/or making use of maximum mounted attack stats on the Shadow Harness in order to keep staying on the move to keep the AI officers as far away as possible just to rack up those kills.

Added DiffLines:

** "Xing Daorong will DESTROY THEM ALL![[labelnote:Explanation]]Via the Campaign for Jing stage in ''Dynasty Warriors 4'', where the generic officer known as Xing Daorong spouts that one famous line in the English script "I WILL DESTROY THEM ALL!"[[/labelnote]]

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* PortingDisaster: While none of the console versions of ''9'' performed especially well on release, they at least managed somewhat playable (if unstable) frame-rates when played in their "Action Mode", which reduces the graphics resolution. Not so much the version for the original UsefulNotes/XboxOne (or Xbox One S), which ran at a resolution of just 720p with massively cut-back graphics, to the point where it looks more like an early UsefulNotes/PlayStation3 title than something you'd expect to see several years into the following generation. However, the real killer is the abysmal frame-rate, which makes the game all-but-unplayable. Oh, and you can't switch into the "Action Mode", because there isn't one (presumably because it would drop the resolution into Standard Definition territory) Patches have improved the framerate ''somewhat'', but the graphics remain poor.

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