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* BlackAndGreyMorality: Madotsuki is AxCrazy and Poniko is cold and ruthless, but both are ultimately just trying to escape a nightmare dimension that they and many other girls have been dragged into against their will by [[spoiler:Mars-san]], an EldritchAbomination that wants to mold them into what it considers "good girls".
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* AdaptationalVillainy: [[spoiler:Mars-san as the BigBad. Its game counterpart only ever stays in a dark room and cries, and its appearance doesn't connote malevolence like the other {{Eldritch Abomination}}s.]]
* AdaptationalJerkass: [[spoiler:Poniko[=/=]Uboa fall under this. While in the game, Poniko doesn't do much but stand in the center of her room and you can only trigger the Uboa event by repeatedly switching the lights on and off, in the manga, Poniko transforms into Uboa at the drop of a hat and robs Madotsuki, but not before beating her with an umbrella.]]
* AdaptationalJerkass: [[spoiler:Poniko[=/=]Uboa fall under this. While in the game, Poniko doesn't do much but stand in the center of her room and you can only trigger the Uboa event by repeatedly switching the lights on and off, in the manga, Poniko transforms into Uboa at the drop of a hat and robs Madotsuki, but not before beating her with an umbrella.]]
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In 2004, Japanese {{freeware}} developer Kikiyama created a game titled ''Yume Nikki'' (Japanese for "Dream Diary") in UsefulNotes/RPGMaker. The result was a surreal, abstract ArtGame about lucid dreaming which gained a dedicated cult following in its heyday. Much of the appeal comes from the fact that everything in ''Yume Nikki'', from the story to the imagery, [[DeathOfTheAuthor is left up to the player to interpret.]]
You play as Madotsuki, a hikikomori shut-in who refuses to leave her apartment. There isn't much to do beyond sleeping, but that's where the game really kicks off. Madotsuki enters different worlds in her [[DreamLand dreamscape]] and explores them, interacting with strange, alien-like creatures and collecting "effects" which appear in the form of eggs. The latter serves as the main point of the game, as you are given few (if any) instructions. Do anything you want, and go anywhere you want. Again, it's left up to you.
You play as Madotsuki, a hikikomori shut-in who refuses to leave her apartment. There isn't much to do beyond sleeping, but that's where the game really kicks off. Madotsuki enters different worlds in her [[DreamLand dreamscape]] and explores them, interacting with strange, alien-like creatures and collecting "effects" which appear in the form of eggs. The latter serves as the main point of the game, as you are given few (if any) instructions. Do anything you want, and go anywhere you want. Again, it's left up to you.
to:
In 2004, Japanese {{freeware}} developer Kikiyama created a game titled ''Yume Nikki'' (Japanese for "Dream Diary") in UsefulNotes/RPGMaker. The result was a surreal, abstract ArtGame about lucid dreaming which gained a dedicated cult following in its heyday. Much of the appeal comes from the fact that everything in ''Yume Nikki'', from the story to the imagery, [[DeathOfTheAuthor is left up to the player to interpret.]]
interpret]].
You play as Madotsuki, a hikikomori shut-in who refuses to leave her apartment. There isn't much to do beyond sleeping, but that's where the game really kicks off. Madotsuki enters different worlds in her [[DreamLand dreamscape]] and explores them, interacting with strange, alien-like creatures and collecting"effects" "Effects" which appear in the form of eggs. The latter serves as goal is to collect all 24 effects and drop them off in the main point of nexus, after which the game, as you are given few ending will be unlocked. There [[NoPlotNoProblem isn't really a definitive plot to speak of]], only vague implications of a background story, and very little (if any) instructions. Do anything you want, and go anywhere you want. Again, it's left up instruction is given to you.
the player.
You play as Madotsuki, a hikikomori shut-in who refuses to leave her apartment. There isn't much to do beyond sleeping, but that's where the game really kicks off. Madotsuki enters different worlds in her [[DreamLand dreamscape]] and explores them, interacting with strange, alien-like creatures and collecting
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In February 2013 [[http://yumenikki.net/ yumenikki.net began offering merchandise]]. The most notable of such products was a manga, created by Hitoshi Tomizawa of ''Manga/AlienNine'' fame. Other works included a novel and an album of remixed songs. The manga and novel are not intended to have bearing on anybody's interpretations of the game, rather, they are merely their own creators' ideas.
The game [[http://store.steampowered.com/app/650700/Yume_Nikki/ got a Steam release]] on January 9, 2018, still free of charge, as a [[https://promo.kadokawa.co.jp/gamecountdown/ lead-up]] to the next ''Yume Nikki'' project. At the end of the countdown, a new 3D adventure game called [[http://yume-nikki.com YUMENIKKI -DREAM DIARY-]] was announced and would be supervised by Kikiyama. It was released on both Steam and Playism on 23 February, 2018. Playism later released a 2.0 version for the game, which adds new content to the game, on 24 May, 2018. A port for the UsefulNotes/NintendoSwitch was released on 21 February, 2019. Here's the [[https://www.youtube.com/watch?v=JZx47XHhmaQ teaser trailer]] and [[https://youtu.be/QLqIffOZI6s the gameplay trailer.]]
The game [[http://store.steampowered.com/app/650700/Yume_Nikki/ got a Steam release]] on January 9, 2018, still free of charge, as a [[https://promo.kadokawa.co.jp/gamecountdown/ lead-up]] to the next ''Yume Nikki'' project. At the end of the countdown, a new 3D adventure game called [[http://yume-nikki.com YUMENIKKI -DREAM DIARY-]] was announced and would be supervised by Kikiyama. It was released on both Steam and Playism on 23 February, 2018. Playism later released a 2.0 version for the game, which adds new content to the game, on 24 May, 2018. A port for the UsefulNotes/NintendoSwitch was released on 21 February, 2019. Here's the [[https://www.youtube.com/watch?v=JZx47XHhmaQ teaser trailer]] and [[https://youtu.be/QLqIffOZI6s the gameplay trailer.]]
to:
In February 2013 [[http://yumenikki.net/ yumenikki.net began offering merchandise]]. The most notable of such products was a manga, created by Hitoshi Tomizawa of ''Manga/AlienNine'' fame. Here, Madotsuki is a girl who finds herself trapped in the dream world, and collects the effects while exploring in an attempt to find a way out. Soon, a sinister plot by eldritch forces is unveiled, and it becomes apparent that Madotsuki is far from their only victim.
Other works included a novel and an album of remixed songs. The manga and novel are not intended to have bearing on anybody's interpretations of the game, rather, they are merely their own creators' ideas.
The game [[http://store.steampowered.com/app/650700/Yume_Nikki/ got a Steam release]] on January 9, 2018, still free of charge, as a [[https://promo.kadokawa.co.jp/gamecountdown/ lead-up]] to the next ''Yume Nikki'' project. At the end of the countdown, a new 3D adventure game called [[http://yume-nikki.com YUMENIKKI -DREAM DIARY-]] was announced and would be supervised by Kikiyama. It was released on both Steam and Playism on 23 February, 2018. Unlike the original, this one is a 3D exploration and puts more emphasis on puzzle-solving and light platforming. Here, Madotsuki must collect eggs hidden behind the worlds of the nexus. Playism later released a 2.0 version for the game, which adds new content to the game, on 24 May, 2018. A port for the UsefulNotes/NintendoSwitch was released on 21 February, 2019. Here's the [[https://www.youtube.com/watch?v=JZx47XHhmaQ teaser trailer]] and [[https://youtu.be/QLqIffOZI6s the gameplay trailer.]]
Other works included a novel and an album of remixed songs. The manga and novel are not intended to have bearing on anybody's interpretations of the game, rather, they are merely their own creators' ideas.
The game [[http://store.steampowered.com/app/650700/Yume_Nikki/ got a Steam release]] on January 9, 2018, still free of charge, as a [[https://promo.kadokawa.co.jp/gamecountdown/ lead-up]] to the next ''Yume Nikki'' project. At the end of the countdown, a new 3D adventure game called [[http://yume-nikki.com YUMENIKKI -DREAM DIARY-]] was announced and would be supervised by Kikiyama. It was released on both Steam and Playism on 23 February, 2018. Unlike the original, this one is a 3D exploration and puts more emphasis on puzzle-solving and light platforming. Here, Madotsuki must collect eggs hidden behind the worlds of the nexus. Playism later released a 2.0 version for the game, which adds new content to the game, on 24 May, 2018. A port for the UsefulNotes/NintendoSwitch was released on 21 February, 2019. Here's the [[https://www.youtube.com/watch?v=JZx47XHhmaQ teaser trailer]] and [[https://youtu.be/QLqIffOZI6s the gameplay trailer.]]
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[[folder: Tropes Exclusive to the Original Game]]
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[[folder: Tropes Exclusive to the Manga]]
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[[folder: Tropes Exclusive to the Novel]]
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[[folder: Tropes Exclusive to ''Dream Diary'']]
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* CatapultNightmare: Madotsuki wakes up from one after seeing [[spoiler:a bloodstain]] during the intro.
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* CatapultNightmare: CatapultNightmare:
** Madotsuki wakes up from one after seeing [[spoiler:a bloodstain]] during the intro.
** Madotsuki wakes up from one after seeing [[spoiler:a bloodstain]] during the intro.
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* DarkerAndEdgier: And how! The artstyle is more darker than the original game, the horror elements have been amplified, blood can be seen quite often, many of the NPC sports creepy and nightmarish designs and everything is trying to kill Madotsuki.
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* DarkerAndEdgier: And how! The artstyle is more darker than the original game, the horror elements have been amplified, blood can be seen quite often, many of the NPC sports creepy and nightmarish designs and everything is trying to kill Madotsuki.
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* GuideDangIt: Finding all the [[spoiler: jellyfish]] in each path is tough, especially since this game's structure doesn't encourage exploration, so you wouldn't be thinking of poking around.
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* GuideDangIt: Finding all the [[spoiler: jellyfish]] in each path is tough, especially since this game's more linear structure doesn't encourage exploration, so you wouldn't be thinking of poking around.
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* StealthSequel: Possibly- the very first scene of the game starts out normal until Madotsuki encounters [[spoiler:her bloody corpse in the street]], a reference to the original game's ending where [[spoiler:she committed suicide]].
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* IdiosyncraticMenuLabels: The game has "Dream Diary" in place for "load game".
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* BigBadEnsemble: Unlike in the original game which had NoAntagonist, here the various monsters in Madotsuki's dream world haunt her and are holding the eggs that she needs to escape the dream and [[spoiler:leave her room]]. The [[spoiler:shadow man]] in particular serves as the FinalBoss.
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Read the novel and felt like expanding here, though it was a rather big Mind Screw
* AdaptationalVillainy: In the game, Toriningen just teleports you to an enclosed area if they catch you. Here, they instead strangle you to death, though in a dream DeathIsCheap.
* AmbiguousDisorder: [[spoiler:Poniko]] is given several PTSD-like association tests at the hospital, and she responds negatively or aggressively at certain prompts.
* AmbiguouslyRelated: [[spoiler:Poniko calls Madotsuki the daughter she aborted, and Poniko states to have dyed her hair blond, but with her being an UnreliableNarrator and that account contradicting earlier scenes with Madotsuki in teen years, their connection is still up in the air.]]
* AmbiguousDisorder: [[spoiler:Poniko]] is given several PTSD-like association tests at the hospital, and she responds negatively or aggressively at certain prompts.
* AmbiguouslyRelated: [[spoiler:Poniko calls Madotsuki the daughter she aborted, and Poniko states to have dyed her hair blond, but with her being an UnreliableNarrator and that account contradicting earlier scenes with Madotsuki in teen years, their connection is still up in the air.]]
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* ManChild: Many of Madotsuki's actions in the dream are described as very childlike, doing whatever she wants and not paying mind to how horrific her surroundings are.
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* ManChild: AuthorAvatar: Since the novel is explicitly stated to be the author's interpretation, and [[spoiler:Poniko]] is a MotorMouth who overanalyzes all of the dream's environments, it's clear that Akira is projecting through her.
* CrystalDragonJesus: [[spoiler:Poniko]] gives her opinion on what anything in the dream could be representing, most commonly invoking [[UsefulNotes/CarlJung Jungian psychology]].
* DeathIsCheap: [[spoiler:Poniko]] falls from a great height and is also strangled during the novel. Despite feeling like a bloody mush, she recovers quickly enough.
* {{Invisibility}}: Poniko is completely invisible outside of her room, and it's implied Mafurako can't be seen beside her hat and scarf either because she is outside her designated area.
* {{Manchild}}: Many of Madotsuki's actions in the dream are described as very childlike, doing whatever she wants and not paying mind to how horrific her surroundingsare.are.
* MythologyGag: Poniko gets annoyed that Madotsuki runs back and forth in her room and tries every effect in order, instead of talking to her. Since you can't talk with her in the game, this describes the player's natural behavior.
* NarratorAllAlong: [[spoiler:After about a dozen of chapters in, the narration switches from "you" to "I" when Madotsuki meets Poniko in her room. From there on Ponkio takes the central focus.]]
* OmniscientHero: [[spoiler:Poniko]] can narrate what exactly Madotsuki is doing even when not in the same world as her.
* OrWasItADream: At one point [[spoiler:Poniko]] wakes up in the hospital bed. Though she later questions if she was ever awake and if it's yet another of the dream scenes.
* CrystalDragonJesus: [[spoiler:Poniko]] gives her opinion on what anything in the dream could be representing, most commonly invoking [[UsefulNotes/CarlJung Jungian psychology]].
* DeathIsCheap: [[spoiler:Poniko]] falls from a great height and is also strangled during the novel. Despite feeling like a bloody mush, she recovers quickly enough.
* {{Invisibility}}: Poniko is completely invisible outside of her room, and it's implied Mafurako can't be seen beside her hat and scarf either because she is outside her designated area.
* {{Manchild}}: Many of Madotsuki's actions in the dream are described as very childlike, doing whatever she wants and not paying mind to how horrific her surroundings
* MythologyGag: Poniko gets annoyed that Madotsuki runs back and forth in her room and tries every effect in order, instead of talking to her. Since you can't talk with her in the game, this describes the player's natural behavior.
* NarratorAllAlong: [[spoiler:After about a dozen of chapters in, the narration switches from "you" to "I" when Madotsuki meets Poniko in her room. From there on Ponkio takes the central focus.]]
* OmniscientHero: [[spoiler:Poniko]] can narrate what exactly Madotsuki is doing even when not in the same world as her.
* OrWasItADream: At one point [[spoiler:Poniko]] wakes up in the hospital bed. Though she later questions if she was ever awake and if it's yet another of the dream scenes.
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* StealthSequel: [[spoiler:The novel describes Madotsuki jumping from the balcony [[DeadAllAlong in the past tense]], also making it the source of Poniko's trauma.]]
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* NoAnatagonist: Due to the game having a vague plot at best and only one enemy type, there is no real antagonist in Madotsuki's quest to find all the Effects. There are many frightening monsters in the nightmare world, but almost none of them actively try to harm Madotsuki- the only exception, the Toriningen, are more scattered enemies than an overarching antagonistic force.
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* NoAnatagonist: NoAntagonist: Due to the game having a vague plot at best and only one enemy type, there is no real antagonist in Madotsuki's quest to find all the Effects. There are many frightening monsters in the nightmare world, but almost none of them actively try to harm Madotsuki- the only exception, the Toriningen, are more scattered enemies than an overarching antagonistic force.
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* MoodWhiplash: The Toriningen picnic.
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* NoAnatagonist: Due to the game having a vague plot at best and only one enemy type, there is no real antagonist in Madotsuki's quest to find all the Effects. There are many frightening monsters in the nightmare world, but almost none of them actively try to harm Madotsuki- the only exception, the Toriningen, are more scattered enemies than an overarching antagonistic force.
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Surreal Symbolic Heads is being dewicked for large overlap with its Missing Supertrope, Non Human Head. Potential examples are being collected in Sandbox.Surreal Symbolic Heads; low or no context examples are being moved to Non Human Head or removed (if they don't specify the body is humanoid)
* NonHumanHead:
** With the Eye Palm effect on, Madotsuki dreams that her head is a hand with an eye in the palm. Blinking returns her to the central hub.
** Another effect replaces her head with a functioning street lamp.
** The Toriningen resemble tall girls with the heads of birds. Eerie, silly birds.
** With the Eye Palm effect on, Madotsuki dreams that her head is a hand with an eye in the palm. Blinking returns her to the central hub.
** Another effect replaces her head with a functioning street lamp.
** The Toriningen resemble tall girls with the heads of birds. Eerie, silly birds.
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* SurrealSymbolicHeads: With the Eye Palm effect on, Madotsuki dreams that her head is a hand with an eye in the palm. Blinking returns her to the central hub.
** Another effect replaces her head with a functioning street lamp.
** The Toriningen resemble tall girls with the heads of birds. Eerie, silly birds.
** Another effect replaces her head with a functioning street lamp.
** The Toriningen resemble tall girls with the heads of birds. Eerie, silly birds.
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* AdaptationalVillainy: [[spoiler:Mars-san as the BigBad. [[TheWoobie Its game counterpart]] only ever stays in a dark room and cries, and its appearance doesn't connote malevolence like the other {{Eldritch Abomination}}s.]]
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* AdaptationalVillainy: [[spoiler:Mars-san as the BigBad. [[TheWoobie Its game counterpart]] counterpart only ever stays in a dark room and cries, and its appearance doesn't connote malevolence like the other {{Eldritch Abomination}}s.]]
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* BigBad: [[spoiler:Seemingly Mars-san, the boss of the dream world.]]
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* BigBad: [[spoiler:Seemingly Mars-san, [[spoiler:Mars-san]] is the boss of the dream world.]]world who is keeping Madotsuki and the other girls trapped inside to [[BrainwashingForTheGreaterGood turn them]] into "good girls".
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* DownerEnding: [[spoiler:Madotsuki is DrivenToSuicide]], though this is entirely the player's choice.
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* DownerEnding: [[spoiler:Madotsuki is Madotsuki [[spoiler:is DrivenToSuicide]], though this is entirely the player's choice.choice. [[spoiler:The final screen implies that the suicide ''itself'' is part of a dream, which is outright confirmed in the remake.]]
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* EarnYourHappyEnding: In contrast to the original, the game takes a page from a popular fanmade AlternateEnding and has [[spoiler:Madotsuki finally getting the courage to leave her apartment after facing an assortment of truly bizarre nightmares]] as the main ending.
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* AmbiguousTimePeriod: The [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Madotsuki's room suggests that the game could take place as far back as TheEighties (though one of the {{dream world}}s is a clear {{homage}} to ''VideoGame/{{Mother|1}}'', which was released in Japan in 1989), but it could otherwise be set anywhere between then and the TurnOfTheMillennium (when the game was made).
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* AmbiguousTimePeriod: The [[UsefulNotes/NintendoEntertainmentSystem Famicom]] in Madotsuki's room suggests that the game could take place as far back as TheEighties (though one of the {{dream world}}s dream world is a clear {{homage}} to ''VideoGame/{{Mother|1}}'', which was released in Japan in 1989), but it could otherwise be set anywhere between then and the TurnOfTheMillennium (when the game was made).
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* SurrealHorror: Emphasis on surreal. The sheer ''weirdness'' of Madotsuki's DreamWorld more than makes up for the lack of explicitly hostile monsters.
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* SurrealHorror: Emphasis on surreal. The sheer ''weirdness'' of Madotsuki's DreamWorld DreamLand more than makes up for the lack of explicitly hostile monsters.
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* AlienBlood: {{Averted|Trope}}: when Madotsuki stabs a [[OurMonstersAreWeird creature]] it doesn't matter what it is --a bird girl, a giant foot-Martian who cries green tears, a poop monster, a horrified face on the wall-- they will always bleed red blood and let out a human-like scream.
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* AlienBlood: {{Averted|Trope}}: when When Madotsuki stabs a [[OurMonstersAreWeird creature]] creature]], it doesn't matter what it is --a -- a bird girl, a giant foot-Martian who cries green tears, a poop monster, a horrified face on the wall-- wall -- they will always bleed red blood and let out a human-like scream.
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Misuse. Nothing about the blade is 'absurdly' sharp. It doesn't even kill everything you can stab with it.
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* AbsurdlySharpBlade: The Kitchen Knife effect. It is especially true since Madotsuki is able to kill (almost) anything by stabbing it once.
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YMMV and ZCE
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* WidgetSeries: It's game about exploring a girl's mind through dreams. Since the possibilities are endless in dreams, things are bound to get ''really'' weird. It's also [[NightmareFuel/YumeNikki rather dark]].
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* StockVideoGamePuzzle
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* EnvironmentalNarrativeGame: One of the early examples, with no real gameplay other than exploring this strange, symbolic world.
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* GenreBusting: It's made on RPG Maker, but it's not an RPG. It's a horror game... Except not really. It's an adventure game, but missing the action and fast pace that is usually associated with them. Exploration game is closest, but you could call it a number of other types and nobody could say that you're really wrong.
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* GenreBusting: It's made on RPG Maker, but it's not an RPG. It's a horror game... Except not really. It's an adventure game, but missing the action and fast pace that is usually associated with them. Exploration game is closest, and now we have EnvironmentalNarrativeGame, but you could call it a number of other types and nobody could say that you're really wrong.
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* HalfHumanHybrids: The Toriningen. Their species name literally means "bird person".
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* HalfHumanHybrids: The Toriningen. Their species recurring bird-people are named Toriningen by fans. The name literally means "bird person".
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Dummied Out is now trivia. Moving examples accordingly.
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* DummiedOut: There are several large islands on the 8-bit plains map that can't be accessed without cheating.
** There are also sprites for an unused blindfold effect, as well as mugshots for unused WillOTheWisp and Greyscale effects (although it's also possible that Madotskui would become greyscale in the White Desert).
** There are also sprites for an unused blindfold effect, as well as mugshots for unused WillOTheWisp and Greyscale effects (although it's also possible that Madotskui would become greyscale in the White Desert).
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* LittleDeadRidingHood: [[spoiler:Madotsuki wears clothes in a shade of red, and, if you choose to, she'l die in the end]].
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* LittleDeadRidingHood: [[spoiler:Madotsuki wears clothes in a shade of red, and, if you choose to, she'l she'll die in the end]].
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Moved someone's misplaced line.
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* FatGirl: The Fat effect substantially increases the size of Madotsuki's belly.
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* FatGirl: The Fat effect substantially increases the size of Madotsuki's belly.
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* FetchQuest[=/=]GottaCatchEmAll: You must collect all 24 effects and [[spoiler:drop them in the Nexus]] to reach the ending.
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* FetchQuest[=/=]GottaCatchEmAll: You must Your main goal in the game is to collect all 24 effects and [[spoiler:drop them in the Nexus]] effects, which give you access to reach the ending.
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Fixed some zero-context examples; re-added one example with more context
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%%* EyesAlwaysShut: Madotsuki.
%%* EyesDoNotBelongThere: The Eye Palm (Medamaude) effect.
%%* EyesDoNotBelongThere: The Eye Palm (Medamaude) effect.
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%%*
* EyesDoNotBelongThere: The Eye Palm (Medamaude)
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** ''VideoGame/{{Neftelia}}'' is a similar game in premise and spirit, but also takes it's own direction to become something unique but in the same exploration genre of sorts.
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* FatGirl: The Fat effect substantially increases the size of Madotsuki's belly.
** ''VideoGame/{{Neftelia}}'' is a similar game in premise and spirit, but also takesit's its own direction to become something unique but in the same exploration genre of sorts.
** ''VideoGame/{{Neftelia}}'' is a similar game in premise and spirit, but also takes
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%%* FetchQuest[=/=]GottaCatchEmAll: The 24 effects.
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%%* GhostlyGape: Uboa, who resembles the mask from ''Film/{{Scream}}''.
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%%* LittleDeadRidingHood: [[spoiler:Madotsuki]].
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%%* LooksLikeCesare: Masada and Uboa.
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%%* MentalWorld: Of course.
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%%* OffWithHisHead: the Severed Head effect.
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%%* WidgetSeries: A rather dark one, at that.
%%* WrapAround: Some areas do this, making the area seem much larger than it actually is.
%%* {{Youkai}}: A number of effects, Yuki-onna and Oni in particular.
%%* WrapAround: Some areas do this, making the area seem much larger than it actually is.
%%* {{Youkai}}: A number of effects, Yuki-onna and Oni in particular.
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%%*
* WrapAround:
%%*
* {{Youkai}}: A number of
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* EyesAlwaysShut: Madotsuki.
* EyesDoNotBelongThere: The Eye Palm (Medamaude) effect.
* EyesDoNotBelongThere: The Eye Palm (Medamaude) effect.
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* FetchQuest[=/=]GottaCatchEmAll: The 24 effects.
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* GirlishPigtails: The Toriningen and Monoko have these. Madotsuki also has her braids.
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* GhostlyGape: Uboa, who resembles the mask from ''Film/{{Scream}}''.
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* GuideDangIt: It's quite unlikely that you'll find every event and place on your own.
** Some events that stand out are FACE, the Glitch event in the Famicom World, finding Mars-san, and if it weren't for [[EnsembleDarkhorse how popular Uboa is]] then everything involving it would qualify too.
** Some events that stand out are FACE, the Glitch event in the Famicom World, finding Mars-san, and if it weren't for [[EnsembleDarkhorse how popular Uboa is]] then everything involving it would qualify too.
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* GuideDangIt: It's quite unlikely that you'll find every event and place on your own.
**own. Some events that stand out are FACE, the Glitch event in the Famicom World, finding Mars-san, and if it weren't for [[EnsembleDarkhorse [[EnsembleDarkHorse how popular Uboa is]] then everything involving it would qualify too.
**
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* ImageBoards: [[http://uboachan.net/ Uboachan]]
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* LittleDeadRidingHood: [[spoiler:Madotsuki]].
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* LooksLikeCesare: Masada and Uboa.
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* MentalWorld: Of course.
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* OffWithHisHead: the Severed Head effect.
* [[OverlyLongName Overly Long Fan Nickname]]: Seccom Masada's. "Seccom Masada" is the abridged form of [[TheWoobie Sentimental]] [[http://en.wikipedia.org/wiki/Komuro_Tetsuya Komuro]] [[Music/MichaelJackson Maikeru]] [[https://en.wikipedia.org/wiki/Ryuichi_Sakamoto Sakamoto]] UsefulNotes/{{Dada}} Sensei. Fans mostly nicknamed him after several famous people he resembles.
* [[OverlyLongName Overly Long Fan Nickname]]: Seccom Masada's. "Seccom Masada" is the abridged form of [[TheWoobie Sentimental]] [[http://en.wikipedia.org/wiki/Komuro_Tetsuya Komuro]] [[Music/MichaelJackson Maikeru]] [[https://en.wikipedia.org/wiki/Ryuichi_Sakamoto Sakamoto]] UsefulNotes/{{Dada}} Sensei. Fans mostly nicknamed him after several famous people he resembles.
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*
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* WidgetSeries: A rather dark one, at that.
* WrapAround: Some areas do this, making the area seem much larger than it actually is.
* {{Youkai}}: A number of effects, Yuki-onna and Oni in particular.
* WrapAround: Some areas do this, making the area seem much larger than it actually is.
* {{Youkai}}: A number of effects, Yuki-onna and Oni in particular.
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* AxCrazy: [[spoiler: Madotsuki doesn't take Uboa taking her effects very well.]]
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Wait, that was Dream Emergency Exit.
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* SlapYourselfAwake: Pinching herself gets Madotsuki out of the dream world.
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* PinchMe: Literally, pinching herself gets Madotsuki out of the dream world.
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* SlapYourselfAwake: Pinching herself gets Madotsuki out of the dream world.
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None
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* DreamEmergencyExit: The protagonist leaves the dream world by pinching her cheek. It has to be pinching, as she cannot wake up while transformed into something armless.
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zero context example
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* FatGirl: The Fat effect allows Madotsuki to become this.
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kotatsu is being detroped and moved to Japanese Architecture per TRS
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* {{Kotatsu}}: Madotsuki now owns one in her room.
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None
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* ADayInTheLimelight: Chapter 6 focuses mostly on [[spoiler: Masada's]] turn in the Dream World.
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* ADayInTheLimelight: Chapter 6 focuses mostly on [[spoiler: Masada's]] turn in the Dream World.