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* AutomaticNewGame: After the opening logos, the game either directly enters a new game, or loads the previous autosave.
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* BattleCouple: A non-typical example -- Red and her lover fight their way through the Process overtaking Cloudbank throughout the game, albeit said lover embodies the Transistor Red uses as her weapon.


** The Bracket Towers Maintenance Section has the code 0451, which is famously used as the initial door code in ''VideoGame/SystemShock''.

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** The Bracket Towers Maintenance Section has the code 0451, which is famously used as the initial door code in ''VideoGame/SystemShock''.''VideoGame/SystemShock'', but in that game, it was a reference to ''Literature/Fahrenheit451''.


** The Bracket Towers Maintenance Section has the code 0451, which is famously used as the initial door code in ''VideoGame/SystemShock'', and many games referencing this since. (Which is itself a reference to ''Literature/{{Fahrenheit451}}''.)

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** The Bracket Towers Maintenance Section has the code 0451, which is famously used as the initial door code in ''VideoGame/SystemShock'', and many games referencing this since. (Which is itself a reference to ''Literature/{{Fahrenheit451}}''.)''VideoGame/SystemShock''.
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Crosswicking

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* ModularDifficulty: Throughout the game you unlock "Limiters," which increase experience at the cost of making the game harder when enabled. The Process can do doubled damage, spawn in greater numbers, spawn corrupted souls upon defeat, and much more.
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trope was cut/disambiguated due to cleanup


** Using Help() as a passive command gives you a 25% chance of becoming a Superuser whenever you use Turn(), giving you access to the unique Kill() command that has the highest base damage in the game, but it can't be enhanced with support commands and using it once takes up your entire Turn(), meaning you can't perform any combos with it either. Borders on AnnoyingVideoGameHelper (or [[JustForPun Annoying Video Game Help()er?]]) if you were lining up for a piercing attack like Breach(); you're out of luck since you can only use Kill() this turn and it explodes on first impact.

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** Using Help() as a passive command gives you a 25% chance of becoming a Superuser whenever you use Turn(), giving you access to the unique Kill() command that has the highest base damage in the game, but it can't be enhanced with support commands and using it once takes up your entire Turn(), meaning you can't perform any combos with it either. Borders on AnnoyingVideoGameHelper (or [[JustForPun Annoying Video Game Help()er?]]) It won't help if you were lining up for a piercing attack like Breach(); you're out of luck since you can only use Kill() this turn and it explodes on first impact.
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* UnintentionallyUnwinnable: The Permanence limiter makes functions overload whenever you uninstall them. An insane player might try to use this to overload all of their functions, but functions start uninstalling normally again when you're down to your last four. There are only three functions in the game that are completely incapable of dealing damage in their base form... but with the [[NewGamePlus Recursion]] copies of those functions it is possible to make sure that your last four functions can't deal damage. Since the game uses a profile system for saves, leaving this state requires restoring a manual backup.

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* UnintentionallyUnwinnable: The Permanence limiter makes functions overload whenever you uninstall them. An insane player might try to use this to overload all of their functions, but functions start uninstalling normally again when you're down to your last four. There are There's only a set of three functions in the game that are completely incapable of dealing damage in their base form... but if you restrict yourself to them... Jaunt, Mask and Void. But with the [[NewGamePlus Recursion]] copies of those functions functions, it is therefore possible to make sure that your last four functions can't deal damage. Since the game uses a profile system for saves, leaving this state requires restoring a manual backup.
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That's not mutual exclusivity. That's something else.


* MutuallyExclusivePowerups: Once you enter NewGamePlus and start getting duplicate functions, you cannot use both copies of a function as an upgrade for another active function or as passives for yourself. You can, however, use a copy of a function to upgrade itself.
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Doppelganger Spin and Character trope


* {{Doppelganger}}: Each time you attack Younglady, it will FlashStep out of your way and create a 'shadow' in its place to prevent you from [[SpamAttack tearing it apart too easily]]. This also renders your Turn() only good for one or two backstabs at best, unless she's stunned.

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* CompanyCrossReferences: Red has toys referencing the Creator/SupergiantGames' previous game, ''VideoGame/{{Bastion}}'': A Windbag and a Cael Hammer in her apartment.



* MinimalistCast: Not quite to ''Videogame/{{Bastion}}'s'' extent, but there are seven characters in the entire game (not counting the couple of people that are processed into the Transistor at the start of the game), and one of them is a news reporter who never interacts with the other characters, [[spoiler: one of them is transformed into a Process by the time you meet up with her, and another kills himself before the player can meet or even speak with him.]]

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* MinimalistCast: Not quite to ''Videogame/{{Bastion}}'s'' extent, but there are seven characters in the entire game (not counting the couple of people that are processed into the Transistor at the start of the game), and one of them is a news reporter who never interacts with the other characters, [[spoiler: one [[spoiler:one of them is transformed into a Process by the time you meet up with her, and another kills himself before the player can meet or even speak with him.]]



** Red has toys of [[VideoGame/{{Bastion}} a Windbag and a Cael Hammer]] in her apartment.
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Hit the left one twice then complete it.


** If you fumble the puzzle that requires two break points to be activated simultaneously enough times. Hitting the same Break Point twice, the game outright tells you to use Turn(), when the Transistor says "Wait a sec". Hitting it a third time, even if it's to do it right, will cause the game to give up and open the break points for you, although the Transistor will be embarrassed by this (and you should be too).

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** If you fumble the puzzle that requires two break points to be activated simultaneously enough times. Hitting the same Break Point twice, the game outright tells you to use Turn(), when times, and the Transistor says "Wait a sec". Hitting sec", finishing it a third time, even if it's to do it right, will cause the game to give up and open the break points for you, although the Transistor will to be embarrassed by this (and you should be too).embarrassed, even if Red doesn't fail enough times for it to complete itself automatically.

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Got the message even though I tried to do it right.


** If you fumble the puzzle that requires two break points to be activated simultaneously enough times, the game outright tells you to use Turn(). Continuing to fumble it ''after that'' will cause the game to give up and open the break points for you, although the Transistor will be embarrassed by this (and you should be too).

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** If you fumble the puzzle that requires two break points to be activated simultaneously enough times, times. Hitting the same Break Point twice, the game outright tells you to use Turn(). Continuing Turn(), when the Transistor says "Wait a sec". Hitting it a third time, even if it's to fumble do it ''after that'' right, will cause the game to give up and open the break points for you, although the Transistor will be embarrassed by this (and you should be too).


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* {{Autosave}}: As the game says when switching to a new Profile, where new Areas means like Goldwalk from The Bay, when the motorcycle ride begins and ends:
--> Note: Progress saves automatically after using Access Points or arriving in new areas.
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* NewbieImmunity: If you manage to overload the Transistor in the first few battles prior to the first access point, you won't lose any functions from doing so. This is especially important in NewGamePlus, as a loadout optimized to beat the final boss is often impractical when dealing with greater numbers of weaker Processes.
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* ArcNumber: Abusively uses many numbers related to computing, architecture, and general online fora mechanics. Sixteen slots of available input and functions [[spoiler:which loops to 32 functions after a certain level]].

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* ArcNumber: Abusively uses many numbers related to computing, architecture, and general online fora mechanics. Sixteen slots of available input and functions [[spoiler:which loops to 32 functions after a certain level]]. Two achievements (1024, 2048) are also named for powers of two (2^10 and 2^11, respectively).
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1024 and 2048 aren't Powers of 2 minus 1. They're powers of 2 minus 0. Different numbers. Not what the useful note is about.


* ArcNumber: Abusively uses many numbers related to computing, architecture, and general online fora mechanics. Sixteen slots of available input and functions [[spoiler:which loops to 32 functions after a certain level]]. Two achievements (1024, 2048) point to [[UsefulNotes/PowersOfTwoMinusOne another trope]].

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* ArcNumber: Abusively uses many numbers related to computing, architecture, and general online fora mechanics. Sixteen slots of available input and functions [[spoiler:which loops to 32 functions after a certain level]]. Two achievements (1024, 2048) point to [[UsefulNotes/PowersOfTwoMinusOne another trope]].
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Crosswick.

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* SelfImposedChallenge: Limiters trade detriments for increased ExperiencePoints, like causing enemies, a.k.a Processes, to drop multiple cells, instead of the regular of just one, and when left alone for long enough, those cells bring the Processes BackFromTheDead.
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* YouAreWorthHell: In the ending, [[spoiler:Red and her friend]] got absorbed by the Transistor, and now live happily in the Country.

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* YouAreWorthHell: In the ending, [[spoiler:Red and her friend]] boyfriend got absorbed by the Transistor, and now live happily in the Country.]]
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* UnwittingInstigatorOfDoom: [[spoiler:Sybil.]] She tries to pull a MurderTheHypotenuse by having the Camerata target Red without telling them that her friend would be there with her, expecting him to die protecting her. Her plan works, but she didn't count on the man hijacking the Transistor and using it to teleport Red to safety, kickstarting the game's plot.

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* UnwittingInstigatorOfDoom: [[spoiler:Sybil.]] She [[spoiler:Sybil tries to pull a MurderTheHypotenuse by having MurderTheHypotenuse. She has the Camerata target Red without telling them that her friend would be there with her, expecting him to so he'd die protecting her.Red. Her plan works, but she didn't count on the man hijacking the Transistor and using it to teleport Red to safety, kickstarting the game's plot.]]
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** [[spoiler:Royce has a VerbalTic of ''repeating'' parts of his sentences, sometimes with slightly different phrasing, with alternate words. He only stops in the cutscene that reveals he has his own ''copy'' of the Transistor. And after Red beats him and destroys the copy, he starts repeating again, just before he dies. In fact, he repeats himself twice.]]
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* ArtDeco: The art direction takes inspiration from {{Cyberpunk}}, Art Deco, and [[http://en.wikipedia.org/wiki/Gustav_Klimt Gustav Klimt.]]

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* ArtDeco: The art direction takes inspiration from {{Cyberpunk}}, Art Deco, and [[http://en.wikipedia.org/wiki/Gustav_Klimt Gustav Klimt.]]Creator/GustavKlimt.
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Kill Em All was renamed Everybody Dies Ending due to misuse. Dewicking


* KillEmAll: [[spoiler:By the end of the game, Cloudbank is completely processed, with no confirmed survivors, and Red kills herself with the Transistor. The game still manages to pull a happy ending out of it, as she is now within the Transistor and lives with her lover in the Country.]]
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* HardModeMook: The game only permits you to fight first-tier enemies on the first go-round, and as a result, you only get first-tier chips for the duration of the run. On a NewGamePlus, though, the enemies are upgraded to second tier, moving faster and hitting harder and yielding stronger chips. Some even have additional effects to their attacks. Go on yet another new game plus run after that, and the enemies will reach their third and strongest tier.

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* HardModeMook: The game only permits you to fight first-tier enemies on the first go-round, and as a result, you only get first-tier chips for the duration 3.0 versions of the run. On a NewGamePlus, though, the enemies are upgraded to second tier, moving faster and hitting harder and yielding stronger chips. Some even have additional effects to their attacks. Go on yet another new game plus run after that, and the enemies will reach their third and strongest tier.only seen in NewGamePlus.
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* HardModeMook: The game only permits you to fight first-tier enemies on the first go-round, and as a result, you only get first-tier chips for the duration of the run. On a NewGamePlus, though, the enemies are upgraded to second tier, moving faster and hitting harder and yielding stronger chips. Some even have additional effects to their attacks. Go on yet another new game plus run after that, and the enemies will reach their third and strongest tier.
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Crosswicking a new trope!

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* FantasticalSocialServices: Cloudbank is run by the Central Administration, which polls citizens daily through the OVC news terminals to determine policy down to the scale of [[RewritingReality the shapes of buildings and the colour of the sky]]; its members include people like Farrah Yon-Dale, a professional sky painter who spited popular vote one day to use her suitor's favourite colours instead, and Bailey Gilande, an archivist of Cloudbank's nebulous history. [[spoiler: The Camerata are motivated by disillusionment with this system, hoping to make their mark on the city [[GoneHorriblyRight a little more permanent]].]]
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Up To Eleven is a defunct trope


** This is really taken UpToEleven if you believe that [[spoiler:the Transistor takes the souls and sends them somewhere called the Country to live ever after]].

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** This is really taken UpToEleven up to eleven if you believe that [[spoiler:the Transistor takes the souls and sends them somewhere called the Country to live ever after]].

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