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Example does not sufficiently explain how it applies, Trope was cut/disambiguated due to cleanup
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* AnAesop: Most characters' endings result in [[spoiler:them discovering that the Tatzylvurm can't give them what they actually want. Instead, it offers insightful philosophical advice that usually takes the form of this.]]
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Trope was cut/disambiguated due to cleanup, Fixing indentation
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* BonusBoss: All of the rare monsters, in a sense. They appear rarely and it's entirely possible to just ignore them (and in some cases, that may be the best idea), but they give you very nice rewards if you can beat them.
** In particular is [[spoiler:Fake Tezkhra]], which is particularly strong, but even rarer than normal. It even drops a trophy item that sounds like a CosmeticAward that's just proof of defeating it (it's actually [[NotActuallyCosmeticAward not]]).
** In particular is [[spoiler:Fake Tezkhra]], which is particularly strong, but even rarer than normal. It even drops a trophy item that sounds like a CosmeticAward that's just proof of defeating it (it's actually [[NotActuallyCosmeticAward not]]).
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* NotActuallyCosmeticAward: Similarly to ''Videogame/IMissTheSunrise'', there are accomplishments you can achieve. Also similarly to ''Videogame/IMissTheSunrise'', they provide some actual benefit -- every one increases the starting favor of future characters by a small amount.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
to:
* NotActuallyCosmeticAward: NotActuallyCosmeticAward:
** Similarly to ''Videogame/IMissTheSunrise'', there are accomplishments you can achieve. Also similarly to ''Videogame/IMissTheSunrise'', they provide some actual benefit -- every one increases the starting favor of future characters by a small amount.
**Also, the The "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...OptionalBoss...but in actuality, it's a potent RareCandy.RareCandy.
* OptionalBoss: All of the rare monsters appear rarely and it's entirely possible to just ignore them (and in some cases, that may be the best idea), but they give you very nice rewards if you can beat them.
** Similarly to ''Videogame/IMissTheSunrise'', there are accomplishments you can achieve. Also similarly to ''Videogame/IMissTheSunrise'', they provide some actual benefit -- every one increases the starting favor of future characters by a small amount.
**
* OptionalBoss: All of the rare monsters appear rarely and it's entirely possible to just ignore them (and in some cases, that may be the best idea), but they give you very nice rewards if you can beat them.
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* {{Superboss}}: [[spoiler:Fake Tezkhra]], which is particularly strong, but even rarer than normal. It even drops a trophy item that sounds like a CosmeticAward that's just proof of defeating it (it's actually [[NotActuallyCosmeticAward not]]).
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per TRS
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The game can be downloaded [[http://rpgmaker.net/games/4395/ here.]] It also has [[http://rpgmaker.net/games/4395/media/1151/ a trailer.]], and [[TheWikiRule a wiki]] [[http://www.tilde-one.com/wiki/pmwiki.php?n=Main.HomePage here.]]
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The game can be downloaded [[http://rpgmaker.net/games/4395/ here.]] It also has [[http://rpgmaker.net/games/4395/media/1151/ a trailer.]], and [[TheWikiRule a wiki]] [[http://www.tilde-one.com/wiki/pmwiki.php?n=Main.HomePage trailer here.]]
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** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor. '''%%Is this actually ShopFodder or is it BetterOffSold?'''
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** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor. '''%%Is %%Is this actually ShopFodder or is it BetterOffSold?'''BetterOffSold?
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----
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* IJustWantToHaveFriends: [[spoiler:Yfus' driving motivation. After losing his connections to the only group that would accept him when the guild disbanded, is now overcome by loneliness, and longs for the acceptance and friendship he once knew.]]
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* IJustWantToHaveFriends: [[spoiler:Yfus' driving motivation. After losing his connections to the only group that would accept him when after the guild disbanded, is now he was overcome by loneliness, loneliness and now longs for the acceptance and friendship he once knew.]]
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'''The Drop''' is a sequel to ''Videogame/TheReconstruction'', made by Space Lizard of [[http://www.tilde-one.com/ Tilde-One Games]], with character art by Daigerus.
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'''The Drop''' is a sequel to ''Videogame/TheReconstruction'', made by Space Lizard of [[http://www.tilde-one.com/ Tilde-One Games]], Creator/TildeOneGames, with character art by Daigerus.
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Vendor Trash is being disambiguated
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* OrganDrops: Sometimes they're useable items, but most of the time they're just VendorTrash.
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* OrganDrops: Sometimes they're useable items, but most of the time they're just VendorTrash.trash.
* ShopFodder:
** Streamlined. Most enemies' common drops are useless items that are only good for making money. You don't have to sell them yourself, though -- they're automatically converted when you pick them up.
** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor. '''%%Is this actually ShopFodder or is it BetterOffSold?'''
** Streamlined. Most enemies' common drops are useless items that are only good for making money. You don't have to sell them yourself, though -- they're automatically converted when you pick them up.
** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor. '''%%Is this actually ShopFodder or is it BetterOffSold?'''
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* TheUnfought: [[spoiler:The Tatzylvurm]]. See CutsceneBoss, above.
* VendorTrash: Streamlined. Most enemies' common drops are useless items that are only good for making money. You don't have to sell them yourself, though -- they're automatically converted when you pick them up.
** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor.
* VendorTrash: Streamlined. Most enemies' common drops are useless items that are only good for making money. You don't have to sell them yourself, though -- they're automatically converted when you pick them up.
** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor.
to:
* VendorTrash: Streamlined. Most enemies' common drops are useless items that are only good for making money. You don't have to sell them yourself, though -- they're automatically converted when you pick them up.
** The Bandit's Scrip item is closer to the trope. It's virtually useless as a combat item, but can be converted into a large amount of favor.
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Video Game Settings is an index, not a trope
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* VideoGameSettings:
** BubblegloopSwamp: The swamp theme, based on the Indigo Swamp. Also, to a lesser extent, the mud cave theme, which is based off of Nal.
*** TempleOfDoom: The swamp theme is ''also'' partially based on the Shra Capital (the walls are reminiscent of it).
** DeathMountain: The mountain theme, based on the Nalian mountains.
** JungleJapes: The jungle theme, based off the Shra Lowlands.
** LethalLavaLand: The lava theme, based on Fortifel.
** ShiftingSandLand: The desert theme, based off the Violet Sands. Keeping faithful to the Violet Sands, however, it's actually a ''cold'' desert -- you can even find snowspheres in it.
** SlippySlideyIceWorld: The cold theme, based off of Sanctifel. All naturally-occurring water pools are frozen over, and cold-themed items are common.
** UndergroundLevel: The Drop itself, though the cave theme fits particularly well. It's not entirely clear what it's based on, though.
** BubblegloopSwamp: The swamp theme, based on the Indigo Swamp. Also, to a lesser extent, the mud cave theme, which is based off of Nal.
*** TempleOfDoom: The swamp theme is ''also'' partially based on the Shra Capital (the walls are reminiscent of it).
** DeathMountain: The mountain theme, based on the Nalian mountains.
** JungleJapes: The jungle theme, based off the Shra Lowlands.
** LethalLavaLand: The lava theme, based on Fortifel.
** ShiftingSandLand: The desert theme, based off the Violet Sands. Keeping faithful to the Violet Sands, however, it's actually a ''cold'' desert -- you can even find snowspheres in it.
** SlippySlideyIceWorld: The cold theme, based off of Sanctifel. All naturally-occurring water pools are frozen over, and cold-themed items are common.
** UndergroundLevel: The Drop itself, though the cave theme fits particularly well. It's not entirely clear what it's based on, though.
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* YouCantGoHomeAgain: Sypak.
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* IdiosyncraticMenuLabels: See the page image above.
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----
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** A few enemies that were also in Videogame/TheReconstruction have similar or identical thought snippets. Particularly notable is the dunestalker's "[[CrowningMomentOfFunny IS TASTY???]]"
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** A few enemies that were also in Videogame/TheReconstruction have similar or identical thought snippets. Particularly notable is the dunestalker's "[[CrowningMomentOfFunny "[[SugarWiki/FunnyMoments IS TASTY???]]"
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** Also, Valitazzo's SignatureMove, Horrible Night. See AwesomeYetPractical, above.
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** Also, Valitazzo's SignatureMove, Horrible Night. See AwesomeYetPractical, above.
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There are nine playable characters (as well as six {{Secret Character}}s unlocked by beating the game with the others), each with their own subplot and reasons for delving the Drop. Four are returning characters from ''The Reconstruction'', four are newcomers.
to:
There are nine playable characters (as well as six {{Secret Character}}s unlocked by beating the game with the others), each with their own subplot and reasons for delving the Drop. Four Five are returning characters from ''The Reconstruction'', four are newcomers.
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/screenshot_27.png]]
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* PurposefullyOverpowered: [[spoiler:[[SecretCharacter Tezkhra]]]], naturally.
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* PurposefullyOverpowered: PurposelyOverpowered: [[spoiler:[[SecretCharacter Tezkhra]]]], naturally.
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The game can be downloaded [[http://rpgmaker.net/games/4395/ here.]] It also has [[http://rpgmaker.net/games/4395/media/1151/ a trailer.]]
[[TheWikiRule Has a wiki]] [[http://www.tilde-one.com/wiki/pmwiki.php?n=Main.HomePage here.]]
[[TheWikiRule Has a wiki]] [[http://www.tilde-one.com/wiki/pmwiki.php?n=Main.HomePage here.]]
to:
The game can be downloaded [[http://rpgmaker.net/games/4395/ here.]] It also has [[http://rpgmaker.net/games/4395/media/1151/ a trailer.]]
]], and [[TheWikiRule Has a wiki]] [[http://www.tilde-one.com/wiki/pmwiki.php?n=Main.HomePage here.]]
]]
Has nothing to do with the 2014 [[Film/TheDrop crime drama]] starring Creator/JamesGandolfini, Creator/NoomiRapace and Creator/TomHardy.
Has nothing to do with the 2014 [[Film/TheDrop crime drama]] starring Creator/JamesGandolfini, Creator/NoomiRapace and Creator/TomHardy.
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* ADayInTheLimelight: Many of the legacy characters were minor or static characters in ''Videogame/TheReconstruction''. [[spoiler:Alito]] and [[spoiler:Yfus]] are particularly notable examples.
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* AwesomeYetPractical: Valitazzo's SignatureMove, Horrible Night. It's one of the most powerful spells in the game, and it's an area-of-effect attack on top of that. It's costly, but only on par with other high-level spells, and Valitazzo has a special trait that makes spell costs less of an issue in the first place. [[DiscOneNuke You start with it, too]].
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* ADayInTheLimelight: Many of the legacy characters were minor or static characters in ''Videogame/TheReconstruction''. [[spoiler:Alito]] and [[spoiler:Yfus]] are particularly notable examples.
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* SimpleYetAwesome: Valitazzo's SignatureMove, Horrible Night. It's one of the most powerful spells in the game, and it's an area-of-effect attack on top of that. It's costly, but only on par with other high-level spells, and Valitazzo has a special trait that makes spell costs less of an issue in the first place. [[DiscOneNuke You start with it, too]].
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* ThreeStatSystem: Body, Mind, and Soul.
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What Do You Mean Its Not Cosmetic is now Not Actually Cosmetic Award. Bad examples and ZCE are being removed.
* NotActuallyCosmeticAward: Similarly to ''Videogame/IMissTheSunrise'', there are accomplishments you can achieve. Also similarly to ''Videogame/IMissTheSunrise'', they provide some actual benefit -- every one increases the starting favor of future characters by a small amount.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
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* WhatDoYouMeanItsNotCosmetic: Similarly to ''Videogame/IMissTheSunrise'', there are accomplishments you can achieve. Also similarly to ''Videogame/IMissTheSunrise'', they provide some actual benefit -- every one increases the starting favor of future characters by a small amount.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
** Also, the "Mark of the [[spoiler:Tezkhra]]" item. Players of ''Franchise/FinalFantasy'' would probably think it's a CosmeticAward that's just proof you beat the BonusBoss...but in actuality, it's a potent RareCandy.
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What Do You Mean Its Not Cosmetic is now Not Actually Cosmetic Award. Bad examples and ZCE are being removed.
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** In particular is [[spoiler:Fake Tezkhra]], which is particularly strong, but even rarer than normal. It even drops a trophy item that sounds like a CosmeticAward that's just proof of defeating it (it's actually [[WhatDoYouMeanItsNotCosmetic not]]).
to:
** In particular is [[spoiler:Fake Tezkhra]], which is particularly strong, but even rarer than normal. It even drops a trophy item that sounds like a CosmeticAward that's just proof of defeating it (it's actually [[WhatDoYouMeanItsNotCosmetic [[NotActuallyCosmeticAward not]]).
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* CastFromHitPoints: As is a staple for the series. This aspect is played up to add some more risk -- magic is much more costly than it was in ''TheReconstruction'', and you're on your own. If you're not careful, you can easily leave yourself a sitting duck by depleting your health pools.
to:
* CastFromHitPoints: As is a staple for the series. This aspect is played up to add some more risk -- magic is much more costly than it was in ''TheReconstruction'', ''VideoGame/TheReconstruction'', and you're on your own. If you're not careful, you can easily leave yourself a sitting duck by depleting your health pools.
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There are eight playable characters (as well as six {{Secret Character}}s unlocked by beating the game with the others), each with their own subplot and reasons for delving the Drop. Four are returning characters from ''The Reconstruction'', four are newcomers.
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There are eight nine playable characters (as well as six {{Secret Character}}s unlocked by beating the game with the others), each with their own subplot and reasons for delving the Drop. Four are returning characters from ''The Reconstruction'', four are newcomers.
* '''Dehl''', with '''Xopi Sikohlon''' in tow, journeys to the Drop in the hopes that the wish-granting dragon can restore Xopi's sight.
* ArtificialStupidity: Allies will gleefully [[SuicidalOverconfidence throw themselves under the bus]] if an enemy becomes aggressive. This is particularly annoying with Xopi, [[EscortMission who has to be kept alive]] [[GameplayAndStorySegregation and, being blind, shouldn't be able to see enemies anyway]].
* AuraVision: [[spoiler:Xopi]] is granted this by the Tatzylvurm in their ending.
* AuraVision: [[spoiler:Xopi]] is granted this by the Tatzylvurm in their ending.
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* BossArenaIdiocy: The FinalBoss' arena is filled with pools of acid and putrid water, which you can throw at them for free damage. This damage is also, conviently, NonElemental, allowing you to ignore their [[BarrierChangeBoss gimmick]].
to:
* BossArenaIdiocy: The Prior to version 1.32, the FinalBoss' arena is was filled with pools of acid and putrid water, which you can throw could be thrown at them for free damage. This damage is also, conviently, NonElemental, allowing you making it possible to ignore their [[BarrierChangeBoss gimmick]].gimmick]]. Version 1.32 averts this by removing all environmental effects from the arena, making the fight more difficult.
* EscortMission: Dehl's gameplay gimmick is this. Xopi is frail (his stats are half Dehl's), and if he falls, Dehl does too.
* NeverTrustATrailer: In the trailer, Lani claims to be a GlorySeeker who just wants the Drop's treasure for herself. This is not the case in the game itself. It's possible that this was just a last-minute change, though.
* RealityWarper: The Tatzylvurm implies himself to be this in Dehl and Xopi's ending, though being pummeled in [[Videogame/TheReconstruction the previous game]] has [[HoldingBackThePhlebotinum left him mostly powerless]].
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* SignatureMove: Militia Strike for Asarik, Horrible Night for Valitazzo, Perplexing Grin for [[spoiler:Rehm]], and [[spoiler:God's Gift]] for [[spoiler:Fake Tezkhra]]. [[spoiler:Tezkhra]] has ''two'' signature moves, both of which are carryovers from Videogame/TheReconstruction: [[spoiler:Stardraw]] and [[spoiler:Blinding Bloom]].
to:
* SignatureMove: Militia Strike for Asarik, Horrible Night for Valitazzo, Spirit Crush for Dehl, Perplexing Grin for [[spoiler:Rehm]], and [[spoiler:God's Gift]] for [[spoiler:Fake Tezkhra]]. [[spoiler:Tezkhra]] has ''two'' signature moves, both of which are carryovers from Videogame/TheReconstruction: [[spoiler:Stardraw]] and [[spoiler:Blinding Bloom]].
** Dehl doesn't even pay lip service to this anymore; he can brutally murder anyone he pleases with no repercussions.
** It is possible to attack Xopi if you're playing as Dehl.
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* WhatCouldHaveBeen: The developer has said that they briefly toyed with the idea of making Xopi a playable character. They would have been a JokeCharacter with terrible stats and permanent blindness.
** The developer also raised the idea of alternate means of identifying items in one blog post, including giving an ''actual'' FingertipDrugAnalysis option. Unfortunately, they were too difficult to implement.
** The developer also raised the idea of alternate means of identifying items in one blog post, including giving an ''actual'' FingertipDrugAnalysis option. Unfortunately, they were too difficult to implement.
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* SanitySlippage: [[spoiler:Tezkhra]] experiences this as he descends deeper and deeper into the Drop, eventually culminating in [[spoiler:the Blue One surfacing and speaking directly]].
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Tried to follow the link to get to my own site. Imagine my surprise!
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'''The Drop''' is a sequel to ''Videogame/TheReconstruction'', made by Space Lizard of [[http://www.tildeone.com/ Tilde-One Games]], with character art by Daigerus.
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'''The Drop''' is a sequel to ''Videogame/TheReconstruction'', made by Space Lizard of [[http://www.tildeone.tilde-one.com/ Tilde-One Games]], with character art by Daigerus.