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* AdaptationalBadass: Richie in ''Pokémon Puzzle League'' goes from the first trainer who managed to end Ash's league run to the first member of the Elite Four.
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* PrettyPrincessPowerhouse: Lip, given that she's the daughter of the Queen of Fairies, has no obvious martial inclinations or weapons at a glance and the story mode matches are supposed to be fights against opponents who often dwarf her in size(even if they are illusions).


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* SignatureHeadgear: The bows of Lip, Furil and Pure. Windy's feather. Ruby's dual headbands. Flare, Seren and Nathia's tiaras.

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* BonusBoss: ''Pokémon Puzzle League'' has Cassidy and Butch, who are faced between level 3 and level 4 of Spa Service Mode. Their speed starts at level 45, close to as fast as possible, and you only get one chance to beat them. However, [[TheBattleDidntCount the outcome of the level is irrelevant]], since the story continues as if nothing happened whether you win or lose. The only thing you miss by losing is a short anime cutscene where Cassidy and Butch get arrested.

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* BonusBoss: ''Pokémon Puzzle League'' has Cassidy and Butch, who are faced between level 3 and level 4 of Spa Service Mode. Their The speed of their stage starts at level 45, close 45 (close to as fast as possible, possible), and you only get one chance to beat them. However, [[TheBattleDidntCount the outcome of the level is irrelevant]], since the story continues as if nothing happened whether you win or lose. The only thing you miss by losing is a short anime cutscene where Cassidy and Butch get arrested. In addition, they're a FinalBossPreview, since Giovanni also has his speed at level 45 (although you have to beat him to progress, and you can try as many times as you need to).


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* FinalBoss: ''Pokémon Puzzle League'' has Giovanni at the end, with his speed at level 45 and in 3-D. Unlike the FinalBossPreview with Cassidy and Butch, you have to beat him in order to progress any further.
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* BonusBoss: ''Pokémon Puzzle League'' has Cassidy and Butch, who are faced between level 3 and level 4 of Spa Service Mode. Their speed starts at level 45, close to as fast as possible, and you only get one chance to beat them. However, [[TheBattleDidntCount the outcome of the level is irrelevant]], since the story continues as if nothing happened right after that.

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* BonusBoss: ''Pokémon Puzzle League'' has Cassidy and Butch, who are faced between level 3 and level 4 of Spa Service Mode. Their speed starts at level 45, close to as fast as possible, and you only get one chance to beat them. However, [[TheBattleDidntCount the outcome of the level is irrelevant]], since the story continues as if nothing happened right after that.whether you win or lose. The only thing you miss by losing is a short anime cutscene where Cassidy and Butch get arrested.
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* BonusBoss: ''Pokémon Puzzle League'' has Cassidy and Butch, who are faced between level 3 and level 4 of Spa Service Mode. Their speed starts at level 45, close to as fast as possible, and you only get one chance to beat them. However, [[TheBattleDidntCount the outcome of the level is irrelevant]], since the story continues as if nothing happened right after that.
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An open-source clone based on the Super Nintendo games called [[http://panelattack.com/ Panel Attack]] exists, which features online multiplayer/matchmaking. Additionally, several SpiritualSuccessor games are available and/or are in development online, including [[https://store.steampowered.com/app/1285020/Flipon/ Flipon]] (Released), [[https://store.steampowered.com/app/863230/Super_Plexis/ Super Plexis]] (Early Access), and [[https://store.steampowered.com/app/862900/Swapette_Showdown/ Swapette Showdown]] (Release Date TBA)).

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An open-source clone based on the Super Nintendo games called [[http://panelattack.com/ Panel Attack]] exists, which features online multiplayer/matchmaking. Additionally, several SpiritualSuccessor games are available and/or are in development online, including [[https://store.steampowered.com/app/1285020/Flipon/ Flipon]] (Released), [[https://store.steampowered.com/app/863230/Super_Plexis/ Super Plexis]] (Early Access), and [[https://store.steampowered.com/app/862900/Swapette_Showdown/ Swapette Showdown]] (Release Date TBA)).TBA).
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An open-source clone based on the Super Nintendo games called [[http://panelattack.com/ Panel Attack]] exists, which features online multiplayer/matchmaking.

to:

An open-source clone based on the Super Nintendo games called [[http://panelattack.com/ Panel Attack]] exists, which features online multiplayer/matchmaking.
multiplayer/matchmaking. Additionally, several SpiritualSuccessor games are available and/or are in development online, including [[https://store.steampowered.com/app/1285020/Flipon/ Flipon]] (Released), [[https://store.steampowered.com/app/863230/Super_Plexis/ Super Plexis]] (Early Access), and [[https://store.steampowered.com/app/862900/Swapette_Showdown/ Swapette Showdown]] (Release Date TBA)).

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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BalefulPolymorph: Mangari, Mingiri and Hindari from the ''Nintendo Puzzle Collection'' version can transform fairies into things like dolls, though they will quickly shake it off.

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* BalefulPolymorph: BalefulPolymorph:
**
Mangari, Mingiri and Hindari from the ''Nintendo Puzzle Collection'' version can transform fairies into things like dolls, though they will quickly shake it off.



* BubblyClouds: Windy's stage consists of clouds solid enough to walk on and build houses on. Sophia's stage features buildings made of clouds.


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* LevelInTheClouds: Windy's stage consists of clouds solid enough to walk on and build houses on. Sophia's stage features buildings made of clouds.
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* TheAnimeOfTheGame: Inverted with ''Pokémon Puzzle League'', which is one of the only games in the entire ''Franchise/{{Pokemon}}'' franchise to take most of its cues from the anime. While ''''Pokémon'' Yellow'' focused on the series' ThirdOptionAdaptation of having Pikachu as your starter and the appearance of Team Rocket's TerribleTrio, ''Puzzle League'' goes all the way and features the anime characterizations of the cast.
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Dummied Out is now trivia. Moving examples accordingly.


* ObviousRulePatch: In ''Panel de Pon'', the DummiedOut [[GameplayAutomation CP Switch]] does not work in story mode. The localized ''Tetris Attack'' uses a different patch, allowing it to function but replacing the ending with [[NoFairCheating a screen admonishing the player not to cheat]].

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* ObviousRulePatch: In ''Panel de Pon'', the DummiedOut unused [[GameplayAutomation CP Switch]] does not work in story mode. The localized ''Tetris Attack'' uses a different patch, allowing it to function but replacing the ending with [[NoFairCheating a screen admonishing the player not to cheat]].



* TrueFinalBoss: Cordelia's existence in ''Panel de Pon'' is entirely unhinted at outside of Hard difficulty story mode. Thanatos is already the FinalBoss of stage clear mode, story mode gives him the ceremony you'd expect of holding the same position there, and Cordelia's character bio doesn't even appear in AttractMode (and the option to just look at them freely is locked away in the DummiedOut options menu). ''Tetris Attack'' averts this trope; Bowser being the final boss is just such an obvious choice that they didn't even try hiding it. In Gamecube version, magical whale Zilba is the final boss after you defeat Cordelia, but in Hard difficulty and up... Three Witch Sisters are actually this and you get the chance to defeat the trio as payback for taking Zilba's magical eyes.

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* TrueFinalBoss: Cordelia's existence in ''Panel de Pon'' is entirely unhinted at outside of Hard difficulty story mode. Thanatos is already the FinalBoss of stage clear mode, story mode gives him the ceremony you'd expect of holding the same position there, and Cordelia's character bio doesn't even appear in AttractMode (and the option to just look at them freely is locked away in the DummiedOut unused options menu). ''Tetris Attack'' averts this trope; Bowser being the final boss is just such an obvious choice that they didn't even try hiding it. In Gamecube version, magical whale Zilba is the final boss after you defeat Cordelia, but in Hard difficulty and up... Three Witch Sisters are actually this and you get the chance to defeat the trio as payback for taking Zilba's magical eyes.
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More accurate?


* ModularEpilogue: In ''Panel de Pon'' and ''Tetris Attack'', the ending cutscene for story mode ([[EasyModeMockery Hard and Super Hard only]]) is a dialogue between the various playable characters. Any that [[FinalDeath were lost during this playthrough]] don't get to say their lines.

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* ModularEpilogue: In ''Panel de Pon'' and ''Tetris Attack'', the ending cutscene for story mode ([[EasyModeMockery Hard and Super Hard only]]) is a dialogue between the various playable characters. Any that [[FinalDeath [[{{Permadeath}} were lost during this playthrough]] don't get to say their lines.
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More accurate?


* FinalDeath: In story mode, if you lose while playing as anyone but the main character, they're gone from your party for good.

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* FinalDeath: FinalDeathMode: In story mode, if you lose while playing as anyone but the main character, they're gone from your party for good.
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Dummied Out is trivia now


* DummiedOut:
** [[NostalgiaLevel Lip's Stage]] from ''Planet Puzzle League'' is only unlockable in Japan. Other countries will have to access it via Action Replay.
** In ''Panel De Pon'', but not ''Tetris Attack'', the ''options menu''. Within the options menu is an, uh, option, to read the character bios -- since the bios for the two last bosses don't appear in the AttractMode, they are dummied out as well.
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* ObviousRulePatch: In ''Panel de Pon'', the DummiedOut [[GameplayAutomation CP Switch]] does not work in story mode. The localized ''Tetris Attack'' uses a different patch, allowing it to function but replacing the ending with [[NoFairCheating a screen admonishing the player not to cheat]].
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* UnendingEndCard: Clearing ''Panel de Pon'' on Easy informs the player that [[EasyModeMockery they're not getting any cool secrets for this]] and instructs them to hit Reset and try on a harder difficulty. ''Tetris Attack'' removed this trope (you can hit A instead to go back to the title) but left in the text referring to it.

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* UnendingEndCard: Clearing ''Panel de Pon'' on Easy informs the player that [[EasyModeMockery they're not getting any cool secrets for this]] and instructs them to hit Reset and try on a harder difficulty. Normal difficulty leaves Lip eternally running across the rainbow path, Hard tells the player how to [[spoiler:switch characters in the early game if they got the bad ending, or how to unlock Super Hard if they got the good one]], and Super Hard gives the player a TheEnd screen -- none of these screens accept any input[[note]]with the exception of Normal mode, which allows you to move the camera around[[/note]] and all require the player to reset to play again. ''Tetris Attack'' removed this trope (you can hit A instead at the end of any ending sequence to go back to the title) but left in the text referring to it.

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-->'''Bowser''': How can this be? What could I have been thinking?

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-->'''Bowser''': -->'''Bowser:''' How can this be? What could I have been thinking?thinking?
** Additionally, in the original version, Thanatos is left perplexed when the player beats him:
-->'''Thanatos:''' ...I lost? This cannot be happening! Hwaaaaaaa!!!
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* SdrawkcabName: "Neris" is "siren" spelled backwards.
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* FieryLion: A lion with a flaming mane and tail tip is one of the opponents you face in the story mode from the ''Nintendo Puzzle Collection'' version of the original game.
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An open-source clone based on the Super Nintendo games called [[http://panelattack.com/ Panel Attack]] exists, which features online multiplayer/matchmaking.
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* ElementalHair: Sharbet has hair that looks like spiky ice formations. Think has "hair" which is definitely made out of ice, though more rounded like igloo blocks.

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* ElementalHair: ElementalHairComposition: Sharbet has hair that looks like spiky ice formations. Think has "hair" which is definitely made out of ice, though more rounded like igloo blocks.
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Since it was believed that no self-respecting Western gamer would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi had starred in previous falling blocks games like ''Yoshi'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.

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Since it was believed that no self-respecting Western gamer would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris ''VideoGame/{{Tetris}} Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi had starred in previous falling blocks games like ''Yoshi'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.
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* HugeRiderTinyMount: On ''Panel De Pon'''s select screen, Lip is seen suspended in the air by a very tiny...[[CartoonCreature cotton spore looking thing with wings]].

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* HugeRiderTinyMount: On ''Panel De Pon'''s select screen, Lip is seen suspended in the air by Watabou the Fluffy; a very tiny...[[CartoonCreature cotton spore looking spore-looking thing with wings]].
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* BishoujoSeries: The art style of the first game in Japan, and the probable reason the US version was a DolledUpInstallment.

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* BishoujoSeries: The art style of the first game in Japan, and the probable reason that ''Tetris Attack'', the US version Western version, was a DolledUpInstallment.DolledUpInstallment with a ''VideoGame/YoshisIsland'' theme.
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* AmericanKirbyIsHardcore: A subtle in-game example, the ''Panel de Pon'' garbage blocks are dependent on the character who created them and most have cheerful smiles on them. In ''Tetris Attack'', the garbage blocks are uniform and all have angry, grimacing faces on them.

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* AmericanKirbyIsHardcore: A subtle in-game example, example; the ''Panel de Pon'' garbage blocks are dependent on the character who created them and most have cheerful smiles on them. In ''Tetris Attack'', the garbage blocks are uniform and all have angry, grimacing faces on them. Likewise, [[AdaptationalJerkass Yoshi is much more of a snarky trash-talker]] than usual in ''Tetris Attack'' -- especially compared to the tomboyish but much friendlier Lip -- not unlike Kirby's similarly ruder and more smart-alecky MascotWithAttitude portrayal in ''VideoGame/KirbysAvalanche''.



** If the AI's stack contains an excessive number of garbage blocks, it'll just give up instead of trying to clear them.

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** If the AI's stack contains an excessive number of garbage blocks, it'll just give up instead of trying to clear them.them; even when in theory, they ''could'' turn the game around.
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** The first game was released as ''Tetris Attack'' in the US, and featured characters from ''VideoGame/YoshisIsland'', making it a ''double'' doll-up with both ''VideoGame/{{Tetris}}'' and ''[[Franchise/SuperMarioBros Mario]]''. This version was released in Japan for Game Boy and the Satellaview, without the ''Tetris'' license (it sort-of reverted back to he original name, being called ''Yoshi de Panepon'').

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** The first game was released as ''Tetris Attack'' in the US, and featured characters from ''VideoGame/YoshisIsland'', making it a ''double'' doll-up with both ''VideoGame/{{Tetris}}'' and ''[[Franchise/SuperMarioBros Mario]]''. This version was released in Japan for Game Boy and the Satellaview, without the ''Tetris'' license (it sort-of reverted back to he the original name, being called ''Yoshi de Panepon'').



* FeatheredFiend: Phoenix is perfectly willing to beat up on little fairy girls. [[spoiler:(He is an illusion.)]]

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* FeatheredFiend: Phoenix is perfectly willing to beat up on little fairy girls. [[spoiler:(He [[spoiler:(even if he is an illusion.)]]
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Since it was believed that no self-respecting Western gamer would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi has starred in previous falling blocks games like ''Yoshi's Egg'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.

to:

Since it was believed that no self-respecting Western gamer would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi has had starred in previous falling blocks games like ''Yoshi's Egg'' ''Yoshi'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.
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-->-- Translated intro of Panel De Pon.

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-->-- Translated intro of Panel De de Pon.



The original ''Panel De Pon'' came out for the Super Famicom in 1995. The plot, [[ExcusePlot such as it was]], starred a flower fairy named Lip trying to rescue her fellow fairy friends from monsters, who are using evil magic to possess them and flood their homeland with an endless rainstorm.

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The original ''Panel De de Pon'' came out for the Super Famicom in 1995. The plot, [[ExcusePlot such as it was]], starred a flower fairy named Lip trying to rescue her fellow fairy friends from monsters, who are using evil magic to possess them and flood their homeland with an endless rainstorm.



Aside from [[MagicWand Lip's Stick]], a Mii Outfit, and her Spirit in ''VideoGame/SuperSmashBros'', Lip has been nowhere to be seen in puzzle land for quite some time. She did, however, show up as a character in ''VideoGame/CaptainRainbow.'' [[AndYourRewardIsClothes You can also dress your Animal Crossing villager as Lip]] in ''New Leaf''. Nintendo would finally release ''Panel De Pon'' to western audiences as part of its Nintendo Switch Online SNES games, although untranslated similar to ''[[VideoGame/PuyoPuyo Super Puyo Puyo 2]]'' on the service as well.

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Aside from [[MagicWand Lip's Stick]], a Mii Outfit, and her Spirit in ''VideoGame/SuperSmashBros'', Lip has been nowhere to be seen in puzzle land for quite some time. She did, however, show up as a character in ''VideoGame/CaptainRainbow.'' [[AndYourRewardIsClothes You can also dress your Animal Crossing villager as Lip]] in ''New Leaf''. Nintendo would finally release ''Panel De de Pon'' to western audiences as part of its Nintendo Switch UsefulNotes/NintendoSwitch Online SNES games, although untranslated similar to ''[[VideoGame/PuyoPuyo Super Puyo Puyo 2]]'' on the service as well.



* AdaptedOut: Bumpty (the second stage) is completely absent from the Gameboy version of Tetris Attack. After beating Lakitu, you immediately go against Poochy.

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* AdaptedOut: Bumpty (the second stage) is completely absent from the Gameboy Game Boy version of Tetris Attack.''Tetris Attack''. After beating Lakitu, you immediately go against Poochy.



* AmericanKirbyIsHardcore: A subtle in-game example, the ''Panel De Pon'' garbage blocks are dependent on the character who created them and most have cheerful smiles on them. In ''Tetris Attack'', the garbage blocks are uniform and all have angry, grimacing faces on them.

to:

* AmericanKirbyIsHardcore: A subtle in-game example, the ''Panel De de Pon'' garbage blocks are dependent on the character who created them and most have cheerful smiles on them. In ''Tetris Attack'', the garbage blocks are uniform and all have angry, grimacing faces on them.



* TheArtifact: The "lily castle" from ''Panel De Pon'' remains in the background of ''Tetris Attack''[='=]s story mode.
* ArtifactTitle: ''Pokémon Puzzle League'' was so-titled because it involved Ash from the ''Anime/{{Pokemon}}'' anime joining a new type of Pokémon League--not just a Pokémon League, but a Pokémon ''Puzzle'' League. While there haven't been any Pokémon-themed entries in the series since, the title stuck.

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* TheArtifact: The "lily castle" from ''Panel De de Pon'' remains in the background of ''Tetris Attack''[='=]s Attack''[='s=] story mode.
* ArtifactTitle: ''Pokémon Puzzle League'' was so-titled because it involved Ash from the ''Anime/{{Pokemon}}'' anime joining a new type of Pokémon League--not just a Pokémon League, but a Pokémon ''Puzzle'' League. While there haven't been any Pokémon-themed ''Pokémon''-themed entries in the series since, the title stuck.
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that's not an excerpt, that's the whole thing


-->-- Translated excerpt from the intro of Panel De Pon.

to:

-->-- Translated excerpt from the intro of Panel De Pon.
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plenty of self-respecting gamers would have bought the game unaltered, but what matters is that the marketing team didn't believe that


Since no self-respecting gamer -- except perhaps those who were into {{moe}} -- would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi has starred in previous falling blocks games like ''Yoshi's Egg'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.

to:

Since it was believed that no self-respecting Western gamer -- except perhaps those who were into {{moe}} -- would buy a game featuring 'girly girls' in those days, instead of [[AmericanKirbyIsHardcore roughing the marketing up]] like ''Franchise/{{Kirby}}'', Nintendo decided to do the infamous palette and name swap, the same way they did to ''VideoGame/SuperMarioBros2''. The US version was {{dolled up|Installment}} as ''Tetris Attack'' in 1996 with identical gameplay but with a ''very'' superficial ''VideoGame/YoshisIsland'' theme[[note]]much of the original game remains intact visually, with only character art, the title screen, and a few musical pieces being changed[[/note]], a few extra options and character profiles, and ''nothing to do with Tetris at all.''[[note]]but since Yoshi has starred in previous falling blocks games like ''Yoshi's Egg'' and ''Yoshi's Cookie'', the idea of using ''Yoshi's Island'' characters is not too far-fetched[[/note]] This version was simultaneously released for the Super NES and Game Boy, and was also brought back to Japan as ''Yoshi no Panepon''.
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None


* HairDecorations: The bows of Lip, Furil and Pure. Windy's feather. Ruby's dual headbands. Flare, Seren and Nathia's tiaras.

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