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History Trivia / Spyro2RiptosRage

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* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" (スパイロ) looks kinda like "Ripto".

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" "Supairo"/"SPYRO" (スパイロ) looks kinda like "Ripto"."RIPTO".

Changed: 385

Removed: 865

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* WhatCouldHaveBeen: According to a prototype of the game discovered on April 17, 2021, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behind most of the problems of each level.
** On Hurricos, it was Ripto who sent the Geargrinders to attack the Electrolls in order to seize control over their machines, which provide much of the power for Avalar.
** The Waterworkers were sent to Sunny Beach to harvest turtles because turtles are Ripto's favorite food.
** The Waterworkers took over Aquaria Towers and began building factories there because Ripto ordered them to do so.
** It was Ripto who ordered the Ice Wizards to go to Crystal Glacier and kidnap Shaman Tuk.
** The war between the Breezebuilders and Landblubbers was engineered by Ripto; Elora notes the two races got along fine before he arrived, and she hopes his defeat will lead to them patching things up again.
** The Earthshapers in Fractured Hills and Magma Cone aren't natives, but were actually sent by Ripto as an invasion force.
** The Warlocks in Cloud Temple were sent by Ripto.

to:

* WhatCouldHaveBeen: According to [[WhatCouldHaveBeen/SpyroTheDragon Shares a prototype of the game discovered on April 17, 2021, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behind most of the problems of each level.
** On Hurricos, it was Ripto who sent the Geargrinders to attack the Electrolls in order to seize control over their machines, which provide much of the power for Avalar.
** The Waterworkers were sent to Sunny Beach to harvest turtles because turtles are Ripto's favorite food.
** The Waterworkers took over Aquaria Towers and began building factories there because Ripto ordered them to do so.
** It was Ripto who ordered the Ice Wizards to go to Crystal Glacier and kidnap Shaman Tuk.
** The war between the Breezebuilders and Landblubbers was engineered by Ripto; Elora notes the two races got along fine before he arrived, and she hopes his defeat will lead to them patching things up again.
** The Earthshapers in Fractured Hills and Magma Cone aren't natives, but were actually sent by Ripto as an invasion force.
** The Warlocks in Cloud Temple were sent by Ripto.
Page]].
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* ActingForTwo:
** Creator/TomKenny voices both Spyro and the Professor.
** Mary Linda Phillips voices both Zoe and Hulagirl Stella.
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* CompletelyDifferentTitle: This game is called ''Spyro x Sparx: Tondemo Tours'' in Japan.
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No longer a trope


* ImageSource: EverythingsLouderWithBagpipes
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* TheOtherDarrin: Creator/TomKenny replaces Creator/CarlosAlazraqui as Spyro. Coincidently, both actors had previously worked on ''WesternAnimation/RockosModernLife''.
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* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behind most of the problems of each level.

to:

* WhatCouldHaveBeen: According to a recently discovered prototype of the game, game discovered on April 17, 2021, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behind most of the problems of each level.
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Jossed is a YMMV Definition Only Page now. Deleting examples, fan theories that are in objective pages - they need to go on YMMV pages - and moving these about a specific fan work to Outdated By Canon


* {{Jossed}}: For years, fans have discussed about the lack of a Spring-themed world in the game, with many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.
Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behing most of the porblems of each level.

to:

* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behing behind most of the porblems problems of each level.

Added: 869

Changed: 89

Is there an issue? Send a MessageReason:
None


* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]].

to:

* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the levels' intro and outro cutscenes, providing some backstory about the worlds and the problems the inhabitants are currently dealing with]]. This would also have indicated that Ripto was behing most of the porblems of each level.
** On Hurricos, it was Ripto who sent the Geargrinders to attack the Electrolls in order to seize control over their machines, which provide much of the power for Avalar.
** The Waterworkers were sent to Sunny Beach to harvest turtles because turtles are Ripto's favorite food.
** The Waterworkers took over Aquaria Towers and began building factories there because Ripto ordered them to do so.
** It was Ripto who ordered the Ice Wizards to go to Crystal Glacier and kidnap Shaman Tuk.
** The war between the Breezebuilders and Landblubbers was engineered by Ripto; Elora notes the two races got along fine before he arrived, and she hopes his defeat will lead to them patching things up again.
** The Earthshapers in Fractured Hills and Magma Cone aren't natives, but were actually sent by Ripto as an invasion force.
** The Warlocks in Cloud Temple were sent by Ripto.
----
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* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the worlds' intro and outro cutscenes, providing some backstory about them and the problems they're currently dealing with]].

to:

* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the worlds' levels' intro and outro cutscenes, providing some backstory about them the worlds and the problems they're the inhabitants are currently dealing with]].

Added: 277

Changed: -16

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* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" (スパイロ) looks kinda like "Ripto".

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" (スパイロ) looks kinda like "Ripto"."Ripto".
* WhatCouldHaveBeen: According to a recently discovered prototype of the game, [[https://www.youtube.com/watch?v=Xmp3HxtQGIs Elora was going to narrate the worlds' intro and outro cutscenes, providing some backstory about them and the problems they're currently dealing with]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ImageSource: EverythingsLouderWithBagpipes
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* {{Jossed}}: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.

to:

* {{Jossed}}: For years, fans have discussed about the lack of a Spring-themed world in the game, which with many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.
Is there an issue? Send a MessageReason:
None


* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" (スパイロ) looks kinda like "Ripto".
Is there an issue? Send a MessageReason:


* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver later in development.
** Elora was originally a centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DevelopersForesight or the amount of defeated enemies needed was changed in development.

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver later in development.
** Elora was originally a centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DevelopersForesight or the amount of defeated enemies needed was changed in development.
"Ripto".
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* Jossed: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.

to:

* Jossed: {{Jossed}}: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Jossed: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.
Is there an issue? Send a MessageReason:
None


* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
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* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.Fortunately, unlike many examples it did not affect the quality.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one. Fortunately, unlike many examples examples, it did not affect the quality.
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* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.Fortunately, unlike many examples it did not affect the quality.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
Is there an issue? Send a MessageReason:
None


** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.

to:

** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.later in development.
Is there an issue? Send a MessageReason:
None


** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight or the amount of defeated enemies needed was changed in development.

to:

** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight DevelopersForesight or the amount of defeated enemies needed was changed in development.
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None


** Elora was originally a centaur.

to:

** Elora was originally a centaur.centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight or the amount of defeated enemies needed was changed in development.
Is there an issue? Send a MessageReason:
None


** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.

to:

** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.too.
** Elora was originally a centaur.
Is there an issue? Send a MessageReason:
None


* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.one.
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

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