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History Trivia / Spyro2RiptosRage

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* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver later in development.
** Elora was originally a centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DevelopersForesight or the amount of defeated enemies needed was changed in development.

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver later in development.
** Elora was originally a centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DevelopersForesight or the amount of defeated enemies needed was changed in development.
"Ripto".


* Jossed: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.

to:

* Jossed: {{Jossed}}: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.

Added DiffLines:

* Jossed: For years, fans have discussed about the lack of a Spring-themed world in the game, which many claiming that a fourth world was planned at one point, but it ended up being scrapped due to time constraints. However, the staff at Insomniac Games confirmed during a livestream that a Spring-themed world was never considered at any point during development.


* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".

to:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art pinterest.co.uk/pin/398146423279328364/ the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".


* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.Fortunately, unlike many examples it did not affect the quality.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one. Fortunately, unlike many examples examples, it did not affect the quality.


* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.Fortunately, unlike many examples it did not affect the quality.

Added DiffLines:

* SerendipityWritesThePlot: Ripto's name comes from [[https://www.google.com/search?q=spyro+the+dragon+jp+cover+art the JP cover art of the first game]], where the heavily-stylized katakana for "Spyro" looks kinda like "Ripto".


** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.

to:

** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.later in development.


** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight or the amount of defeated enemies needed was changed in development.

to:

** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight DevelopersForesight or the amount of defeated enemies needed was changed in development.


** Elora was originally a centaur.

to:

** Elora was originally a centaur.centaur.
** Inventor Droid has unused dialogue for when Spyro hasn't killed any enemies. This is impossible under normal circumstances as enemies self-destruct in that level. This is either DeveloperForesight or the amount of defeated enemies needed was changed in development.


** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.

to:

** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.too.
** Elora was originally a centaur.


* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

to:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.one.
* WhatCouldHaveBeen:
** Many of the levels had different names in development. For example, Sunny Beach was originally called "Aquaria Beach", Shady Oasis was "Scorch Oasis", and Mystic Marsh was "Mystic Savannah". This late change is why one NPC [[OrphanedReference accidentally]] calls Cloud Temples "Mystic City". The names were in pairs where similar levels had similar names.
** Instead of a question mark on it, the Mystery Bottle originally had an arrow pointing where to go.
** The reason why the shield and power-up are two different colours is because the shield was once orange too. It was an oversight that the power-up icon didn't get recoloured silver too.

Added DiffLines:

* ChristmasRushed: The game was meant for a 2000 release, not a 1999 one.

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