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* ContractualBossImmunity: Notably {{Averted|Trope}} by her Bonesaw, which inflicts a 100% guaranteed OneHitKill to ''any'' skeleton enemy. Even bosses, like to Saints in the Old Mission or Smash and Thump in the Necromancer's Tower, are vulnerable, making these fights trivial if you have her at your side.
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* HerdHittingAttack: Her Scattergun doesn't do much damage, but hits every enemy at once.


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* WeaponOfXSlaying: Her Bonesaw can dish out a OneHitKill to any skeleton, but does nothing against all other enemies.
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->'''Player:''' Well Doc, it's time to sort this Necromancer out once and for all. Are you ready for this?
->'''Alice:''' I'm takin' a break from my Hippocratic Oath for a spell. [[DramaticGunCock [Alice cocks her shotgun.]]] Let's go do some harm.

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->'''Player:''' -->'''Player:''' Well Doc, it's time to sort this Necromancer out once and for all. Are you ready for this?
->'''Alice:'''
this?\\
'''Alice:'''
I'm takin' a break from my Hippocratic Oath for a spell. [[DramaticGunCock [Alice cocks her shotgun.]]] Let's go do some harm.






* KnightOfCerebus: While his {{Cult}} is pretty wacky and incompetent at times, Roberto himself is played almost entirely seriously. The effects of his BrownNote are responsible for many of the most nightmarish scenes in the whole game, and the threat he represents to the planet is ''very'' real: [[spoiler: if the player doesn't attempt to repair his containment field, or fails to do so, Roberto ends up bringing about TheEndOfTheWorldAsWeKnowIt in the epilogue]].

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* KnightOfCerebus: While his {{Cult}} is pretty wacky and incompetent at times, Roberto himself is played almost entirely seriously. The effects of his BrownNote are responsible for many of the most nightmarish scenes in the whole game, and the threat he represents to the planet is ''very'' real: [[spoiler: if [[spoiler:if the player doesn't attempt to repair his containment field, or fails to do so, Roberto ends up bringing about TheEndOfTheWorldAsWeKnowIt in the epilogue]].



** The pool ghost's method of death is only mentioned [[spoiler: in the pacifist run and summoning them all at the end]], in which he was shot for cheating at pool.
** The two exceptions are Felicity and [[spoiler: Mrs. Gun.]] Felicity was killed in trial by combat, [[spoiler: and Mrs. Gun simply never realized she had died a long time ago.]]

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** The pool ghost's method of death is only mentioned [[spoiler: in [[spoiler:in the pacifist run and summoning them all at the end]], in which he was shot for cheating at pool.
** The two exceptions are Felicity and [[spoiler: Mrs.[[spoiler:Mrs. Gun.]] Felicity was killed in trial by combat, [[spoiler: and [[spoiler:and Mrs. Gun simply never realized she had died a long time ago.]]



* PacifistRun: It’s possible to simply kill them all, but all have requests that can be filled so they’ll pass on peacefully instead. [[spoiler: And your efforts will be rewarded by all of them teaming up to kill Chet.]]

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* PacifistRun: It’s It's possible to simply kill them all, but all have requests that can be filled so they’ll they'll pass on peacefully instead. [[spoiler: And [[spoiler:And your efforts will be rewarded by all of them teaming up to kill Chet.]]






!! Chet Bullet

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!! Chet !!Chet Bullet



[[folder: the Hedge Wizard]]

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[[folder: the [[folder:The Hedge Wizard]]



[[folder: Spiders]]

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[[folder: Spiders]][[folder:Spiders]]



* AllWebbedUp: There's a few supply caches [[spoiler: and one museum gift shop employee]] wrapped in their silk.

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* AllWebbedUp: There's a few supply caches [[spoiler: and [[spoiler:and one museum gift shop employee]] wrapped in their silk.
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* HarmfulToMinors: The ghost girl was attending a party when a gunfight broke out, and she was killed by a stray bullet.

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* HarmfulToMinors: The ghost girl was attending a party when a gunfight broke out, and she was [[MurphysBullet killed by a stray bullet.bullet]].
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* WhatAnIdiot: If you choose the non-violent option, you can convince them to toss their weapons and you won't do something to them. They comply and you do it anyway.[[note]]Depends on your class; a Cow Puncher will rough them up, a Beanslinger will ???, and a Snake Oiler will arrest them[[/note]]

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* EveryoneHasStandards: Downplayed: the lawyer [[spoiler:doesn't take part in the lynch of Chet Bullet in the Golden Ending, believing herself too lawful for an action like that, but doesn't stop anyone either.]]



* SkewedPriorities: More often then not, their response to how they died is more or less, "Eh, it happens."

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* SkewedPriorities: More often then than not, their response to how they died is more or less, "Eh, it happens."



* TomatoInTheMirror: [[spoiler:She's the thirteenth ghost you'll banish or defeat. Boo!]]



* WalkingSpoiler: [[spoiler:She's a ghost. Boo!]]


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* NamedAfterSomebodyFamous: Like Mrs. Gun, he's a parody of the concept.


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* WalkingSpoiler: Can't be discussed without revealing that he's the one that summoned the ghosts to the Gun Manor.

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[[folder: The Guy in The Attic (unmarked spoilers)]]

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[[folder: [[folder:Theresa "Terri" Gun (spoilers)]]
The owner of the Gun company, and the inventor of the gun.

* DeadAllAlong: [[spoiler:And didn't even notice the fact.]]
* NamedAfterSomebodyFamous: Parodied -- apparently the guns in the 'verse are named after her.
* PunnyName: Punning on tarragon, an herb used for culinary and medical purposes.
* VideoGameCrueltyPunishment: If you don't deal with her peacefully, you won't get the blueprints for her [[InfinityPlusOneSword Infinity Plus One Gun]], and the fight with her grants zero XP.
* WalkingSpoiler: [[spoiler:She's a ghost. Boo!]]
* ZeroEffortBoss: If you decide to attack her, she does not fight back and has meager amounts of health.

[[/folder]]

[[folder:The
Guy in The Attic (unmarked spoilers)]]

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* NoNameGiven: Most of them don't have names given, something the narrator points out during the GoldenEnding.



[[folder: Chet]]
Chet Bullet, the mastermind behind the mansion's haunting. Since all of the ghosts were killed, not by guns, but by ''bullets,'' he's actually the one they're mad at, not Mrs. Gun. They themselves don't understand this at first.

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[[folder: Chet]]
The Guy in The Attic (unmarked spoilers)]]
!!
Chet Bullet, Bullet

Assitant to Terri Gun and
the mastermind behind inventor of the mansion's haunting. Since all of bullet. He summoned the ghosts were killed, not by guns, but by ''bullets,'' he's actually haunting the one they're mad at, not Gun Manor in an attempt to get rid of Mrs. Gun. They themselves don't understand this at first.Gun and gain control of the company.



* HoistByHisOwnPetard: The GoldenEnding involves re-summoning all the ghosts he summoned so that they can deal with him.



* MagicFromTechnology: He uses a Seance Machine and an Anti-Ghost Field to summon, and protect himself from,the ghosts.

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* MagicFromTechnology: He uses a Seance Machine and an Anti-Ghost Field to summon, and protect himself from,the ghosts.from, the ghosts.
* NoBodyLeftBehind: If he gets dealt with by the ghost posse, all that's left of him is a stain on the floor.

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* CrusadingWidow: Spent years DrowningHerSorrows after the cows killed her husband and their children. She follows the player character for a chance at revenge.



* VengefulWidow: Spent years DrowningHerSorrows after the cows killed her husband and their children. She follows the player character for a chance at revenge.
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Nice Hat is now a disambig


* NiceHat: Each one has a stylish black hat, as the name implies.
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I feel this is a Administrivia.Justifying Edit, so I decided to remove it.


** You do not appear to be fully immune, there are some caves marked with spiral drawings where if you look at too many of them your character will refuse to proceed into the next room and you start receiving the message "you have to get out of here" over and over unless you retreat back to a previous room where they appear to instantly recover.

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** You do not appear to be fully immune, there are some caves marked with spiral drawings where if you look at too many of them your character will refuse to proceed into the next room and you start receiving the message "you have to get out of here" over and over unless you retreat back to a previous room where they appear to instantly recover.



* GeneticMemory: Goblins grom from spores and retain the memories of, and to some extent identifiy themselves as, the TrulySingleParent who spawned them. For his part, Gary remembers things like a garden he once had, even though the Gary you know technically grew in the basement in Boring Springs where you find him.

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* GeneticMemory: Goblins grom grow from spores and retain the memories of, and to some extent identifiy themselves as, the TrulySingleParent who spawned them. For his part, Gary remembers things like a garden he once had, even though the Gary you know technically grew in the basement in Boring Springs where you find him.
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'''Some spoilers may be unmarked.'''

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'''Some spoilers {{spoiler}}s may be unmarked.'''
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character names must be visible in folder headers, hiding them is not permitted


[[folder: Spoiler Character]]

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[[folder: Spoiler Character]]Chet]]

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Being evil is a requirement for the Graceful Loser trope.


* {{Necromancer}}: Duh.

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* %%zce* {{Necromancer}}: Duh.



* GracefulLoser: The hunter, poacher, pool player, and lawyer's pacifist methods all involve either beating them in a game (hunter and pool player) or proving them wrong about something (poacher and lawyer). Once you've done so, they're fairly content with how it went (though the poacher is still befuddled).

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* KnifeNut: His circus act is throwing knives.
** KnifeThrowingAct: You get "volunteered" as the lovely assistant.

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* KnifeNut: KnifeThrowingAct: His circus act is throwing knives.
** KnifeThrowingAct:
knives. You get "volunteered" as the lovely assistant.
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* EverythingsBetterWithCows: Nope. He's the mastermind behind the Cows Coming Home.
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TRS cleanup


* SomethingCompletelyDifferent: Felicity, the lawyer. Her subquest is immensely longer than the others, follows its own subplot rather than just being a simple task, and her boss fight is basically just her surrendering to her fate. Completing it even requires [[spoiler: finding the grave away from Gun Manor on the map.]]

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